Radio text in resources and translation
This commit is contained in:
72
Resources/Resources.Designer.cs
generated
72
Resources/Resources.Designer.cs
generated
@ -69,6 +69,78 @@ namespace unison.Resources {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Country.
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/// </summary>
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public static string Radio_Country {
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get {
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return ResourceManager.GetString("Radio_Country", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Loading stations....
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/// </summary>
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public static string Radio_Loading {
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get {
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return ResourceManager.GetString("Radio_Loading", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Name.
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/// </summary>
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public static string Radio_Name {
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get {
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return ResourceManager.GetString("Radio_Name", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to No stations found!.
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/// </summary>
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public static string Radio_NotFound {
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get {
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return ResourceManager.GetString("Radio_NotFound", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Reset.
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/// </summary>
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public static string Radio_Reset {
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get {
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return ResourceManager.GetString("Radio_Reset", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Search.
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/// </summary>
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public static string Radio_Search {
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get {
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return ResourceManager.GetString("Radio_Search", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Search station.
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/// </summary>
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public static string Radio_SearchStation {
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get {
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return ResourceManager.GetString("Radio_SearchStation", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Tags.
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/// </summary>
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public static string Radio_Tags {
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get {
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return ResourceManager.GetString("Radio_Tags", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Settings.
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/// </summary>
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