//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace unison.Resources { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] public class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("unison.Resources.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to Exit. /// public static string Exit { get { return ResourceManager.GetString("Exit", resourceCulture); } } /// /// Looks up a localized string similar to Country. /// public static string Radio_Country { get { return ResourceManager.GetString("Radio_Country", resourceCulture); } } /// /// Looks up a localized string similar to Loading stations.... /// public static string Radio_Loading { get { return ResourceManager.GetString("Radio_Loading", resourceCulture); } } /// /// Looks up a localized string similar to Name. /// public static string Radio_Name { get { return ResourceManager.GetString("Radio_Name", resourceCulture); } } /// /// Looks up a localized string similar to No stations found!. /// public static string Radio_NotFound { get { return ResourceManager.GetString("Radio_NotFound", resourceCulture); } } /// /// Looks up a localized string similar to Reset. /// public static string Radio_Reset { get { return ResourceManager.GetString("Radio_Reset", resourceCulture); } } /// /// Looks up a localized string similar to Search. /// public static string Radio_Search { get { return ResourceManager.GetString("Radio_Search", resourceCulture); } } /// /// Looks up a localized string similar to Search station. /// public static string Radio_SearchStation { get { return ResourceManager.GetString("Radio_SearchStation", resourceCulture); } } /// /// Looks up a localized string similar to Tags. /// public static string Radio_Tags { get { return ResourceManager.GetString("Radio_Tags", resourceCulture); } } /// /// Looks up a localized string similar to Radios. /// public static string Radios { get { return ResourceManager.GetString("Radios", resourceCulture); } } /// /// Looks up a localized string similar to Settings. /// public static string Settings { get { return ResourceManager.GetString("Settings", resourceCulture); } } /// /// Looks up a localized string similar to About. /// public static string Settings_About { get { return ResourceManager.GetString("Settings_About", resourceCulture); } } /// /// Looks up a localized string similar to unison is a free software. It is built with the following technologies:. /// public static string Settings_AboutInfo { get { return ResourceManager.GetString("Settings_AboutInfo", resourceCulture); } } /// /// Looks up a localized string similar to Connect. /// public static string Settings_ConnectButton { get { return ResourceManager.GetString("Settings_ConnectButton", resourceCulture); } } /// /// Looks up a localized string similar to Connection. /// public static string Settings_Connection { get { return ResourceManager.GetString("Settings_Connection", resourceCulture); } } /// /// Looks up a localized string similar to Connected to MPD. /// public static string Settings_ConnectionStatusConnected { get { return ResourceManager.GetString("Settings_ConnectionStatusConnected", resourceCulture); } } /// /// Looks up a localized string similar to Connecting.... /// public static string Settings_ConnectionStatusConnecting { get { return ResourceManager.GetString("Settings_ConnectionStatusConnecting", resourceCulture); } } /// /// Looks up a localized string similar to Not connected.. /// public static string Settings_ConnectionStatusOffline { get { return ResourceManager.GetString("Settings_ConnectionStatusOffline", resourceCulture); } } /// /// Looks up a localized string similar to Host. /// public static string Settings_Host { get { return ResourceManager.GetString("Settings_Host", resourceCulture); } } /// /// Looks up a localized string similar to License. /// public static string Settings_License { get { return ResourceManager.GetString("Settings_License", resourceCulture); } } /// /// Looks up a localized string similar to Made by. /// public static string Settings_MadeBy { get { return ResourceManager.GetString("Settings_MadeBy", resourceCulture); } } /// /// Looks up a localized string similar to 's updated MpcNET. /// public static string Settings_MpcNET { get { return ResourceManager.GetString("Settings_MpcNET", resourceCulture); } } /// /// Looks up a localized string similar to Next track. /// public static string Settings_NextTrack { get { return ResourceManager.GetString("Settings_NextTrack", resourceCulture); } } /// /// Looks up a localized string similar to Play / pause. /// public static string Settings_PlayPause { get { return ResourceManager.GetString("Settings_PlayPause", resourceCulture); } } /// /// Looks up a localized string similar to Port. /// public static string Settings_Port { get { return ResourceManager.GetString("Settings_Port", resourceCulture); } } /// /// Looks up a localized string similar to Previous track. /// public static string Settings_PreviousTrack { get { return ResourceManager.GetString("Settings_PreviousTrack", resourceCulture); } } /// /// Looks up a localized string similar to Shortcuts. /// public static string Settings_Shortcuts { get { return ResourceManager.GetString("Settings_Shortcuts", resourceCulture); } } /// /// Looks up a localized string similar to Show window. /// public static string Settings_ShowWindow { get { return ResourceManager.GetString("Settings_ShowWindow", resourceCulture); } } /// /// Looks up a localized string similar to You can change to your own locally installed version of the Snapcast client with an. /// public static string Settings_SnapcastInfo1 { get { return ResourceManager.GetString("Settings_SnapcastInfo1", resourceCulture); } } /// /// Looks up a localized string similar to absolute . /// public static string Settings_SnapcastInfo2 { get { return ResourceManager.GetString("Settings_SnapcastInfo2", resourceCulture); } } /// /// Looks up a localized string similar to path.. /// public static string Settings_SnapcastInfo3 { get { return ResourceManager.GetString("Settings_SnapcastInfo3", resourceCulture); } } /// /// Looks up a localized string similar to Launch at startup. /// public static string Settings_SnapcastLauch { get { return ResourceManager.GetString("Settings_SnapcastLauch", resourceCulture); } } /// /// Looks up a localized string similar to Executable path. /// public static string Settings_SnapcastPath { get { return ResourceManager.GetString("Settings_SnapcastPath", resourceCulture); } } /// /// Looks up a localized string similar to Port. /// public static string Settings_SnapcastPort { get { return ResourceManager.GetString("Settings_SnapcastPort", resourceCulture); } } /// /// Looks up a localized string similar to Reset. /// public static string Settings_SnapcastResetButton { get { return ResourceManager.GetString("Settings_SnapcastResetButton", resourceCulture); } } /// /// Looks up a localized string similar to Show Snapcast window. /// public static string Settings_SnapcastWindow { get { return ResourceManager.GetString("Settings_SnapcastWindow", resourceCulture); } } /// /// Looks up a localized string similar to Source code freely available. /// public static string Settings_SourceCode1 { get { return ResourceManager.GetString("Settings_SourceCode1", resourceCulture); } } /// /// Looks up a localized string similar to here. /// public static string Settings_SourceCode2 { get { return ResourceManager.GetString("Settings_SourceCode2", resourceCulture); } } /// /// Looks up a localized string similar to Version:. /// public static string Settings_Version { get { return ResourceManager.GetString("Settings_Version", resourceCulture); } } /// /// Looks up a localized string similar to Volume down. /// public static string Settings_VolumeDown { get { return ResourceManager.GetString("Settings_VolumeDown", resourceCulture); } } /// /// Looks up a localized string similar to Volume mute. /// public static string Settings_VolumeMute { get { return ResourceManager.GetString("Settings_VolumeMute", resourceCulture); } } /// /// Looks up a localized string similar to Volume offset. /// public static string Settings_VolumeOffset { get { return ResourceManager.GetString("Settings_VolumeOffset", resourceCulture); } } /// /// Looks up a localized string similar to Volume up. /// public static string Settings_VolumeUp { get { return ResourceManager.GetString("Settings_VolumeUp", resourceCulture); } } /// /// Looks up a localized string similar to Show window. /// public static string ShowWindow { get { return ResourceManager.GetString("ShowWindow", resourceCulture); } } /// /// Looks up a localized string similar to Snapcast error. /// public static string Snapcast_Popup1 { get { return ResourceManager.GetString("Snapcast_Popup1", resourceCulture); } } /// /// Looks up a localized string similar to Invalid path:. /// public static string Snapcast_Popup2 { get { return ResourceManager.GetString("Snapcast_Popup2", resourceCulture); } } /// /// Looks up a localized string similar to Current path:. /// public static string Snapcast_Popup3 { get { return ResourceManager.GetString("Snapcast_Popup3", resourceCulture); } } /// /// Looks up a localized string similar to You can reset it in the settings if needed.. /// public static string Snapcast_Popup4 { get { return ResourceManager.GetString("Snapcast_Popup4", resourceCulture); } } /// /// Looks up a localized string similar to Start Snapcast. /// public static string StartSnapcast { get { return ResourceManager.GetString("StartSnapcast", resourceCulture); } } /// /// Looks up a localized string similar to Stop Snapcast. /// public static string StopSnapcast { get { return ResourceManager.GetString("StopSnapcast", resourceCulture); } } } }