BIG BIG FIRST COMMIT of all initial content O_O

This commit is contained in:
bruder_r
2015-03-27 03:31:17 +09:00
parent 59abaf12df
commit 29156d1cd1
144 changed files with 148 additions and 2 deletions

8
Config/DefaultEditor.ini Normal file
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[UnrealEd.SimpleMap]
SimpleMapName=/Game/Maps/Example_Map
[EditoronlyBP]
bAllowClassAndBlueprintPinMatching=true
bReplaceBlueprintWithClass= true
bDontLoadBlueprintOutsideEditor= true
bBlueprintIsNotBlueprintType= true

57
Config/DefaultEngine.ini Normal file
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[URL]
GameName=ProjectSquirel
[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_ThirdPersonBP",NewGameName="/Script/ProjectSquirel")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPersonBP",NewGameName="/Script/ProjectSquirel")
[/Script/Engine.RendererSettings]
r.MobileHDR=True
r.AllowOcclusionQueries=True
r.MinScreenRadiusForLights=0.030000
r.MinScreenRadiusForDepthPrepass=0.030000
r.PrecomputedVisibilityWarning=False
r.TextureStreaming=True
Compat.UseDXT5NormalMaps=False
r.AllowStaticLighting=True
r.NormalMapsForStaticLighting=False
r.GBuffer=True
r.GenerateMeshDistanceFields=False
r.Shadow.DistanceFieldPenumbraSize=0.050000
r.TessellationAdaptivePixelsPerTriangle=48.000000
r.SeparateTranslucency=True
r.CustomDepth=1
r.DefaultFeature.Bloom=True
r.DefaultFeature.AmbientOcclusion=True
r.DefaultFeature.AutoExposure=True
r.DefaultFeature.MotionBlur=True
r.DefaultFeature.LensFlare=True
r.DefaultFeature.AntiAliasing=2
r.EarlyZPass=3
r.EarlyZPassMovable=False
r.ClearSceneMethod=1
r.MSAA.CompositingSampleCount=4
r.WireframeCullThreshold=5.000000
UIScaleCurve=(EditorCurveData=(Keys=((Time=480,Value=0.444),(Time=720,Value=0.666),(Time=1080,Value=1.0),(Time=8640,Value=8.0))),ExternalCurve=None)
UIScaleCurve=(EditorCurveData=(Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000))),ExternalCurve=None)
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Engine/Maps/Templates/Template_Default
EditorStartupMap=/Game/Maps/TestLevel
TransitionMap=
bUseSplitscreen=False
TwoPlayerSplitscreenLayout=Horizontal
ThreePlayerSplitscreenLayout=FavorTop
GameDefaultMap=/Engine/Maps/Entry
GameDefaultMap=/Game/Maps/Space
GlobalDefaultGameMode=/Script/Engine.GameMode
GlobalDefaultGameMode=/Game/Blueprints/MyGame.MyGame_C
GlobalDefaultServerGameMode=None

10
Config/DefaultGame.ini Normal file
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[/Script/EngineSettings.GeneralProjectSettings]
CompanyName=
CompanyName=Team MadScientist
ProjectID=AFE5B1104B11834051935EB89B4B0AD2
ProjectName=Celerity
ProjectVersion=
ProjectVersion=0.1

57
Config/DefaultInput.ini Normal file
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[/Script/Engine.InputSettings]
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
bUseMouseForTouch=False
+ActionMappings=(ActionName="Jump",Key=SpaceBar,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="Jump",Key=Gamepad_FaceButton_Bottom,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="Fly",Key=Q,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="Fly",Key=Gamepad_FaceButton_Top,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="DashLeft",Key=E,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="DashLeft",Key=Gamepad_LeftTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="DashRight",Key=R,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="DashRight",Key=Gamepad_RightTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="DashLeft",Key=Gamepad_LeftShoulder,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="DashRight",Key=Gamepad_RightShoulder,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="Jump",Key=Gamepad_FaceButton_Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="Fly",Key=Gamepad_FaceButton_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="Respawn",Key=Gamepad_Special_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="Respawn",Key=T,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+AxisMappings=(AxisName="MoveForward",Key=W,Scale=1.000000)
+AxisMappings=(AxisName="MoveForward",Key=S,Scale=-1.000000)
+AxisMappings=(AxisName="MoveForward",Key=Up,Scale=1.000000)
+AxisMappings=(AxisName="MoveForward",Key=Down,Scale=-1.000000)
+AxisMappings=(AxisName="MoveForward",Key=Gamepad_LeftY,Scale=1.000000)
+AxisMappings=(AxisName="MoveRight",Key=A,Scale=-1.000000)
+AxisMappings=(AxisName="MoveRight",Key=D,Scale=1.000000)
+AxisMappings=(AxisName="MoveRight",Key=Gamepad_LeftX,Scale=1.000000)
+AxisMappings=(AxisName="TurnRate",Key=Gamepad_RightX,Scale=1.000000)
+AxisMappings=(AxisName="TurnRate",Key=Left,Scale=-1.000000)
+AxisMappings=(AxisName="TurnRate",Key=Right,Scale=1.000000)
+AxisMappings=(AxisName="Turn",Key=MouseX,Scale=1.000000)
+AxisMappings=(AxisName="LookUpRate",Key=Gamepad_RightY,Scale=1.000000)
+AxisMappings=(AxisName="LookUp",Key=MouseY,Scale=-1.000000)
+AxisMappings=(AxisName="Thrust",Key=LeftShift,Scale=1.000000)
+AxisMappings=(AxisName="MoveUp",Key=W,Scale=1.000000)
+AxisMappings=(AxisName="MoveUp",Key=S,Scale=-1.000000)
+AxisMappings=(AxisName="MoveUp",Key=Gamepad_LeftStick_Up,Scale=1.000000)
+AxisMappings=(AxisName="MoveUp",Key=Gamepad_LeftStick_Down,Scale=-1.000000)
+AxisMappings=(AxisName="MoveUp",Key=Gamepad_LeftY,Scale=1.000000)
+AxisMappings=(AxisName="Thrust",Key=RightShift,Scale=1.000000)
+AxisMappings=(AxisName="Thrust",Key=Gamepad_RightTriggerAxis,Scale=-1.000000)
+AxisMappings=(AxisName="Thrust",Key=Gamepad_LeftTriggerAxis,Scale=1.000000)
+AxisMappings=(AxisName="Thrust",Key=LeftControl,Scale=-1.000000)
+AxisMappings=(AxisName="Thrust",Key=RightControl,Scale=-1.000000)
+AxisMappings=(AxisName="Thrust",Key=Gamepad_RightY,Scale=1.000000)
+AxisMappings=(AxisName="MoveUp",Key=None,Scale=1.000000)
bShowConsoleOnFourFingerTap=true
bShowConsoleOnFourFingerTap=False
ConsoleKey=None
+ConsoleKeys=Tilde
+ConsoleKeys=Gamepad_Special_Right