Celerity/Config/DefaultEditor.ini

8 lines
219 B
INI

[UnrealEd.SimpleMap]
SimpleMapName=/Game/Maps/Example_Map
[EditoronlyBP]
bAllowClassAndBlueprintPinMatching=true
bReplaceBlueprintWithClass= true
bDontLoadBlueprintOutsideEditor= true
bBlueprintIsNotBlueprintType= true