Dematerialisation + add text + stop time
Add of the dematerialisation fonctionality, the texts that were missing as well as the ones to come, and the slow time effect on the necessary triggers
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c6e57dd6d2
commit
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@ -1,5 +1,11 @@
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[/Script/Engine.InputSettings]
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-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
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-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
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+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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@ -7,20 +13,24 @@
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+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
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bUseMouseForTouch=False
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bEnableMouseSmoothing=True
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bEnableFOVScaling=True
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FOVScale=0.011110
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DoubleClickTime=0.200000
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+ActionMappings=(ActionName="Jump",Key=SpaceBar,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
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+ActionMappings=(ActionName="Jump",Key=Gamepad_FaceButton_Bottom,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
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+ActionMappings=(ActionName="Fly",Key=Q,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
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+ActionMappings=(ActionName="Fly",Key=Gamepad_FaceButton_Top,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
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+ActionMappings=(ActionName="DashLeft",Key=E,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
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+ActionMappings=(ActionName="DashLeft",Key=Gamepad_LeftTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
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+ActionMappings=(ActionName="DashRight",Key=R,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
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+ActionMappings=(ActionName="DashRight",Key=Gamepad_RightTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
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+ActionMappings=(ActionName="DashLeft",Key=Gamepad_LeftShoulder,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
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+ActionMappings=(ActionName="DashRight",Key=Gamepad_RightShoulder,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
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+ActionMappings=(ActionName="Jump",Key=Gamepad_FaceButton_Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
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+ActionMappings=(ActionName="Fly",Key=Gamepad_FaceButton_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
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+ActionMappings=(ActionName="Respawn",Key=Gamepad_Special_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
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+ActionMappings=(ActionName="Respawn",Key=T,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
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+ActionMappings=(ActionName="dematerialisation",Key=Gamepad_FaceButton_Top,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
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+ActionMappings=(ActionName="dematerialisation",Key=R,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
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+AxisMappings=(AxisName="MoveForward",Key=W,Scale=1.000000)
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+AxisMappings=(AxisName="MoveForward",Key=S,Scale=-1.000000)
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+AxisMappings=(AxisName="MoveForward",Key=Up,Scale=1.000000)
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@ -48,9 +58,11 @@ bUseMouseForTouch=False
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+AxisMappings=(AxisName="Thrust",Key=RightControl,Scale=-1.000000)
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+AxisMappings=(AxisName="Thrust",Key=Gamepad_RightY,Scale=1.000000)
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+AxisMappings=(AxisName="MoveUp",Key=None,Scale=1.000000)
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bShowConsoleOnFourFingerTap=true
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bAlwaysShowTouchInterface=False
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bShowConsoleOnFourFingerTap=False
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DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
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ConsoleKey=None
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-ConsoleKeys=Tilde
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+ConsoleKeys=Tilde
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+ConsoleKeys=Gamepad_Special_Right
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BIN
Content/Blueprints/Dematerializable.uasset
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Content/Blueprints/Dematerializable.uasset
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