Compare commits
15 Commits
v1.3.1
...
3b55c79d30
Author | SHA1 | Date | |
---|---|---|---|
3b55c79d30 | |||
b33ae3b9be | |||
5142477b5e | |||
a6b7ad9c1e | |||
1d3515a39d | |||
792437b839 | |||
5bfa7d3b5b | |||
c5e8534af7 | |||
5d6e3b6d1e | |||
6ad4d9c813 | |||
c93a9a326e | |||
c055c59de7 | |||
4c71d6a6e0 | |||
3685c369b4 | |||
e0d640532c |
@ -9,6 +9,7 @@ namespace unison
|
||||
private TaskbarIcon _systray;
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private HotkeyHandler _hotkeys;
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private SnapcastHandler _snapcast;
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private ShuffleHandler _shuffle;
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private MPDHandler _mpd;
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protected override void OnStartup(StartupEventArgs e)
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@ -29,6 +30,9 @@ namespace unison
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_snapcast = new SnapcastHandler();
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Current.Properties["snapcast"] = _snapcast;
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_shuffle = new ShuffleHandler();
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Current.Properties["shuffle"] = _shuffle;
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Current.MainWindow = new MainWindow();
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_systray = (TaskbarIcon)FindResource("SystrayTaskbar");
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|
@ -2,6 +2,7 @@
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Net;
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using System.Text.RegularExpressions;
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using System.Threading;
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@ -34,7 +35,7 @@ namespace unison
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public class MPDHandler
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{
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private bool _connected;
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public string _version;
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private string _version;
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private int _currentVolume;
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private int _previousVolume;
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private bool _currentRandom;
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@ -43,6 +44,7 @@ namespace unison
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private bool _currentConsume;
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private double _currentTime;
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private double _totalTime;
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private IEnumerable<IMpdFile> _Playlist;
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private MpdStatus _currentStatus;
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private IMpdFile _currentSong;
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@ -527,13 +529,27 @@ namespace unison
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public string GetVersion() => _version;
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public Statistics GetStats() => _stats;
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public double GetCurrentTime() => _currentTime;
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public IEnumerable<IMpdFile> GetPlaylist() => _Playlist;
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public bool IsConnected() => _connected;
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public bool IsPlaying() => _currentStatus?.State == MpdState.Play;
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public void Prev() => SendCommand(new PreviousCommand());
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public void Next() => SendCommand(new NextCommand());
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public bool CanPrevNext = true;
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public void Prev()
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{
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if (CanPrevNext)
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SendCommand(new PreviousCommand());
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}
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public void Next()
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{
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if (CanPrevNext)
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SendCommand(new NextCommand());
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}
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public void PlayPause() => SendCommand(new PauseResumeCommand());
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public void Play(int pos) => SendCommand(new PlayCommand(pos));
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public void Random() => SendCommand(new RandomCommand(!_currentRandom));
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public void Repeat() => SendCommand(new RepeatCommand(!_currentRepeat));
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@ -588,27 +604,35 @@ namespace unison
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SendCommand(commandList);
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}
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public async Task QueryPlaylist() => _Playlist = await SafelySendCommandAsync(new PlaylistCommand());
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public int GetPlaylistCount()
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{
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if (_Playlist == null)
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return 0;
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return _Playlist.ToArray().Count();
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}
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public async void QueryStats()
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{
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Dictionary<string, string> response = await SafelySendCommandAsync(new StatsCommand());
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Dictionary<string, string> Response = await SafelySendCommandAsync(new StatsCommand());
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if (Response == null)
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return;
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if (response != null)
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{
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_stats.Songs = int.Parse(response["songs"]);
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_stats.Albums = int.Parse(response["albums"]);
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_stats.Artists = int.Parse(response["artists"]);
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_stats.Songs = int.Parse(Response["songs"]);
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_stats.Albums = int.Parse(Response["albums"]);
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_stats.Artists = int.Parse(Response["artists"]);
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TimeSpan time;
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time = TimeSpan.FromSeconds(int.Parse(response["uptime"]));
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_stats.Uptime = time.ToString(@"dd\:hh\:mm\:ss");
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time = TimeSpan.FromSeconds(int.Parse(response["db_playtime"]));
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_stats.TotalPlaytime = time.ToString(@"dd\:hh\:mm\:ss");
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time = TimeSpan.FromSeconds(int.Parse(response["playtime"]));
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_stats.TotalTimePlayed = time.ToString(@"dd\:hh\:mm\:ss");
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TimeSpan time;
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time = TimeSpan.FromSeconds(int.Parse(Response["uptime"]));
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_stats.Uptime = time.ToString(@"dd\:hh\:mm\:ss");
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time = TimeSpan.FromSeconds(int.Parse(Response["db_playtime"]));
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_stats.TotalPlaytime = time.ToString(@"dd\:hh\:mm\:ss");
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time = TimeSpan.FromSeconds(int.Parse(Response["playtime"]));
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_stats.TotalTimePlayed = time.ToString(@"dd\:hh\:mm\:ss");
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DateTime date = new DateTime(1970, 1, 1).AddSeconds(int.Parse(response["db_update"])).ToLocalTime();
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_stats.DatabaseUpdate = date.ToString("dd/MM/yyyy @ HH:mm");
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}
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DateTime date = new DateTime(1970, 1, 1).AddSeconds(int.Parse(Response["db_update"])).ToLocalTime();
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_stats.DatabaseUpdate = date.ToString("dd/MM/yyyy @ HH:mm");
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}
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}
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}
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134
Handlers/ShuffleHandler.cs
Normal file
@ -0,0 +1,134 @@
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using MpcNET.Commands.Database;
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using MpcNET.Commands.Queue;
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using MpcNET.Tags;
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using MpcNET.Types;
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using MpcNET.Types.Filters;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Windows;
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namespace unison
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{
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class ShuffleHandler
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{
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private MPDHandler _mpd;
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public List<string> _songList { get; }
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public int AddedSongs = 0;
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public ShuffleHandler()
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{
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_songList = new();
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_mpd = (MPDHandler)Application.Current.Properties["mpd"];
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}
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private bool IsOnMainThread()
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{
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return Application.Current.Dispatcher.Thread == System.Threading.Thread.CurrentThread;
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}
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public async Task GetSongsFromFilter(List<IFilter> filter)
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{
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Debug.WriteLine("[GetSongsFromFilterBefore] is on main thread => " + IsOnMainThread());
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await Task.Run(async() =>
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{
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Debug.WriteLine("[GetSongsFromFilterAfter] is on main thread => " + IsOnMainThread());
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_songList.Clear();
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int song = _mpd.GetStats().Songs;
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IEnumerable<IMpdFile> response = await _mpd.SafelySendCommandAsync(new SearchCommand(filter, 0, song + 1));
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Debug.WriteLine("got response => " + response.Count());
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foreach (IMpdFile file in response)
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{
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_songList.Add(file.Path);
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Debug.WriteLine(file.Path);
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}
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});
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}
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public async Task AddToQueueRandom(int SongNumber)
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{
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Debug.WriteLine("Add To Queue Random");
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await Task.Run(async () =>
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{
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int AddedSongs = 0;
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Debug.WriteLine("song to add => " + SongNumber);
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for (int i = 0; i < SongNumber; i++)
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{
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// generate random number
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int song = new Random().Next(0, _mpd.GetStats().Songs - 1);
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Debug.WriteLine("song " + song + " - song total " + _mpd.GetStats().Songs);
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IEnumerable<IMpdFile> Response = await _mpd.SafelySendCommandAsync(new SearchCommand(new FilterTag(MpdTags.Title, "", FilterOperator.Contains), song, song + 1));
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Debug.WriteLine("got response");
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await Task.Delay(1);
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if (Response.Count() > 0)
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{
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string filePath = Response.First().Path;
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_mpd.AddSong(filePath);
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Debug.WriteLine("song path => " + filePath);
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if (i == 0)
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{
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if (!_mpd.IsPlaying())
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_mpd.Play(0);
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}
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AddedSongs++;
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}
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}
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});
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Debug.WriteLine("Add To Queue Random - finished");
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}
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public async Task AddToQueueFilter(int SongNumber)
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{
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Debug.WriteLine("Add To Queue Filter");
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await Task.Run(async () =>
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{
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int AddedSongs = 0;
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Debug.WriteLine("song to add => " + SongNumber);
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// more requested songs than available => add everything
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if (SongNumber > _songList.Count)
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{
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foreach (string path in _songList)
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{
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await Task.Delay(1);
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_mpd.AddSong(path);
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Debug.WriteLine("song path => " + path);
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AddedSongs++;
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}
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}
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// more available songs than requested =>
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// we add unique indexes until we reach the requested amount
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else
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{
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HashSet<int> SongIndex = new();
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Debug.WriteLine("while - before");
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while (SongIndex.Count < SongNumber)
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{
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int MaxIndex = new Random().Next(0, _songList.Count - 1);
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SongIndex.Add(MaxIndex);
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}
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foreach (int index in SongIndex)
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_mpd.AddSong(_songList[index]);
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Debug.WriteLine("while - after");
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}
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});
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Debug.WriteLine("Add To Queue Filter - finished");
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}
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}
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}
|
@ -4,14 +4,14 @@ https://go.microsoft.com/fwlink/?LinkID=208121.
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-->
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration>Release</Configuration>
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<Configuration>Release-Stable</Configuration>
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<Platform>Any CPU</Platform>
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<PublishDir>publish\</PublishDir>
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<PublishProtocol>FileSystem</PublishProtocol>
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<TargetFramework>net5.0-windows</TargetFramework>
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<TargetFramework>net6.0-windows</TargetFramework>
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<SelfContained>false</SelfContained>
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<RuntimeIdentifier>win-x64</RuntimeIdentifier>
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<PublishSingleFile>True</PublishSingleFile>
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<PublishReadyToRun>False</PublishReadyToRun>
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<PublishSingleFile>true</PublishSingleFile>
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<PublishReadyToRun>false</PublishReadyToRun>
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</PropertyGroup>
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</Project>
|
28
README.md
@ -1,13 +1,14 @@
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# unison
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**unison** is a very simple [Music Player Daemon (MPD)](https://www.musicpd.org/) daemon client with the following goals:
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* lightweight window that can be toggled with shortcuts
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* music control through rebindable shortcuts
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* shuffle panel
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* [Snapcast](https://mjaggard.github.io/snapcast/) integration
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* Radio stations
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* radio stations
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## Features
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@ -15,13 +16,25 @@
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By default, unison works as a daemon in the taskbar system tray. You can display the main window when needed at any time with a shortcut.
|
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|
||||

|
||||

|
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### Shortcuts
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||||
|
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You can control your music at anytime with the shortcuts. They are usable system-wide, even if the window is not visible. They are of course fully rebindable.
|
||||
|
||||

|
||||

|
||||
|
||||
### Shuffle panel
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||||
|
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One of unison's main feature is a complete shuffle system based on criterias, aka a smart playlist.
|
||||
|
||||
You have two options:
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* **Add to queue** allows you to add a defined number of songs to the queue.
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* **Continuous shuffle** allows you, as long as the program is running, to automatically add songs to the queue.
|
||||
|
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Each of these options work with filters, but if none are selected, it is based on the entire library.
|
||||
|
||||

|
||||
|
||||
### Snapcast
|
||||
|
||||
@ -31,12 +44,13 @@ Embedding a Snapcast client allows to listen to music on multiple devices. For e
|
||||
|
||||
Through [Radio-Browser](https://www.radio-browser.info), a community database, you can play radio streams directly from unison. There are more than 28,000 stations recorded on this service, so it is a nice way to discover new music and cultures.
|
||||
|
||||

|
||||

|
||||
|
||||
## Planned features
|
||||
|
||||
* A complete shuffle system based on set criteria, aka a smart playlist.
|
||||
* Playlist, queue and library management. I use other software to do it, but I will implement them at some point.
|
||||
* Playlist, queue and library management
|
||||
* More options for the shuffle panel
|
||||
* Dark mode
|
||||
|
||||
## Translations
|
||||
|
||||
|
BIN
Screenshots/screen-mainwindow.png
Normal file
After Width: | Height: | Size: 48 KiB |
Before Width: | Height: | Size: 21 KiB After Width: | Height: | Size: 21 KiB |
BIN
Screenshots/screen-shortcuts.png
Normal file
After Width: | Height: | Size: 13 KiB |
BIN
Screenshots/screen-shuffle.png
Normal file
After Width: | Height: | Size: 9.5 KiB |
BIN
Screenshots/screen-systray.png
Normal file
After Width: | Height: | Size: 34 KiB |
Before Width: | Height: | Size: 48 KiB |
Before Width: | Height: | Size: 34 KiB |
Before Width: | Height: | Size: 12 KiB |
@ -111,14 +111,15 @@
|
||||
</Border>
|
||||
</Grid>
|
||||
<Grid x:Name="BottomLayout" HorizontalAlignment="Stretch" VerticalAlignment="Bottom" Background="{DynamicResource {x:Static SystemColors.ControlLightBrushKey}}" Width="Auto" MinHeight="40">
|
||||
<StackPanel HorizontalAlignment="Left" Orientation="Horizontal" VerticalAlignment="Center" Margin="0,0,10,0">
|
||||
<Button x:Name="Snapcast" HorizontalAlignment="Left" VerticalAlignment="Center" Click="Snapcast_Clicked" Margin="10,0,0,0" Padding="5, 2" Background="{DynamicResource {x:Static SystemColors.ControlBrushKey}}" FocusVisualStyle="{x:Null}" IsEnabled="False">
|
||||
<StackPanel HorizontalAlignment="Left" Orientation="Horizontal" VerticalAlignment="Center" Margin="10,0,0,0">
|
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<Button x:Name="Shuffle" Padding="5, 2" Click="Shuffle_Clicked" Background="{DynamicResource {x:Static SystemColors.ControlBrushKey}}" FocusVisualStyle="{x:Null}" Margin="0,0,10,0">
|
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<StackPanel Orientation="Horizontal">
|
||||
<emoji:TextBlock Text="🔊" Padding="0,0,0,2"/>
|
||||
<TextBlock x:Name="SnapcastText" Text="{x:Static properties:Resources.StartSnapcast}" Margin="5, 0, 0, 0"/>
|
||||
<emoji:TextBlock Text="🔁" Padding="0,0,0,2"/>
|
||||
<TextBlock Text="Shuffle" Margin="5, 0, 0, 0"/>
|
||||
</StackPanel>
|
||||
</Button>
|
||||
<Button x:Name="Radio" Padding="5, 2" HorizontalAlignment="Left" Click="Radios_Clicked" Margin="5,0,10,0" Background="{DynamicResource {x:Static SystemColors.ControlBrushKey}}" FocusVisualStyle="{x:Null}" IsEnabled="False">
|
||||
|
||||
<Button x:Name="Radio" Padding="5, 2" HorizontalAlignment="Left" Click="Radios_Clicked" Background="{DynamicResource {x:Static SystemColors.ControlBrushKey}}" FocusVisualStyle="{x:Null}" IsEnabled="False">
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<emoji:TextBlock Text="📻" Padding="0,0,0,2"/>
|
||||
<TextBlock Text="{x:Static properties:Resources.Radios}" Margin="5, 0, 0, 0"/>
|
||||
@ -136,12 +137,13 @@
|
||||
<TextBlock x:Name="Connection" HorizontalAlignment="Center" Text="Not connected" TextWrapping="Wrap" VerticalAlignment="Top" TextAlignment="Center" Foreground="{DynamicResource {x:Static SystemColors.ControlDarkDarkBrushKey}}" Margin="5,0,0,0" />
|
||||
</StackPanel>
|
||||
<StackPanel HorizontalAlignment="Right" Orientation="Horizontal" VerticalAlignment="Center" Margin="0,0,10,0">
|
||||
<!--<Button x:Name="Shuffle" Padding="5, 2" HorizontalAlignment="Right" Margin="0,0,10,0" Background="{DynamicResource {x:Static SystemColors.ControlBrushKey}}">
|
||||
<Button x:Name="Snapcast" HorizontalAlignment="Left" VerticalAlignment="Center" Click="Snapcast_Clicked" Margin="0,0,10,0" Padding="5, 2" Background="{DynamicResource {x:Static SystemColors.ControlBrushKey}}" FocusVisualStyle="{x:Null}" IsEnabled="False">
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<emoji:TextBlock Text="🔁" Padding="0,0,0,2"/>
|
||||
<TextBlock Text="Shuffle" Margin="5, 0, 0, 0"/>
|
||||
<emoji:TextBlock Text="🔊" Padding="0,0,0,2"/>
|
||||
<TextBlock x:Name="SnapcastText" Text="{x:Static properties:Resources.StartSnapcast}" Margin="5, 0, 0, 0"/>
|
||||
</StackPanel>
|
||||
</Button>-->
|
||||
</Button>
|
||||
|
||||
<Button x:Name="Settings" Padding="5, 2" Click="Settings_Clicked" Background="{DynamicResource {x:Static SystemColors.ControlBrushKey}}" FocusVisualStyle="{x:Null}">
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<emoji:TextBlock Text="🛠️" Padding="0,0,0,2"/>
|
||||
|
@ -6,6 +6,9 @@ using System.Windows.Threading;
|
||||
using System.Windows.Interop;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Controls.Primitives;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace unison
|
||||
{
|
||||
@ -13,6 +16,7 @@ namespace unison
|
||||
{
|
||||
private readonly Settings _settingsWin;
|
||||
private readonly Radios _radiosWin;
|
||||
private readonly Shuffle _shuffleWin;
|
||||
private readonly DispatcherTimer _timer;
|
||||
private readonly MPDHandler _mpd;
|
||||
|
||||
@ -25,6 +29,7 @@ namespace unison
|
||||
|
||||
_settingsWin = new Settings();
|
||||
_radiosWin = new Radios();
|
||||
_shuffleWin = new Shuffle();
|
||||
_timer = new DispatcherTimer();
|
||||
_mpd = (MPDHandler)Application.Current.Properties["mpd"];
|
||||
|
||||
@ -46,12 +51,17 @@ namespace unison
|
||||
{
|
||||
if (_mpd.IsConnected())
|
||||
{
|
||||
_mpd.QueryStats();
|
||||
_settingsWin.UpdateStats();
|
||||
|
||||
ConnectionOkIcon.Visibility = Visibility.Visible;
|
||||
ConnectionFailIcon.Visibility = Visibility.Collapsed;
|
||||
|
||||
Snapcast.IsEnabled = true;
|
||||
if (_radiosWin.IsConnected())
|
||||
Radio.IsEnabled = true;
|
||||
|
||||
_shuffleWin.Initialize();
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -67,7 +77,7 @@ namespace unison
|
||||
Connection.Text = $"{Properties.Settings.Default.mpd_host}:{Properties.Settings.Default.mpd_port}";
|
||||
}
|
||||
|
||||
public void OnSongChanged(object sender, EventArgs e)
|
||||
public async void OnSongChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (_mpd.GetCurrentSong() == null)
|
||||
return;
|
||||
@ -113,6 +123,22 @@ namespace unison
|
||||
_timer.Start();
|
||||
EndTime.Text = FormatSeconds(_mpd.GetCurrentSong().Time);
|
||||
}
|
||||
|
||||
Debug.WriteLine("Song changed called!");
|
||||
|
||||
if (!_shuffleWin.GetContinuous())
|
||||
return;
|
||||
|
||||
Debug.WriteLine("playlist length => " + _mpd.GetStatus().PlaylistLength);
|
||||
|
||||
if (_mpd.GetStatus().PlaylistLength > 4)
|
||||
return;
|
||||
|
||||
Debug.WriteLine("start continuous handling");
|
||||
_mpd.CanPrevNext = false;
|
||||
await _shuffleWin.HandleContinuous();
|
||||
_mpd.CanPrevNext = true;
|
||||
Debug.WriteLine("finished continuous");
|
||||
}
|
||||
|
||||
public void OnStatusChanged(object sender, EventArgs e)
|
||||
@ -141,9 +167,6 @@ namespace unison
|
||||
DefaultState();
|
||||
}
|
||||
}
|
||||
|
||||
_mpd.QueryStats();
|
||||
_settingsWin.UpdateStats();
|
||||
}
|
||||
|
||||
private void DefaultState(bool LostConnection = false)
|
||||
@ -216,7 +239,6 @@ namespace unison
|
||||
public void Pause_Clicked(object sender, RoutedEventArgs e) => _mpd.PlayPause();
|
||||
public void Previous_Clicked(object sender, RoutedEventArgs e) => _mpd.Prev();
|
||||
public void Next_Clicked(object sender, RoutedEventArgs e) => _mpd.Next();
|
||||
|
||||
public void Random_Clicked(object sender, RoutedEventArgs e) => _mpd.Random();
|
||||
public void Repeat_Clicked(object sender, RoutedEventArgs e) => _mpd.Repeat();
|
||||
public void Single_Clicked(object sender, RoutedEventArgs e) => _mpd.Single();
|
||||
@ -238,6 +260,15 @@ namespace unison
|
||||
_radiosWin.WindowState = WindowState.Normal;
|
||||
}
|
||||
|
||||
public void Shuffle_Clicked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
_shuffleWin.Show();
|
||||
_shuffleWin.Activate();
|
||||
|
||||
if (_shuffleWin.WindowState == WindowState.Minimized)
|
||||
_shuffleWin.WindowState = WindowState.Normal;
|
||||
}
|
||||
|
||||
public void Settings_Clicked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
_settingsWin.Show();
|
||||
|
@ -59,36 +59,6 @@
|
||||
</DockPanel>
|
||||
</TabItem>
|
||||
|
||||
<TabItem Header="Snapcast">
|
||||
<DockPanel Margin="8">
|
||||
<GroupBox DockPanel.Dock="Top" Padding="0,4,0,0">
|
||||
<GroupBox.Header>
|
||||
<emoji:TextBlock Text="🔊 Snapcast"/>
|
||||
</GroupBox.Header>
|
||||
<Grid VerticalAlignment="Top">
|
||||
<StackPanel>
|
||||
<StackPanel>
|
||||
<CheckBox x:Name="SnapcastStartup" Margin="5, 5, 0, 0">
|
||||
<TextBlock Text="{x:Static properties:Resources.Settings_SnapcastLauch}" TextWrapping="Wrap"/>
|
||||
</CheckBox>
|
||||
<CheckBox x:Name="SnapcastWindow" Margin="5,2.5,0,0">
|
||||
<TextBlock Text="{x:Static properties:Resources.Settings_SnapcastWindow}" TextWrapping="Wrap"/>
|
||||
</CheckBox>
|
||||
<TextBlock Text="{x:Static properties:Resources.Settings_SnapcastPort}" TextWrapping="Wrap" Margin="5,5,0,0"/>
|
||||
<TextBox x:Name="SnapcastPort" MaxLength="5" PreviewTextInput="NumberValidationTextBox" TextWrapping="Wrap" Width="250" Margin="10,2,5,0" HorizontalAlignment="Left"/>
|
||||
<TextBlock Text="{x:Static properties:Resources.Settings_SnapcastPath}" TextWrapping="Wrap" Margin="5,5,0,0"/>
|
||||
<TextBox x:Name="SnapcastPath" TextWrapping="Wrap" Width="250" Margin="10,2,5,0" HorizontalAlignment="Left"/>
|
||||
<TextBlock TextWrapping="Wrap" Margin="5,5,0,0" TextAlignment="Left" Width="250">
|
||||
<Run Text="{x:Static properties:Resources.Settings_SnapcastInfo1}" /><Run Text="{x:Static properties:Resources.Settings_SnapcastInfo2}" FontStyle="Italic" FontWeight="DemiBold" /><Run Text="{x:Static properties:Resources.Settings_SnapcastInfo3}" />
|
||||
</TextBlock>
|
||||
<Button Content="{x:Static properties:Resources.Settings_SnapcastResetButton}" Margin="0,10,0,0" Width="120" Click="SnapcastReset_Clicked"/>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</GroupBox>
|
||||
</DockPanel>
|
||||
</TabItem>
|
||||
|
||||
<TabItem Header="{x:Static properties:Resources.Settings_Shortcuts}">
|
||||
<DockPanel Margin="8">
|
||||
<GroupBox DockPanel.Dock="Top" Padding="0,4,0,0">
|
||||
@ -190,7 +160,64 @@
|
||||
</StackPanel>
|
||||
|
||||
<Button Content="{x:Static properties:Resources.Settings_SnapcastResetButton}" Margin="0,10,0,0" Width="120" Click="ShortcutsReset_Clicked"/>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</GroupBox>
|
||||
</DockPanel>
|
||||
</TabItem>
|
||||
|
||||
<TabItem Header="Snapcast">
|
||||
<DockPanel Margin="8">
|
||||
<GroupBox DockPanel.Dock="Top" Padding="0,4,0,0">
|
||||
<GroupBox.Header>
|
||||
<emoji:TextBlock Text="🔊 Snapcast"/>
|
||||
</GroupBox.Header>
|
||||
<Grid VerticalAlignment="Top">
|
||||
<StackPanel>
|
||||
<StackPanel>
|
||||
<CheckBox x:Name="SnapcastStartup" Margin="5, 5, 0, 0">
|
||||
<TextBlock Text="{x:Static properties:Resources.Settings_SnapcastLauch}" TextWrapping="Wrap"/>
|
||||
</CheckBox>
|
||||
<CheckBox x:Name="SnapcastWindow" Margin="5,2.5,0,0">
|
||||
<TextBlock Text="{x:Static properties:Resources.Settings_SnapcastWindow}" TextWrapping="Wrap"/>
|
||||
</CheckBox>
|
||||
<TextBlock Text="{x:Static properties:Resources.Settings_SnapcastPort}" TextWrapping="Wrap" Margin="5,5,0,0"/>
|
||||
<TextBox x:Name="SnapcastPort" MaxLength="5" PreviewTextInput="NumberValidationTextBox" TextWrapping="Wrap" Width="250" Margin="10,2,5,0" HorizontalAlignment="Left"/>
|
||||
<TextBlock Text="{x:Static properties:Resources.Settings_SnapcastPath}" TextWrapping="Wrap" Margin="5,5,0,0"/>
|
||||
<TextBox x:Name="SnapcastPath" TextWrapping="Wrap" Width="250" Margin="10,2,5,0" HorizontalAlignment="Left"/>
|
||||
<TextBlock TextWrapping="Wrap" Margin="5,5,0,0" TextAlignment="Left" Width="250">
|
||||
<Run Text="{x:Static properties:Resources.Settings_SnapcastInfo1}" /><Run Text="{x:Static properties:Resources.Settings_SnapcastInfo2}" FontStyle="Italic" FontWeight="DemiBold" /><Run Text="{x:Static properties:Resources.Settings_SnapcastInfo3}" />
|
||||
</TextBlock>
|
||||
<Button Content="{x:Static properties:Resources.Settings_SnapcastResetButton}" Margin="0,10,0,0" Width="120" Click="SnapcastReset_Clicked"/>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</GroupBox>
|
||||
</DockPanel>
|
||||
</TabItem>
|
||||
|
||||
<TabItem Header="Shuffle">
|
||||
<DockPanel Margin="8">
|
||||
<GroupBox DockPanel.Dock="Top" Padding="0,4,0,0">
|
||||
<GroupBox.Header>
|
||||
<TextBlock>
|
||||
<emoji:EmojiInline Text="🔁 "/>
|
||||
<Run Text="Shuffle"></Run>
|
||||
</TextBlock>
|
||||
</GroupBox.Header>
|
||||
<Grid MaxWidth="500">
|
||||
<StackPanel>
|
||||
<TextBlock TextWrapping="Wrap">
|
||||
<Run>The shuffle window allows to add random songs to your queue. Both options take into account the filter.</Run>
|
||||
<Run>If the filter is empty, the entire music library is taken into account.</Run><LineBreak/><LineBreak/>
|
||||
|
||||
<Run FontWeight="Bold">Add to queue</Run><LineBreak/>
|
||||
<Run>Add a fixed number of songs to the queue. It can take a long time to add more than 100 songs, so the option is limited to 1000 songs.</Run>
|
||||
<LineBreak/><LineBreak/>
|
||||
|
||||
<Run FontWeight="Bold">Continuous shuffle</Run><LineBreak/>
|
||||
<Run>By enabling this option, unison will automatically add songs to the queue so you never run out of songs to listen to.</Run>
|
||||
</TextBlock>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</GroupBox>
|
||||
|
117
Views/Shuffle.xaml
Normal file
@ -0,0 +1,117 @@
|
||||
<Window x:Class="unison.Shuffle"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:emoji="clr-namespace:Emoji.Wpf;assembly=Emoji.Wpf"
|
||||
xmlns:local="clr-namespace:unison" xmlns:sys="clr-namespace:System;assembly=System.Runtime"
|
||||
mc:Ignorable="d"
|
||||
Title="Shuffle" Closing="Window_Closing" SizeToContent="WidthAndHeight" ResizeMode="NoResize">
|
||||
|
||||
<Window.Resources>
|
||||
<x:Array x:Key="FilterType" Type="sys:String">
|
||||
<sys:String>Song</sys:String>
|
||||
<sys:String>Artist</sys:String>
|
||||
<sys:String>Album</sys:String>
|
||||
<sys:String>Year</sys:String>
|
||||
<sys:String>Genre</sys:String>
|
||||
<sys:String>Directory</sys:String>
|
||||
</x:Array>
|
||||
<x:Array x:Key="OperatorTypeA" Type="sys:String">
|
||||
<sys:String>contains</sys:String>
|
||||
<sys:String>is</sys:String>
|
||||
<sys:String>is not</sys:String>
|
||||
</x:Array>
|
||||
<x:Array x:Key="OperatorTypeB" Type="sys:String">
|
||||
<sys:String>is</sys:String>
|
||||
<sys:String>is not</sys:String>
|
||||
</x:Array>
|
||||
<x:Array x:Key="OperatorTypeC" Type="sys:String">
|
||||
<sys:String>is</sys:String>
|
||||
</x:Array>
|
||||
|
||||
<DataTemplate x:Key="FilterPanel">
|
||||
<StackPanel Orientation="Horizontal" Margin="0,5,0,0">
|
||||
<ComboBox x:Name="FilterType" SelectionChanged="FilterType_SelectionChanged" ItemsSource="{StaticResource FilterType}" SelectedIndex="0" Width="100" ScrollViewer.CanContentScroll="False" FocusVisualStyle="{x:Null}"/>
|
||||
<ComboBox x:Name="FilterOperator" SelectionChanged="OperatorType_SelectionChanged" ItemsSource="{StaticResource OperatorTypeA}" SelectedIndex="0" Width="80" ScrollViewer.CanContentScroll="False" Margin="5,0,0,0" FocusVisualStyle="{x:Null}"/>
|
||||
<ComboBox x:Name="FilterList" SelectedIndex="0" Width="240" Visibility="Collapsed" ScrollViewer.CanContentScroll="False" Margin="5,0,0,0" FocusVisualStyle="{x:Null}"/>
|
||||
<TextBox x:Name="FilterValue" Width="240" Margin="5,0,0,0"/>
|
||||
<Button Content="-" Padding="5, 2" Click="RemoveFilter_Clicked" Width="20" VerticalAlignment="Bottom" HorizontalAlignment="Left" FocusVisualStyle="{x:Null}" Margin="5,0,0,0"/>
|
||||
<Button Content="+" Padding="5, 2" Click="AddFilter_Clicked" Width="20" VerticalAlignment="Bottom" HorizontalAlignment="Left" FocusVisualStyle="{x:Null}" Margin="5,0,0,0"/>
|
||||
</StackPanel>
|
||||
</DataTemplate>
|
||||
</Window.Resources>
|
||||
|
||||
<Grid>
|
||||
<StackPanel>
|
||||
<StackPanel HorizontalAlignment="Left" Orientation="Vertical" Margin="5,0,5,5">
|
||||
<GroupBox DockPanel.Dock="Top" Padding="0,4,0,0">
|
||||
<GroupBox.Header>
|
||||
<TextBlock>
|
||||
<emoji:EmojiInline Text="🔡"/>
|
||||
<Run Text="Filter"/>
|
||||
</TextBlock>
|
||||
</GroupBox.Header>
|
||||
<StackPanel Orientation="Vertical" Margin="5,0,5,0">
|
||||
|
||||
<StackPanel x:Name="FilterPanel">
|
||||
<ContentPresenter ContentTemplate="{StaticResource FilterPanel}"/>
|
||||
</StackPanel>
|
||||
|
||||
<StackPanel x:Name="SongFilterPanel" Margin="0,10,0,0">
|
||||
<TextBlock>
|
||||
<Run Text="Number of songs in filter: "/><Run x:Name="SongFilterNumber" FontWeight="Bold"/>
|
||||
</TextBlock>
|
||||
</StackPanel>
|
||||
|
||||
<StackPanel Margin="0,5,0,0">
|
||||
<StackPanel Orientation="Horizontal" Margin="0,5,0,5">
|
||||
<Button Content="Query filter" Click="UpdateFilter_Clicked" Padding="5, 2" VerticalAlignment="Bottom" HorizontalAlignment="Left" FocusVisualStyle="{x:Null}" Margin="0,0,10,0"/>
|
||||
<Button Content="Reset" Click="Reset_Clicked" Padding="5, 2" VerticalAlignment="Bottom" HorizontalAlignment="Left" FocusVisualStyle="{x:Null}"/>
|
||||
<TextBlock Text="Querying filter..." Margin="15,3,0,0" FontStyle="Italic" Visibility="Visible" />
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</GroupBox>
|
||||
|
||||
|
||||
<StackPanel Orientation="Horizontal" Margin="0,5,0,0">
|
||||
<GroupBox DockPanel.Dock="Right" Padding="0,4,0,0" Width="248">
|
||||
<GroupBox.Header>
|
||||
<TextBlock>
|
||||
<emoji:EmojiInline Text="➕"/>
|
||||
<Run Text="Add to queue"/>
|
||||
</TextBlock>
|
||||
</GroupBox.Header>
|
||||
<StackPanel Orientation="Vertical" Margin="5,5,5,0">
|
||||
<StackPanel Orientation="Horizontal" HorizontalAlignment="Left">
|
||||
<TextBlock Text="Songs to add" Margin="0,0,5,5"/>
|
||||
<TextBox x:Name="SongNumber" PreviewTextInput="QueueValidationTextBox" MaxLength="4" Text="15" Width="35" HorizontalAlignment="Left" VerticalAlignment="Top"/>
|
||||
</StackPanel>
|
||||
<StackPanel Orientation="Horizontal" Margin="0,5,0,0">
|
||||
<Button Content="Add to queue" Click="AddToQueue_Clicked" Padding="5, 2" HorizontalAlignment="Left" FocusVisualStyle="{x:Null}"/>
|
||||
<TextBlock x:Name="SearchStatus" Margin="15,3,0,0" FontStyle="Italic" Visibility="Collapsed">
|
||||
<Run Text="Added "/><Run x:Name="NumberAddedSongs"/><Run Text=" songs"/>
|
||||
</TextBlock>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</GroupBox>
|
||||
|
||||
<GroupBox DockPanel.Dock="Left" Padding="0,4,0,0" Width="248" Margin="0,0,5,0">
|
||||
<GroupBox.Header>
|
||||
<TextBlock>
|
||||
<emoji:EmojiInline Text="♾️"/>
|
||||
<Run Text="Continuous shuffle"/>
|
||||
</TextBlock>
|
||||
</GroupBox.Header>
|
||||
<StackPanel Orientation="Horizontal" Margin="5,7,5,0">
|
||||
<CheckBox x:Name="ContinuousShuffle" Checked="ContinuousShuffle_Checked" Unchecked="ContinuousShuffle_Checked" FocusVisualStyle="{x:Null}" VerticalAlignment="Top">
|
||||
<TextBlock Text="Enable continuous shuffle" TextWrapping="Wrap"/>
|
||||
</CheckBox>
|
||||
</StackPanel>
|
||||
</GroupBox>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</Window>
|
366
Views/Shuffle.xaml.cs
Normal file
@ -0,0 +1,366 @@
|
||||
using MpcNET.Commands.Database;
|
||||
using MpcNET.Tags;
|
||||
using MpcNET.Types;
|
||||
using MpcNET.Types.Filters;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Interop;
|
||||
using System.Windows.Media;
|
||||
using System.Linq;
|
||||
using System.Windows.Input;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace unison
|
||||
{
|
||||
public partial class Shuffle : Window
|
||||
{
|
||||
private MPDHandler _mpd;
|
||||
private ShuffleHandler _shuffle;
|
||||
bool _continuous = false;
|
||||
List<string> _genreList { get; }
|
||||
List<string> _folderList { get; }
|
||||
List<IFilter> _filters { get; }
|
||||
|
||||
public Shuffle()
|
||||
{
|
||||
InitializeComponent();
|
||||
_genreList = new();
|
||||
_folderList = new();
|
||||
_filters = new();
|
||||
SongFilterNumber.Text = "0";
|
||||
|
||||
_mpd = (MPDHandler)Application.Current.Properties["mpd"];
|
||||
_shuffle = (ShuffleHandler)Application.Current.Properties["shuffle"];
|
||||
}
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
ListGenre();
|
||||
ListFolder();
|
||||
}
|
||||
|
||||
public async void ListGenre()
|
||||
{
|
||||
if (_genreList.Count != 0)
|
||||
return;
|
||||
|
||||
List<string> Response = await _mpd.SafelySendCommandAsync(new ListCommand(MpdTags.Genre, null, null));
|
||||
|
||||
if (Response == null)
|
||||
return;
|
||||
|
||||
foreach (string genre in Response)
|
||||
_genreList.Add(genre);
|
||||
}
|
||||
|
||||
public async void ListFolder()
|
||||
{
|
||||
if (_folderList.Count != 0)
|
||||
return;
|
||||
|
||||
IEnumerable<IMpdFilePath> Response = await _mpd.SafelySendCommandAsync(new LsInfoCommand(""));
|
||||
|
||||
if (Response == null)
|
||||
return;
|
||||
|
||||
foreach (IMpdFilePath folder in Response)
|
||||
_folderList.Add(folder.Name);
|
||||
}
|
||||
|
||||
private bool IsFilterEmpty()
|
||||
{
|
||||
if (_filters.Count() == 0)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
private void Window_Closing(object sender, CancelEventArgs e)
|
||||
{
|
||||
e.Cancel = true;
|
||||
WindowState = WindowState.Minimized;
|
||||
Hide();
|
||||
}
|
||||
|
||||
public void InitHwnd()
|
||||
{
|
||||
WindowInteropHelper helper = new(this);
|
||||
helper.EnsureHandle();
|
||||
}
|
||||
|
||||
private bool IsOnMainThread()
|
||||
{
|
||||
return App.Current.Dispatcher.Thread == System.Threading.Thread.CurrentThread;
|
||||
}
|
||||
|
||||
private T FindParent<T>(DependencyObject child) where T : DependencyObject
|
||||
{
|
||||
var parent = VisualTreeHelper.GetParent(child);
|
||||
|
||||
if (parent == null)
|
||||
return null;
|
||||
|
||||
if (parent is T)
|
||||
return parent as T;
|
||||
else
|
||||
return FindParent<T>(parent);
|
||||
}
|
||||
|
||||
private void AddFilter_Clicked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
FilterPanel.Children.Add(new ContentPresenter { ContentTemplate = (DataTemplate)FindResource("FilterPanel") });
|
||||
SongFilterNumber.Text = "0";
|
||||
}
|
||||
|
||||
private void RemoveFilter_Clicked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (FilterPanel.Children.Count > 1)
|
||||
FilterPanel.Children.Remove(FindParent<ContentPresenter>(sender as Button));
|
||||
else
|
||||
Reset_Clicked(null, null);
|
||||
SongFilterNumber.Text = "0";
|
||||
}
|
||||
|
||||
private void Reset_Clicked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
FilterPanel.Children.RemoveRange(0, FilterPanel.Children.Count);
|
||||
FilterPanel.Children.Add(new ContentPresenter { ContentTemplate = (DataTemplate)FindResource("FilterPanel") });
|
||||
SongFilterNumber.Text = "0";
|
||||
_shuffle._songList.Clear();
|
||||
}
|
||||
|
||||
private ITag FilterEquivalence_Type(string value)
|
||||
{
|
||||
if (value == "Song")
|
||||
return MpdTags.Title;
|
||||
else if (value == "Artist")
|
||||
return MpdTags.Artist;
|
||||
else if (value == "Album")
|
||||
return MpdTags.Album;
|
||||
else if (value == "Year")
|
||||
return MpdTags.Date;
|
||||
else if (value == "Genre")
|
||||
return MpdTags.Genre;
|
||||
return MpdTags.Title;
|
||||
}
|
||||
|
||||
private FilterOperator FilterEquivalence_Operator(string value)
|
||||
{
|
||||
if (value == "contains")
|
||||
return FilterOperator.Contains;
|
||||
else if (value == "is")
|
||||
return FilterOperator.Equal;
|
||||
else if (value == "is not")
|
||||
return FilterOperator.Different;
|
||||
return FilterOperator.Equal;
|
||||
}
|
||||
|
||||
private async void UpdateFilter_Clicked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
await UpdateFilter();
|
||||
}
|
||||
|
||||
private async Task UpdateFilter()
|
||||
{
|
||||
Debug.WriteLine("update filter => start");
|
||||
|
||||
_filters.Clear();
|
||||
|
||||
Debug.WriteLine("is on main thread => " + IsOnMainThread());
|
||||
|
||||
foreach (ContentPresenter superChild in FilterPanel.Children)
|
||||
{
|
||||
ITag tag = MpdTags.Title;
|
||||
FilterOperator op = FilterOperator.None;
|
||||
string value = "";
|
||||
bool isDir = false;
|
||||
|
||||
StackPanel stackPanel = VisualTreeHelper.GetChild(superChild, 0) as StackPanel;
|
||||
foreach (TextBox child in stackPanel.Children.OfType<TextBox>())
|
||||
{
|
||||
if (child.Name == "FilterValue")
|
||||
value = child.Text;
|
||||
}
|
||||
foreach (ComboBox child in stackPanel.Children.OfType<ComboBox>())
|
||||
{
|
||||
if (child.Name == "FilterType")
|
||||
{
|
||||
if (child.SelectedItem.ToString() == "Directory")
|
||||
isDir = true;
|
||||
else
|
||||
tag = FilterEquivalence_Type(child.SelectedItem.ToString());
|
||||
}
|
||||
|
||||
if (child.Name == "FilterOperator")
|
||||
op = FilterEquivalence_Operator(child.SelectedItem.ToString());
|
||||
|
||||
if (child.Name == "FilterList" && child.Visibility == Visibility.Visible)
|
||||
value = child.SelectedItem.ToString();
|
||||
}
|
||||
|
||||
if (value != "")
|
||||
{
|
||||
if (!isDir)
|
||||
_filters.Add(new FilterTag(tag, value, op));
|
||||
else
|
||||
_filters.Add(new FilterBase(value, FilterOperator.None));
|
||||
|
||||
await _shuffle.GetSongsFromFilter(_filters);
|
||||
SongFilterPanel.Visibility = Visibility.Visible;
|
||||
SongFilterNumber.Text = _shuffle._songList.Count.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
Debug.WriteLine("update filter => stop");
|
||||
}
|
||||
|
||||
private void FilterType_Change(object sender, string Operator, List<string> Listing)
|
||||
{
|
||||
ComboBox comboBox = sender as ComboBox;
|
||||
StackPanel stackPanel = comboBox.Parent as StackPanel;
|
||||
foreach (ComboBox child in stackPanel.Children.OfType<ComboBox>())
|
||||
{
|
||||
if (child.Name == "FilterOperator")
|
||||
{
|
||||
child.ItemsSource = (Array)FindResource(Operator);
|
||||
child.SelectedItem = child.Items[0];
|
||||
}
|
||||
|
||||
if (child.Name == "FilterList")
|
||||
{
|
||||
child.Visibility = Visibility.Visible;
|
||||
child.ItemsSource = Listing;
|
||||
child.SelectedItem = child.Items[0];
|
||||
}
|
||||
}
|
||||
foreach (TextBox child in stackPanel.Children.OfType<TextBox>())
|
||||
{
|
||||
if (child.Name == "FilterValue")
|
||||
child.Visibility = Visibility.Collapsed;
|
||||
}
|
||||
SongFilterNumber.Text = "0";
|
||||
}
|
||||
|
||||
private void FilterType_SelectionChanged(object sender, SelectionChangedEventArgs e)
|
||||
{
|
||||
string item = e.AddedItems[0].ToString();
|
||||
if (item == "Genre")
|
||||
FilterType_Change(sender, "OperatorTypeB", _genreList);
|
||||
else if (item == "Directory")
|
||||
FilterType_Change(sender, "OperatorTypeC", _folderList);
|
||||
else
|
||||
{
|
||||
ComboBox combobox = sender as ComboBox;
|
||||
StackPanel stackpanel = combobox.Parent as StackPanel;
|
||||
foreach (ComboBox child in stackpanel.Children.OfType<ComboBox>())
|
||||
{
|
||||
if (child.Name == "FilterOperator")
|
||||
{
|
||||
child.ItemsSource = (Array)FindResource("OperatorTypeA");
|
||||
child.SelectedItem = child.Items[0];
|
||||
}
|
||||
|
||||
if (child.Name == "FilterList")
|
||||
child.Visibility = Visibility.Collapsed;
|
||||
}
|
||||
foreach (TextBox child in stackpanel.Children.OfType<TextBox>())
|
||||
{
|
||||
if (child.Name == "FilterValue")
|
||||
child.Visibility = Visibility.Visible;
|
||||
}
|
||||
}
|
||||
SongFilterNumber.Text = "0";
|
||||
}
|
||||
|
||||
private void OperatorType_SelectionChanged(object sender, SelectionChangedEventArgs e)
|
||||
{
|
||||
Debug.WriteLine("selection changed => operator type");
|
||||
SongFilterNumber.Text = "0";
|
||||
}
|
||||
|
||||
private void QueueValidationTextBox(object sender, TextCompositionEventArgs e)
|
||||
{
|
||||
Regex regex = new Regex("[^0-9]+");
|
||||
e.Handled = regex.IsMatch(e.Text);
|
||||
}
|
||||
|
||||
private void QueueValidationNumber()
|
||||
{
|
||||
if (int.Parse(SongNumber.Text) < 1)
|
||||
SongNumber.Text = "1";
|
||||
if (int.Parse(SongNumber.Text) > 1000)
|
||||
SongNumber.Text = "1000";
|
||||
}
|
||||
|
||||
private async void AddToQueue_Clicked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
QueueValidationNumber();
|
||||
|
||||
if (_mpd.GetStats() == null)
|
||||
return;
|
||||
|
||||
NumberAddedSongs.Text = "0";
|
||||
SearchStatus.Visibility = Visibility.Visible;
|
||||
|
||||
// start dispatcher
|
||||
// write _shuffle.AddedSongs in dispatcher
|
||||
|
||||
await AddToQueue(int.Parse(SongNumber.Text));
|
||||
|
||||
Debug.WriteLine("add to queue finished");
|
||||
|
||||
SearchStatus.Visibility = Visibility.Collapsed;
|
||||
}
|
||||
|
||||
private async Task AddToQueue(int NumberToAdd)
|
||||
{
|
||||
await UpdateFilter();
|
||||
|
||||
Debug.WriteLine("check filters");
|
||||
|
||||
if (IsFilterEmpty())
|
||||
await _shuffle.AddToQueueRandom(NumberToAdd);
|
||||
else
|
||||
{
|
||||
Debug.WriteLine("add to queue filter - before");
|
||||
await _shuffle.AddToQueueFilter(NumberToAdd);
|
||||
Debug.WriteLine("add to queue filter - after");
|
||||
}
|
||||
|
||||
Debug.WriteLine("add to queue finished");
|
||||
}
|
||||
|
||||
public bool GetContinuous()
|
||||
{
|
||||
return _continuous;
|
||||
}
|
||||
|
||||
public async Task HandleContinuous()
|
||||
{
|
||||
if (!_continuous)
|
||||
{
|
||||
Debug.WriteLine("continuous return nothing!");
|
||||
return;
|
||||
}
|
||||
|
||||
Debug.WriteLine("continuous __before__ add to queue");
|
||||
await AddToQueue(5);
|
||||
Debug.WriteLine("continuous __after__ add to queue");
|
||||
}
|
||||
|
||||
private async void ContinuousShuffle_Checked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (ContinuousShuffle.IsChecked == true)
|
||||
_continuous = true;
|
||||
else
|
||||
_continuous = false;
|
||||
|
||||
if (_mpd.GetStatus().PlaylistLength < 5)
|
||||
await HandleContinuous();
|
||||
}
|
||||
}
|
||||
}
|
@ -30,11 +30,11 @@
|
||||
<Image Width="16" Height="16" emoji:Image.Source="📻" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<!--<MenuItem Header="Shuffle" Command="{Binding Shuffle}">
|
||||
<MenuItem Header="Shuffle" Command="{Binding Shuffle}">
|
||||
<MenuItem.Icon>
|
||||
<Image Width="16" Height="16" emoji:Image.Source="🔀" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>-->
|
||||
</MenuItem>
|
||||
<MenuItem Header="{x:Static properties:Resources.Settings}" Command="{Binding Settings}">
|
||||
<MenuItem.Icon>
|
||||
<Image Width="16" Height="16" emoji:Image.Source="🛠️" />
|
||||
|
@ -71,6 +71,18 @@ namespace unison
|
||||
}
|
||||
}
|
||||
|
||||
public ICommand Shuffle
|
||||
{
|
||||
get
|
||||
{
|
||||
return new DelegateCommand
|
||||
{
|
||||
CommandAction = () => ((MainWindow)Application.Current.MainWindow).Shuffle_Clicked(null, null),
|
||||
CanExecuteFunc = () => true
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
public ICommand Settings
|
||||
{
|
||||
get
|
||||
|