48 Commits

Author SHA1 Message Date
67667c74da Update CHANGELOG to 1.3.1 2022-11-03 02:03:37 +01:00
8033aebb23 Restore auto-reconnect 2022-11-03 00:39:03 +01:00
0898d5cf11 Fix connection change not working 2022-11-03 00:19:35 +01:00
cb741349fa Ugly patch to avoid exception in GetAlbumCover 2022-10-29 23:46:43 +02:00
cabfb165da Update .NET version to 6.0 2022-10-29 22:44:41 +02:00
b074a4e975 Cover icon when a radio is playing 2022-04-18 23:37:49 +02:00
53d7668fd6 Disable Snapcast and Radios if disconnected 2022-04-18 19:22:12 +02:00
124b263499 Disable radios if not connected to MPD 2022-04-18 01:20:43 +02:00
3f74b1a4e7 Fix could not connect with keyboard in password textbox 2022-04-18 01:20:02 +02:00
ded5908ca2 Spanish translation 2022-04-13 14:07:09 +02:00
519fe4968e MPD password support 2022-04-13 00:43:04 +02:00
f95b884d16 Fix Radios crash 2022-04-12 23:14:13 +02:00
4136c13d5b Add support for readpicture, aka embedded cover art 2022-04-11 12:37:12 +02:00
0ab1afc2f8 More resilient handle of disconnection and reconnection 2022-04-10 02:25:41 +02:00
3b59e51368 Fix Snapcast not working with hostname 2022-04-08 01:39:59 +02:00
c7a93c2d82 Add CHANGELOG file 2022-04-07 13:41:46 +02:00
43350aed36 Trim album release date 2022-04-07 13:41:18 +02:00
301309737b Update readme for new version 2022-04-07 00:37:14 +02:00
ab46442108 Shortcut translation to French 2022-04-07 00:36:58 +02:00
3c1aad7d27 Merge branch 'shortcuts' 2022-04-07 00:02:40 +02:00
d1b6d97fe8 Working rebindable shortcuts 2022-04-07 00:01:55 +02:00
15db118dd6 Add GitHub link in Settings 2022-04-05 00:36:14 +02:00
67315f90b0 Fix RadioBrowser crashes if no internet connection 2022-04-05 00:23:55 +02:00
6d75f88927 Customisable shortcuts: first bulky implementation 2022-04-05 00:09:40 +02:00
7fdf349c28 Fix crash when the IP is invalid, also supports hostnames 2022-04-01 14:07:58 +02:00
9a5f686dde Fix exception on connection 2022-03-31 00:27:33 +02:00
b209cb2556 Update Snapcast: v0.25 to v0.26 2022-03-30 13:04:10 +02:00
6e1f43bed0 Switch to new MpcNET package 2022-03-30 02:05:13 +02:00
9bd088fac8 Stats translation and resources 2021-10-05 18:54:49 +02:00
0be28ab205 Stats panel in settings 2021-10-05 14:18:58 +02:00
62a3220f7f Share current song by double click 2021-10-04 20:01:50 +02:00
6e4ed82211 Mute shortcut 2021-10-04 19:20:41 +02:00
7b2a7bae21 Focus style on Radios button 2021-10-04 19:14:47 +02:00
72d751db71 Allow enter key in settings textbox to connect 2021-10-04 19:13:25 +02:00
e4b63073d8 Update readme and screenshots for radios feature 2021-10-04 14:07:28 +02:00
d49f3ab030 Forgot a resource file 2021-10-04 14:07:12 +02:00
62835065c0 Add Radios to the systray 2021-10-04 14:06:20 +02:00
196b93c7f3 Fix gray line in the middle of the radio datagrid 2021-10-04 13:29:55 +02:00
f9a14ee3c0 Remove last parasite line in case of long list 2021-10-03 20:08:10 +02:00
7aafa935e1 Fix mpd bug execution with radios 2021-10-03 17:20:14 +02:00
2960afd9bd Radio text in resources and translation 2021-10-03 15:39:39 +02:00
23098e0ebb Progress on radio implementation 2021-10-03 13:57:45 +02:00
32d3610b07 Progress on radio implementation 2021-10-03 13:54:54 +02:00
fbb65a039a First POC for a radio browser 2021-10-01 02:24:18 +02:00
4d180871ca Readme updated 2021-09-03 01:25:56 +02:00
b87bff54c4 Little code organization tweaks 2021-09-03 00:21:15 +02:00
be8cef35d3 Resources file management, french translation and a bit of design 2021-09-02 19:47:55 +02:00
c568a957f7 MPD handles disconnection and reconnection 2021-09-02 00:14:28 +02:00
43 changed files with 3364 additions and 351 deletions

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@ -8,6 +8,7 @@
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="Views/Systray.xaml" />
<ResourceDictionary Source="Resources/Resources.xaml" />
</ResourceDictionary.MergedDictionaries>
<Style x:Key="RepeatButtonTransparent" TargetType="{x:Type RepeatButton}">

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@ -1,4 +1,5 @@
using System.Windows;
using System.Globalization;
using System.Windows;
using Hardcodet.Wpf.TaskbarNotification;
namespace unison
@ -12,6 +13,11 @@ namespace unison
protected override void OnStartup(StartupEventArgs e)
{
//debug language
//unison.Resources.Resources.Culture = CultureInfo.GetCultureInfo("fr-FR");
//unison.Resources.Resources.Culture = CultureInfo.GetCultureInfo("es-ES");
base.OnStartup(e);
_mpd = new MPDHandler();
@ -33,7 +39,7 @@ namespace unison
{
_systray.Dispose();
_snapcast.LaunchOrExit(true);
_hotkeys.RemoveHotKeys();
_hotkeys.RemoveHotkeys();
base.OnExit(e);
}
}

51
CHANGELOG.md Normal file
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@ -0,0 +1,51 @@
# Changelog
## v1.3.1
*Released: 03/11/2022*
* Update .NET version from 5.0 to 6.0
* Fix: simple patch to avoid a crash concerning GetAlbumCover
* Fix: connection change now working
## v1.3
*Released: 18/04/2022*
* New feature: add support for readpicture, aka embedded cover art
* New feature: add support for MPD password
* Spanish translation
* Trim album release date
* Cover icon when a radio is playing
* Update MpcNET package from 1.3 to 1.4
* Fix: Snapcast not working with hostname
* Fix: some radios crash
* Fix: disable/enable radios and Snapcast with connection
## v1.2
*Released: 07/04/2022*
* New feature: support for custom shortcuts
* New feature: MPD stats
* Add GitHub repository link in settings
* MpcNET NuGet package integration
* Update Snapcast from v0.25 to v0.26
* Fix: hostname supported for connection
* Fix: crash when using invalid IP or Hostname
* Fix: crash when no internet connection when using RadioBrowser
## v1.1
*Released: 04/10/2021*
* Radio browser
* Mute shortcut
* Enter key works in settings textboxes
* Share current song by double-clicking
## v1.0
*Released: 03/09/2021*
* First release of unison

View File

@ -15,20 +15,168 @@ namespace unison
private const int HOTKEY_ID = 9000;
// modifiers
private const uint MOD_NONE = 0x0000;
private const uint MOD_ALT = 0x0001;
private const uint MOD_CONTROL = 0x0002;
private const uint MOD_SHIFT = 0x0004;
private const uint MOD_WIN = 0x0008;
public enum MOD : int
{
None = 0x0000,
Alt = 0x0001,
Control = 0x0002,
Shift = 0x0004,
//Win = 0x0008
};
// reference => https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
private const uint VK_MEDIA_PREV_TRACK = 0xB1;
private const uint VK_MEDIA_NEXT_TRACK = 0xB0;
private const uint VK_MEDIA_PLAY_PAUSE = 0xB3;
private const uint VK_VOLUME_UP = 0xAF;
private const uint VK_VOLUME_DOWN = 0xAE;
private const uint VK_ENTER = 0x0D;
public enum VK : int
{
None = 0x00,
Back = 0x08,
Tab = 0x09,
Clear = 0x0c,
Return = 0x0d,
Menu = 0x12,
Pause = 0x13,
Capital = 0x14,
Kana = 0x15,
Hangul = 0x15,
Junja = 0x17,
Final = 0x18,
Hanja = 0x19,
Kanji = 0x19,
Escape = 0x1b,
Convert = 0x1c,
NonConvert = 0x1d,
Accept = 0x1e,
ModeChange = 0x1f,
Space = 0x20,
Prior = 0x21,
Next = 0x22,
End = 0x23,
Home = 0x24,
Left = 0x25,
Up = 0x26,
Right = 0x27,
Down = 0x28,
Select = 0x29,
Print = 0x2a,
Execute = 0x2b,
Snapshot = 0x2c,
Insert = 0x2d,
Delete = 0x2e,
Help = 0x2f,
NumRow0 = 0x30,
NumRow1 = 0x31,
NumRow2 = 0x32,
NumRow3 = 0x33,
NumRow4 = 0x34,
NumRow5 = 0x35,
NumRow6 = 0x36,
NumRow7 = 0x37,
NumRow8 = 0x38,
NumRow9 = 0x39,
A = 0x41,
B = 0x42,
C = 0x43,
D = 0x44,
E = 0x45,
F = 0x46,
G = 0x47,
H = 0x48,
I = 0x49,
J = 0x4a,
K = 0x4b,
L = 0x4c,
M = 0x4d,
N = 0x4e,
O = 0x4f,
P = 0x50,
Q = 0x51,
R = 0x52,
S = 0x53,
T = 0x54,
U = 0x55,
V = 0x56,
W = 0x57,
X = 0x58,
Y = 0x59,
Z = 0x5a,
Apps = 0x5d,
Sleep = 0x5f,
NumPad0 = 0x60,
NumPad1 = 0x61,
NumPad2 = 0x62,
NumPad3 = 0x63,
NumPad4 = 0x64,
NumPad5 = 0x65,
NumPad6 = 0x66,
NumPad7 = 0x67,
NumPad8 = 0x68,
NumPad9 = 0x69,
Multiply = 0x6a,
Add = 0x6b,
Separator = 0x6c,
Subtract = 0x6d,
Decimal = 0x6e,
Divide = 0x6f,
F1 = 0x70,
F2 = 0x71,
F3 = 0x72,
F4 = 0x73,
F5 = 0x74,
F6 = 0x75,
F7 = 0x76,
F8 = 0x77,
F9 = 0x78,
F10 = 0x79,
F11 = 0x7a,
F12 = 0x7b,
F13 = 0x7c,
F14 = 0x7d,
F15 = 0x7e,
F16 = 0x7f,
F17 = 0x80,
F18 = 0x81,
F19 = 0x82,
F20 = 0x83,
F21 = 0x84,
F22 = 0x85,
F23 = 0x86,
F24 = 0x87,
NumLock = 0x90,
Scroll = 0x91,
LMenu = 0xa4,
RMenu = 0xa5,
BrowserBack = 0xa6,
BrowserForward = 0xa7,
BrowserRefresh = 0xa8,
BrowserStop = 0xa9,
BrowserSearch = 0xaa,
BrowserFavorites = 0xab,
BrowserHome = 0xac,
VolumeMute = 0xad,
VolumeDown = 0xae,
VolumeUp = 0xaf,
MediaNextTrack = 0xb0,
MediaPreviousTrack = 0xb1,
MediaStop = 0xb2,
MediaPlayPause = 0xb3,
LaunchMail = 0xb4,
LaunchMediaSelect = 0xb5,
LaunchApp1 = 0xb6,
LaunchApp2 = 0xb7,
};
public struct HotkeyPair
{
public MOD mod;
public VK vk;
public HotkeyPair(MOD _mod, VK _vk) { mod = _mod; vk = _vk; }
public uint GetMOD() { return (uint)mod; }
public uint GetVK() { return (uint)vk; }
public void SetMOD(MOD modmod) { mod = modmod; }
public void SetVK(VK vkvk) { vk = vkvk; }
}
private MainWindow _appWindow;
private readonly MPDHandler _mpd;
@ -36,9 +184,31 @@ namespace unison
private IntPtr _windowHandle;
private HwndSource _source;
public HotkeyPair _NextTrack;
public HotkeyPair _PreviousTrack;
public HotkeyPair _PlayPause;
public HotkeyPair _VolumeUp;
public HotkeyPair _VolumeDown;
public HotkeyPair _VolumeMute;
public HotkeyPair _ShowWindow;
public HotkeyPair[] _Shortcuts;
public HotkeyHandler()
{
_mpd = (MPDHandler)Application.Current.Properties["mpd"];
Initialize();
}
public void Initialize()
{
_NextTrack = new HotkeyPair((MOD)Properties.Settings.Default.nextTrack_mod, (VK)Properties.Settings.Default.nextTrack_vk);
_PreviousTrack = new HotkeyPair((MOD)Properties.Settings.Default.previousTrack_mod, (VK)Properties.Settings.Default.previousTrack_vk);
_PlayPause = new HotkeyPair((MOD)Properties.Settings.Default.playPause_mod, (VK)Properties.Settings.Default.playPause_vk);
_VolumeUp = new HotkeyPair((MOD)Properties.Settings.Default.volumeUp_mod, (VK)Properties.Settings.Default.volumeUp_vk);
_VolumeDown = new HotkeyPair((MOD)Properties.Settings.Default.volumeDown_mod, (VK)Properties.Settings.Default.volumeDown_vk);
_VolumeMute = new HotkeyPair((MOD)Properties.Settings.Default.volumeMute_mod, (VK)Properties.Settings.Default.volumeMute_vk);
_ShowWindow = new HotkeyPair((MOD)Properties.Settings.Default.showWindow_mod, (VK)Properties.Settings.Default.showWindow_vk);
_Shortcuts = new HotkeyPair[] { _NextTrack, _PreviousTrack, _PlayPause, _VolumeUp, _VolumeDown, _VolumeMute, _ShowWindow };
}
public void Activate(Window win)
@ -47,17 +217,28 @@ namespace unison
{
_windowHandle = new WindowInteropHelper(win).Handle;
_source = HwndSource.FromHwnd(_windowHandle);
_source.AddHook(HwndHook);
RegisterHotKey(_windowHandle, HOTKEY_ID, MOD_CONTROL, VK_MEDIA_PREV_TRACK);
RegisterHotKey(_windowHandle, HOTKEY_ID, MOD_CONTROL, VK_MEDIA_NEXT_TRACK);
RegisterHotKey(_windowHandle, HOTKEY_ID, MOD_CONTROL, VK_MEDIA_PLAY_PAUSE);
RegisterHotKey(_windowHandle, HOTKEY_ID, MOD_CONTROL, VK_VOLUME_UP);
RegisterHotKey(_windowHandle, HOTKEY_ID, MOD_CONTROL, VK_VOLUME_DOWN);
RegisterHotKey(_windowHandle, HOTKEY_ID, MOD_CONTROL | MOD_ALT, VK_ENTER);
AddHotkeys();
}
}
public void AddHotkeys()
{
_source.AddHook(HwndHook);
RegisterHotKey(_windowHandle, HOTKEY_ID, _NextTrack.GetMOD(), _NextTrack.GetVK());
RegisterHotKey(_windowHandle, HOTKEY_ID, _PreviousTrack.GetMOD(), _PreviousTrack.GetVK());
RegisterHotKey(_windowHandle, HOTKEY_ID, _PlayPause.GetMOD(), _PlayPause.GetVK());
RegisterHotKey(_windowHandle, HOTKEY_ID, _VolumeUp.GetMOD(), _VolumeUp.GetVK());
RegisterHotKey(_windowHandle, HOTKEY_ID, _VolumeDown.GetMOD(), _VolumeDown.GetVK());
RegisterHotKey(_windowHandle, HOTKEY_ID, _VolumeMute.GetMOD(), _VolumeMute.GetVK());
RegisterHotKey(_windowHandle, HOTKEY_ID, _ShowWindow.GetMOD(), _ShowWindow.GetVK());
}
public void RemoveHotkeys()
{
_source.RemoveHook(HwndHook);
UnregisterHotKey(_windowHandle, HOTKEY_ID);
}
private IntPtr HwndHook(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
{
const int WM_HOTKEY = 0x0312;
@ -65,58 +246,48 @@ namespace unison
if (msg == WM_HOTKEY && wParam.ToInt32() == HOTKEY_ID)
{
uint vkey = ((uint)lParam >> 16) & 0xFFFF;
switch (vkey)
{
case VK_MEDIA_NEXT_TRACK:
_mpd.Next();
break;
case VK_MEDIA_PREV_TRACK:
_mpd.Prev();
break;
case VK_VOLUME_DOWN:
_mpd.VolumeDown();
break;
case VK_VOLUME_UP:
_mpd.VolumeUp();
break;
case VK_MEDIA_PLAY_PAUSE:
_mpd.PlayPause();
break;
case VK_ENTER:
if (_appWindow == null)
_appWindow = (MainWindow)Application.Current.MainWindow;
if (_appWindow.WindowState == WindowState.Minimized)
if (vkey == _NextTrack.GetVK())
_mpd.Next();
else if (vkey == _PreviousTrack.GetVK())
_mpd.Prev();
else if (vkey == _PlayPause.GetVK())
_mpd.PlayPause();
else if (vkey == _VolumeUp.GetVK())
_mpd.VolumeUp();
else if (vkey == _VolumeDown.GetVK())
_mpd.VolumeDown();
else if (vkey == _VolumeMute.GetVK())
_mpd.VolumeMute();
else if (vkey == _ShowWindow.GetVK())
{
if (_appWindow == null)
_appWindow = (MainWindow)Application.Current.MainWindow;
if (_appWindow.WindowState == WindowState.Minimized)
{
_appWindow.Show();
_appWindow.Activate();
_appWindow.WindowState = WindowState.Normal;
}
else
{
if (_appWindow.IsActive)
{
_appWindow.Hide();
_appWindow.WindowState = WindowState.Minimized;
}
else // not minimized but not in front
{
_appWindow.Show();
_appWindow.Activate();
_appWindow.WindowState = WindowState.Normal;
}
else
{
if (_appWindow.IsActive)
{
_appWindow.Hide();
_appWindow.WindowState = WindowState.Minimized;
}
else // not minimized but not in front
{
_appWindow.Show();
_appWindow.Activate();
_appWindow.WindowState = WindowState.Normal;
}
}
break;
}
}
handled = true;
}
return IntPtr.Zero;
}
public void RemoveHotKeys()
{
_source.RemoveHook(HwndHook);
UnregisterHotKey(_windowHandle, HOTKEY_ID);
}
}
}

View File

@ -8,9 +8,11 @@ using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Media.Imaging;
using System.Windows.Threading;
using MpcNET;
using MpcNET.Commands.Database;
using MpcNET.Commands.Playback;
using MpcNET.Commands.Queue;
using MpcNET.Commands.Reflection;
using MpcNET.Commands.Status;
using MpcNET.Message;
@ -18,11 +20,23 @@ using MpcNET.Types;
namespace unison
{
public class Statistics
{
public int Songs { get; set; }
public int Albums { get; set; }
public int Artists { get; set; }
public string TotalPlaytime { get; set; }
public string Uptime { get; set; }
public string TotalTimePlayed { get; set; }
public string DatabaseUpdate { get; set; }
}
public class MPDHandler
{
private bool _connected;
public string _version;
private int _currentVolume;
private int _previousVolume;
private bool _currentRandom;
private bool _currentRepeat;
private bool _currentSingle;
@ -33,7 +47,14 @@ namespace unison
private MpdStatus _currentStatus;
private IMpdFile _currentSong;
private BitmapFrame _cover;
public Statistics _stats;
private readonly System.Timers.Timer _elapsedTimer;
private DispatcherTimer _retryTimer;
bool _isUpdatingStatus = false;
bool _isUpdatingSong = false;
public IPAddress _ipAddress;
private event EventHandler ConnectionChanged;
private event EventHandler StatusChanged;
@ -43,13 +64,19 @@ namespace unison
private MpcConnection _connection;
private MpcConnection _commandConnection;
private IPEndPoint _mpdEndpoint;
private CancellationTokenSource cancelToken;
private CancellationTokenSource _cancelCommand;
private CancellationTokenSource _cancelConnect;
public MPDHandler()
{
cancelToken = new CancellationTokenSource();
Startup(null, null);
Initialize();
_stats = new Statistics();
_retryTimer = new DispatcherTimer();
_retryTimer.Interval = TimeSpan.FromSeconds(5);
_retryTimer.Tick += Startup;
_elapsedTimer = new System.Timers.Timer(500);
_elapsedTimer.Elapsed += new System.Timers.ElapsedEventHandler(ElapsedTimer);
@ -68,8 +95,13 @@ namespace unison
_elapsedTimer.Stop();
}
static void OnConnectionChanged(object sender, EventArgs e)
void OnConnectionChanged(object sender, EventArgs e)
{
if (!_connected)
_retryTimer.Start();
else
_retryTimer.Stop();
Application.Current.Dispatcher.Invoke(() =>
{
MainWindow MainWin = (MainWindow)Application.Current.MainWindow;
@ -107,41 +139,148 @@ namespace unison
});
}
private void Initialize()
public void SendCommand<T>(IMpcCommand<T> command)
{
Connect();
Task.Run(async () =>
{
await SafelySendCommandAsync(command);
});
}
public async void Connect()
public async Task<T> SafelySendCommandAsync<T>(IMpcCommand<T> command)
{
CancellationToken token = cancelToken.Token;
if (_commandConnection == null || !IsConnected())
{
Trace.WriteLine("[SafelySendCommandAsync] no command connection");
return default(T);
}
try
{
_connection = await ConnectInternal(token);
_commandConnection = await ConnectInternal(token);
IMpdMessage<T> response = await _commandConnection.SendAsync(command);
if (!response.IsResponseValid)
{
string mpdError = response.Response?.Result?.MpdError;
if (mpdError != null && mpdError != "")
throw new Exception(mpdError);
else
throw new Exception($"Invalid server response: {response}.");
}
return response.Response.Content;
}
catch(MpcNET.Exceptions.MpcConnectException exception)
catch (Exception e)
{
Trace.WriteLine("exception: " + exception);
Trace.WriteLine($"Sending {command.GetType().Name} failed: {e.Message}");
}
if (_connection.IsConnected)
return default(T);
}
public async void Startup(object sender, EventArgs e)
{
await Initialize();
}
public async Task Initialize()
{
Trace.WriteLine("Initializing");
Disconnected();
if (!_connected)
await Connect();
}
public void Disconnected()
{
_connected = false;
ConnectionChanged?.Invoke(this, EventArgs.Empty);
_commandConnection?.DisconnectAsync();
_connection?.DisconnectAsync();
_cancelConnect?.Cancel();
_cancelConnect = new CancellationTokenSource();
_cancelCommand?.Cancel();
_cancelCommand = new CancellationTokenSource();
_connection = null;
_commandConnection = null;
Trace.WriteLine("Disconnected");
}
public async Task Connect()
{
Trace.WriteLine("Connecting");
if (_cancelCommand.IsCancellationRequested || _cancelConnect.IsCancellationRequested)
return;
try
{
_connected = true;
_version = _connection.Version;
_connection = await ConnectInternal(_cancelConnect.Token);
_commandConnection = await ConnectInternal(_cancelCommand.Token);
}
catch (MpcNET.Exceptions.MpcConnectException e)
{
_connected = false;
Trace.WriteLine($"Error in connect: {e.Message}");
ConnectionChanged?.Invoke(this, EventArgs.Empty);
return;
}
if (_connection != null && _commandConnection != null)
{
if (_connection.IsConnected && _commandConnection.IsConnected)
{
_connected = true;
_version = _connection.Version;
ConnectionChanged?.Invoke(this, EventArgs.Empty);
}
}
else
{
_connected = false;
ConnectionChanged?.Invoke(this, EventArgs.Empty);
return;
}
await UpdateStatusAsync();
await UpdateSongAsync();
Loop(token);
Loop(_cancelCommand.Token);
}
private async Task<MpcConnection> ConnectInternal(CancellationToken token)
{
IPAddress.TryParse(Properties.Settings.Default.mpd_host, out IPAddress ipAddress);
if (token.IsCancellationRequested)
return null;
_mpdEndpoint = new IPEndPoint(ipAddress, Properties.Settings.Default.mpd_port);
IPAddress.TryParse(Properties.Settings.Default.mpd_host, out _ipAddress);
if (_ipAddress == null)
{
try
{
IPAddress[] addrList = Dns.GetHostAddresses(Properties.Settings.Default.mpd_host);
if (addrList.Length > 0)
{
foreach (IPAddress addr in addrList)
{
if (addr.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork)
_ipAddress = addr;
}
}
}
catch (Exception)
{
throw new MpcNET.Exceptions.MpcConnectException("No correct IP provided by user.");
}
}
_mpdEndpoint = new IPEndPoint(_ipAddress, Properties.Settings.Default.mpd_port);
MpcConnection connection = new MpcConnection(_mpdEndpoint);
await connection.ConnectAsync(token);
@ -166,24 +305,31 @@ namespace unison
{
try
{
if (token.IsCancellationRequested || _connection == null)
if (token.IsCancellationRequested || _connection == null || !IsConnected())
break;
Trace.WriteLine("loop");
var idleChanges = await _connection.SendAsync(new IdleCommand("stored_playlist playlist player mixer output options"));
IMpdMessage<string> idleChanges = await _connection.SendAsync(new IdleCommand("stored_playlist playlist player mixer output options update"));
if (idleChanges.IsResponseValid)
await HandleIdleResponseAsync(idleChanges.Response.Content);
else
{
Trace.WriteLine($"Error in Idle connection thread (1): {idleChanges.Response?.Content}");
throw new Exception(idleChanges.Response?.Content);
}
}
catch (Exception e)
{
System.Diagnostics.Debug.WriteLine($"Error in Idle connection thread: {e.Message}");
if (token.IsCancellationRequested)
Trace.WriteLine($"Idle connection cancelled.");
else
Trace.WriteLine($"Error in Idle connection thread: {e.Message}");
await Initialize();
break;
}
}
}).ConfigureAwait(false);
}, token).ConfigureAwait(false);
}
private async Task HandleIdleResponseAsync(string subsystems)
@ -195,23 +341,21 @@ namespace unison
await UpdateStatusAsync();
if (subsystems.Contains("player"))
{
await UpdateSongAsync();
}
}
}
catch (Exception e)
{
Trace.WriteLine($"Error in Idle connection thread: {e.Message}");
await Initialize();
}
}
bool _isUpdatingStatus = false;
private async Task UpdateStatusAsync()
{
if (_connection == null) return;
if (_isUpdatingStatus) return;
if (_connection == null || _isUpdatingStatus)
return;
_isUpdatingStatus = true;
try
@ -228,17 +372,19 @@ namespace unison
catch (Exception e)
{
Trace.WriteLine($"Error in Idle connection thread: {e.Message}");
Connect();
await Initialize();
}
_isUpdatingStatus = false;
}
bool _isUpdatingSong = false;
private async Task UpdateSongAsync()
{
if (_connection == null) return;
Trace.WriteLine("Updating song");
if (_connection == null || _isUpdatingSong)
return;
if (_isUpdatingSong) return;
_isUpdatingSong = true;
try
@ -250,115 +396,99 @@ namespace unison
UpdateSong();
}
else
{
throw new Exception();
}
}
catch (Exception e)
{
Trace.WriteLine($"Error in Idle connection thread: {e.Message}");
Connect();
await Initialize();
}
_isUpdatingSong = false;
}
public async Task<T> SafelySendCommandAsync<T>(IMpcCommand<T> command)
private async void GetAlbumCover(string path, CancellationToken token)
{
try
{
IMpdMessage<T> response = await _commandConnection.SendAsync(command);
if (!response.IsResponseValid)
{
// If we have an MpdError string, only show that as the error to avoid extra noise
var mpdError = response.Response?.Result?.MpdError;
if (mpdError != null && mpdError != "")
throw new Exception(mpdError);
else
throw new Exception($"Invalid server response: {response}.");
}
if (token.IsCancellationRequested)
return;
return response.Response.Content;
}
catch (Exception e)
{
Trace.WriteLine($"Sending {command.GetType().Name} failed: {e.Message}");
}
return default(T);
}
private async void GetAlbumBitmap(string path, CancellationToken token = default)
{
List<byte> data = new List<byte>();
try
{
if (_connection == null) // We got cancelled
return;
bool ReadPictureFailed = true;
long totalBinarySize = 9999;
long currentSize = 0;
do
{
var albumReq = await _connection.SendAsync(new AlbumArtCommand(path, currentSize));
if (!albumReq.IsResponseValid) break;
if (_connection == null)
return;
var response = albumReq.Response.Content;
if (response.Binary == 0) break; // MPD isn't giving us any more data, let's roll with what we have.
IMpdMessage<MpdBinaryData> albumReq = await _connection.SendAsync(new AlbumArtCommand(path, currentSize));
if (!albumReq.IsResponseValid)
break;
MpdBinaryData response = albumReq.Response.Content;
if (response == null || response.Binary == 0)
break;
ReadPictureFailed = false;
totalBinarySize = response.Size;
currentSize += response.Binary;
data.AddRange(response.Data);
}
while (currentSize < totalBinarySize && !token.IsCancellationRequested);
do
{
if (!ReadPictureFailed)
break;
if (_connection == null)
return;
IMpdMessage<MpdBinaryData> albumReq = await _connection.SendAsync(new ReadPictureCommand(path, currentSize));
if (!albumReq.IsResponseValid)
break;
MpdBinaryData response = albumReq.Response.Content;
if (response == null || response.Binary == 0)
break;
totalBinarySize = response.Size;
currentSize += response.Binary;
data.AddRange(response.Data);
//Debug.WriteLine($"Downloading albumart: {currentSize}/{totalBinarySize}");
} while (currentSize < totalBinarySize && !token.IsCancellationRequested);
}
while (currentSize < totalBinarySize && !token.IsCancellationRequested);
}
catch (Exception e)
{
if (token.IsCancellationRequested)
return;
Trace.WriteLine("Exception caught while getting albumart: " + e);
return;
}
if (data.Count == 0)
{
Trace.WriteLine("empty cover");
_cover = null;
}
else
{
using MemoryStream stream = new MemoryStream(data.ToArray());
_cover = BitmapFrame.Create(stream, BitmapCreateOptions.None, BitmapCacheOption.OnLoad);
try
{
_cover = BitmapFrame.Create(stream, BitmapCreateOptions.None, BitmapCacheOption.OnLoad);
}
catch
{
_cover = null;
}
}
UpdateCover();
}
public void UpdateSong()
{
if (!_connected)
return;
if (_currentSong == null)
return;
_currentTime = _currentStatus.Elapsed.TotalSeconds;
_totalTime = _currentSong.Time;
if (!_elapsedTimer.Enabled)
_elapsedTimer.Start();
SongChanged?.Invoke(this, EventArgs.Empty);
string uri = Regex.Escape(_currentSong.Path);
GetAlbumBitmap(uri);
}
public void UpdateCover()
{
CoverChanged?.Invoke(this, EventArgs.Empty);
}
public void UpdateStatus()
{
if (!_connected)
return;
if (_currentStatus == null)
if (!_connected || _currentStatus == null)
return;
_currentRandom = _currentStatus.Random;
@ -370,26 +500,48 @@ namespace unison
StatusChanged?.Invoke(this, EventArgs.Empty);
}
public void UpdateSong()
{
if (!_connected || _currentSong == null)
return;
_currentTime = _currentStatus.Elapsed.TotalSeconds;
_totalTime = _currentSong.Time;
if (!_elapsedTimer.Enabled)
_elapsedTimer.Start();
SongChanged?.Invoke(this, EventArgs.Empty);
string uri = Regex.Escape(_currentSong.Path);
GetAlbumCover(uri, _cancelCommand.Token);
}
public void UpdateCover()
{
CoverChanged?.Invoke(this, EventArgs.Empty);
}
public IMpdFile GetCurrentSong() => _currentSong;
public MpdStatus GetStatus() => _currentStatus;
public BitmapFrame GetCover() => _cover;
public string GetVersion() => _version;
public Statistics GetStats() => _stats;
public double GetCurrentTime() => _currentTime;
public bool IsConnected() => _connected;
public bool IsPlaying() => _currentStatus?.State == MpdState.Play;
public async void Prev() => await SafelySendCommandAsync(new PreviousCommand());
public async void Next() => await SafelySendCommandAsync(new NextCommand());
public async void PlayPause() =>await SafelySendCommandAsync(new PauseResumeCommand());
public void Prev() => SendCommand(new PreviousCommand());
public void Next() => SendCommand(new NextCommand());
public void PlayPause() => SendCommand(new PauseResumeCommand());
public async void Random() => await SafelySendCommandAsync(new RandomCommand(!_currentRandom));
public async void Repeat() => await SafelySendCommandAsync(new RepeatCommand(!_currentRepeat));
public async void Single() => await SafelySendCommandAsync(new SingleCommand(!_currentSingle));
public async void Consume() => await SafelySendCommandAsync(new ConsumeCommand(!_currentConsume));
public void Random() => SendCommand(new RandomCommand(!_currentRandom));
public void Repeat() => SendCommand(new RepeatCommand(!_currentRepeat));
public void Single() => SendCommand(new SingleCommand(!_currentSingle));
public void Consume() => SendCommand(new ConsumeCommand(!_currentConsume));
public async void SetTime(double value) => await SafelySendCommandAsync(new SeekCurCommand(value));
public async void SetVolume(int value) => await SafelySendCommandAsync(new SetVolumeCommand((byte)value));
public void SetTime(double value) => SendCommand(new SeekCurCommand(value));
public void SetVolume(int value) => SendCommand(new SetVolumeCommand((byte)value));
public void VolumeUp()
{
@ -406,5 +558,57 @@ namespace unison
_currentVolume = 0;
SetVolume(_currentVolume);
}
public void VolumeMute()
{
if (_currentVolume == 0)
{
_currentVolume = _previousVolume;
_previousVolume = 0;
}
else
{
_previousVolume = _currentVolume;
_currentVolume = 0;
}
SetVolume(_currentVolume);
}
public void ClearQueue() => SendCommand(new ClearCommand());
public void PlayCommand() => SendCommand(new PlayCommand(0));
public void AddSong(string Uri)
{
SendCommand(new AddCommand(Uri));
}
public void ClearAddAndPlay(string Uri)
{
CommandList commandList = new CommandList(new IMpcCommand<object>[] { new ClearCommand(), new AddCommand(Uri), new PlayCommand(0) });
SendCommand(commandList);
}
public async void QueryStats()
{
Dictionary<string, string> response = await SafelySendCommandAsync(new StatsCommand());
if (response != null)
{
_stats.Songs = int.Parse(response["songs"]);
_stats.Albums = int.Parse(response["albums"]);
_stats.Artists = int.Parse(response["artists"]);
TimeSpan time;
time = TimeSpan.FromSeconds(int.Parse(response["uptime"]));
_stats.Uptime = time.ToString(@"dd\:hh\:mm\:ss");
time = TimeSpan.FromSeconds(int.Parse(response["db_playtime"]));
_stats.TotalPlaytime = time.ToString(@"dd\:hh\:mm\:ss");
time = TimeSpan.FromSeconds(int.Parse(response["playtime"]));
_stats.TotalTimePlayed = time.ToString(@"dd\:hh\:mm\:ss");
DateTime date = new DateTime(1970, 1, 1).AddSeconds(int.Parse(response["db_update"])).ToLocalTime();
_stats.DatabaseUpdate = date.ToString("dd/MM/yyyy @ HH:mm");
}
}
}
}

View File

@ -14,7 +14,7 @@ namespace unison
{
if (Properties.Settings.Default.snapcast_startup)
{
var mpd = (MPDHandler)Application.Current.Properties["mpd"];
MPDHandler mpd = (MPDHandler)Application.Current.Properties["mpd"];
if (mpd.IsConnected())
LaunchOrExit();
}
@ -37,8 +37,10 @@ namespace unison
{
if (!HasStarted && !ForceExit)
{
MPDHandler mpd = (MPDHandler)Application.Current.Properties["mpd"];
_snapcast.StartInfo.FileName = Properties.Settings.Default.snapcast_path + @"\snapclient.exe";
_snapcast.StartInfo.Arguments = $"--host {Properties.Settings.Default.mpd_host}";
_snapcast.StartInfo.Arguments = $"--host {mpd._ipAddress}";
_snapcast.StartInfo.CreateNoWindow = !Properties.Settings.Default.snapcast_window;
try
{
@ -46,7 +48,10 @@ namespace unison
}
catch (Exception err)
{
MessageBox.Show($"[Snapcast error]\nInvalid path: {err.Message}\n\nCurrent path: {Properties.Settings.Default.snapcast_path}\nYou can reset it in the settings if needed.",
MessageBox.Show($"[{unison.Resources.Resources.Snapcast_Popup1}]\n" +
$"{unison.Resources.Resources.Snapcast_Popup2} {err.Message}\n\n" +
$"{unison.Resources.Resources.Snapcast_Popup3} {Properties.Settings.Default.snapcast_path}\n" +
$"{unison.Resources.Resources.Snapcast_Popup4}",
"unison", MessageBoxButton.OK, MessageBoxImage.Error);
return;
}

View File

@ -1,4 +1,4 @@
MIT License Copyright (c) 2021 Théo Marchal
MIT License Copyright (c) 2022 Théo Marchal
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

View File

@ -73,7 +73,19 @@ namespace unison.Properties {
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("snapclient_0.25.0-1_win64")]
[global::System.Configuration.DefaultSettingValueAttribute("False")]
public bool snapcast_window {
get {
return ((bool)(this["snapcast_window"]));
}
set {
this["snapcast_window"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("snapclient_0.26.0-1_win64")]
public string snapcast_path {
get {
return ((string)(this["snapcast_path"]));
@ -109,13 +121,169 @@ namespace unison.Properties {
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("False")]
public bool snapcast_window {
[global::System.Configuration.DefaultSettingValueAttribute("2")]
public uint nextTrack_mod {
get {
return ((bool)(this["snapcast_window"]));
return ((uint)(this["nextTrack_mod"]));
}
set {
this["snapcast_window"] = value;
this["nextTrack_mod"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("176")]
public uint nextTrack_vk {
get {
return ((uint)(this["nextTrack_vk"]));
}
set {
this["nextTrack_vk"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("2")]
public uint previousTrack_mod {
get {
return ((uint)(this["previousTrack_mod"]));
}
set {
this["previousTrack_mod"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("177")]
public uint previousTrack_vk {
get {
return ((uint)(this["previousTrack_vk"]));
}
set {
this["previousTrack_vk"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("2")]
public uint playPause_mod {
get {
return ((uint)(this["playPause_mod"]));
}
set {
this["playPause_mod"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("179")]
public uint playPause_vk {
get {
return ((uint)(this["playPause_vk"]));
}
set {
this["playPause_vk"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("2")]
public uint volumeUp_mod {
get {
return ((uint)(this["volumeUp_mod"]));
}
set {
this["volumeUp_mod"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("175")]
public uint volumeUp_vk {
get {
return ((uint)(this["volumeUp_vk"]));
}
set {
this["volumeUp_vk"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("2")]
public uint volumeDown_mod {
get {
return ((uint)(this["volumeDown_mod"]));
}
set {
this["volumeDown_mod"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("174")]
public uint volumeDown_vk {
get {
return ((uint)(this["volumeDown_vk"]));
}
set {
this["volumeDown_vk"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("2")]
public uint volumeMute_mod {
get {
return ((uint)(this["volumeMute_mod"]));
}
set {
this["volumeMute_mod"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("173")]
public uint volumeMute_vk {
get {
return ((uint)(this["volumeMute_vk"]));
}
set {
this["volumeMute_vk"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("3")]
public uint showWindow_mod {
get {
return ((uint)(this["showWindow_mod"]));
}
set {
this["showWindow_mod"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("13")]
public uint showWindow_vk {
get {
return ((uint)(this["showWindow_vk"]));
}
set {
this["showWindow_vk"] = value;
}
}
}

View File

@ -18,7 +18,7 @@
<Value Profile="(Default)">False</Value>
</Setting>
<Setting Name="snapcast_path" Type="System.String" Scope="User">
<Value Profile="(Default)">snapclient_0.25.0-1_win64</Value>
<Value Profile="(Default)">snapclient_0.26.0-1_win64</Value>
</Setting>
<Setting Name="snapcast_port" Type="System.Int32" Scope="User">
<Value Profile="(Default)">1704</Value>
@ -26,5 +26,47 @@
<Setting Name="volume_offset" Type="System.Int32" Scope="User">
<Value Profile="(Default)">5</Value>
</Setting>
<Setting Name="nextTrack_mod" Type="System.UInt32" Scope="User">
<Value Profile="(Default)">2</Value>
</Setting>
<Setting Name="nextTrack_vk" Type="System.UInt32" Scope="User">
<Value Profile="(Default)">176</Value>
</Setting>
<Setting Name="previousTrack_mod" Type="System.UInt32" Scope="User">
<Value Profile="(Default)">2</Value>
</Setting>
<Setting Name="previousTrack_vk" Type="System.UInt32" Scope="User">
<Value Profile="(Default)">177</Value>
</Setting>
<Setting Name="playPause_mod" Type="System.UInt32" Scope="User">
<Value Profile="(Default)">2</Value>
</Setting>
<Setting Name="playPause_vk" Type="System.UInt32" Scope="User">
<Value Profile="(Default)">179</Value>
</Setting>
<Setting Name="volumeUp_mod" Type="System.UInt32" Scope="User">
<Value Profile="(Default)">2</Value>
</Setting>
<Setting Name="volumeUp_vk" Type="System.UInt32" Scope="User">
<Value Profile="(Default)">175</Value>
</Setting>
<Setting Name="volumeDown_mod" Type="System.UInt32" Scope="User">
<Value Profile="(Default)">2</Value>
</Setting>
<Setting Name="volumeDown_vk" Type="System.UInt32" Scope="User">
<Value Profile="(Default)">174</Value>
</Setting>
<Setting Name="volumeMute_mod" Type="System.UInt32" Scope="User">
<Value Profile="(Default)">2</Value>
</Setting>
<Setting Name="volumeMute_vk" Type="System.UInt32" Scope="User">
<Value Profile="(Default)">173</Value>
</Setting>
<Setting Name="showWindow_mod" Type="System.UInt32" Scope="User">
<Value Profile="(Default)">3</Value>
</Setting>
<Setting Name="showWindow_vk" Type="System.UInt32" Scope="User">
<Value Profile="(Default)">13</Value>
</Setting>
</Settings>
</SettingsFile>

View File

@ -1,3 +1,43 @@
# unison
mpd client
![Main window](Screenshots/screen1.png)
**unison** is a very simple [Music Player Daemon (MPD)](https://www.musicpd.org/) daemon client with the following goals:
* lightweight window that can be toggled with shortcuts
* music control through rebindable shortcuts
* [Snapcast](https://mjaggard.github.io/snapcast/) integration
* Radio stations
## Features
### Window
By default, unison works as a daemon in the taskbar system tray. You can display the main window when needed at any time with a shortcut.
![Systray](Screenshots/screen2.png)
### Shortcuts
You can control your music at anytime with the shortcuts. They are usable system-wide, even if the window is not visible. They are of course fully rebindable.
![Settings => shortcuts](Screenshots/screen3.png)
### Snapcast
Embedding a Snapcast client allows to listen to music on multiple devices. For example, if you music is on a distant server connected to speakers in your living room, you can still listen to it on your computer running unison with this integrated client.
### Radio stations
Through [Radio-Browser](https://www.radio-browser.info), a community database, you can play radio streams directly from unison. There are more than 28,000 stations recorded on this service, so it is a nice way to discover new music and cultures.
![Radio stations](Screenshots/screen4.png)
## Planned features
* A complete shuffle system based on set criteria, aka a smart playlist.
* Playlist, queue and library management. I use other software to do it, but I will implement them at some point.
## Translations
unison is translated in English, French and Spanish. You can contribute if you want!

621
Resources/Resources.Designer.cs generated Normal file
View File

@ -0,0 +1,621 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace unison.Resources {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("unison.Resources.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Exit.
/// </summary>
public static string Exit {
get {
return ResourceManager.GetString("Exit", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Country.
/// </summary>
public static string Radio_Country {
get {
return ResourceManager.GetString("Radio_Country", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Loading stations....
/// </summary>
public static string Radio_Loading {
get {
return ResourceManager.GetString("Radio_Loading", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Name.
/// </summary>
public static string Radio_Name {
get {
return ResourceManager.GetString("Radio_Name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to No stations found!.
/// </summary>
public static string Radio_NotFound {
get {
return ResourceManager.GetString("Radio_NotFound", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Reset.
/// </summary>
public static string Radio_Reset {
get {
return ResourceManager.GetString("Radio_Reset", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Search.
/// </summary>
public static string Radio_Search {
get {
return ResourceManager.GetString("Radio_Search", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Search station.
/// </summary>
public static string Radio_SearchStation {
get {
return ResourceManager.GetString("Radio_SearchStation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Tags.
/// </summary>
public static string Radio_Tags {
get {
return ResourceManager.GetString("Radio_Tags", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Radios.
/// </summary>
public static string Radios {
get {
return ResourceManager.GetString("Radios", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Settings.
/// </summary>
public static string Settings {
get {
return ResourceManager.GetString("Settings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to About.
/// </summary>
public static string Settings_About {
get {
return ResourceManager.GetString("Settings_About", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to unison is a free software. It is built with the following technologies:.
/// </summary>
public static string Settings_AboutInfo {
get {
return ResourceManager.GetString("Settings_AboutInfo", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Connect.
/// </summary>
public static string Settings_ConnectButton {
get {
return ResourceManager.GetString("Settings_ConnectButton", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Connection.
/// </summary>
public static string Settings_Connection {
get {
return ResourceManager.GetString("Settings_Connection", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Please note that since MPD passwords are not secure (they are sent in plain text to the server), there are saved as is in the setting file..
/// </summary>
public static string Settings_ConnectionPasswordInfo {
get {
return ResourceManager.GetString("Settings_ConnectionPasswordInfo", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Status:.
/// </summary>
public static string Settings_ConnectionStatus {
get {
return ResourceManager.GetString("Settings_ConnectionStatus", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to connected to MPD.
/// </summary>
public static string Settings_ConnectionStatusConnected {
get {
return ResourceManager.GetString("Settings_ConnectionStatusConnected", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to connecting....
/// </summary>
public static string Settings_ConnectionStatusConnecting {
get {
return ResourceManager.GetString("Settings_ConnectionStatusConnecting", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to not connected..
/// </summary>
public static string Settings_ConnectionStatusOffline {
get {
return ResourceManager.GetString("Settings_ConnectionStatusOffline", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Host.
/// </summary>
public static string Settings_Host {
get {
return ResourceManager.GetString("Settings_Host", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to License.
/// </summary>
public static string Settings_License {
get {
return ResourceManager.GetString("Settings_License", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Made by.
/// </summary>
public static string Settings_MadeBy {
get {
return ResourceManager.GetString("Settings_MadeBy", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Next track.
/// </summary>
public static string Settings_NextTrack {
get {
return ResourceManager.GetString("Settings_NextTrack", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Password.
/// </summary>
public static string Settings_Password {
get {
return ResourceManager.GetString("Settings_Password", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Play / pause.
/// </summary>
public static string Settings_PlayPause {
get {
return ResourceManager.GetString("Settings_PlayPause", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Port.
/// </summary>
public static string Settings_Port {
get {
return ResourceManager.GetString("Settings_Port", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Previous track.
/// </summary>
public static string Settings_PreviousTrack {
get {
return ResourceManager.GetString("Settings_PreviousTrack", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Shortcuts.
/// </summary>
public static string Settings_Shortcuts {
get {
return ResourceManager.GetString("Settings_Shortcuts", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Please note that if the input key is not recognized, this is due to a limitation on how virtual keys work..
/// </summary>
public static string Settings_ShortcutsInfo {
get {
return ResourceManager.GetString("Settings_ShortcutsInfo", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Enter a key....
/// </summary>
public static string Settings_ShortcutsKey {
get {
return ResourceManager.GetString("Settings_ShortcutsKey", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show window.
/// </summary>
public static string Settings_ShowWindow {
get {
return ResourceManager.GetString("Settings_ShowWindow", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You can change to your own locally installed version of the Snapcast client with an.
/// </summary>
public static string Settings_SnapcastInfo1 {
get {
return ResourceManager.GetString("Settings_SnapcastInfo1", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to absolute .
/// </summary>
public static string Settings_SnapcastInfo2 {
get {
return ResourceManager.GetString("Settings_SnapcastInfo2", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to path..
/// </summary>
public static string Settings_SnapcastInfo3 {
get {
return ResourceManager.GetString("Settings_SnapcastInfo3", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Launch at startup.
/// </summary>
public static string Settings_SnapcastLauch {
get {
return ResourceManager.GetString("Settings_SnapcastLauch", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Executable path.
/// </summary>
public static string Settings_SnapcastPath {
get {
return ResourceManager.GetString("Settings_SnapcastPath", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Port.
/// </summary>
public static string Settings_SnapcastPort {
get {
return ResourceManager.GetString("Settings_SnapcastPort", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Reset.
/// </summary>
public static string Settings_SnapcastResetButton {
get {
return ResourceManager.GetString("Settings_SnapcastResetButton", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show Snapcast window.
/// </summary>
public static string Settings_SnapcastWindow {
get {
return ResourceManager.GetString("Settings_SnapcastWindow", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Source code freely available.
/// </summary>
public static string Settings_SourceCode1 {
get {
return ResourceManager.GetString("Settings_SourceCode1", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to here.
/// </summary>
public static string Settings_SourceCode2 {
get {
return ResourceManager.GetString("Settings_SourceCode2", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Version:.
/// </summary>
public static string Settings_Version {
get {
return ResourceManager.GetString("Settings_Version", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Volume down.
/// </summary>
public static string Settings_VolumeDown {
get {
return ResourceManager.GetString("Settings_VolumeDown", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Volume mute.
/// </summary>
public static string Settings_VolumeMute {
get {
return ResourceManager.GetString("Settings_VolumeMute", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Volume offset.
/// </summary>
public static string Settings_VolumeOffset {
get {
return ResourceManager.GetString("Settings_VolumeOffset", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Volume up.
/// </summary>
public static string Settings_VolumeUp {
get {
return ResourceManager.GetString("Settings_VolumeUp", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show window.
/// </summary>
public static string ShowWindow {
get {
return ResourceManager.GetString("ShowWindow", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Snapcast error.
/// </summary>
public static string Snapcast_Popup1 {
get {
return ResourceManager.GetString("Snapcast_Popup1", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Invalid path:.
/// </summary>
public static string Snapcast_Popup2 {
get {
return ResourceManager.GetString("Snapcast_Popup2", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Current path:.
/// </summary>
public static string Snapcast_Popup3 {
get {
return ResourceManager.GetString("Snapcast_Popup3", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You can reset it in the settings if needed..
/// </summary>
public static string Snapcast_Popup4 {
get {
return ResourceManager.GetString("Snapcast_Popup4", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Start Snapcast.
/// </summary>
public static string StartSnapcast {
get {
return ResourceManager.GetString("StartSnapcast", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Stats.
/// </summary>
public static string Stats {
get {
return ResourceManager.GetString("Stats", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Albums:.
/// </summary>
public static string Stats_Albums {
get {
return ResourceManager.GetString("Stats_Albums", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Artists:.
/// </summary>
public static string Stats_Artists {
get {
return ResourceManager.GetString("Stats_Artists", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Last database update:.
/// </summary>
public static string Stats_LastDatabaseUpdate {
get {
return ResourceManager.GetString("Stats_LastDatabaseUpdate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Songs:.
/// </summary>
public static string Stats_Songs {
get {
return ResourceManager.GetString("Stats_Songs", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Total playtime:.
/// </summary>
public static string Stats_TotalPlaytime {
get {
return ResourceManager.GetString("Stats_TotalPlaytime", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Total time played:.
/// </summary>
public static string Stats_TotalTimePlayed {
get {
return ResourceManager.GetString("Stats_TotalTimePlayed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to MPD uptime:.
/// </summary>
public static string Stats_Uptime {
get {
return ResourceManager.GetString("Stats_Uptime", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Stop Snapcast.
/// </summary>
public static string StopSnapcast {
get {
return ResourceManager.GetString("StopSnapcast", resourceCulture);
}
}
}
}

View File

@ -0,0 +1,306 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Exit" xml:space="preserve">
<value>Salir</value>
</data>
<data name="Radios" xml:space="preserve">
<value>Radios</value>
</data>
<data name="Radio_Country" xml:space="preserve">
<value>Países</value>
</data>
<data name="Radio_Loading" xml:space="preserve">
<value>Cargando estaciones...</value>
</data>
<data name="Radio_Name" xml:space="preserve">
<value>Nombre</value>
</data>
<data name="Radio_NotFound" xml:space="preserve">
<value>¡No estaciones encontradas!</value>
</data>
<data name="Radio_Reset" xml:space="preserve">
<value>Reinicializar</value>
</data>
<data name="Radio_Search" xml:space="preserve">
<value>Búsqueda</value>
</data>
<data name="Radio_SearchStation" xml:space="preserve">
<value>Buscar estación</value>
</data>
<data name="Radio_Tags" xml:space="preserve">
<value>Tags</value>
</data>
<data name="Settings" xml:space="preserve">
<value>Ajustes</value>
</data>
<data name="Settings_About" xml:space="preserve">
<value>Acerca de</value>
</data>
<data name="Settings_AboutInfo" xml:space="preserve">
<value>unison es un software libre. Es construido con las siguientes tecnologías:</value>
</data>
<data name="Settings_ConnectButton" xml:space="preserve">
<value>Conexión</value>
</data>
<data name="Settings_Connection" xml:space="preserve">
<value>Conexión</value>
</data>
<data name="Settings_ConnectionPasswordInfo" xml:space="preserve">
<value>Tenga en cuenta que, dado que las contraseñas de MPD no son seguras (se envían en texto sin formato al servidor), se guardan tal cual en el archivo de configuración.</value>
</data>
<data name="Settings_ConnectionStatus" xml:space="preserve">
<value>Estado:</value>
</data>
<data name="Settings_ConnectionStatusConnected" xml:space="preserve">
<value>conectado a MPD</value>
</data>
<data name="Settings_ConnectionStatusConnecting" xml:space="preserve">
<value>conectando...</value>
</data>
<data name="Settings_ConnectionStatusOffline" xml:space="preserve">
<value>no conectado.</value>
</data>
<data name="Settings_Host" xml:space="preserve">
<value>Host</value>
</data>
<data name="Settings_License" xml:space="preserve">
<value>Licencia</value>
</data>
<data name="Settings_MadeBy" xml:space="preserve">
<value>Creado por</value>
</data>
<data name="Settings_NextTrack" xml:space="preserve">
<value>Pista siguiente</value>
</data>
<data name="Settings_Password" xml:space="preserve">
<value>Contraseña</value>
</data>
<data name="Settings_PlayPause" xml:space="preserve">
<value>Jugar / pausa</value>
</data>
<data name="Settings_Port" xml:space="preserve">
<value>Puerto</value>
</data>
<data name="Settings_PreviousTrack" xml:space="preserve">
<value>Pista precedente</value>
</data>
<data name="Settings_Shortcuts" xml:space="preserve">
<value>Atajos</value>
</data>
<data name="Settings_ShortcutsInfo" xml:space="preserve">
<value>Tenga en cuenta que si no está reconocida la tecla, esto se debe a una limitación en el funcionamiento de las teclas virtuales.</value>
</data>
<data name="Settings_ShortcutsKey" xml:space="preserve">
<value>Entre una tecla...</value>
</data>
<data name="Settings_ShowWindow" xml:space="preserve">
<value>Mostrar ventana</value>
</data>
<data name="Settings_SnapcastInfo1" xml:space="preserve">
<value>Puede cambiar a su propia versión instalada localmente del cliente Snapcast con una ruta</value>
</data>
<data name="Settings_SnapcastInfo2" xml:space="preserve">
<value> absoluta</value>
</data>
<data name="Settings_SnapcastInfo3" xml:space="preserve">
<value>.</value>
</data>
<data name="Settings_SnapcastLauch" xml:space="preserve">
<value>Lanzar al inicio</value>
</data>
<data name="Settings_SnapcastPath" xml:space="preserve">
<value>Ruta del ejecutable</value>
</data>
<data name="Settings_SnapcastPort" xml:space="preserve">
<value>Puerto</value>
</data>
<data name="Settings_SnapcastResetButton" xml:space="preserve">
<value>Reinicializar</value>
</data>
<data name="Settings_SnapcastWindow" xml:space="preserve">
<value>Mostrar ventana de Snapcast</value>
</data>
<data name="Settings_SourceCode1" xml:space="preserve">
<value>Código fuente disponible gratuitamente</value>
</data>
<data name="Settings_SourceCode2" xml:space="preserve">
<value>aquí</value>
</data>
<data name="Settings_Version" xml:space="preserve">
<value>Versión:</value>
</data>
<data name="Settings_VolumeDown" xml:space="preserve">
<value>Bajar volumen</value>
</data>
<data name="Settings_VolumeMute" xml:space="preserve">
<value>Volumen mudo</value>
</data>
<data name="Settings_VolumeOffset" xml:space="preserve">
<value>Intervalo de volumen</value>
</data>
<data name="Settings_VolumeUp" xml:space="preserve">
<value>Subir volumen</value>
</data>
<data name="ShowWindow" xml:space="preserve">
<value>Mostrar ventana</value>
</data>
<data name="Snapcast_Popup1" xml:space="preserve">
<value>Error Snapcast</value>
</data>
<data name="Snapcast_Popup2" xml:space="preserve">
<value>Ruta no válida:</value>
</data>
<data name="Snapcast_Popup3" xml:space="preserve">
<value>Ruta actual:</value>
</data>
<data name="Snapcast_Popup4" xml:space="preserve">
<value>Puede restablecerlo en la configuración si es necesario.</value>
</data>
<data name="StartSnapcast" xml:space="preserve">
<value>Iniciar Snapcast</value>
</data>
<data name="Stats" xml:space="preserve">
<value>Estadísticas</value>
</data>
<data name="Stats_Albums" xml:space="preserve">
<value>Álbumes:</value>
</data>
<data name="Stats_Artists" xml:space="preserve">
<value>Artistas:</value>
</data>
<data name="Stats_LastDatabaseUpdate" xml:space="preserve">
<value>Última actualización de la base de datos:</value>
</data>
<data name="Stats_Songs" xml:space="preserve">
<value>Canciones:</value>
</data>
<data name="Stats_TotalPlaytime" xml:space="preserve">
<value>Tiempo de juego total:</value>
</data>
<data name="Stats_TotalTimePlayed" xml:space="preserve">
<value>Tiempo total jugado:</value>
</data>
<data name="Stats_Uptime" xml:space="preserve">
<value>Tiempo de actividad de MPD:</value>
</data>
<data name="StopSnapcast" xml:space="preserve">
<value>Parar Snapcast</value>
</data>
</root>

View File

@ -0,0 +1,306 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Exit" xml:space="preserve">
<value>Quitter</value>
</data>
<data name="Radios" xml:space="preserve">
<value>Radios</value>
</data>
<data name="Radio_Country" xml:space="preserve">
<value>Pays</value>
</data>
<data name="Radio_Loading" xml:space="preserve">
<value>Recherche de stations...</value>
</data>
<data name="Radio_Name" xml:space="preserve">
<value>Nom</value>
</data>
<data name="Radio_NotFound" xml:space="preserve">
<value>Aucune station trouvée !</value>
</data>
<data name="Radio_Reset" xml:space="preserve">
<value>Réinitialiser</value>
</data>
<data name="Radio_Search" xml:space="preserve">
<value>Chercher</value>
</data>
<data name="Radio_SearchStation" xml:space="preserve">
<value>Recherche de station</value>
</data>
<data name="Radio_Tags" xml:space="preserve">
<value>Tags</value>
</data>
<data name="Settings" xml:space="preserve">
<value>Configuration</value>
</data>
<data name="Settings_About" xml:space="preserve">
<value>À propos</value>
</data>
<data name="Settings_AboutInfo" xml:space="preserve">
<value>unison est un logiciel libre. Il est développé avec les technologies suivantes :</value>
</data>
<data name="Settings_ConnectButton" xml:space="preserve">
<value>Connexion</value>
</data>
<data name="Settings_Connection" xml:space="preserve">
<value>Connexion</value>
</data>
<data name="Settings_ConnectionPasswordInfo" xml:space="preserve">
<value>Veuillez noter que comme les mots de passe de MPD ne sont pas sécurisés (ils sont envoyés en clair au serveur), ils sont sauvegardés tels quels.</value>
</data>
<data name="Settings_ConnectionStatus" xml:space="preserve">
<value>Statut :</value>
</data>
<data name="Settings_ConnectionStatusConnected" xml:space="preserve">
<value>connecté à MPD</value>
</data>
<data name="Settings_ConnectionStatusConnecting" xml:space="preserve">
<value>connexion en cours...</value>
</data>
<data name="Settings_ConnectionStatusOffline" xml:space="preserve">
<value>non connecté.</value>
</data>
<data name="Settings_Host" xml:space="preserve">
<value>Hôte</value>
</data>
<data name="Settings_License" xml:space="preserve">
<value>Licence</value>
</data>
<data name="Settings_MadeBy" xml:space="preserve">
<value>Créé par</value>
</data>
<data name="Settings_NextTrack" xml:space="preserve">
<value>Piste suivante</value>
</data>
<data name="Settings_Password" xml:space="preserve">
<value>Mot de passe</value>
</data>
<data name="Settings_PlayPause" xml:space="preserve">
<value>Jouer / pause</value>
</data>
<data name="Settings_Port" xml:space="preserve">
<value>Port</value>
</data>
<data name="Settings_PreviousTrack" xml:space="preserve">
<value>Piste précédente</value>
</data>
<data name="Settings_Shortcuts" xml:space="preserve">
<value>Raccourcis</value>
</data>
<data name="Settings_ShortcutsInfo" xml:space="preserve">
<value>Veuillez noter que si votre touche n'est pas reconnue, cela est du à la manière dont les touches virtuelles sont gérées par Windows.</value>
</data>
<data name="Settings_ShortcutsKey" xml:space="preserve">
<value>Appuyez sur une touche...</value>
</data>
<data name="Settings_ShowWindow" xml:space="preserve">
<value>Afficher la fenêtre</value>
</data>
<data name="Settings_SnapcastInfo1" xml:space="preserve">
<value>Il est possible de mettre votre version localement installé de Snapcast avec un </value>
</data>
<data name="Settings_SnapcastInfo2" xml:space="preserve">
<value>chemin absolu</value>
</data>
<data name="Settings_SnapcastInfo3" xml:space="preserve">
<value>.</value>
</data>
<data name="Settings_SnapcastLauch" xml:space="preserve">
<value>Lancer au démarrage</value>
</data>
<data name="Settings_SnapcastPath" xml:space="preserve">
<value>Chemin de l'exécutable</value>
</data>
<data name="Settings_SnapcastPort" xml:space="preserve">
<value>Port</value>
</data>
<data name="Settings_SnapcastResetButton" xml:space="preserve">
<value>Réinitialiser</value>
</data>
<data name="Settings_SnapcastWindow" xml:space="preserve">
<value>Afficher la fenêtre de Snapcast</value>
</data>
<data name="Settings_SourceCode1" xml:space="preserve">
<value>Code source librement disponible</value>
</data>
<data name="Settings_SourceCode2" xml:space="preserve">
<value>ici</value>
</data>
<data name="Settings_Version" xml:space="preserve">
<value>Version :</value>
</data>
<data name="Settings_VolumeDown" xml:space="preserve">
<value>Baisse de volume</value>
</data>
<data name="Settings_VolumeMute" xml:space="preserve">
<value>Volume en sourdine</value>
</data>
<data name="Settings_VolumeOffset" xml:space="preserve">
<value>Écart de volume</value>
</data>
<data name="Settings_VolumeUp" xml:space="preserve">
<value>Augmentation de volume</value>
</data>
<data name="ShowWindow" xml:space="preserve">
<value>Montrer la fenêtre</value>
</data>
<data name="Snapcast_Popup1" xml:space="preserve">
<value>Erreur Snapcast</value>
</data>
<data name="Snapcast_Popup2" xml:space="preserve">
<value>Chemin invalide :</value>
</data>
<data name="Snapcast_Popup3" xml:space="preserve">
<value>Chemin actuel :</value>
</data>
<data name="Snapcast_Popup4" xml:space="preserve">
<value>Vous pouvez le réinitialiser dans la configuration.</value>
</data>
<data name="StartSnapcast" xml:space="preserve">
<value>Démarrer Snapcast</value>
</data>
<data name="Stats" xml:space="preserve">
<value>Stats</value>
</data>
<data name="Stats_Albums" xml:space="preserve">
<value>Albums :</value>
</data>
<data name="Stats_Artists" xml:space="preserve">
<value>Artistes :</value>
</data>
<data name="Stats_LastDatabaseUpdate" xml:space="preserve">
<value>Mise à jour de la base de données :</value>
</data>
<data name="Stats_Songs" xml:space="preserve">
<value>Morceaux :</value>
</data>
<data name="Stats_TotalPlaytime" xml:space="preserve">
<value>Temps total :</value>
</data>
<data name="Stats_TotalTimePlayed" xml:space="preserve">
<value>Temps d'écoute écoulé :</value>
</data>
<data name="Stats_Uptime" xml:space="preserve">
<value>MPD lancé depuis : </value>
</data>
<data name="StopSnapcast" xml:space="preserve">
<value>Stopper Snapcast</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Exit" xml:space="preserve">
<value>Exit</value>
</data>
<data name="Radios" xml:space="preserve">
<value>Radios</value>
</data>
<data name="Radio_Country" xml:space="preserve">
<value>Country</value>
</data>
<data name="Radio_Loading" xml:space="preserve">
<value>Loading stations...</value>
</data>
<data name="Radio_Name" xml:space="preserve">
<value>Name</value>
</data>
<data name="Radio_NotFound" xml:space="preserve">
<value>No stations found!</value>
</data>
<data name="Radio_Reset" xml:space="preserve">
<value>Reset</value>
</data>
<data name="Radio_Search" xml:space="preserve">
<value>Search</value>
</data>
<data name="Radio_SearchStation" xml:space="preserve">
<value>Search station</value>
</data>
<data name="Radio_Tags" xml:space="preserve">
<value>Tags</value>
</data>
<data name="Settings" xml:space="preserve">
<value>Settings</value>
</data>
<data name="Settings_About" xml:space="preserve">
<value>About</value>
</data>
<data name="Settings_AboutInfo" xml:space="preserve">
<value>unison is a free software. It is built with the following technologies:</value>
</data>
<data name="Settings_ConnectButton" xml:space="preserve">
<value>Connect</value>
</data>
<data name="Settings_Connection" xml:space="preserve">
<value>Connection</value>
</data>
<data name="Settings_ConnectionPasswordInfo" xml:space="preserve">
<value>Please note that since MPD passwords are not secure (they are sent in plain text to the server), there are saved as is in the setting file.</value>
</data>
<data name="Settings_ConnectionStatus" xml:space="preserve">
<value>Status:</value>
</data>
<data name="Settings_ConnectionStatusConnected" xml:space="preserve">
<value>connected to MPD</value>
</data>
<data name="Settings_ConnectionStatusConnecting" xml:space="preserve">
<value>connecting...</value>
</data>
<data name="Settings_ConnectionStatusOffline" xml:space="preserve">
<value>not connected.</value>
</data>
<data name="Settings_Host" xml:space="preserve">
<value>Host</value>
</data>
<data name="Settings_License" xml:space="preserve">
<value>License</value>
</data>
<data name="Settings_MadeBy" xml:space="preserve">
<value>Made by</value>
</data>
<data name="Settings_NextTrack" xml:space="preserve">
<value>Next track</value>
</data>
<data name="Settings_Password" xml:space="preserve">
<value>Password</value>
</data>
<data name="Settings_PlayPause" xml:space="preserve">
<value>Play / pause</value>
</data>
<data name="Settings_Port" xml:space="preserve">
<value>Port</value>
</data>
<data name="Settings_PreviousTrack" xml:space="preserve">
<value>Previous track</value>
</data>
<data name="Settings_Shortcuts" xml:space="preserve">
<value>Shortcuts</value>
</data>
<data name="Settings_ShortcutsInfo" xml:space="preserve">
<value>Please note that if the input key is not recognized, this is due to a limitation on how virtual keys work.</value>
</data>
<data name="Settings_ShortcutsKey" xml:space="preserve">
<value>Enter a key...</value>
</data>
<data name="Settings_ShowWindow" xml:space="preserve">
<value>Show window</value>
</data>
<data name="Settings_SnapcastInfo1" xml:space="preserve">
<value>You can change to your own locally installed version of the Snapcast client with an</value>
</data>
<data name="Settings_SnapcastInfo2" xml:space="preserve">
<value> absolute </value>
</data>
<data name="Settings_SnapcastInfo3" xml:space="preserve">
<value>path.</value>
</data>
<data name="Settings_SnapcastLauch" xml:space="preserve">
<value>Launch at startup</value>
</data>
<data name="Settings_SnapcastPath" xml:space="preserve">
<value>Executable path</value>
</data>
<data name="Settings_SnapcastPort" xml:space="preserve">
<value>Port</value>
</data>
<data name="Settings_SnapcastResetButton" xml:space="preserve">
<value>Reset</value>
</data>
<data name="Settings_SnapcastWindow" xml:space="preserve">
<value>Show Snapcast window</value>
</data>
<data name="Settings_SourceCode1" xml:space="preserve">
<value>Source code freely available</value>
</data>
<data name="Settings_SourceCode2" xml:space="preserve">
<value>here</value>
</data>
<data name="Settings_Version" xml:space="preserve">
<value>Version:</value>
</data>
<data name="Settings_VolumeDown" xml:space="preserve">
<value>Volume down</value>
</data>
<data name="Settings_VolumeMute" xml:space="preserve">
<value>Volume mute</value>
</data>
<data name="Settings_VolumeOffset" xml:space="preserve">
<value>Volume offset</value>
</data>
<data name="Settings_VolumeUp" xml:space="preserve">
<value>Volume up</value>
</data>
<data name="ShowWindow" xml:space="preserve">
<value>Show window</value>
</data>
<data name="Snapcast_Popup1" xml:space="preserve">
<value>Snapcast error</value>
</data>
<data name="Snapcast_Popup2" xml:space="preserve">
<value>Invalid path:</value>
</data>
<data name="Snapcast_Popup3" xml:space="preserve">
<value>Current path:</value>
</data>
<data name="Snapcast_Popup4" xml:space="preserve">
<value>You can reset it in the settings if needed.</value>
</data>
<data name="StartSnapcast" xml:space="preserve">
<value>Start Snapcast</value>
</data>
<data name="Stats" xml:space="preserve">
<value>Stats</value>
</data>
<data name="Stats_Albums" xml:space="preserve">
<value>Albums:</value>
</data>
<data name="Stats_Artists" xml:space="preserve">
<value>Artists:</value>
</data>
<data name="Stats_LastDatabaseUpdate" xml:space="preserve">
<value>Last database update:</value>
</data>
<data name="Stats_Songs" xml:space="preserve">
<value>Songs:</value>
</data>
<data name="Stats_TotalPlaytime" xml:space="preserve">
<value>Total playtime:</value>
</data>
<data name="Stats_TotalTimePlayed" xml:space="preserve">
<value>Total time played:</value>
</data>
<data name="Stats_Uptime" xml:space="preserve">
<value>MPD uptime:</value>
</data>
<data name="StopSnapcast" xml:space="preserve">
<value>Stop Snapcast</value>
</data>
</root>

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<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:system="clr-namespace:System;assembly=mscorlib" xmlns:sys="clr-namespace:System;assembly=System.Runtime">
<system:String x:Key="snapcastPath">snapclient_0.26.0-1_win64</system:String>
<system:String x:Key="snapcastPort">1704</system:String>
<system:String x:Key="playButton">&#xedb4;</system:String>
<system:String x:Key="pauseButton">&#xedb5;</system:String>
<system:String x:Key="volume_offset">5</system:String>
<system:UInt32 x:Key="nextTrack_mod">2</system:UInt32>
<system:UInt32 x:Key="nextTrack_vk">176</system:UInt32>
<system:UInt32 x:Key="previousTrack_mod">2</system:UInt32>
<system:UInt32 x:Key="previousTrack_vk">177</system:UInt32>
<system:UInt32 x:Key="playPause_mod">2</system:UInt32>
<system:UInt32 x:Key="playPause_vk">179</system:UInt32>
<system:UInt32 x:Key="volumeUp_mod">2</system:UInt32>
<system:UInt32 x:Key="volumeUp_vk">175</system:UInt32>
<system:UInt32 x:Key="volumeDown_mod">2</system:UInt32>
<system:UInt32 x:Key="volumeDown_vk">174</system:UInt32>
<system:UInt32 x:Key="volumeMute_mod">2</system:UInt32>
<system:UInt32 x:Key="volumeMute_vk">173</system:UInt32>
<system:UInt32 x:Key="showWindow_mod">3</system:UInt32>
<system:UInt32 x:Key="showWindow_vk">13</system:UInt32>
</ResourceDictionary>

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@ -4,9 +4,9 @@
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:emoji="clr-namespace:Emoji.Wpf;assembly=Emoji.Wpf"
xmlns:properties="clr-namespace:unison.Resources"
mc:Ignorable="d"
Title="unison"
Closing="Window_Closing" Icon="/images/icon-full.ico" ResizeMode="CanMinimize" SizeToContent="WidthAndHeight">
Title="unison" Closing="Window_Closing" Icon="/Resources/icon-full.ico" ResizeMode="CanMinimize" SizeToContent="WidthAndHeight">
<Window.Resources>
<Style TargetType="Border" x:Key="UnselectedButton">
@ -28,7 +28,7 @@
</GroupBox.Header>
<Grid>
<Grid x:Name="CurrentSong" Margin="10,0,10,0" VerticalAlignment="Top" MinHeight="80">
<StackPanel Orientation="Vertical" VerticalAlignment="Center">
<StackPanel Orientation="Vertical" VerticalAlignment="Center" MouseDown="MouseDownClipboard">
<TextBlock x:Name="SongTitle" TextWrapping="Wrap" TextAlignment="Center" FontWeight="Normal" FontSize="20" Text="Title"/>
<TextBlock x:Name="SongArtist" TextWrapping="Wrap" TextAlignment="Center" FontWeight="Bold" FontSize="18" Text="Artist"/>
<TextBlock x:Name="SongAlbum" TextWrapping="Wrap" TextAlignment="Center" FontWeight="Normal" FontSize="16" Text="Album"/>
@ -103,20 +103,38 @@
<StackPanel.OpacityMask>
<VisualBrush Visual="{Binding ElementName=mask}"/>
</StackPanel.OpacityMask>
<Image x:Name="Cover" HorizontalAlignment="Center" VerticalAlignment="Center" Source="/images/nocover.png" Visibility="Collapsed" />
<Image x:Name="NoCover" HorizontalAlignment="Center" VerticalAlignment="Center" Source="/images/nocover.png" />
<Image x:Name="Cover" HorizontalAlignment="Center" VerticalAlignment="Center" Source="/Resources/nocover.png" Visibility="Collapsed" />
<Image x:Name="NoCover" HorizontalAlignment="Center" VerticalAlignment="Center" Source="/Resources/nocover.png" Visibility="Collapsed" />
<Image x:Name="RadioCover" HorizontalAlignment="Center" VerticalAlignment="Center" Source="/Resources/radio.png" Visibility="Collapsed" />
</StackPanel>
</Grid>
</Border>
</Grid>
<Grid x:Name="BottomLayout" HorizontalAlignment="Stretch" VerticalAlignment="Bottom" Background="{DynamicResource {x:Static SystemColors.ControlLightBrushKey}}" Width="Auto" MinHeight="40">
<Button x:Name="Snapcast" HorizontalAlignment="Left" VerticalAlignment="Center" Click="Snapcast_Clicked" Margin="10,0,0,0" Padding="5, 2" Background="{DynamicResource {x:Static SystemColors.ControlBrushKey}}" FocusVisualStyle="{x:Null}" IsEnabled="False">
<StackPanel Orientation="Horizontal">
<emoji:TextBlock Text="🔊" Padding="0,0,0,2"/>
<TextBlock x:Name="SnapcastText" Text="Start Snapcast" Margin="5, 0, 0, 0"/>
</StackPanel>
</Button>
<TextBlock x:Name="Connection" HorizontalAlignment="Center" Text="Not connected" TextWrapping="Wrap" VerticalAlignment="Center" TextAlignment="Center" MinWidth="350" Foreground="{DynamicResource {x:Static SystemColors.ControlDarkDarkBrushKey}}"/>
<StackPanel HorizontalAlignment="Left" Orientation="Horizontal" VerticalAlignment="Center" Margin="0,0,10,0">
<Button x:Name="Snapcast" HorizontalAlignment="Left" VerticalAlignment="Center" Click="Snapcast_Clicked" Margin="10,0,0,0" Padding="5, 2" Background="{DynamicResource {x:Static SystemColors.ControlBrushKey}}" FocusVisualStyle="{x:Null}" IsEnabled="False">
<StackPanel Orientation="Horizontal">
<emoji:TextBlock Text="🔊" Padding="0,0,0,2"/>
<TextBlock x:Name="SnapcastText" Text="{x:Static properties:Resources.StartSnapcast}" Margin="5, 0, 0, 0"/>
</StackPanel>
</Button>
<Button x:Name="Radio" Padding="5, 2" HorizontalAlignment="Left" Click="Radios_Clicked" Margin="5,0,10,0" Background="{DynamicResource {x:Static SystemColors.ControlBrushKey}}" FocusVisualStyle="{x:Null}" IsEnabled="False">
<StackPanel Orientation="Horizontal">
<emoji:TextBlock Text="📻" Padding="0,0,0,2"/>
<TextBlock Text="{x:Static properties:Resources.Radios}" Margin="5, 0, 0, 0"/>
</StackPanel>
</Button>
</StackPanel>
<StackPanel Orientation="Horizontal" HorizontalAlignment="Center" VerticalAlignment="Center">
<Grid x:Name="ConnectionOkIcon" HorizontalAlignment="Center" VerticalAlignment="Center">
<TextBlock FontFamily="Segoe MDL2 Assets" Text="&#xf385;" Foreground="{DynamicResource {x:Static SystemColors.ControlDarkDarkBrushKey}}" VerticalAlignment="Center" HorizontalAlignment="Center" />
<TextBlock FontFamily="Segoe MDL2 Assets" Text="&#xf386;" Foreground="{DynamicResource {x:Static SystemColors.ControlDarkDarkBrushKey}}" VerticalAlignment="Center" HorizontalAlignment="Center" />
</Grid>
<Grid x:Name="ConnectionFailIcon" HorizontalAlignment="Center" VerticalAlignment="Center">
<TextBlock FontFamily="Segoe MDL2 Assets" Text="&#xf384;" Foreground="{DynamicResource {x:Static SystemColors.ControlDarkDarkBrushKey}}" VerticalAlignment="Center" HorizontalAlignment="Center" />
</Grid>
<TextBlock x:Name="Connection" HorizontalAlignment="Center" Text="Not connected" TextWrapping="Wrap" VerticalAlignment="Top" TextAlignment="Center" Foreground="{DynamicResource {x:Static SystemColors.ControlDarkDarkBrushKey}}" Margin="5,0,0,0" />
</StackPanel>
<StackPanel HorizontalAlignment="Right" Orientation="Horizontal" VerticalAlignment="Center" Margin="0,0,10,0">
<!--<Button x:Name="Shuffle" Padding="5, 2" HorizontalAlignment="Right" Margin="0,0,10,0" Background="{DynamicResource {x:Static SystemColors.ControlBrushKey}}">
<StackPanel Orientation="Horizontal">
@ -127,7 +145,7 @@
<Button x:Name="Settings" Padding="5, 2" Click="Settings_Clicked" Background="{DynamicResource {x:Static SystemColors.ControlBrushKey}}" FocusVisualStyle="{x:Null}">
<StackPanel Orientation="Horizontal">
<emoji:TextBlock Text="🛠️" Padding="0,0,0,2"/>
<TextBlock Text="Settings" Margin="5, 0, 0, 0"/>
<TextBlock Text="{x:Static properties:Resources.Settings}" Margin="5, 0, 0, 0"/>
</StackPanel>
</Button>
</StackPanel>

View File

@ -12,6 +12,7 @@ namespace unison
public partial class MainWindow : Window
{
private readonly Settings _settingsWin;
private readonly Radios _radiosWin;
private readonly DispatcherTimer _timer;
private readonly MPDHandler _mpd;
@ -19,9 +20,11 @@ namespace unison
{
InitHwnd();
InitializeComponent();
DefaultState(true);
WindowState = WindowState.Minimized;
_settingsWin = new Settings();
_radiosWin = new Radios();
_timer = new DispatcherTimer();
_mpd = (MPDHandler)Application.Current.Properties["mpd"];
@ -41,10 +44,27 @@ namespace unison
public void OnConnectionChanged(object sender, EventArgs e)
{
Connection.Text = (_mpd.IsConnected() ? "✔️" : "❌") + $"{Properties.Settings.Default.mpd_host}:{Properties.Settings.Default.mpd_port}";
_settingsWin.UpdateConnectionStatus();
if (_mpd.IsConnected())
{
ConnectionOkIcon.Visibility = Visibility.Visible;
ConnectionFailIcon.Visibility = Visibility.Collapsed;
Snapcast.IsEnabled = true;
if (_radiosWin.IsConnected())
Radio.IsEnabled = true;
}
else
{
_timer.Stop();
DefaultState(true);
ConnectionOkIcon.Visibility = Visibility.Collapsed;
ConnectionFailIcon.Visibility = Visibility.Visible;
Snapcast.IsEnabled = false;
Radio.IsEnabled = false;
}
_settingsWin.UpdateConnectionStatus();
Connection.Text = $"{Properties.Settings.Default.mpd_host}:{Properties.Settings.Default.mpd_port}";
}
public void OnSongChanged(object sender, EventArgs e)
@ -56,11 +76,12 @@ namespace unison
SongTitle.Text = _mpd.GetCurrentSong().Title;
else if (_mpd.GetCurrentSong().HasName && _mpd.GetCurrentSong().Name.Length > 0)
SongTitle.Text = _mpd.GetCurrentSong().Name;
else
else if (_mpd.GetCurrentSong().Path != null)
{
int start = _mpd.GetCurrentSong().Path.LastIndexOf("/") + 1;
int end = _mpd.GetCurrentSong().Path.LastIndexOf(".");
SongTitle.Text = _mpd.GetCurrentSong().Path.Substring(start, end - start);
if (start > 0 && end > 0 && end > start)
SongTitle.Text = _mpd.GetCurrentSong().Path.Substring(start, end - start);
}
SongTitle.ToolTip = _mpd.GetCurrentSong().Path;
@ -68,7 +89,7 @@ namespace unison
SongAlbum.Text = _mpd.GetCurrentSong().Album;
if (_mpd.GetCurrentSong().Date != null)
SongAlbum.Text += $" ({ _mpd.GetCurrentSong().Date})";
SongAlbum.Text += $" ({_mpd.GetCurrentSong().Date.Split("-")[0]})";
SongGenre.Text = _mpd.GetCurrentSong().Genre;
SongFormat.Text = _mpd.GetCurrentSong().Path.Substring(_mpd.GetCurrentSong().Path.LastIndexOf(".") + 1);
@ -111,18 +132,21 @@ namespace unison
UpdateButton(ref BorderConsume, _mpd.GetStatus().Consume);
if (_mpd.IsPlaying())
PlayPause.Text = "\xedb4";
PlayPause.Text = (string)Application.Current.FindResource("playButton");
else
{
PlayPause.Text = "\xedb5";
PlayPause.Text = (string)Application.Current.FindResource("pauseButton");
if (_mpd.GetStatus().State == MpcNET.MpdState.Stop)
{
DefaultState();
}
}
_mpd.QueryStats();
_settingsWin.UpdateStats();
}
private void DefaultState()
private void DefaultState(bool LostConnection = false)
{
SongTitle.Text = "";
SongArtist.Text = "";
@ -132,24 +156,35 @@ namespace unison
SongFormat.Text = "";
CurrentTime.Text = "";
EndTime.Text = "";
PlayPause.Text = (string)Application.Current.FindResource("pauseButton");
TimeSlider.Value = 50;
TimeSlider.IsEnabled = false;
NoCover.Visibility = Visibility.Visible;
NoCover.Visibility = Visibility.Collapsed;
Cover.Visibility = Visibility.Collapsed;
RadioCover.Visibility = Visibility.Collapsed;
if (LostConnection)
{
ConnectionOkIcon.Visibility = Visibility.Collapsed;
ConnectionFailIcon.Visibility = Visibility.Visible;
}
Connection.Text = $"{Properties.Settings.Default.mpd_host}:{Properties.Settings.Default.mpd_port}";
}
public void OnCoverChanged(object sender, EventArgs e)
{
if (_mpd.GetCover() == null)
{
NoCover.Visibility = Visibility.Collapsed;
Cover.Visibility = Visibility.Collapsed;
RadioCover.Visibility = Visibility.Collapsed;
if (_mpd.GetCurrentSong().Time == -1)
RadioCover.Visibility = Visibility.Visible;
else if (_mpd.GetCover() == null)
NoCover.Visibility = Visibility.Visible;
Cover.Visibility = Visibility.Collapsed;
}
else if (Cover.Source != _mpd.GetCover())
{
Cover.Source = _mpd.GetCover();
Cover.Visibility = Visibility.Visible;
NoCover.Visibility = Visibility.Collapsed;
}
}
@ -157,9 +192,9 @@ namespace unison
{
SnapcastHandler snapcast = (SnapcastHandler)Application.Current.Properties["snapcast"];
if (snapcast.HasStarted)
SnapcastText.Text = "Stop Snapcast";
SnapcastText.Text = unison.Resources.Resources.StopSnapcast;
else
SnapcastText.Text = "Start Snapcast";
SnapcastText.Text = unison.Resources.Resources.StartSnapcast;
}
public void UpdateButton(ref Border border, bool b)
@ -194,6 +229,15 @@ namespace unison
snapcast.LaunchOrExit();
}
public void Radios_Clicked(object sender, RoutedEventArgs e)
{
_radiosWin.Show();
_radiosWin.Activate();
if (_radiosWin.WindowState == WindowState.Minimized)
_radiosWin.WindowState = WindowState.Normal;
}
public void Settings_Clicked(object sender, RoutedEventArgs e)
{
_settingsWin.Show();
@ -234,6 +278,17 @@ namespace unison
hk.Activate(this);
}
private void MouseDownClipboard(object sender, MouseButtonEventArgs e)
{
if (e.ClickCount == 2)
{
string CopyText = SongTitle.Text + " - " + SongArtist.Text + "\n";
CopyText += SongAlbum.Text + "\n";
CopyText += SongTitle.ToolTip;
Clipboard.SetText(CopyText);
}
}
public void InitHwnd()
{
WindowInteropHelper helper = new(this);

74
Views/Radios.xaml Normal file
View File

@ -0,0 +1,74 @@
<Window x:Class="unison.Radios"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:emoji="clr-namespace:Emoji.Wpf;assembly=Emoji.Wpf"
xmlns:properties="clr-namespace:unison.Resources"
mc:Ignorable="d"
Title="Radios" Closing="Window_Closing" SizeToContent="WidthAndHeight" ResizeMode="NoResize">
<Grid>
<StackPanel>
<StackPanel HorizontalAlignment="Left" Orientation="Vertical" Margin="5,0,5,0">
<GroupBox DockPanel.Dock="Top" Padding="0,4,0,0">
<GroupBox.Header>
<TextBlock>
<emoji:EmojiInline Text="📻"/>
<Run Text="{x:Static properties:Resources.Radio_SearchStation}"/>
</TextBlock>
</GroupBox.Header>
<StackPanel Orientation="Vertical" Margin="5,0,5,0">
<StackPanel Orientation="Horizontal">
<StackPanel Orientation="Vertical">
<TextBlock Text="{x:Static properties:Resources.Radio_Name}" Margin="0,0,0,5"/>
<TextBox x:Name="NameSearch" KeyDown="SearchHandler" Width="200" Margin="0,4,0,0"/>
</StackPanel>
<StackPanel Orientation="Vertical" Margin="20,0,0,0">
<TextBlock Text="{x:Static properties:Resources.Radio_Tags}" Margin="0,0,0,5"/>
<TextBox x:Name="TagSearch" KeyDown="SearchHandler" Width="300" Margin="0,4,0,0"/>
</StackPanel>
<StackPanel Orientation="Vertical" Margin="20,0,0,0">
<TextBlock Text="{x:Static properties:Resources.Radio_Country}" Margin="0,0,0,5"/>
<ComboBox x:Name="CountryList" SelectedIndex="0" KeyDown="SearchHandler" Width="240" ScrollViewer.CanContentScroll="False"/>
</StackPanel>
</StackPanel>
<StackPanel Orientation="Horizontal" Margin="0,10,0,0">
<Button Content="{x:Static properties:Resources.Radio_Search}" Click="Search_Clicked" Padding="5, 2"/>
<Button Content="{x:Static properties:Resources.Radio_Reset}" Click="Reset_Clicked" Margin="10,0,0,0" Padding="5, 2"/>
<TextBlock x:Name="SearchStatus" Margin="15,1,0,0" FontStyle="Italic" />
</StackPanel>
</StackPanel>
</GroupBox>
</StackPanel>
<Grid Margin="5,10,5,5" MaxHeight="600" MinWidth="800" MaxWidth="800">
<Grid.Resources>
<DataTemplate x:Key="CountryTemplate">
<emoji:TextBlock TextAlignment="Center" Text="{Binding Country}"/>
</DataTemplate>
</Grid.Resources>
<DataGrid Name="RadioListGrid" MouseDoubleClick="Row_DoubleClick" CanUserAddRows="False" CanUserDeleteRows="False"
CanUserReorderColumns="False" CanUserResizeRows="False" IsReadOnly="True" SelectionMode="Single"
HeadersVisibility="Column" GridLinesVisibility="None" VirtualizingPanel.ScrollUnit="Pixel">
<DataGrid.Columns>
<DataGridTemplateColumn Header="🏳️" CellTemplate="{StaticResource CountryTemplate}" MinWidth="25" />
<DataGridTextColumn Header="{x:Static properties:Resources.Radio_Name}" Binding="{Binding Name}" MinWidth="50"/>
<DataGridTextColumn Header="Codec" Binding="{Binding Codec}" MinWidth="47"/>
<DataGridTextColumn Header="Bitrate" Binding="{Binding Bitrate}" MinWidth="47"/>
<DataGridTextColumn Header="Tags" Binding="{Binding Tags}" MinWidth="50"/>
</DataGrid.Columns>
<DataGrid.CellStyle>
<Style TargetType="DataGridCell">
<Setter Property="BorderThickness" Value="0"/>
<Setter Property="FocusVisualStyle" Value="{x:Null}"/>
</Style>
</DataGrid.CellStyle>
</DataGrid>
</Grid>
</StackPanel>
</Grid>
</Window>

216
Views/Radios.xaml.cs Normal file
View File

@ -0,0 +1,216 @@
using RadioBrowser;
using RadioBrowser.Models;
using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
using System;
using System.ComponentModel;
using System.Windows.Interop;
using System.Windows.Controls;
using System.Windows.Input;
using System.Collections.Generic;
namespace unison
{
public class CountryListItem
{
public uint Count { get; set; }
public string Name { get; set; }
public override string ToString()
{
if (Name == "")
return "None";
return $"{Name} ({Count})";
}
}
public class StationListItem
{
public string Name { get; set; }
public string Codec { get; set; }
public string Tags { get; set; }
public int Bitrate { get; set; }
public Uri Url { get; set; }
private string _country;
public string Country
{
get
{
if (_country.Length == 0)
return "🏴‍☠️";
return string.Concat(_country.ToUpper().Select(x => char.ConvertFromUtf32(x + 0x1F1A5))); // return emoji
}
set
{
_country = value;
}
}
}
public partial class Radios : Window
{
private RadioBrowserClient _radioBrowser;
private MPDHandler _mpd;
private bool _connected = true;
public bool IsConnected() => _connected;
public Radios()
{
InitializeComponent();
try
{
_radioBrowser = new RadioBrowserClient();
Initialize();
}
catch (Exception e)
{
Debug.WriteLine("Exception while connecting to RadioBrowser: " + e.Message);
return;
}
_connected = true;
}
public async void Initialize()
{
try
{
List<NameAndCount> Countries = await _radioBrowser.Lists.GetCountriesAsync();
CountryList.Items.Add(new CountryListItem { Name = "", Count = 0 });
foreach (NameAndCount Country in Countries)
{
CountryList.Items.Add(new CountryListItem
{
Name = Country.Name,
Count = Country.Stationcount
});
}
}
catch (Exception e)
{
Debug.WriteLine("Exception while getting countries in RadioBrowser: " + e.Message);
return;
}
}
private string CleanString(string str)
{
return str.Replace("\r\n", "").Replace("\n", "").Replace("\r", "");
}
public async Task SearchAdvanced(string name, string country, string tags)
{
try
{
SearchStatus.Text = unison.Resources.Resources.Radio_Loading;
List<StationInfo> advancedSearch = await _radioBrowser.Search.AdvancedAsync(new AdvancedSearchOptions
{
Name = name,
Country = country,
TagList = tags
});
RadioListGrid.Items.Clear();
if (advancedSearch.Count > 0)
{
SearchStatus.Text = "";
foreach (StationInfo station in advancedSearch)
{
RadioListGrid.Items.Add(new StationListItem
{
Name = CleanString(station.Name),
Country = station.CountryCode,
Codec = station.Codec,
Bitrate = station.Bitrate,
Url = station.Url,
Tags = string.Join(", ", station.Tags)
});
}
FitToContent();
}
else
SearchStatus.Text = unison.Resources.Resources.Radio_NotFound;
}
catch (Exception except)
{
Debug.WriteLine("Error on RadioBrowser search advanced: " + except.Message);
}
}
private void FitToContent()
{
foreach (DataGridColumn column in RadioListGrid.Columns)
column.Width = new DataGridLength(1.0, DataGridLengthUnitType.SizeToCells);
}
private void Row_DoubleClick(object sender, MouseButtonEventArgs e)
{
DataGrid grid = sender as DataGrid;
StationListItem station;
try
{
station = grid.Items[grid.SelectedIndex] as StationListItem;
}
catch (ArgumentOutOfRangeException)
{
Debug.WriteLine("Error: Invalid index.");
return;
}
if (station.Url == null)
{
Debug.WriteLine("Error: Invalid station.");
return;
}
_mpd = (MPDHandler)Application.Current.Properties["mpd"];
_mpd.ClearAddAndPlay(station.Url.AbsoluteUri);
}
private async void Search_Clicked(object sender, RoutedEventArgs e)
{
try
{
CountryListItem a = (CountryListItem)CountryList.SelectedItem;
await SearchAdvanced(NameSearch.Text, a?.Name, TagSearch.Text);
}
catch (Exception except)
{
Debug.WriteLine("Error on RadioBrowser search: " + except.Message);
}
}
private void Reset_Clicked(object sender, RoutedEventArgs e)
{
NameSearch.Text = "";
TagSearch.Text = "";
CountryList.SelectedIndex = 0;
}
private void SearchHandler(object sender, KeyEventArgs e)
{
if (e.Key == Key.Return)
Search_Clicked(null, null);
}
private void Window_Closing(object sender, CancelEventArgs e)
{
e.Cancel = true;
WindowState = WindowState.Minimized;
Hide();
}
public void InitHwnd()
{
WindowInteropHelper helper = new(this);
helper.EnsureHandle();
}
}
}

View File

@ -4,8 +4,19 @@
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:emoji="clr-namespace:Emoji.Wpf;assembly=Emoji.Wpf"
xmlns:properties="clr-namespace:unison.Resources" xmlns:sys="clr-namespace:System;assembly=System.Runtime"
mc:Ignorable="d"
Closing="Window_Closing" Title="Settings" ResizeMode="CanMinimize" Icon="/images/icon-full.ico" WindowStyle="ToolWindow" SizeToContent="WidthAndHeight">
Closing="Window_Closing" Title="{x:Static properties:Resources.Settings}" ResizeMode="CanMinimize" Icon="/Resources/icon-full.ico" WindowStyle="ToolWindow" SizeToContent="WidthAndHeight">
<Window.Resources>
<x:Array x:Key="ShortcutItems" Type="sys:String">
<sys:String>None</sys:String>
<sys:String>Alt</sys:String>
<sys:String>Control</sys:String>
<sys:String>Shift</sys:String>
</x:Array>
</Window.Resources>
<Grid>
<StackPanel Orientation="Vertical">
<TabControl Margin="10">
@ -13,29 +24,35 @@
<DockPanel Margin="8">
<GroupBox DockPanel.Dock="Top" Padding="0,4,0,0">
<GroupBox.Header>
<StackPanel Orientation="Horizontal">
<emoji:TextBlock Text="📶 Connection"/>
</StackPanel>
<TextBlock>
<emoji:EmojiInline Text="📶"/>
<Run Text="{x:Static properties:Resources.Settings_Connection}"/>
</TextBlock>
</GroupBox.Header>
<Grid VerticalAlignment="Top">
<StackPanel>
<StackPanel>
<TextBlock Text="Host" TextWrapping="Wrap" Margin="5,0,0,0"/>
<TextBox x:Name="MpdHost" TextWrapping="Wrap" Width="250" Margin="10,2,0,0"/>
<TextBlock Text="{x:Static properties:Resources.Settings_Host}" TextWrapping="Wrap" Margin="5,0,0,0"/>
<TextBox x:Name="MpdHost" KeyDown="ConnectHandler" TextChanged="MpdConnectTextBox" TextWrapping="Wrap" Width="250" Margin="10,2,0,0"/>
</StackPanel>
<StackPanel Margin="0,5,0,0">
<TextBlock Text="Port" TextWrapping="Wrap" Margin="5,0,0,0"/>
<TextBox x:Name="MpdPort" MaxLength="5" PreviewTextInput="NumberValidationTextBox" TextWrapping="Wrap" Width="250" Margin="10,2,0,0"/>
<TextBlock Text="{x:Static properties:Resources.Settings_Port}" TextWrapping="Wrap" Margin="5,0,0,0"/>
<TextBox x:Name="MpdPort" KeyDown="ConnectHandler" PreviewTextInput="NumberValidationTextBox" MaxLength="5" TextWrapping="Wrap" Width="250" Margin="10,2,0,0"/>
</StackPanel>
<StackPanel Margin="0,5,0,0">
<TextBlock Text="Password" TextWrapping="Wrap" Margin="5,0,0,0"/>
<TextBox x:Name="MpdPassword" TextWrapping="Wrap" Width="250" Margin="10,2,0,0"/>
<TextBlock Text="{x:Static properties:Resources.Settings_Password}" TextWrapping="Wrap" Margin="5,0,0,0"/>
<PasswordBox x:Name="MpdPassword" KeyDown="ConnectHandler" Width="250" Margin="10,2,0,0"/>
<TextBlock Text="{x:Static properties:Resources.Settings_ConnectionPasswordInfo}" TextWrapping="Wrap" Margin="10,5,0,0" MaxWidth="250" HorizontalAlignment="Left"/>
</StackPanel>
<TextBlock x:Name="ConnectionStatus" Text="Not connected." TextWrapping="Wrap" Margin="5,10,0,0"/>
<Button x:Name="ConnectButton" Content="Connect" Margin="0,10,0,0" Width="120" Click="MPDConnect_Clicked"/>
<TextBlock TextWrapping="Wrap" Margin="5,10,0,0">
<Run Text="{x:Static properties:Resources.Settings_ConnectionStatus}" FontWeight="Bold" />
<Run x:Name="ConnectionStatus" Text="{x:Static properties:Resources.Settings_ConnectionStatusOffline}"/>
</TextBlock>
<Button x:Name="ConnectButton" Content="{x:Static properties:Resources.Settings_ConnectButton}" Margin="0,10,0,0" Width="120" Click="MPDConnect_Clicked"/>
</StackPanel>
</Grid>
</GroupBox>
@ -46,27 +63,25 @@
<DockPanel Margin="8">
<GroupBox DockPanel.Dock="Top" Padding="0,4,0,0">
<GroupBox.Header>
<StackPanel Orientation="Horizontal">
<emoji:TextBlock Text="🔊 Snapcast"/>
</StackPanel>
<emoji:TextBlock Text="🔊 Snapcast"/>
</GroupBox.Header>
<Grid VerticalAlignment="Top">
<StackPanel>
<StackPanel>
<CheckBox x:Name="SnapcastStartup" Margin="5, 5, 0, 0">
<TextBlock Text="Launch at startup" TextWrapping="Wrap"/>
<TextBlock Text="{x:Static properties:Resources.Settings_SnapcastLauch}" TextWrapping="Wrap"/>
</CheckBox>
<CheckBox x:Name="SnapcastWindow" Margin="5,2.5,0,0">
<TextBlock Text="Show Snapcast window" TextWrapping="Wrap"/>
<TextBlock Text="{x:Static properties:Resources.Settings_SnapcastWindow}" TextWrapping="Wrap"/>
</CheckBox>
<TextBlock Text="Port" TextWrapping="Wrap" Margin="5,5,0,0"/>
<TextBlock Text="{x:Static properties:Resources.Settings_SnapcastPort}" TextWrapping="Wrap" Margin="5,5,0,0"/>
<TextBox x:Name="SnapcastPort" MaxLength="5" PreviewTextInput="NumberValidationTextBox" TextWrapping="Wrap" Width="250" Margin="10,2,5,0" HorizontalAlignment="Left"/>
<TextBlock Text="Executable path" TextWrapping="Wrap" Margin="5,5,0,0"/>
<TextBlock Text="{x:Static properties:Resources.Settings_SnapcastPath}" TextWrapping="Wrap" Margin="5,5,0,0"/>
<TextBox x:Name="SnapcastPath" TextWrapping="Wrap" Width="250" Margin="10,2,5,0" HorizontalAlignment="Left"/>
<TextBlock TextWrapping="Wrap" Margin="5,5,0,0" TextAlignment="Left" Width="250">
You can change to your own locally installed version of the Snapcast client with an <Run FontStyle="Italic" FontWeight="DemiBold">absolute</Run> path.
<Run Text="{x:Static properties:Resources.Settings_SnapcastInfo1}" /><Run Text="{x:Static properties:Resources.Settings_SnapcastInfo2}" FontStyle="Italic" FontWeight="DemiBold" /><Run Text="{x:Static properties:Resources.Settings_SnapcastInfo3}" />
</TextBlock>
<Button Content="Reset" Margin="0,10,0,0" Width="120" Click="SnapcastReset_Clicked"/>
<Button Content="{x:Static properties:Resources.Settings_SnapcastResetButton}" Margin="0,10,0,0" Width="120" Click="SnapcastReset_Clicked"/>
</StackPanel>
</StackPanel>
</Grid>
@ -74,21 +89,23 @@
</DockPanel>
</TabItem>
<TabItem Header="Shortcuts">
<TabItem Header="{x:Static properties:Resources.Settings_Shortcuts}">
<DockPanel Margin="8">
<GroupBox DockPanel.Dock="Top" Padding="0,4,0,0">
<GroupBox.Header>
<StackPanel Orientation="Horizontal">
<emoji:TextBlock Text="⌨️ Shortcuts"/>
</StackPanel>
<TextBlock>
<emoji:EmojiInline Text="⌨️ "/>
<Run Text="{x:Static properties:Resources.Settings_Shortcuts}"></Run>
</TextBlock>
</GroupBox.Header>
<Grid>
<StackPanel>
<StackPanel Orientation="Horizontal">
<TextBlock Text="Volume offset" TextWrapping="Wrap"/>
<StackPanel Orientation="Horizontal" Margin="0,0,0,5">
<TextBlock Text="{x:Static properties:Resources.Settings_VolumeOffset}" TextWrapping="Wrap" Margin="0,2,0,0"/>
<TextBox x:Name="VolumeOffset" TextWrapping="Wrap" Width="25" PreviewTextInput="NumberValidationTextBox" Margin="8,2,0,0"/>
</StackPanel>
<Grid MinWidth="220" Margin="0,5,0,0">
<Grid Margin="0,5,0,0" x:Name="RebindKeyWrapper">
<Grid.ColumnDefinitions>
<ColumnDefinition/>
<ColumnDefinition/>
@ -100,28 +117,111 @@
<RowDefinition/>
<RowDefinition/>
<RowDefinition/>
<RowDefinition/>
<RowDefinition/>
</Grid.RowDefinitions>
<TextBlock Text="Next track" TextWrapping="Wrap" Grid.Column="0" Grid.Row="0" Margin="1"/>
<TextBlock Text="Previous track" TextWrapping="Wrap" Grid.Column="0" Grid.Row="1" Margin="1"/>
<TextBlock Text="Play / Pause" TextWrapping="Wrap" Grid.Column="0" Grid.Row="2" Margin="1"/>
<TextBlock Text="Volume up" TextWrapping="Wrap" Grid.Column="0" Grid.Row="3" Margin="1"/>
<TextBlock Text="Volume down" TextWrapping="Wrap" Grid.Column="0" Grid.Row="4" Margin="1"/>
<TextBlock Text="Show window" TextWrapping="Wrap" Grid.Column="0" Grid.Row="5" Margin="1"/>
<TextBlock Text="{x:Static properties:Resources.Settings_NextTrack}" TextWrapping="Wrap" Grid.Column="0" Grid.Row="0" Margin="1,1,1,1" Grid.RowSpan="2"/>
<TextBlock Text="{x:Static properties:Resources.Settings_PreviousTrack}" TextWrapping="Wrap" Grid.Column="0" Grid.Row="2" Margin="1,1,1,1"/>
<TextBlock Text="{x:Static properties:Resources.Settings_PlayPause}" TextWrapping="Wrap" Grid.Column="0" Grid.Row="3" Margin="1,1,1,1"/>
<TextBlock Text="{x:Static properties:Resources.Settings_VolumeUp}" TextWrapping="Wrap" Grid.Column="0" Grid.Row="4" Margin="1,1,1,1"/>
<TextBlock Text="{x:Static properties:Resources.Settings_VolumeDown}" TextWrapping="Wrap" Grid.Column="0" Grid.Row="5" Margin="1,1,1,1"/>
<TextBlock Text="{x:Static properties:Resources.Settings_VolumeMute}" TextWrapping="Wrap" Grid.Column="0" Grid.Row="6" Margin="1,1,1,1"/>
<TextBlock Text="{x:Static properties:Resources.Settings_ShowWindow}" TextWrapping="Wrap" Grid.Column="0" Grid.Row="7" Margin="1,1,1,1"/>
<TextBlock Text="ctrl + media_next" TextWrapping="Wrap" Grid.Column="1" Grid.Row="0" Margin="1" HorizontalAlignment="Right" FontWeight="Bold"/>
<TextBlock Text="ctrl + media_prev" TextWrapping="Wrap" Grid.Column="1" Grid.Row="1" Margin="1" HorizontalAlignment="Right" FontWeight="Bold"/>
<TextBlock Text="ctrl + media_play" TextWrapping="Wrap" Grid.Column="1" Grid.Row="2" Margin="1" HorizontalAlignment="Right" FontWeight="Bold"/>
<TextBlock Text="ctrl + volume_up" TextWrapping="Wrap" Grid.Column="1" Grid.Row="3" Margin="1" HorizontalAlignment="Right" FontWeight="Bold"/>
<TextBlock Text="ctrl + volume_down" TextWrapping="Wrap" Grid.Column="1" Grid.Row="4" Margin="1" HorizontalAlignment="Right" FontWeight="Bold"/>
<TextBlock Text="ctrl + alt + enter" TextWrapping="Wrap" Grid.Column="1" Grid.Row="5" Margin="1" HorizontalAlignment="Right" FontWeight="Bold"/>
<StackPanel x:Name="Shortcut_NextTrack" Orientation="Horizontal" Grid.Column="1" Grid.Row="0" Margin="10,0,0,2" Grid.RowSpan="2">
<ComboBox ItemsSource="{StaticResource ShortcutItems}" Margin="0,0,5,0" MinWidth="70" SelectionChanged="MOD_SelectionChanged" Tag="MOD1" FontWeight="Light" SelectedIndex="0" BorderBrush="{x:Null}" FocusVisualStyle="{x:Null}"></ComboBox>
<ComboBox ItemsSource="{StaticResource ShortcutItems}" Margin="0,0,5,0" MinWidth="70" SelectionChanged="MOD_SelectionChanged" Tag="MOD2" FontWeight="Light" SelectedIndex="0" BorderBrush="{x:Null}" FocusVisualStyle="{x:Null}"></ComboBox>
<Button Click="RemapKey_Clicked" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" FocusVisualStyle="{x:Null}">
<TextBlock Text="None" TextAlignment="Center" TextWrapping="Wrap" MinWidth="150" Margin="5,1,5,1" HorizontalAlignment="Stretch" FontWeight="Light" VerticalAlignment="Stretch"/>
</Button>
</StackPanel>
<StackPanel x:Name="Shortcut_PreviousTrack" Orientation="Horizontal" Grid.Column="1" Grid.Row="2" Margin="10,0,0,2">
<ComboBox ItemsSource="{StaticResource ShortcutItems}" Margin="0,0,5,0" MinWidth="70" SelectionChanged="MOD_SelectionChanged" Tag="MOD1" FontWeight="Light" SelectedIndex="0" BorderBrush="{x:Null}" FocusVisualStyle="{x:Null}"></ComboBox>
<ComboBox ItemsSource="{StaticResource ShortcutItems}" Margin="0,0,5,0" MinWidth="70" SelectionChanged="MOD_SelectionChanged" Tag="MOD2" FontWeight="Light" SelectedIndex="0" BorderBrush="{x:Null}" FocusVisualStyle="{x:Null}"></ComboBox>
<Button Click="RemapKey_Clicked" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" FocusVisualStyle="{x:Null}">
<TextBlock Text="None" TextAlignment="Center" TextWrapping="Wrap" MinWidth="150" Margin="5,1,5,1" HorizontalAlignment="Stretch" FontWeight="Light" VerticalAlignment="Stretch"/>
</Button>
</StackPanel>
<StackPanel x:Name="Shortcut_PlayPause" Orientation="Horizontal" Grid.Column="1" Grid.Row="3" Margin="10,0,0,2">
<ComboBox ItemsSource="{StaticResource ShortcutItems}" Margin="0,0,5,0" MinWidth="70" SelectionChanged="MOD_SelectionChanged" Tag="MOD1" FontWeight="Light" SelectedIndex="0" BorderBrush="{x:Null}" FocusVisualStyle="{x:Null}"></ComboBox>
<ComboBox ItemsSource="{StaticResource ShortcutItems}" Margin="0,0,5,0" MinWidth="70" SelectionChanged="MOD_SelectionChanged" Tag="MOD2" FontWeight="Light" SelectedIndex="0" BorderBrush="{x:Null}" FocusVisualStyle="{x:Null}"></ComboBox>
<Button Click="RemapKey_Clicked" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" FocusVisualStyle="{x:Null}">
<TextBlock Text="None" TextAlignment="Center" TextWrapping="Wrap" MinWidth="150" Margin="5,1,5,1" HorizontalAlignment="Stretch" FontWeight="Light" VerticalAlignment="Stretch"/>
</Button>
</StackPanel>
<StackPanel x:Name="Shortcut_VolumeUp" Orientation="Horizontal" Grid.Column="1" Grid.Row="4" Margin="10,0,0,2">
<ComboBox ItemsSource="{StaticResource ShortcutItems}" Margin="0,0,5,0" MinWidth="70" SelectionChanged="MOD_SelectionChanged" Tag="MOD1" FontWeight="Light" SelectedIndex="0" BorderBrush="{x:Null}" FocusVisualStyle="{x:Null}"></ComboBox>
<ComboBox ItemsSource="{StaticResource ShortcutItems}" Margin="0,0,5,0" MinWidth="70" SelectionChanged="MOD_SelectionChanged" Tag="MOD2" FontWeight="Light" SelectedIndex="0" BorderBrush="{x:Null}" FocusVisualStyle="{x:Null}"></ComboBox>
<Button Click="RemapKey_Clicked" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" FocusVisualStyle="{x:Null}">
<TextBlock Text="None" TextAlignment="Center" TextWrapping="Wrap" MinWidth="150" Margin="5,1,5,1" HorizontalAlignment="Stretch" FontWeight="Light" VerticalAlignment="Stretch"/>
</Button>
</StackPanel>
<StackPanel x:Name="Shortcut_VolumeDown" Orientation="Horizontal" Grid.Column="1" Grid.Row="5" Margin="10,0,0,2">
<ComboBox ItemsSource="{StaticResource ShortcutItems}" Margin="0,0,5,0" MinWidth="70" SelectionChanged="MOD_SelectionChanged" Tag="MOD1" FontWeight="Light" SelectedIndex="0" BorderBrush="{x:Null}" FocusVisualStyle="{x:Null}"></ComboBox>
<ComboBox ItemsSource="{StaticResource ShortcutItems}" Margin="0,0,5,0" MinWidth="70" SelectionChanged="MOD_SelectionChanged" Tag="MOD2" FontWeight="Light" SelectedIndex="0" BorderBrush="{x:Null}" FocusVisualStyle="{x:Null}"></ComboBox>
<Button Click="RemapKey_Clicked" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" FocusVisualStyle="{x:Null}">
<TextBlock Text="None" TextAlignment="Center" TextWrapping="Wrap" MinWidth="150" Margin="5,1,5,1" HorizontalAlignment="Stretch" FontWeight="Light" VerticalAlignment="Stretch"/>
</Button>
</StackPanel>
<StackPanel x:Name="Shortcut_VolumeMute" Orientation="Horizontal" Grid.Column="1" Grid.Row="6" Margin="10,0,0,2">
<ComboBox ItemsSource="{StaticResource ShortcutItems}" Margin="0,0,5,0" MinWidth="70" SelectionChanged="MOD_SelectionChanged" Tag="MOD1" FontWeight="Light" SelectedIndex="0" BorderBrush="{x:Null}" FocusVisualStyle="{x:Null}"></ComboBox>
<ComboBox ItemsSource="{StaticResource ShortcutItems}" Margin="0,0,5,0" MinWidth="70" SelectionChanged="MOD_SelectionChanged" Tag="MOD2" FontWeight="Light" SelectedIndex="0" BorderBrush="{x:Null}" FocusVisualStyle="{x:Null}"></ComboBox>
<Button Click="RemapKey_Clicked" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" FocusVisualStyle="{x:Null}">
<TextBlock Text="None" TextAlignment="Center" TextWrapping="Wrap" MinWidth="150" Margin="5,1,5,1" HorizontalAlignment="Stretch" FontWeight="Light" VerticalAlignment="Stretch"/>
</Button>
</StackPanel>
<StackPanel x:Name="Shortcut_ShowWindow" Orientation="Horizontal" Grid.Column="1" Grid.Row="7" Margin="10,0,0,0">
<ComboBox ItemsSource="{StaticResource ShortcutItems}" Margin="0,0,5,0" MinWidth="70" SelectionChanged="MOD_SelectionChanged" Tag="MOD1" FontWeight="Light" SelectedIndex="0" BorderBrush="{x:Null}" FocusVisualStyle="{x:Null}"></ComboBox>
<ComboBox ItemsSource="{StaticResource ShortcutItems}" Margin="0,0,5,0" MinWidth="70" SelectionChanged="MOD_SelectionChanged" Tag="MOD2" FontWeight="Light" SelectedIndex="0" BorderBrush="{x:Null}" FocusVisualStyle="{x:Null}"></ComboBox>
<Button Click="RemapKey_Clicked" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" FocusVisualStyle="{x:Null}">
<TextBlock Text="None" TextAlignment="Center" TextWrapping="Wrap" MinWidth="150" Margin="5,1,5,1" HorizontalAlignment="Stretch" FontWeight="Light" VerticalAlignment="Stretch"/>
</Button>
</StackPanel>
</Grid>
<StackPanel Orientation="Horizontal" Margin="0,10,0,0">
<TextBlock Text="{x:Static properties:Resources.Settings_ShortcutsInfo}" TextWrapping="Wrap" MaxWidth="440" TextAlignment="Justify" />
</StackPanel>
<Button Content="{x:Static properties:Resources.Settings_SnapcastResetButton}" Margin="0,10,0,0" Width="120" Click="ShortcutsReset_Clicked"/>
</StackPanel>
</Grid>
</GroupBox>
</DockPanel>
</TabItem>
<TabItem Header="About" Height="20" VerticalAlignment="Bottom">
<TabItem Header="{x:Static properties:Resources.Stats}">
<DockPanel Margin="8">
<GroupBox DockPanel.Dock="Top" Padding="0,4,0,0">
<GroupBox.Header>
<TextBlock>
<emoji:EmojiInline Text="📊"/>
<Run Text="{x:Static properties:Resources.Stats}"/>
</TextBlock>
</GroupBox.Header>
<Grid VerticalAlignment="Top">
<TextBlock>
<Run Text="{x:Static properties:Resources.Stats_Songs}"/><Run Text=" "/><Run x:Name="StatSong"/><LineBreak/>
<Run Text="{x:Static properties:Resources.Stats_Albums}"/><Run Text=" "/><Run x:Name="StatAlbum"/><LineBreak/>
<Run Text="{x:Static properties:Resources.Stats_Artists}"/><Run Text=" "/><Run x:Name="StatArtist"/><LineBreak/>
<Run Text="{x:Static properties:Resources.Stats_TotalPlaytime}"/><Run Text=" "/><Run x:Name="StatTotalPlaytime"/><LineBreak/><LineBreak/>
<Run Text="{x:Static properties:Resources.Stats_Uptime}"/><Run Text=" "/><Run x:Name="StatUptime"/><LineBreak/>
<Run Text="{x:Static properties:Resources.Stats_TotalTimePlayed}"/><Run Text=" "/><Run x:Name="StatTotalTimePlayed"/><LineBreak/>
<Run Text="{x:Static properties:Resources.Stats_LastDatabaseUpdate}"/><Run Text=" "/><Run x:Name="StatDatabaseUpdate"/>
</TextBlock>
</Grid>
</GroupBox>
</DockPanel>
</TabItem>
<TabItem Header="{x:Static properties:Resources.Settings_About}" Height="20" VerticalAlignment="Bottom">
<DockPanel Margin="8">
<GroupBox DockPanel.Dock="Top" Padding="0,4,0,0">
<GroupBox.Header>
@ -130,23 +230,24 @@
<Grid VerticalAlignment="Top">
<StackPanel Orientation="Vertical">
<TextBlock TextWrapping="Wrap" Margin="0,0,0,10" VerticalAlignment="Top">
<Run Text="Version:"/>
<Run Text="{x:Static properties:Resources.Settings_Version}"/>
<Run Text="{Binding GetVersion, Mode = OneWay}"/>
</TextBlock>
<TextBlock TextWrapping="Wrap" VerticalAlignment="Top">
unison is free software. It is built with the following technologies:<LineBreak/>
※ <Hyperlink NavigateUri="https://github.com/Difegue/Stylophone" RequestNavigate="Hyperlink_RequestNavigate">Stylophone</Hyperlink>'s updated MpcNET<LineBreak/>
<Run Text="{x:Static properties:Resources.Settings_AboutInfo}" /><LineBreak/>
※ <Hyperlink NavigateUri="https://github.com/Difegue/MpcNET" RequestNavigate="Hyperlink_RequestNavigate">MpcNET</Hyperlink><LineBreak/>
※ <Hyperlink NavigateUri="https://github.com/hardcodet/wpf-notifyicon" RequestNavigate="Hyperlink_RequestNavigate">wpf-notifyicon</Hyperlink><LineBreak/>
※ <Hyperlink NavigateUri="https://github.com/samhocevar/emoji.wpf" RequestNavigate="Hyperlink_RequestNavigate">Emoji.WPF</Hyperlink>
※ <Hyperlink NavigateUri="https://github.com/samhocevar/emoji.wpf" RequestNavigate="Hyperlink_RequestNavigate">Emoji.WPF</Hyperlink><LineBreak/>
※ <Hyperlink NavigateUri="https://github.com/tof4/RadioBrowser" RequestNavigate="Hyperlink_RequestNavigate">RadioBrowser</Hyperlink>
</TextBlock>
<TextBlock Margin="0,10,0,0">
Source code freely available
<Hyperlink NavigateUri="https://git.n700.ovh/keb/unison" RequestNavigate="Hyperlink_RequestNavigate">
here
<Run Text="{x:Static properties:Resources.Settings_SourceCode1}" />
<Hyperlink NavigateUri="https://github.com/ZetaKebab/unison" RequestNavigate="Hyperlink_RequestNavigate">
<Run Text="{x:Static properties:Resources.Settings_SourceCode2}" />
</Hyperlink>.
</TextBlock>
<TextBlock Margin="0,10,0,0">
Made by
<Run Text="{x:Static properties:Resources.Settings_MadeBy}" />
<Hyperlink NavigateUri="https://marchal.dev" RequestNavigate="Hyperlink_RequestNavigate">
Théo Marchal
</Hyperlink>.
@ -157,7 +258,10 @@
<GroupBox DockPanel.Dock="Top" Padding="0,4,0,0" Margin="0,10,0,0">
<GroupBox.Header>
<emoji:TextBlock Text="📝 License"/>
<TextBlock>
<emoji:EmojiInline Text="📝 "/>
<Run Text="{x:Static properties:Resources.Settings_License}" />
</TextBlock>
</GroupBox.Header>
<Grid VerticalAlignment="Top">
<TextBlock Text="{Binding GetLicense, Mode = OneWay}" TextWrapping="Wrap" Width="500" TextAlignment="Justify" />

View File

@ -2,9 +2,11 @@
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text.RegularExpressions;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Interop;
using System.Windows.Navigation;
@ -13,9 +15,6 @@ namespace unison
{
public partial class Settings : Window
{
private readonly string defaultSnapcastPath = "snapclient_0.25.0-1_win64";
private readonly string defaultSnapcastPort = "1704";
public static string GetVersion => Assembly.GetEntryAssembly().GetCustomAttribute<AssemblyInformationalVersionAttribute>().InformationalVersion;
public static string GetLicense
@ -36,6 +35,9 @@ namespace unison
}
}
HotkeyHandler _hotkeys = (HotkeyHandler)Application.Current.Properties["hotkeys"];
public Settings()
{
InitHwnd();
@ -44,14 +46,36 @@ namespace unison
WindowState = WindowState.Minimized;
Initialize();
}
void Initialize()
{
MpdHost.Text = Properties.Settings.Default.mpd_host;
MpdPort.Text = Properties.Settings.Default.mpd_port.ToString();
MpdPassword.Text = Properties.Settings.Default.mpd_password;
MpdPassword.Password = Properties.Settings.Default.mpd_password;
SnapcastStartup.IsChecked = Properties.Settings.Default.snapcast_startup;
SnapcastWindow.IsChecked = Properties.Settings.Default.snapcast_window;
SnapcastPath.Text = Properties.Settings.Default.snapcast_path;
SnapcastPort.Text = Properties.Settings.Default.snapcast_port.ToString();
VolumeOffset.Text = Properties.Settings.Default.volume_offset.ToString();
InitializeShortcuts();
}
public void UpdateConnectionStatus()
{
MPDHandler mpd = (MPDHandler)Application.Current.Properties["mpd"];
if (mpd.IsConnected())
{
ConnectionStatus.Text = $"{unison.Resources.Resources.Settings_ConnectionStatusConnected} {mpd.GetVersion()}.";
ConnectButton.IsEnabled = false;
}
else
{
ConnectionStatus.Text = unison.Resources.Resources.Settings_ConnectionStatusOffline;
ConnectButton.IsEnabled = true;
}
}
private void NumberValidationTextBox(object sender, TextCompositionEventArgs e)
@ -60,6 +84,18 @@ namespace unison
e.Handled = regex.IsMatch(e.Text);
}
private void MpdConnectTextBox(object sender, TextChangedEventArgs e)
{
TextBox textBox = (TextBox)sender;
if (textBox.Text == Properties.Settings.Default.mpd_host)
ConnectButton.IsEnabled = false;
else
ConnectButton.IsEnabled = true;
e.Handled = true;
}
private void Hyperlink_RequestNavigate(object sender, RequestNavigateEventArgs e)
{
ProcessStartInfo psi = new(e.Uri.AbsoluteUri);
@ -68,40 +104,42 @@ namespace unison
e.Handled = true;
}
public void UpdateConnectionStatus()
{
MPDHandler mpd = (MPDHandler)Application.Current.Properties["mpd"];
if (mpd.IsConnected())
ConnectionStatus.Text = "Connected to MPD " + mpd.GetVersion() + ".";
else
ConnectionStatus.Text = "Not connected.";
}
private void MPDConnect_Clicked(object sender, RoutedEventArgs e)
{
if (!ConnectButton.IsEnabled)
return;
SaveSettings();
ConnectionStatus.Text = "Connecting...";
ConnectButton.IsEnabled = false;
ConnectionStatus.Text = unison.Resources.Resources.Settings_ConnectionStatusConnecting;
MPDHandler mpd = (MPDHandler)Application.Current.Properties["mpd"];
mpd.Connect();
System.Threading.Tasks.Task.Run(async () => { await mpd.Initialize(); });
}
private void SnapcastReset_Clicked(object sender, RoutedEventArgs e)
{
SnapcastPath.Text = defaultSnapcastPath;
SnapcastPort.Text = defaultSnapcastPort;
SnapcastPath.Text = (string)Application.Current.FindResource("snapcastPath");
SnapcastPort.Text = (string)Application.Current.FindResource("snapcastPort");
}
public void SaveSettings()
public void UpdateStats()
{
Properties.Settings.Default.mpd_host = MpdHost.Text;
Properties.Settings.Default.mpd_port = int.Parse(MpdPort.Text, CultureInfo.InvariantCulture);
Properties.Settings.Default.mpd_password = MpdPassword.Text;
Properties.Settings.Default.snapcast_startup = (bool)SnapcastStartup.IsChecked;
Properties.Settings.Default.snapcast_window = (bool)SnapcastWindow.IsChecked;
Properties.Settings.Default.snapcast_path = SnapcastPath.Text;
Properties.Settings.Default.snapcast_port = int.Parse(SnapcastPort.Text, CultureInfo.InvariantCulture);
Properties.Settings.Default.volume_offset = int.Parse(VolumeOffset.Text, CultureInfo.InvariantCulture);
Properties.Settings.Default.Save();
MPDHandler mpd = (MPDHandler)Application.Current.Properties["mpd"];
StatSong.Text = mpd.GetStats().Songs.ToString();
StatAlbum.Text = mpd.GetStats().Albums.ToString();
StatArtist.Text = mpd.GetStats().Artists.ToString();
StatTotalPlaytime.Text = mpd.GetStats().TotalPlaytime.ToString();
StatUptime.Text = mpd.GetStats().Uptime.ToString();
StatTotalTimePlayed.Text = mpd.GetStats().TotalTimePlayed.ToString();
StatDatabaseUpdate.Text = mpd.GetStats().DatabaseUpdate.ToString();
}
private void ConnectHandler(object sender, KeyEventArgs e)
{
if (e.Key == Key.Return)
MPDConnect_Clicked(null, null);
}
private void Window_Closing(object sender, CancelEventArgs e)
@ -117,5 +155,234 @@ namespace unison
WindowInteropHelper helper = new(this);
helper.EnsureHandle();
}
public void SaveSettings()
{
Properties.Settings.Default.mpd_host = MpdHost.Text;
Properties.Settings.Default.mpd_port = int.Parse(MpdPort.Text, CultureInfo.InvariantCulture);
Properties.Settings.Default.mpd_password = MpdPassword.Password;
Properties.Settings.Default.snapcast_startup = (bool)SnapcastStartup.IsChecked;
Properties.Settings.Default.snapcast_window = (bool)SnapcastWindow.IsChecked;
Properties.Settings.Default.snapcast_path = SnapcastPath.Text;
Properties.Settings.Default.snapcast_port = int.Parse(SnapcastPort.Text, CultureInfo.InvariantCulture);
Properties.Settings.Default.volume_offset = int.Parse(VolumeOffset.Text, CultureInfo.InvariantCulture);
Properties.Settings.Default.nextTrack_mod = GetMod(Shortcut_NextTrack);
Properties.Settings.Default.nextTrack_vk = GetVk(Shortcut_NextTrack);
Properties.Settings.Default.previousTrack_mod = GetMod(Shortcut_PreviousTrack);
Properties.Settings.Default.previousTrack_vk = GetVk(Shortcut_PreviousTrack);
Properties.Settings.Default.playPause_mod = GetMod(Shortcut_PlayPause);
Properties.Settings.Default.playPause_vk = GetVk(Shortcut_PlayPause);
Properties.Settings.Default.volumeUp_mod = GetMod(Shortcut_VolumeUp);
Properties.Settings.Default.volumeUp_vk = GetVk(Shortcut_VolumeUp);
Properties.Settings.Default.volumeDown_mod = GetMod(Shortcut_VolumeDown);
Properties.Settings.Default.volumeDown_vk = GetVk(Shortcut_VolumeDown);
Properties.Settings.Default.volumeMute_mod = GetMod(Shortcut_VolumeMute);
Properties.Settings.Default.volumeMute_vk = GetVk(Shortcut_VolumeMute);
Properties.Settings.Default.showWindow_mod = GetMod(Shortcut_ShowWindow);
Properties.Settings.Default.showWindow_vk = GetVk(Shortcut_ShowWindow);
Properties.Settings.Default.Save();
}
// Hotkeys
void InitializeShortcuts()
{
System.Collections.Generic.IEnumerable<StackPanel> stackPanelCollection = RebindKeyWrapper.Children.OfType<StackPanel>();
StackPanel[] stackPanelList = stackPanelCollection.ToArray();
// Default state
for (int i = 0; i < stackPanelList.Length; i++)
{
ComboBox[] comboBoxList = stackPanelList[i].Children.OfType<ComboBox>().ToArray();
foreach (ComboBox comboBox in comboBoxList) // default status (for reset)
{
comboBox.FontWeight = FontWeights.Light;
comboBox.SelectedItem = "None";
}
TextBlock textBlock = (TextBlock)stackPanelList[i].Children.OfType<Button>().FirstOrDefault().Content;
textBlock.Text = "None";
}
// Populate values
for (int i = 0; i < stackPanelList.Length; i++)
{
// setup MOD
HotkeyHandler.MOD mod = _hotkeys._Shortcuts[i].mod;
HotkeyHandler.MOD[] MODList = System.Enum.GetValues(typeof(HotkeyHandler.MOD))
.OfType<HotkeyHandler.MOD>()
.Select(x => x & _hotkeys._Shortcuts[i].mod)
.Where(x => x != HotkeyHandler.MOD.None)
.ToArray();
ComboBox[] comboBox = stackPanelList[i].Children.OfType<ComboBox>().ToArray();
for (int j = 0; j < MODList.Length; j++)
{
comboBox[j].SelectedItem = MODList[j].ToString();
if (comboBox[j].SelectedItem.ToString() != "None")
comboBox[j].FontWeight = FontWeights.Bold;
}
// setup VK
TextBlock textBlock = (TextBlock)stackPanelList[i].Children.OfType<Button>().FirstOrDefault().Content;
textBlock.Text = _hotkeys._Shortcuts[i].vk.ToString();
if (textBlock.Text != "None")
textBlock.FontWeight = FontWeights.Bold;
}
}
private void HotkeyChanged()
{
_hotkeys.RemoveHotkeys();
_hotkeys.AddHotkeys();
}
private ref HotkeyHandler.HotkeyPair GetHotkeyVariable(string Name)
{
if (Name == "Shortcut_NextTrack")
return ref _hotkeys._NextTrack;
if (Name == "Shortcut_PreviousTrack")
return ref _hotkeys._PreviousTrack;
if (Name == "Shortcut_PlayPause")
return ref _hotkeys._PlayPause;
if (Name == "Shortcut_VolumeUp")
return ref _hotkeys._VolumeUp;
if (Name == "Shortcut_VolumeDown")
return ref _hotkeys._VolumeDown;
if (Name == "Shortcut_VolumeMute")
return ref _hotkeys._VolumeMute;
if (Name == "Shortcut_ShowWindow")
return ref _hotkeys._ShowWindow;
return ref _hotkeys._NextTrack;
}
private void UpdateHotkey_MOD(string Name, HotkeyHandler.MOD mod) => GetHotkeyVariable(Name).SetMOD(mod);
private void UpdateHotkey_VK(string Name, HotkeyHandler.VK vk) => GetHotkeyVariable(Name).SetVK(vk);
private void MOD_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
if (!IsLoaded)
return;
ComboBox comboBox = (ComboBox)sender;
StackPanel stackPanel = (StackPanel)comboBox.Parent;
System.Collections.Generic.IEnumerable<ComboBox> stackPanelCollection = stackPanel.Children.OfType<ComboBox>();
HotkeyHandler.MOD MOD1, MOD2;
// we need to do this because the element is modified -after- this function
if (comboBox.Tag.ToString() == "MOD1")
{
MOD1 = GetMOD(e.AddedItems[0].ToString());
MOD2 = GetMOD(stackPanelCollection.Last().Text);
}
else
{
MOD1 = GetMOD(stackPanelCollection.First().Text);
MOD2 = GetMOD(e.AddedItems[0].ToString());
}
if (e.AddedItems[0].ToString() == "None")
comboBox.FontWeight = FontWeights.Light;
else
comboBox.FontWeight = FontWeights.Bold;
HotkeyHandler.MOD ModKey = MOD1 | MOD2;
UpdateHotkey_MOD(stackPanel.Name, ModKey);
HotkeyChanged();
}
private void RemapKey_Clicked(object sender, RoutedEventArgs e)
{
Button button = (Button)sender;
TextBlock textBlock = (TextBlock)button.Content;
textBlock.Text = unison.Resources.Resources.Settings_ShortcutsKey;
textBlock.FontWeight = FontWeights.Bold;
button.PreviewKeyDown += DetectPressedKey;
}
private void DetectPressedKey(object sender, KeyEventArgs e)
{
e.Handled = true;
Key pressedKey = e.Key;
HotkeyHandler.VK VirtualKey = GetVirtualKey(pressedKey);
Button button = (Button)sender;
TextBlock textBlock = (TextBlock)button.Content;
StackPanel stackPanel = (StackPanel)button.Parent;
if (VirtualKey == HotkeyHandler.VK.None)
{
pressedKey = Key.None;
textBlock.FontWeight = FontWeights.Light;
}
else
textBlock.FontWeight = FontWeights.Bold;
textBlock.Text = pressedKey.ToString();
button.PreviewKeyDown -= DetectPressedKey;
UpdateHotkey_VK(stackPanel.Name, VirtualKey);
HotkeyChanged();
}
private HotkeyHandler.VK GetVirtualKey(Key key)
{
foreach (object value in System.Enum.GetValues(typeof(HotkeyHandler.VK)))
{
if (key.ToString().ToLower() == value.ToString().ToLower())
return (HotkeyHandler.VK)value;
}
return HotkeyHandler.VK.None;
}
private HotkeyHandler.MOD GetMOD(string str)
{
foreach (object value in System.Enum.GetValues(typeof(HotkeyHandler.MOD)))
{
if (str.ToLower() == value.ToString().ToLower())
return (HotkeyHandler.MOD)value;
}
return HotkeyHandler.MOD.None;
}
private void ShortcutsReset_Clicked(object sender, RoutedEventArgs e)
{
Properties.Settings.Default.nextTrack_mod = (uint)Application.Current.FindResource("nextTrack_mod");
Properties.Settings.Default.nextTrack_vk = (uint)Application.Current.FindResource("nextTrack_vk");
Properties.Settings.Default.previousTrack_mod = (uint)Application.Current.FindResource("previousTrack_mod");
Properties.Settings.Default.previousTrack_vk = (uint)Application.Current.FindResource("previousTrack_vk");
Properties.Settings.Default.playPause_mod = (uint)Application.Current.FindResource("playPause_mod");
Properties.Settings.Default.playPause_vk = (uint)Application.Current.FindResource("playPause_vk");
Properties.Settings.Default.volumeUp_mod = (uint)Application.Current.FindResource("volumeUp_mod");
Properties.Settings.Default.volumeUp_vk = (uint)Application.Current.FindResource("volumeUp_vk");
Properties.Settings.Default.volumeDown_mod = (uint)Application.Current.FindResource("volumeDown_mod");
Properties.Settings.Default.volumeDown_vk = (uint)Application.Current.FindResource("volumeDown_vk");
Properties.Settings.Default.volumeMute_mod = (uint)Application.Current.FindResource("volumeMute_mod");
Properties.Settings.Default.volumeMute_vk = (uint)Application.Current.FindResource("volumeMute_vk");
Properties.Settings.Default.showWindow_mod = (uint)Application.Current.FindResource("showWindow_mod");
Properties.Settings.Default.showWindow_vk = (uint)Application.Current.FindResource("showWindow_vk");
_hotkeys.Initialize();
HotkeyChanged();
InitializeShortcuts();
}
public uint GetMod(StackPanel stackPanel)
{
return (uint)(GetMOD(stackPanel.Children.OfType<ComboBox>().First().SelectedItem.ToString()) | GetMOD(stackPanel.Children.OfType<ComboBox>().Last().SelectedItem.ToString()));
}
public uint GetVk(StackPanel stackPanel)
{
Button button = stackPanel.Children.OfType<Button>().First();
TextBlock textBlock = (TextBlock)button.Content;
return (uint)(HotkeyHandler.VK)System.Enum.Parse(typeof(HotkeyHandler.VK), textBlock.Text, true);
}
}
}

View File

@ -2,47 +2,53 @@
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:tb="http://www.hardcodet.net/taskbar"
xmlns:emoji="clr-namespace:Emoji.Wpf;assembly=Emoji.Wpf"
xmlns:properties="clr-namespace:unison.Resources"
xmlns:local="clr-namespace:unison">
<ContextMenu x:Shared="false" x:Key="SystrayMenu">
<MenuItem IsEnabled="False">
<MenuItem.Icon>
<Image Source="/images/icon-full.ico" Width="16" Height="16"/>
<Image Source="/Resources/icon-full.ico" Width="16" Height="16"/>
</MenuItem.Icon>
<MenuItem.Header>
<TextBlock Text="{Binding GetAppText}" />
</MenuItem.Header>
</MenuItem>
<Separator />
<MenuItem Header="Show window" Command="{Binding ShowWindowCommand}">
<MenuItem Header="{x:Static properties:Resources.ShowWindow}" Command="{Binding ShowWindowCommand}">
<MenuItem.Icon>
<Image Width="16" Height="16" emoji:Image.Source="▶️" />
</MenuItem.Icon>
</MenuItem>
<MenuItem Name="test_snapcast_item" Header="{Binding SnapcastText}" Command="{Binding Snapcast}">
<MenuItem Header="{Binding SnapcastText}" Command="{Binding Snapcast}">
<MenuItem.Icon>
<Image Width="16" Height="16" emoji:Image.Source="🔊" />
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="{x:Static properties:Resources.Radios}" Command="{Binding Radios}">
<MenuItem.Icon>
<Image Width="16" Height="16" emoji:Image.Source="📻" />
</MenuItem.Icon>
</MenuItem>
<!--<MenuItem Header="Shuffle" Command="{Binding Shuffle}">
<MenuItem.Icon>
<Image Width="16" Height="16" emoji:Image.Source="🔀" />
</MenuItem.Icon>
</MenuItem>-->
<MenuItem Header="Settings" Command="{Binding Settings}">
<MenuItem Header="{x:Static properties:Resources.Settings}" Command="{Binding Settings}">
<MenuItem.Icon>
<Image Width="16" Height="16" emoji:Image.Source="🛠️" />
</MenuItem.Icon>
</MenuItem>
<Separator />
<MenuItem Header="Exit" Command="{Binding ExitApplicationCommand}">
<MenuItem Header="{x:Static properties:Resources.Exit}" Command="{Binding ExitApplicationCommand}">
<MenuItem.Icon>
<Image Width="16" Height="16" emoji:Image.Source="❌" />
</MenuItem.Icon>
</MenuItem>
</ContextMenu>
<tb:TaskbarIcon x:Key="SystrayTaskbar" IconSource="/images/icon-mini.ico" ToolTipText="{Binding GetAppText}" DoubleClickCommand="{Binding ShowWindowCommand}" ContextMenu="{StaticResource SystrayMenu}">
<tb:TaskbarIcon x:Key="SystrayTaskbar" IconSource="/Resources/icon-mini.ico" ToolTipText="{Binding GetAppText}" DoubleClickCommand="{Binding ShowWindowCommand}" ContextMenu="{StaticResource SystrayMenu}">
<tb:TaskbarIcon.DataContext>
<local:SystrayViewModel />
</tb:TaskbarIcon.DataContext>

View File

@ -37,7 +37,7 @@ namespace unison
get
{
SnapcastHandler snapcast = (SnapcastHandler)Application.Current.Properties["snapcast"];
return snapcast.HasStarted ? "Stop Snapcast" : "Start Snapcast";
return snapcast.HasStarted ? unison.Resources.Resources.StopSnapcast : unison.Resources.Resources.StartSnapcast;
}
}
@ -59,6 +59,18 @@ namespace unison
}
}
public ICommand Radios
{
get
{
return new DelegateCommand
{
CommandAction = () => ((MainWindow)Application.Current.MainWindow).Radios_Clicked(null, null),
CanExecuteFunc = () => true
};
}
}
public ICommand Settings
{
get

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@ -2,33 +2,28 @@
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net5.0-windows</TargetFramework>
<TargetFramework>net6.0-windows</TargetFramework>
<UseWPF>true</UseWPF>
<ApplicationIcon>images\icon-full.ico</ApplicationIcon>
<ApplicationIcon>Resources\icon-full.ico</ApplicationIcon>
<Win32Resource></Win32Resource>
<StartupObject>unison.App</StartupObject>
<Version>0.0.1</Version>
<Version>1.3.1</Version>
<Company />
<Authors>Théo Marchal</Authors>
<PackageLicenseFile>LICENSE</PackageLicenseFile>
<PackageProjectUrl>https://git.n700.ovh/keb/unison</PackageProjectUrl>
<RepositoryUrl>https://git.n700.ovh/keb/unison</RepositoryUrl>
<PackageProjectUrl>https://github.com/ZetaKebab/unison</PackageProjectUrl>
<RepositoryUrl>https://github.com/ZetaKebab/unison</RepositoryUrl>
<Copyright>Théo Marchal</Copyright>
<PackageIconUrl />
</PropertyGroup>
<ItemGroup>
<None Remove="images\icon-full.ico" />
<None Remove="images\icon-mini.ico" />
<None Remove="images\nocover.png" />
<None Remove="Resources\icon-full.ico" />
<None Remove="Resources\icon-mini.ico" />
<None Remove="Resources\nocover.png" />
<None Remove="LICENSE" />
<None Remove="snapclient_0.25.0-1_win64\FLAC.dll" />
<None Remove="snapclient_0.25.0-1_win64\ogg.dll" />
<None Remove="snapclient_0.25.0-1_win64\opus.dll" />
<None Remove="snapclient_0.25.0-1_win64\README.txt" />
<None Remove="snapclient_0.25.0-1_win64\snapclient.exe" />
<None Remove="snapclient_0.25.0-1_win64\soxr.dll" />
<None Remove="snapclient_0.25.0-1_win64\vorbis.dll" />
<None Remove="Resources\nothing.png" />
<None Remove="Resources\radio.png" />
<None Include="LICENSE">
<Pack>True</Pack>
<PackagePath></PackagePath>
@ -36,48 +31,31 @@
</ItemGroup>
<ItemGroup>
<Resource Include="images\icon-full.ico">
<Resource Include="Resources\icon-full.ico">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Resource>
<Resource Include="images\icon-mini.ico">
<Resource Include="Resources\icon-mini.ico">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Resource>
<Resource Include="images\nocover.png">
<Resource Include="Resources\nocover.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Resource>
<Resource Include="Resources\nothing.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Resource>
<Resource Include="Resources\radio.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Resource>
<Content Include="LICENSE">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="snapclient_0.25.0-1_win64\README.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="snapclient_0.25.0-1_win64\FLAC.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="snapclient_0.25.0-1_win64\ogg.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="snapclient_0.25.0-1_win64\opus.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="snapclient_0.25.0-1_win64\snapclient.exe">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="snapclient_0.25.0-1_win64\soxr.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="snapclient_0.25.0-1_win64\vorbis.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Emoji.Wpf" Version="0.3.3" />
<PackageReference Include="Hardcodet.NotifyIcon.Wpf" Version="1.1.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\MpcNET\MpcNET.csproj" />
<PackageReference Include="RadioBrowser" Version="0.6.1" />
<PackageReference Include="MpcNET" Version="1.4.0" />
</ItemGroup>
<ItemGroup>
@ -86,6 +64,24 @@
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
</Compile>
<Compile Update="Resources\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Resources\Resources.es-ES.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
</EmbeddedResource>
<EmbeddedResource Update="Resources\Resources.fr-FR.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
</EmbeddedResource>
<EmbeddedResource Update="Resources\Resources.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
@ -93,6 +89,27 @@
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<None Update="snapclient_0.26.0-1_win64\FLAC.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="snapclient_0.26.0-1_win64\ogg.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="snapclient_0.26.0-1_win64\opus.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="snapclient_0.26.0-1_win64\README.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="snapclient_0.26.0-1_win64\snapclient.exe">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="snapclient_0.26.0-1_win64\soxr.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="snapclient_0.26.0-1_win64\vorbis.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>

View File

@ -4,11 +4,6 @@ Microsoft Visual Studio Solution File, Format Version 12.00
VisualStudioVersion = 16.0.31515.178
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "unison", "unison.csproj", "{489048C4-3FCA-4573-B34C-943D03F94D04}"
ProjectSection(ProjectDependencies) = postProject
{230556C6-5AC3-4FD8-8947-C9ABF1416D19} = {230556C6-5AC3-4FD8-8947-C9ABF1416D19}
EndProjectSection
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MpcNET", "..\MpcNET\MpcNET.csproj", "{230556C6-5AC3-4FD8-8947-C9ABF1416D19}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -23,12 +18,6 @@ Global
{489048C4-3FCA-4573-B34C-943D03F94D04}.Release|Any CPU.Build.0 = Release|Any CPU
{489048C4-3FCA-4573-B34C-943D03F94D04}.Release-Stable|Any CPU.ActiveCfg = Release|Any CPU
{489048C4-3FCA-4573-B34C-943D03F94D04}.Release-Stable|Any CPU.Build.0 = Release|Any CPU
{230556C6-5AC3-4FD8-8947-C9ABF1416D19}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{230556C6-5AC3-4FD8-8947-C9ABF1416D19}.Debug|Any CPU.Build.0 = Debug|Any CPU
{230556C6-5AC3-4FD8-8947-C9ABF1416D19}.Release|Any CPU.ActiveCfg = Release|Any CPU
{230556C6-5AC3-4FD8-8947-C9ABF1416D19}.Release|Any CPU.Build.0 = Release|Any CPU
{230556C6-5AC3-4FD8-8947-C9ABF1416D19}.Release-Stable|Any CPU.ActiveCfg = Release-Stable|Any CPU
{230556C6-5AC3-4FD8-8947-C9ABF1416D19}.Release-Stable|Any CPU.Build.0 = Release-Stable|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE