unison/Resources/Resources.resx
2021-10-04 19:20:41 +02:00

270 lines
10 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Exit" xml:space="preserve">
<value>Exit</value>
</data>
<data name="Radios" xml:space="preserve">
<value>Radios</value>
</data>
<data name="Radio_Country" xml:space="preserve">
<value>Country</value>
</data>
<data name="Radio_Loading" xml:space="preserve">
<value>Loading stations...</value>
</data>
<data name="Radio_Name" xml:space="preserve">
<value>Name</value>
</data>
<data name="Radio_NotFound" xml:space="preserve">
<value>No stations found!</value>
</data>
<data name="Radio_Reset" xml:space="preserve">
<value>Reset</value>
</data>
<data name="Radio_Search" xml:space="preserve">
<value>Search</value>
</data>
<data name="Radio_SearchStation" xml:space="preserve">
<value>Search station</value>
</data>
<data name="Radio_Tags" xml:space="preserve">
<value>Tags</value>
</data>
<data name="Settings" xml:space="preserve">
<value>Settings</value>
</data>
<data name="Settings_About" xml:space="preserve">
<value>About</value>
</data>
<data name="Settings_AboutInfo" xml:space="preserve">
<value>unison is a free software. It is built with the following technologies:</value>
</data>
<data name="Settings_ConnectButton" xml:space="preserve">
<value>Connect</value>
</data>
<data name="Settings_Connection" xml:space="preserve">
<value>Connection</value>
</data>
<data name="Settings_ConnectionStatusConnected" xml:space="preserve">
<value>Connected to MPD</value>
</data>
<data name="Settings_ConnectionStatusConnecting" xml:space="preserve">
<value>Connecting...</value>
</data>
<data name="Settings_ConnectionStatusOffline" xml:space="preserve">
<value>Not connected.</value>
</data>
<data name="Settings_Host" xml:space="preserve">
<value>Host</value>
</data>
<data name="Settings_License" xml:space="preserve">
<value>License</value>
</data>
<data name="Settings_MadeBy" xml:space="preserve">
<value>Made by</value>
</data>
<data name="Settings_MpcNET" xml:space="preserve">
<value>'s updated MpcNET</value>
</data>
<data name="Settings_NextTrack" xml:space="preserve">
<value>Next track</value>
</data>
<data name="Settings_PlayPause" xml:space="preserve">
<value>Play / pause</value>
</data>
<data name="Settings_Port" xml:space="preserve">
<value>Port</value>
</data>
<data name="Settings_PreviousTrack" xml:space="preserve">
<value>Previous track</value>
</data>
<data name="Settings_Shortcuts" xml:space="preserve">
<value>Shortcuts</value>
</data>
<data name="Settings_ShowWindow" xml:space="preserve">
<value>Show window</value>
</data>
<data name="Settings_SnapcastInfo1" xml:space="preserve">
<value>You can change to your own locally installed version of the Snapcast client with an</value>
</data>
<data name="Settings_SnapcastInfo2" xml:space="preserve">
<value> absolute </value>
</data>
<data name="Settings_SnapcastInfo3" xml:space="preserve">
<value>path.</value>
</data>
<data name="Settings_SnapcastLauch" xml:space="preserve">
<value>Launch at startup</value>
</data>
<data name="Settings_SnapcastPath" xml:space="preserve">
<value>Executable path</value>
</data>
<data name="Settings_SnapcastPort" xml:space="preserve">
<value>Port</value>
</data>
<data name="Settings_SnapcastResetButton" xml:space="preserve">
<value>Reset</value>
</data>
<data name="Settings_SnapcastWindow" xml:space="preserve">
<value>Show Snapcast window</value>
</data>
<data name="Settings_SourceCode1" xml:space="preserve">
<value>Source code freely available</value>
</data>
<data name="Settings_SourceCode2" xml:space="preserve">
<value>here</value>
</data>
<data name="Settings_Version" xml:space="preserve">
<value>Version:</value>
</data>
<data name="Settings_VolumeDown" xml:space="preserve">
<value>Volume down</value>
</data>
<data name="Settings_VolumeMute" xml:space="preserve">
<value>Volume mute</value>
</data>
<data name="Settings_VolumeOffset" xml:space="preserve">
<value>Volume offset</value>
</data>
<data name="Settings_VolumeUp" xml:space="preserve">
<value>Volume up</value>
</data>
<data name="ShowWindow" xml:space="preserve">
<value>Show window</value>
</data>
<data name="Snapcast_Popup1" xml:space="preserve">
<value>Snapcast error</value>
</data>
<data name="Snapcast_Popup2" xml:space="preserve">
<value>Invalid path:</value>
</data>
<data name="Snapcast_Popup3" xml:space="preserve">
<value>Current path:</value>
</data>
<data name="Snapcast_Popup4" xml:space="preserve">
<value>You can reset it in the settings if needed.</value>
</data>
<data name="StartSnapcast" xml:space="preserve">
<value>Start Snapcast</value>
</data>
<data name="StopSnapcast" xml:space="preserve">
<value>Stop Snapcast</value>
</data>
</root>