19 Commits

Author SHA1 Message Date
b32e75f15d Hide windows when clicking corresponding buttons if they were visible 2025-06-06 01:30:14 +02:00
46b96c0c5d Shuffle: Add clear queue and play queue button 2025-06-06 00:46:53 +02:00
0a04e3c6ce Bump components
.NET 6.0 => 8.0
Snapcast 0.27 => 0.31
Autoupdater.NET.Official 1.8.0 => 1.9.2
Hardcodet.NotifyIcon.Wpf 1.1.0 => 2.0.1
MpcNET 1.4.0 => 1.6.6
2025-06-01 15:34:25 +02:00
b5cb6e4c3a Update Snapcast, AutoUpdater and RadioBrowser 2023-04-30 18:28:54 +02:00
d7a0079c86 Update to 1.4 2022-12-09 02:23:27 +01:00
e76cf3cd2a Force consume when continuous shuffle is enabled 2022-12-08 14:33:58 +01:00
c785965041 Shuffle: fix quick song change deleting the whole queue 2022-12-07 13:47:30 +01:00
b95edde7df Shuffle translation fixes 2022-11-18 02:17:06 +01:00
5a8a5baa33 Save window location when relaunching 2022-11-18 00:25:18 +01:00
a3e09c2407 Fix compilation 2022-11-17 23:43:24 +01:00
38a7856a0f Code styling 2022-11-17 23:41:03 +01:00
e80f06d8bf Shuffle messages feedback 2022-11-17 01:16:10 +01:00
18143d0311 Translation of filters and operators 2022-11-17 00:30:35 +01:00
049b861689 Update Emoji.WPF to 0.3.4 2022-11-16 23:58:32 +01:00
7d71d90538 Database update feature 2022-11-14 23:53:36 +01:00
8c9e1cd91c Better view of stats 2022-11-14 12:40:55 +01:00
cef9f8d68c Shuffle related translations 2022-11-13 22:27:21 +01:00
60f3442d38 Small cleanup 2022-11-13 15:59:05 +01:00
b559ea01ab Shuffle system 2022-11-13 15:58:30 +01:00
38 changed files with 1950 additions and 160 deletions

84
App.config Normal file
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@ -0,0 +1,84 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<configSections>
<sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" >
<section name="unison.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false" />
</sectionGroup>
</configSections>
<userSettings>
<unison.Properties.Settings>
<setting name="mpd_host" serializeAs="String">
<value>192.168.0.1</value>
</setting>
<setting name="mpd_port" serializeAs="String">
<value>6600</value>
</setting>
<setting name="mpd_password" serializeAs="String">
<value />
</setting>
<setting name="snapcast_startup" serializeAs="String">
<value>False</value>
</setting>
<setting name="snapcast_window" serializeAs="String">
<value>False</value>
</setting>
<setting name="snapcast_path" serializeAs="String">
<value>snapcast_0.31</value>
</setting>
<setting name="snapcast_port" serializeAs="String">
<value>1704</value>
</setting>
<setting name="volume_offset" serializeAs="String">
<value>5</value>
</setting>
<setting name="nextTrack_mod" serializeAs="String">
<value>2</value>
</setting>
<setting name="nextTrack_vk" serializeAs="String">
<value>176</value>
</setting>
<setting name="previousTrack_mod" serializeAs="String">
<value>2</value>
</setting>
<setting name="previousTrack_vk" serializeAs="String">
<value>177</value>
</setting>
<setting name="playPause_mod" serializeAs="String">
<value>2</value>
</setting>
<setting name="playPause_vk" serializeAs="String">
<value>179</value>
</setting>
<setting name="volumeUp_mod" serializeAs="String">
<value>2</value>
</setting>
<setting name="volumeUp_vk" serializeAs="String">
<value>175</value>
</setting>
<setting name="volumeDown_mod" serializeAs="String">
<value>2</value>
</setting>
<setting name="volumeDown_vk" serializeAs="String">
<value>174</value>
</setting>
<setting name="volumeMute_mod" serializeAs="String">
<value>2</value>
</setting>
<setting name="volumeMute_vk" serializeAs="String">
<value>173</value>
</setting>
<setting name="showWindow_mod" serializeAs="String">
<value>3</value>
</setting>
<setting name="showWindow_vk" serializeAs="String">
<value>13</value>
</setting>
<setting name="MainWindowTop" serializeAs="String">
<value>100</value>
</setting>
<setting name="MainWindowLeft" serializeAs="String">
<value>100</value>
</setting>
</unison.Properties.Settings>
</userSettings>
</configuration>

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@ -9,16 +9,18 @@ namespace unison
private TaskbarIcon _systray;
private HotkeyHandler _hotkeys;
private SnapcastHandler _snapcast;
private ShuffleHandler _shuffle;
private MPDHandler _mpd;
private UpdateHandler _updater;
protected override void OnStartup(StartupEventArgs e)
{
unison.Resources.Resources.Culture = System.Globalization.CultureInfo.CurrentCulture;
//debug language
//unison.Resources.Resources.Culture = System.Globalization.CultureInfo.GetCultureInfo("fr-FR");
//unison.Resources.Resources.Culture = System.Globalization.CultureInfo.GetCultureInfo("es-ES");
base.OnStartup(e);
_mpd = new MPDHandler();
@ -30,6 +32,9 @@ namespace unison
_snapcast = new SnapcastHandler();
Current.Properties["snapcast"] = _snapcast;
_shuffle = new ShuffleHandler();
Current.Properties["shuffle"] = _shuffle;
_updater = new UpdateHandler();
Current.Properties["updater"] = _updater;

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@ -1,5 +1,19 @@
# Changelog
## v1.4
*Released: 09/12/2022*
* New feature: shuffle system
* New feature: (un)installer script
* New feature: update system
* New feature: update MPD database button
* Restore window position when relaunching the app
* New settings organisation
* Update Emoji.WPF from 0.3.3 to 0.3.4
* Fix: cover images are displaying in all cases
* Fix: querying a large list of radios could hang the app
## v1.3.1
*Released: 03/11/2022*

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@ -2,6 +2,7 @@
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Net;
using System.Text.RegularExpressions;
using System.Threading;
@ -34,7 +35,7 @@ namespace unison
public class MPDHandler
{
private bool _connected;
public string _version;
private string _version;
private int _currentVolume;
private int _previousVolume;
private bool _currentRandom;
@ -43,16 +44,17 @@ namespace unison
private bool _currentConsume;
private double _currentTime;
private double _totalTime;
private IEnumerable<IMpdFile> _Playlist;
private MpdStatus _currentStatus;
private IMpdFile _currentSong;
private BitmapImage _cover;
public Statistics _stats;
private readonly Statistics _stats;
private readonly System.Timers.Timer _elapsedTimer;
private DispatcherTimer _retryTimer;
private readonly DispatcherTimer _retryTimer;
bool _isUpdatingStatus = false;
bool _isUpdatingSong = false;
private bool _isUpdatingStatus = false;
private bool _isUpdatingSong = false;
public IPAddress _ipAddress;
@ -65,9 +67,11 @@ namespace unison
private MpcConnection _commandConnection;
private IPEndPoint _mpdEndpoint;
private CancellationTokenSource _cancelCommand;
public CancellationTokenSource _cancelCommand;
private CancellationTokenSource _cancelConnect;
private bool UpdateStarted = false;
public MPDHandler()
{
Startup(null, null);
@ -152,7 +156,7 @@ namespace unison
if (_commandConnection == null || !IsConnected())
{
Trace.WriteLine("[SafelySendCommandAsync] no command connection");
return default(T);
return default;
}
try
@ -174,7 +178,7 @@ namespace unison
Trace.WriteLine($"Sending {command.GetType().Name} failed: {e.Message}");
}
return default(T);
return default;
}
public async void Startup(object sender, EventArgs e)
@ -336,12 +340,15 @@ namespace unison
{
try
{
if (subsystems.Contains("player") || subsystems.Contains("mixer") || subsystems.Contains("output") || subsystems.Contains("options"))
if (subsystems.Contains("player") || subsystems.Contains("mixer") || subsystems.Contains("output") || subsystems.Contains("options") || subsystems.Contains("update"))
{
await UpdateStatusAsync();
if (subsystems.Contains("player"))
await UpdateSongAsync();
if (subsystems.Contains("update"))
UpdateDatabaseSync();
}
}
catch (Exception e)
@ -351,6 +358,30 @@ namespace unison
}
}
private void UpdateDatabaseSync()
{
if (!UpdateStarted)
{
Application.Current.Dispatcher.Invoke(() =>
{
MainWindow MainWin = (MainWindow)Application.Current.MainWindow;
MainWin.GetSettings().MPDDatabaseUpdate_Start();
});
UpdateStarted = true;
}
else
{
Application.Current.Dispatcher.Invoke(() =>
{
MainWindow MainWin = (MainWindow)Application.Current.MainWindow;
MainWin.GetSettings().MPDDatabaseUpdate_Stop();
MainWin.UpdateStats();
});
UpdateStarted = false;
}
}
private async Task UpdateStatusAsync()
{
if (_connection == null || _isUpdatingStatus)
@ -405,6 +436,8 @@ namespace unison
}
_isUpdatingSong = false;
Trace.WriteLine("Updated song");
}
private async void GetAlbumCover(string path, CancellationToken token)
@ -525,13 +558,27 @@ namespace unison
public string GetVersion() => _version;
public Statistics GetStats() => _stats;
public double GetCurrentTime() => _currentTime;
public IEnumerable<IMpdFile> GetPlaylist() => _Playlist;
public bool IsConnected() => _connected;
public bool IsPlaying() => _currentStatus?.State == MpdState.Play;
public void Prev() => SendCommand(new PreviousCommand());
public void Next() => SendCommand(new NextCommand());
public bool CanPrevNext = true;
public void Prev()
{
if (CanPrevNext && !_isUpdatingSong)
SendCommand(new PreviousCommand());
}
public void Next()
{
if (CanPrevNext && !_isUpdatingSong)
SendCommand(new NextCommand());
}
public void PlayPause() => SendCommand(new PauseResumeCommand());
public void Play(int pos) => SendCommand(new PlayCommand(pos));
public void Random() => SendCommand(new RandomCommand(!_currentRandom));
public void Repeat() => SendCommand(new RepeatCommand(!_currentRepeat));
@ -586,27 +633,61 @@ namespace unison
SendCommand(commandList);
}
public async Task QueryPlaylist() => _Playlist = await SafelySendCommandAsync(new PlaylistCommand());
public int GetPlaylistCount()
{
if (_Playlist == null)
return 0;
return _Playlist.ToArray().Length;
}
public void UpdateDB() => SendCommand(new UpdateCommand());
private static string FormatTime(TimeSpan time)
{
string FormattedTime = "";
if (time.Days == 1)
FormattedTime += $"{time.Days} {Resources.Resources.Day}, ";
else if (time.Days > 1)
FormattedTime += $"{time.Days} {Resources.Resources.Days}, ";
if (time.Hours == 1)
FormattedTime += $"{time.Hours} {Resources.Resources.Hour}, ";
else
FormattedTime += $"{time.Hours} {Resources.Resources.Hours}, ";
if (time.Minutes == 1)
FormattedTime += $"{time.Minutes} {Resources.Resources.Minute}, ";
else
FormattedTime += $"{time.Minutes} {Resources.Resources.Minutes}, ";
if (time.Seconds == 1)
FormattedTime += $"{time.Seconds} {Resources.Resources.Second}";
else
FormattedTime += $"{time.Seconds} {Resources.Resources.Seconds}";
return FormattedTime;
}
public async void QueryStats()
{
Dictionary<string, string> response = await SafelySendCommandAsync(new StatsCommand());
Dictionary<string, string> Response = await SafelySendCommandAsync(new StatsCommand());
if (Response == null)
return;
if (response != null)
{
_stats.Songs = int.Parse(response["songs"]);
_stats.Albums = int.Parse(response["albums"]);
_stats.Artists = int.Parse(response["artists"]);
_stats.Songs = int.Parse(Response["songs"]);
_stats.Albums = int.Parse(Response["albums"]);
_stats.Artists = int.Parse(Response["artists"]);
_stats.Uptime = FormatTime(TimeSpan.FromSeconds(int.Parse(Response["uptime"])));
_stats.TotalPlaytime = FormatTime(TimeSpan.FromSeconds(int.Parse(Response["db_playtime"])));
_stats.TotalTimePlayed = FormatTime(TimeSpan.FromSeconds(int.Parse(Response["playtime"])));
TimeSpan time;
time = TimeSpan.FromSeconds(int.Parse(response["uptime"]));
_stats.Uptime = time.ToString(@"dd\:hh\:mm\:ss");
time = TimeSpan.FromSeconds(int.Parse(response["db_playtime"]));
_stats.TotalPlaytime = time.ToString(@"dd\:hh\:mm\:ss");
time = TimeSpan.FromSeconds(int.Parse(response["playtime"]));
_stats.TotalTimePlayed = time.ToString(@"dd\:hh\:mm\:ss");
DateTime date = new DateTime(1970, 1, 1).AddSeconds(int.Parse(response["db_update"])).ToLocalTime();
_stats.DatabaseUpdate = date.ToString("dd/MM/yyyy @ HH:mm");
}
DateTime date = new DateTime(1970, 1, 1).AddSeconds(int.Parse(Response["db_update"])).ToLocalTime();
string dayOfWeek = Resources.Resources.Culture.DateTimeFormat.GetDayName(date.DayOfWeek);
_stats.DatabaseUpdate = dayOfWeek + " " + date.ToString("dd/MM/yyyy @ HH:mm");
}
}
}

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@ -75,7 +75,6 @@ namespace unison.Handlers
public async Task<List<StationInfo>> AdvancedSearch(AdvancedSearchOptions options)
{
return await _radioBrowser.Search.AdvancedAsync(options);
}
}

112
Handlers/ShuffleHandler.cs Normal file
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@ -0,0 +1,112 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using MpcNET;
using MpcNET.Commands.Database;
using MpcNET.Commands.Playback;
using MpcNET.Commands.Queue;
using MpcNET.Commands.Reflection;
using MpcNET.Tags;
using MpcNET.Types;
using MpcNET.Types.Filters;
namespace unison
{
class ShuffleHandler
{
private readonly MPDHandler _mpd;
public int AddedSongs = 0;
public List<string> SongList { get; }
public ShuffleHandler()
{
SongList = new();
_mpd = (MPDHandler)Application.Current.Properties["mpd"];
}
public async Task GetSongsFromFilter(List<IFilter> filter, CancellationToken token)
{
if (token.IsCancellationRequested)
return;
SongList.Clear();
int songTotal = _mpd.GetStats().Songs;
IEnumerable<IMpdFile> response = await _mpd.SafelySendCommandAsync(new SearchCommand(filter, 0, songTotal + 1));
foreach (IMpdFile file in response)
SongList.Add(file.Path);
}
public async Task AddToQueueRandom(int SongNumber, CancellationToken token)
{
if (token.IsCancellationRequested)
return;
int addedSongs = 0;
var commandList = new CommandList();
int songTotal = _mpd.GetStats().Songs;
for (int i = 0; i < SongNumber; i++)
{
int song = new Random().Next(0, songTotal - 1);
commandList.Add(new SearchAddCommand(new FilterTag(MpdTags.Title, "", FilterOperator.Contains), song, song + 1));
addedSongs++;
}
// play if stopped or unknown state (no queue managing at the moment, so mandatory)
if ((_mpd.GetStatus().State != MpdState.Play && _mpd.GetStatus().State != MpdState.Pause))
commandList.Add(new PlayCommand(0));
await _mpd.SafelySendCommandAsync(commandList);
}
public async Task AddToQueueFilter(int SongNumber, CancellationToken token)
{
if (token.IsCancellationRequested)
return;
int AddedSongs = 0;
// more (or equal) requested songs than available => add everything
if (SongNumber >= SongList.Count)
{
var commandList = new CommandList();
foreach (string path in SongList)
{
commandList.Add(new AddCommand(path));
AddedSongs++;
}
commandList.Add(new PlayCommand(0));
await _mpd.SafelySendCommandAsync(commandList);
}
// more available songs than requested =>
// we add unique indexes until we reach the requested amount
else
{
HashSet<int> SongIndex = new();
while (SongIndex.Count < SongNumber)
{
int MaxIndex = new Random().Next(0, SongList.Count - 1);
SongIndex.Add(MaxIndex);
}
var commandList = new CommandList();
foreach (int index in SongIndex)
{
commandList.Add(new AddCommand(SongList[index]));
AddedSongs++;
}
commandList.Add(new PlayCommand(0));
await _mpd.SafelySendCommandAsync(commandList);
}
}
}
}

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@ -8,6 +8,7 @@ namespace unison
public class SnapcastHandler
{
private readonly Process _snapcast = new();
public bool HasStarted { get; private set; }
public void OnConnectionChanged(object sender, EventArgs e)
@ -30,7 +31,7 @@ namespace unison
});
}
public void UpdateInterface()
public static void UpdateInterface()
{
TaskbarIcon Systray = (TaskbarIcon)Application.Current.Properties["systray"];
SystrayViewModel DataContext = Systray.DataContext as SystrayViewModel;

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@ -1,5 +1,4 @@
using System.Diagnostics;
using System.Windows;
using System.Windows;
using AutoUpdaterDotNET;
namespace unison.Handlers
@ -9,10 +8,10 @@ namespace unison.Handlers
readonly string xmlFile = "https://raw.githubusercontent.com/ZetaKebab/unison/main/Installer/unison.xml";
private bool _UpdateAvailable = false;
public bool UpdateAvailable() => _UpdateAvailable;
private bool _RequestedCheck = false;
public bool UpdateAvailable() => _UpdateAvailable;
public UpdateHandler()
{
AutoUpdater.CheckForUpdateEvent += AutoUpdaterOnCheckForUpdateEvent;
@ -25,7 +24,7 @@ namespace unison.Handlers
AutoUpdater.Start(xmlFile);
}
private string CutVersionNumber(string number)
private static string CutVersionNumber(string number)
{
return number.Substring(0, number.LastIndexOf("."));
}

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@ -1,6 +1,6 @@
#define Name "unison"
#define Version "1.3.1"
#define Snapcast "snapclient_0.26.0-1_win64"
#define Version "1.4"
#define Snapcast "snapcast_0.31"
#define Publisher "Th<54>o Marchal"
#define URL "https://github.com/ZetaKebab/unison"
#define ExeName "unison.exe"

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@ -1,4 +1,4 @@
MIT License Copyright (c) 2022 Théo Marchal
MIT License Copyright (c) 2025 Théo Marchal
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

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@ -12,7 +12,7 @@ namespace unison.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.10.0.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.8.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
@ -85,7 +85,7 @@ namespace unison.Properties {
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("snapclient_0.26.0-1_win64")]
[global::System.Configuration.DefaultSettingValueAttribute("snapcast_0.31")]
public string snapcast_path {
get {
return ((string)(this["snapcast_path"]));
@ -286,5 +286,29 @@ namespace unison.Properties {
this["showWindow_vk"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("100")]
public double MainWindowTop {
get {
return ((double)(this["MainWindowTop"]));
}
set {
this["MainWindowTop"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("100")]
public double MainWindowLeft {
get {
return ((double)(this["MainWindowLeft"]));
}
set {
this["MainWindowLeft"] = value;
}
}
}
}

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@ -18,7 +18,7 @@
<Value Profile="(Default)">False</Value>
</Setting>
<Setting Name="snapcast_path" Type="System.String" Scope="User">
<Value Profile="(Default)">snapclient_0.26.0-1_win64</Value>
<Value Profile="(Default)">snapcast_0.31</Value>
</Setting>
<Setting Name="snapcast_port" Type="System.Int32" Scope="User">
<Value Profile="(Default)">1704</Value>
@ -68,5 +68,11 @@
<Setting Name="showWindow_vk" Type="System.UInt32" Scope="User">
<Value Profile="(Default)">13</Value>
</Setting>
<Setting Name="MainWindowTop" Type="System.Double" Scope="User">
<Value Profile="(Default)">100</Value>
</Setting>
<Setting Name="MainWindowLeft" Type="System.Double" Scope="User">
<Value Profile="(Default)">100</Value>
</Setting>
</Settings>
</SettingsFile>

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@ -60,6 +60,42 @@ namespace unison.Resources {
}
}
/// <summary>
/// Looks up a localized string similar to Clear queue.
/// </summary>
public static string Clear_Queue {
get {
return ResourceManager.GetString("Clear_Queue", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Database.
/// </summary>
public static string Database {
get {
return ResourceManager.GetString("Database", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to day.
/// </summary>
public static string Day {
get {
return ResourceManager.GetString("Day", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to days.
/// </summary>
public static string Days {
get {
return ResourceManager.GetString("Days", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Exit.
/// </summary>
@ -69,6 +105,141 @@ namespace unison.Resources {
}
}
/// <summary>
/// Looks up a localized string similar to Album.
/// </summary>
public static string FilterType_Album {
get {
return ResourceManager.GetString("FilterType_Album", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Artist.
/// </summary>
public static string FilterType_Artist {
get {
return ResourceManager.GetString("FilterType_Artist", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Directory.
/// </summary>
public static string FilterType_Directory {
get {
return ResourceManager.GetString("FilterType_Directory", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Genre.
/// </summary>
public static string FilterType_Genre {
get {
return ResourceManager.GetString("FilterType_Genre", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Song.
/// </summary>
public static string FilterType_Song {
get {
return ResourceManager.GetString("FilterType_Song", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Year.
/// </summary>
public static string FilterType_Year {
get {
return ResourceManager.GetString("FilterType_Year", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to hour.
/// </summary>
public static string Hour {
get {
return ResourceManager.GetString("Hour", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to hours.
/// </summary>
public static string Hours {
get {
return ResourceManager.GetString("Hours", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to minute.
/// </summary>
public static string Minute {
get {
return ResourceManager.GetString("Minute", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to minutes.
/// </summary>
public static string Minutes {
get {
return ResourceManager.GetString("Minutes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to contains.
/// </summary>
public static string Operator_Contains {
get {
return ResourceManager.GetString("Operator_Contains", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to is.
/// </summary>
public static string Operator_Is {
get {
return ResourceManager.GetString("Operator_Is", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to is not.
/// </summary>
public static string Operator_IsNot {
get {
return ResourceManager.GetString("Operator_IsNot", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Play queue.
/// </summary>
public static string Play_Queue {
get {
return ResourceManager.GetString("Play_Queue", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Queue management.
/// </summary>
public static string Queue_Management {
get {
return ResourceManager.GetString("Queue_Management", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Country.
/// </summary>
@ -150,6 +321,24 @@ namespace unison.Resources {
}
}
/// <summary>
/// Looks up a localized string similar to second.
/// </summary>
public static string Second {
get {
return ResourceManager.GetString("Second", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to seconds.
/// </summary>
public static string Seconds {
get {
return ResourceManager.GetString("Seconds", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Settings.
/// </summary>
@ -348,6 +537,51 @@ namespace unison.Resources {
}
}
/// <summary>
/// Looks up a localized string similar to The shuffle window allows to add random songs to your queue. Both options take into account the filter..
/// </summary>
public static string Settings_Shuffle1 {
get {
return ResourceManager.GetString("Settings_Shuffle1", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to If the filter is empty, the entire music library is taken into account..
/// </summary>
public static string Settings_Shuffle2 {
get {
return ResourceManager.GetString("Settings_Shuffle2", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The filter is queried each time you use the Add to queue or Continuous shuffle options..
/// </summary>
public static string Settings_Shuffle3 {
get {
return ResourceManager.GetString("Settings_Shuffle3", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add a fixed number of songs to the queue. For technical reasons, it is limited to 100 random songs without a filter, and to 1000 songs with a filter..
/// </summary>
public static string Settings_Shuffle4 {
get {
return ResourceManager.GetString("Settings_Shuffle4", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to By enabling this option, unison will automatically add songs to the queue so you never run out of songs to listen to..
/// </summary>
public static string Settings_Shuffle5 {
get {
return ResourceManager.GetString("Settings_Shuffle5", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You can change to your own locally installed version of the Snapcast client with an.
/// </summary>
@ -438,6 +672,15 @@ namespace unison.Resources {
}
}
/// <summary>
/// Looks up a localized string similar to Update database.
/// </summary>
public static string Settings_UpdateDatabase {
get {
return ResourceManager.GetString("Settings_UpdateDatabase", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Version:.
/// </summary>
@ -492,6 +735,132 @@ namespace unison.Resources {
}
}
/// <summary>
/// Looks up a localized string similar to Shuffle.
/// </summary>
public static string Shuffle {
get {
return ResourceManager.GetString("Shuffle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Adding.
/// </summary>
public static string Shuffle_ButtonMessage1 {
get {
return ResourceManager.GetString("Shuffle_ButtonMessage1", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to songs....
/// </summary>
public static string Shuffle_ButtonMessage2 {
get {
return ResourceManager.GetString("Shuffle_ButtonMessage2", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to done!.
/// </summary>
public static string Shuffle_ButtonMessage3 {
get {
return ResourceManager.GetString("Shuffle_ButtonMessage3", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Continuous shuffle.
/// </summary>
public static string Shuffle_Continuous {
get {
return ResourceManager.GetString("Shuffle_Continuous", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Enable continuous shuffle.
/// </summary>
public static string Shuffle_ContinuousEnable {
get {
return ResourceManager.GetString("Shuffle_ContinuousEnable", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Filter.
/// </summary>
public static string Shuffle_Filter {
get {
return ResourceManager.GetString("Shuffle_Filter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Query filter.
/// </summary>
public static string Shuffle_FilterQuery {
get {
return ResourceManager.GetString("Shuffle_FilterQuery", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Reset.
/// </summary>
public static string Shuffle_FilterReset {
get {
return ResourceManager.GetString("Shuffle_FilterReset", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Number of songs in filter:.
/// </summary>
public static string Shuffle_FilterSongNumber {
get {
return ResourceManager.GetString("Shuffle_FilterSongNumber", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Querying filter....
/// </summary>
public static string Shuffle_Querying1 {
get {
return ResourceManager.GetString("Shuffle_Querying1", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to done!.
/// </summary>
public static string Shuffle_Querying2 {
get {
return ResourceManager.GetString("Shuffle_Querying2", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add to queue.
/// </summary>
public static string Shuffle_Queue {
get {
return ResourceManager.GetString("Shuffle_Queue", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Songs to add.
/// </summary>
public static string Shuffle_QueueSongs {
get {
return ResourceManager.GetString("Shuffle_QueueSongs", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Snapcast error.
/// </summary>
@ -537,15 +906,6 @@ namespace unison.Resources {
}
}
/// <summary>
/// Looks up a localized string similar to Stats.
/// </summary>
public static string Stats {
get {
return ResourceManager.GetString("Stats", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Albums:.
/// </summary>
@ -600,6 +960,24 @@ namespace unison.Resources {
}
}
/// <summary>
/// Looks up a localized string similar to Updating database....
/// </summary>
public static string Stats_UpdateDBMessage1 {
get {
return ResourceManager.GetString("Stats_UpdateDBMessage1", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to done!.
/// </summary>
public static string Stats_UpdateDBMessage2 {
get {
return ResourceManager.GetString("Stats_UpdateDBMessage2", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to MPD uptime:.
/// </summary>

View File

@ -117,9 +117,66 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Clear_Queue" xml:space="preserve">
<value>Borrar cola</value>
</data>
<data name="Database" xml:space="preserve">
<value>Base de datos</value>
</data>
<data name="Day" xml:space="preserve">
<value>día</value>
</data>
<data name="Days" xml:space="preserve">
<value>días</value>
</data>
<data name="Exit" xml:space="preserve">
<value>Salir</value>
</data>
<data name="FilterType_Album" xml:space="preserve">
<value>Album</value>
</data>
<data name="FilterType_Artist" xml:space="preserve">
<value>Artista</value>
</data>
<data name="FilterType_Directory" xml:space="preserve">
<value>Directorio</value>
</data>
<data name="FilterType_Genre" xml:space="preserve">
<value>Género</value>
</data>
<data name="FilterType_Song" xml:space="preserve">
<value>Canción</value>
</data>
<data name="FilterType_Year" xml:space="preserve">
<value>Año</value>
</data>
<data name="Hour" xml:space="preserve">
<value>hora</value>
</data>
<data name="Hours" xml:space="preserve">
<value>horas</value>
</data>
<data name="Minute" xml:space="preserve">
<value>minuto</value>
</data>
<data name="Minutes" xml:space="preserve">
<value>minutos</value>
</data>
<data name="Operator_Contains" xml:space="preserve">
<value>contiene</value>
</data>
<data name="Operator_Is" xml:space="preserve">
<value>es</value>
</data>
<data name="Operator_IsNot" xml:space="preserve">
<value>no es</value>
</data>
<data name="Play_Queue" xml:space="preserve">
<value>Reproducir cola</value>
</data>
<data name="Queue_Management" xml:space="preserve">
<value>Gestión de cola</value>
</data>
<data name="Radios" xml:space="preserve">
<value>Radios</value>
</data>
@ -147,6 +204,12 @@
<data name="Radio_Tags" xml:space="preserve">
<value>Tags</value>
</data>
<data name="Second" xml:space="preserve">
<value>segundo</value>
</data>
<data name="Seconds" xml:space="preserve">
<value>segundos</value>
</data>
<data name="Settings" xml:space="preserve">
<value>Ajustes</value>
</data>
@ -213,6 +276,21 @@
<data name="Settings_ShowWindow" xml:space="preserve">
<value>Mostrar ventana</value>
</data>
<data name="Settings_Shuffle1" xml:space="preserve">
<value>La ventana Aleatorio permite agregar canciones aleatorias a la fila. La dos opciones tienen en cuenta el filtro.</value>
</data>
<data name="Settings_Shuffle2" xml:space="preserve">
<value>Si el filtro es vacío, la integralidad de la biblioteca musical se tiene en cuenta.</value>
</data>
<data name="Settings_Shuffle3" xml:space="preserve">
<value>El filtro es buscado cada vez que las opciones Agregar a la fila o Aleatorio continuo son usadas.</value>
</data>
<data name="Settings_Shuffle4" xml:space="preserve">
<value>Agrega un número dado de canciones a la fila. For razones tecnicas, es opción es limitada a 100 canciones aleatorias sin filtro, y a 1000 canciones con filtro.</value>
</data>
<data name="Settings_Shuffle5" xml:space="preserve">
<value>Activando esa opción, unison va a agregar automaticamente canciones a la fila para nunca llegar al cabo de canciones a escuchar.</value>
</data>
<data name="Settings_SnapcastInfo1" xml:space="preserve">
<value>Puede cambiar a su propia versión instalada localmente del cliente Snapcast con una ruta</value>
</data>
@ -243,6 +321,9 @@
<data name="Settings_SourceCode2" xml:space="preserve">
<value>aquí</value>
</data>
<data name="Settings_UpdateDatabase" xml:space="preserve">
<value>Actualizar base de datos</value>
</data>
<data name="Settings_Version" xml:space="preserve">
<value>Versión:</value>
</data>
@ -261,6 +342,48 @@
<data name="ShowWindow" xml:space="preserve">
<value>Mostrar ventana</value>
</data>
<data name="Shuffle" xml:space="preserve">
<value>Aleatorio</value>
</data>
<data name="Shuffle_ButtonMessage1" xml:space="preserve">
<value>Agregando</value>
</data>
<data name="Shuffle_ButtonMessage2" xml:space="preserve">
<value>canciones...</value>
</data>
<data name="Shuffle_ButtonMessage3" xml:space="preserve">
<value>¡terminado!</value>
</data>
<data name="Shuffle_Continuous" xml:space="preserve">
<value>Aleatorio continuo</value>
</data>
<data name="Shuffle_ContinuousEnable" xml:space="preserve">
<value>Empezar aleatorio continuo</value>
</data>
<data name="Shuffle_Filter" xml:space="preserve">
<value>Filtro</value>
</data>
<data name="Shuffle_FilterQuery" xml:space="preserve">
<value>Búsqueda de filtro</value>
</data>
<data name="Shuffle_FilterReset" xml:space="preserve">
<value>Reinicializar</value>
</data>
<data name="Shuffle_FilterSongNumber" xml:space="preserve">
<value>Canciones en el filtro:</value>
</data>
<data name="Shuffle_Querying1" xml:space="preserve">
<value>Búsqueda de filtro...</value>
</data>
<data name="Shuffle_Querying2" xml:space="preserve">
<value>¡terminado!</value>
</data>
<data name="Shuffle_Queue" xml:space="preserve">
<value>Agregar a la fila</value>
</data>
<data name="Shuffle_QueueSongs" xml:space="preserve">
<value>Canciones para agregar</value>
</data>
<data name="Snapcast_Popup1" xml:space="preserve">
<value>Error Snapcast</value>
</data>
@ -276,9 +399,6 @@
<data name="StartSnapcast" xml:space="preserve">
<value>Iniciar Snapcast</value>
</data>
<data name="Stats" xml:space="preserve">
<value>Estadísticas</value>
</data>
<data name="Stats_Albums" xml:space="preserve">
<value>Álbumes:</value>
</data>
@ -297,6 +417,12 @@
<data name="Stats_TotalTimePlayed" xml:space="preserve">
<value>Tiempo total jugado:</value>
</data>
<data name="Stats_UpdateDBMessage1" xml:space="preserve">
<value>Actualizando base de datos...</value>
</data>
<data name="Stats_UpdateDBMessage2" xml:space="preserve">
<value> ¡terminado!</value>
</data>
<data name="Stats_Uptime" xml:space="preserve">
<value>Tiempo de actividad de MPD:</value>
</data>

View File

@ -117,9 +117,66 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Clear_Queue" xml:space="preserve">
<value>Effacer la file</value>
</data>
<data name="Database" xml:space="preserve">
<value>Base de donnée</value>
</data>
<data name="Day" xml:space="preserve">
<value>jour</value>
</data>
<data name="Days" xml:space="preserve">
<value>jours</value>
</data>
<data name="Exit" xml:space="preserve">
<value>Quitter</value>
</data>
<data name="FilterType_Album" xml:space="preserve">
<value>Album</value>
</data>
<data name="FilterType_Artist" xml:space="preserve">
<value>Artiste</value>
</data>
<data name="FilterType_Directory" xml:space="preserve">
<value>Dossier</value>
</data>
<data name="FilterType_Genre" xml:space="preserve">
<value>Genre</value>
</data>
<data name="FilterType_Song" xml:space="preserve">
<value>Chanson</value>
</data>
<data name="FilterType_Year" xml:space="preserve">
<value>Année</value>
</data>
<data name="Hour" xml:space="preserve">
<value>heure</value>
</data>
<data name="Hours" xml:space="preserve">
<value>heures</value>
</data>
<data name="Minute" xml:space="preserve">
<value>minute</value>
</data>
<data name="Minutes" xml:space="preserve">
<value>minutes</value>
</data>
<data name="Operator_Contains" xml:space="preserve">
<value>contient</value>
</data>
<data name="Operator_Is" xml:space="preserve">
<value>est</value>
</data>
<data name="Operator_IsNot" xml:space="preserve">
<value>n'est pas</value>
</data>
<data name="Play_Queue" xml:space="preserve">
<value>Jouer la file</value>
</data>
<data name="Queue_Management" xml:space="preserve">
<value>Gestion de file</value>
</data>
<data name="Radios" xml:space="preserve">
<value>Radios</value>
</data>
@ -147,6 +204,12 @@
<data name="Radio_Tags" xml:space="preserve">
<value>Tags</value>
</data>
<data name="Second" xml:space="preserve">
<value>seconde</value>
</data>
<data name="Seconds" xml:space="preserve">
<value>secondes</value>
</data>
<data name="Settings" xml:space="preserve">
<value>Configuration</value>
</data>
@ -213,6 +276,21 @@
<data name="Settings_ShowWindow" xml:space="preserve">
<value>Afficher la fenêtre</value>
</data>
<data name="Settings_Shuffle1" xml:space="preserve">
<value>La fenêtre aléatoire permet d'ajouter des chansons aléatoires à la file. Les deux options prennent en compte le filtre.</value>
</data>
<data name="Settings_Shuffle2" xml:space="preserve">
<value>Si le filtre est vide, l'intégralité de la bibliothèque est prise en compte.</value>
</data>
<data name="Settings_Shuffle3" xml:space="preserve">
<value>Le filtre est recherché à chaque fois que les options Ajouter à la file ou Aléatoire continu sont utilisées.</value>
</data>
<data name="Settings_Shuffle4" xml:space="preserve">
<value>Ajoute un nombre fixe de chansons à la file. Pour des raisons techniques, cette option est limitée à 100 chansons aléatoires sans filtre, et à 1000 chansons avec filtre.</value>
</data>
<data name="Settings_Shuffle5" xml:space="preserve">
<value>En activant cette option, unison va ajouter automatiquement des chansons à la file pour ne jamais arriver à cours de chansons à écouter.</value>
</data>
<data name="Settings_SnapcastInfo1" xml:space="preserve">
<value>Il est possible de mettre votre version localement installé de Snapcast avec un </value>
</data>
@ -243,6 +321,9 @@
<data name="Settings_SourceCode2" xml:space="preserve">
<value>ici</value>
</data>
<data name="Settings_UpdateDatabase" xml:space="preserve">
<value>Mettre à jour la base de donnée</value>
</data>
<data name="Settings_Version" xml:space="preserve">
<value>Version :</value>
</data>
@ -261,6 +342,48 @@
<data name="ShowWindow" xml:space="preserve">
<value>Montrer la fenêtre</value>
</data>
<data name="Shuffle" xml:space="preserve">
<value>Aléatoire</value>
</data>
<data name="Shuffle_ButtonMessage1" xml:space="preserve">
<value>Ajout de</value>
</data>
<data name="Shuffle_ButtonMessage2" xml:space="preserve">
<value>chansons...</value>
</data>
<data name="Shuffle_ButtonMessage3" xml:space="preserve">
<value>fini !</value>
</data>
<data name="Shuffle_Continuous" xml:space="preserve">
<value>Aléatoire continu</value>
</data>
<data name="Shuffle_ContinuousEnable" xml:space="preserve">
<value>Activer le mode aléatoire continu</value>
</data>
<data name="Shuffle_Filter" xml:space="preserve">
<value>Filtre</value>
</data>
<data name="Shuffle_FilterQuery" xml:space="preserve">
<value>Recherche du filtre</value>
</data>
<data name="Shuffle_FilterReset" xml:space="preserve">
<value>Réinitialiser</value>
</data>
<data name="Shuffle_FilterSongNumber" xml:space="preserve">
<value>Nombre de chansons dans le filtre :</value>
</data>
<data name="Shuffle_Querying1" xml:space="preserve">
<value>Recherche du filtre...</value>
</data>
<data name="Shuffle_Querying2" xml:space="preserve">
<value>fini !</value>
</data>
<data name="Shuffle_Queue" xml:space="preserve">
<value>Ajouter à la file</value>
</data>
<data name="Shuffle_QueueSongs" xml:space="preserve">
<value>Chansons à ajouter</value>
</data>
<data name="Snapcast_Popup1" xml:space="preserve">
<value>Erreur Snapcast</value>
</data>
@ -276,9 +399,6 @@
<data name="StartSnapcast" xml:space="preserve">
<value>Démarrer Snapcast</value>
</data>
<data name="Stats" xml:space="preserve">
<value>Stats</value>
</data>
<data name="Stats_Albums" xml:space="preserve">
<value>Albums :</value>
</data>
@ -297,6 +417,12 @@
<data name="Stats_TotalTimePlayed" xml:space="preserve">
<value>Temps d'écoute écoulé :</value>
</data>
<data name="Stats_UpdateDBMessage1" xml:space="preserve">
<value>Mise à jour de la base de donnée...</value>
</data>
<data name="Stats_UpdateDBMessage2" xml:space="preserve">
<value> fini !</value>
</data>
<data name="Stats_Uptime" xml:space="preserve">
<value>MPD lancé depuis :</value>
</data>

View File

@ -117,9 +117,66 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Clear_Queue" xml:space="preserve">
<value>Clear queue</value>
</data>
<data name="Database" xml:space="preserve">
<value>Database</value>
</data>
<data name="Day" xml:space="preserve">
<value>day</value>
</data>
<data name="Days" xml:space="preserve">
<value>days</value>
</data>
<data name="Exit" xml:space="preserve">
<value>Exit</value>
</data>
<data name="FilterType_Album" xml:space="preserve">
<value>Album</value>
</data>
<data name="FilterType_Artist" xml:space="preserve">
<value>Artist</value>
</data>
<data name="FilterType_Directory" xml:space="preserve">
<value>Directory</value>
</data>
<data name="FilterType_Genre" xml:space="preserve">
<value>Genre</value>
</data>
<data name="FilterType_Song" xml:space="preserve">
<value>Song</value>
</data>
<data name="FilterType_Year" xml:space="preserve">
<value>Year</value>
</data>
<data name="Hour" xml:space="preserve">
<value>hour</value>
</data>
<data name="Hours" xml:space="preserve">
<value>hours</value>
</data>
<data name="Minute" xml:space="preserve">
<value>minute</value>
</data>
<data name="Minutes" xml:space="preserve">
<value>minutes</value>
</data>
<data name="Operator_Contains" xml:space="preserve">
<value>contains</value>
</data>
<data name="Operator_Is" xml:space="preserve">
<value>is</value>
</data>
<data name="Operator_IsNot" xml:space="preserve">
<value>is not</value>
</data>
<data name="Play_Queue" xml:space="preserve">
<value>Play queue</value>
</data>
<data name="Queue_Management" xml:space="preserve">
<value>Queue management</value>
</data>
<data name="Radios" xml:space="preserve">
<value>Radios</value>
</data>
@ -147,6 +204,12 @@
<data name="Radio_Tags" xml:space="preserve">
<value>Tags</value>
</data>
<data name="Second" xml:space="preserve">
<value>second</value>
</data>
<data name="Seconds" xml:space="preserve">
<value>seconds</value>
</data>
<data name="Settings" xml:space="preserve">
<value>Settings</value>
</data>
@ -213,6 +276,21 @@
<data name="Settings_ShowWindow" xml:space="preserve">
<value>Show window</value>
</data>
<data name="Settings_Shuffle1" xml:space="preserve">
<value>The shuffle window allows to add random songs to your queue. Both options take into account the filter.</value>
</data>
<data name="Settings_Shuffle2" xml:space="preserve">
<value>If the filter is empty, the entire music library is taken into account.</value>
</data>
<data name="Settings_Shuffle3" xml:space="preserve">
<value>The filter is queried each time you use the Add to queue or Continuous shuffle options.</value>
</data>
<data name="Settings_Shuffle4" xml:space="preserve">
<value>Add a fixed number of songs to the queue. For technical reasons, it is limited to 100 random songs without a filter, and to 1000 songs with a filter.</value>
</data>
<data name="Settings_Shuffle5" xml:space="preserve">
<value>By enabling this option, unison will automatically add songs to the queue so you never run out of songs to listen to.</value>
</data>
<data name="Settings_SnapcastInfo1" xml:space="preserve">
<value>You can change to your own locally installed version of the Snapcast client with an</value>
</data>
@ -243,6 +321,9 @@
<data name="Settings_SourceCode2" xml:space="preserve">
<value>here</value>
</data>
<data name="Settings_UpdateDatabase" xml:space="preserve">
<value>Update database</value>
</data>
<data name="Settings_Version" xml:space="preserve">
<value>Version:</value>
</data>
@ -261,6 +342,48 @@
<data name="ShowWindow" xml:space="preserve">
<value>Show window</value>
</data>
<data name="Shuffle" xml:space="preserve">
<value>Shuffle</value>
</data>
<data name="Shuffle_ButtonMessage1" xml:space="preserve">
<value>Adding</value>
</data>
<data name="Shuffle_ButtonMessage2" xml:space="preserve">
<value>songs...</value>
</data>
<data name="Shuffle_ButtonMessage3" xml:space="preserve">
<value>done!</value>
</data>
<data name="Shuffle_Continuous" xml:space="preserve">
<value>Continuous shuffle</value>
</data>
<data name="Shuffle_ContinuousEnable" xml:space="preserve">
<value>Enable continuous shuffle</value>
</data>
<data name="Shuffle_Filter" xml:space="preserve">
<value>Filter</value>
</data>
<data name="Shuffle_FilterQuery" xml:space="preserve">
<value>Query filter</value>
</data>
<data name="Shuffle_FilterReset" xml:space="preserve">
<value>Reset</value>
</data>
<data name="Shuffle_FilterSongNumber" xml:space="preserve">
<value>Number of songs in filter:</value>
</data>
<data name="Shuffle_Querying1" xml:space="preserve">
<value>Querying filter...</value>
</data>
<data name="Shuffle_Querying2" xml:space="preserve">
<value>done!</value>
</data>
<data name="Shuffle_Queue" xml:space="preserve">
<value>Add to queue</value>
</data>
<data name="Shuffle_QueueSongs" xml:space="preserve">
<value>Songs to add</value>
</data>
<data name="Snapcast_Popup1" xml:space="preserve">
<value>Snapcast error</value>
</data>
@ -276,9 +399,6 @@
<data name="StartSnapcast" xml:space="preserve">
<value>Start Snapcast</value>
</data>
<data name="Stats" xml:space="preserve">
<value>Stats</value>
</data>
<data name="Stats_Albums" xml:space="preserve">
<value>Albums:</value>
</data>
@ -297,6 +417,12 @@
<data name="Stats_TotalTimePlayed" xml:space="preserve">
<value>Total time played:</value>
</data>
<data name="Stats_UpdateDBMessage1" xml:space="preserve">
<value>Updating database...</value>
</data>
<data name="Stats_UpdateDBMessage2" xml:space="preserve">
<value>done!</value>
</data>
<data name="Stats_Uptime" xml:space="preserve">
<value>MPD uptime:</value>
</data>

View File

@ -2,7 +2,7 @@
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:system="clr-namespace:System;assembly=mscorlib" xmlns:sys="clr-namespace:System;assembly=System.Runtime">
<system:String x:Key="snapcastPath">snapclient_0.26.0-1_win64</system:String>
<system:String x:Key="snapcastPath">snapcast_0.31</system:String>
<system:String x:Key="snapcastPort">1704</system:String>
<system:String x:Key="playButton">&#xedb4;</system:String>

View File

@ -6,7 +6,7 @@
xmlns:emoji="clr-namespace:Emoji.Wpf;assembly=Emoji.Wpf"
xmlns:properties="clr-namespace:unison.Resources"
mc:Ignorable="d"
Title="unison" Closing="Window_Closing" Icon="/Resources/icon-full.ico" ResizeMode="CanMinimize" SizeToContent="WidthAndHeight">
Title="unison" Closing="Window_Closing" LocationChanged="Window_LocationChanged" Icon="/Resources/icon-full.ico" ResizeMode="CanMinimize" SizeToContent="WidthAndHeight">
<Window.Resources>
<Style TargetType="Border" x:Key="UnselectedButton">
@ -17,7 +17,7 @@
</Style>
</Window.Resources>
<Grid Background="{DynamicResource {x:Static SystemColors.ControlLightLightBrushKey}}" MinHeight="270" MinWidth="650">
<Grid Background="{DynamicResource {x:Static SystemColors.ControlLightLightBrushKey}}" MinHeight="270" MinWidth="700">
<Grid x:Name="TopLayout" Margin="10,0,10,0" VerticalAlignment="Stretch" Width="Auto" Height="Auto">
<Grid x:Name="Display" HorizontalAlignment="Stretch" VerticalAlignment="Top" Margin="225,0,0,0" Height="Auto" Width="Auto">
<GroupBox Height="220" VerticalAlignment="Center">
@ -111,14 +111,15 @@
</Border>
</Grid>
<Grid x:Name="BottomLayout" HorizontalAlignment="Stretch" VerticalAlignment="Bottom" Background="{DynamicResource {x:Static SystemColors.ControlLightBrushKey}}" Width="Auto" MinHeight="40">
<StackPanel HorizontalAlignment="Left" Orientation="Horizontal" VerticalAlignment="Center" Margin="0,0,10,0">
<Button x:Name="Snapcast" HorizontalAlignment="Left" VerticalAlignment="Center" Click="Snapcast_Clicked" Margin="10,0,0,0" Padding="5, 2" Background="{DynamicResource {x:Static SystemColors.ControlBrushKey}}" FocusVisualStyle="{x:Null}" IsEnabled="False">
<StackPanel HorizontalAlignment="Left" Orientation="Horizontal" VerticalAlignment="Center" Margin="10,0,0,0">
<Button x:Name="Shuffle" Padding="5, 2" Click="Shuffle_Clicked" Background="{DynamicResource {x:Static SystemColors.ControlBrushKey}}" FocusVisualStyle="{x:Null}" Margin="0,0,10,0">
<StackPanel Orientation="Horizontal">
<emoji:TextBlock Text="🔊" Padding="0,0,0,2"/>
<TextBlock x:Name="SnapcastText" Text="{x:Static properties:Resources.StartSnapcast}" Margin="5, 0, 0, 0"/>
<emoji:TextBlock Text="🔁" Padding="0,0,0,2"/>
<TextBlock Text="{x:Static properties:Resources.Shuffle}" Margin="5, 0, 0, 0"/>
</StackPanel>
</Button>
<Button x:Name="Radio" Padding="5, 2" HorizontalAlignment="Left" Click="Radios_Clicked" Margin="5,0,10,0" Background="{DynamicResource {x:Static SystemColors.ControlBrushKey}}" FocusVisualStyle="{x:Null}" IsEnabled="False">
<Button x:Name="Radio" Padding="5, 2" HorizontalAlignment="Left" Click="Radios_Clicked" Background="{DynamicResource {x:Static SystemColors.ControlBrushKey}}" FocusVisualStyle="{x:Null}" IsEnabled="False">
<StackPanel Orientation="Horizontal">
<emoji:TextBlock Text="📻" Padding="0,0,0,2"/>
<TextBlock Text="{x:Static properties:Resources.Radios}" Margin="5, 0, 0, 0"/>
@ -136,12 +137,13 @@
<TextBlock x:Name="Connection" HorizontalAlignment="Center" Text="Not connected" TextWrapping="Wrap" VerticalAlignment="Top" TextAlignment="Center" Foreground="{DynamicResource {x:Static SystemColors.ControlDarkDarkBrushKey}}" Margin="5,0,0,0" />
</StackPanel>
<StackPanel HorizontalAlignment="Right" Orientation="Horizontal" VerticalAlignment="Center" Margin="0,0,10,0">
<!--<Button x:Name="Shuffle" Padding="5, 2" HorizontalAlignment="Right" Margin="0,0,10,0" Background="{DynamicResource {x:Static SystemColors.ControlBrushKey}}">
<Button x:Name="Snapcast" HorizontalAlignment="Left" VerticalAlignment="Center" Click="Snapcast_Clicked" Margin="0,0,10,0" Padding="5, 2" Background="{DynamicResource {x:Static SystemColors.ControlBrushKey}}" FocusVisualStyle="{x:Null}" IsEnabled="False">
<StackPanel Orientation="Horizontal">
<emoji:TextBlock Text="🔁" Padding="0,0,0,2"/>
<TextBlock Text="Shuffle" Margin="5, 0, 0, 0"/>
<emoji:TextBlock Text="🔊" Padding="0,0,0,2"/>
<TextBlock x:Name="SnapcastText" Text="{x:Static properties:Resources.StartSnapcast}" Margin="5, 0, 0, 0"/>
</StackPanel>
</Button>-->
</Button>
<Button x:Name="Settings" Padding="5, 2" Click="Settings_Clicked" Background="{DynamicResource {x:Static SystemColors.ControlBrushKey}}" FocusVisualStyle="{x:Null}">
<StackPanel Orientation="Horizontal">
<emoji:TextBlock Text="🛠️" Padding="0,0,0,2"/>

View File

@ -6,7 +6,9 @@ using System.Windows.Threading;
using System.Windows.Interop;
using System.Windows.Input;
using System.Windows.Controls.Primitives;
using unison.Handlers;
using System.Diagnostics;
using System.Data;
using MpcNET.Commands.Playback;
namespace unison
{
@ -14,18 +16,24 @@ namespace unison
{
private readonly Settings _settingsWin;
private readonly Radios _radiosWin;
private readonly Shuffle _shuffleWin;
private readonly DispatcherTimer _timer;
private readonly MPDHandler _mpd;
public Settings GetSettings() => _settingsWin;
public MainWindow()
{
InitHwnd();
InitializeComponent();
DefaultState(true);
WindowState = WindowState.Minimized;
Top = Properties.Settings.Default.MainWindowTop;
Left = Properties.Settings.Default.MainWindowLeft;
_settingsWin = new Settings();
_radiosWin = new Radios();
_shuffleWin = new Shuffle();
_timer = new DispatcherTimer();
_mpd = (MPDHandler)Application.Current.Properties["mpd"];
@ -43,16 +51,26 @@ namespace unison
TimeSlider.Value = _mpd.GetCurrentTime() / _mpd.GetCurrentSong().Time * 100;
}
public void UpdateStats()
{
_mpd.QueryStats();
_settingsWin.UpdateStats();
}
public void OnConnectionChanged(object sender, EventArgs e)
{
if (_mpd.IsConnected())
{
UpdateStats();
ConnectionOkIcon.Visibility = Visibility.Visible;
ConnectionFailIcon.Visibility = Visibility.Collapsed;
Snapcast.IsEnabled = true;
if (_radiosWin.IsConnected())
Radio.IsEnabled = true;
_shuffleWin.Initialize();
}
else
{
@ -68,7 +86,7 @@ namespace unison
Connection.Text = $"{Properties.Settings.Default.mpd_host}:{Properties.Settings.Default.mpd_port}";
}
public void OnSongChanged(object sender, EventArgs e)
public async void OnSongChanged(object sender, EventArgs e)
{
if (_mpd.GetCurrentSong() == null)
return;
@ -114,6 +132,19 @@ namespace unison
_timer.Start();
EndTime.Text = FormatSeconds(_mpd.GetCurrentSong().Time);
}
Trace.WriteLine("Song changed called!");
if (_shuffleWin.GetContinuous())
{
// force consume: there's no other way to be sure
// that we don't get to the end of the queue with nothing to play
_mpd.SendCommand(new ConsumeCommand(true));
_mpd.CanPrevNext = false;
await _shuffleWin.HandleContinuous();
_mpd.CanPrevNext = true;
}
}
public void OnStatusChanged(object sender, EventArgs e)
@ -142,9 +173,6 @@ namespace unison
DefaultState();
}
}
_mpd.QueryStats();
_settingsWin.UpdateStats();
}
private void DefaultState(bool LostConnection = false)
@ -203,12 +231,12 @@ namespace unison
border.Style = b ? (Style)Resources["SelectedButton"] : (Style)Resources["UnselectedButton"];
}
public string FormatSeconds(int time)
public static string FormatSeconds(int time)
{
TimeSpan timespan = TimeSpan.FromSeconds(time);
return timespan.ToString(@"mm\:ss");
}
public string FormatSeconds(double time)
public static string FormatSeconds(double time)
{
TimeSpan timespan = TimeSpan.FromSeconds(time);
return timespan.ToString(@"mm\:ss");
@ -217,7 +245,6 @@ namespace unison
public void Pause_Clicked(object sender, RoutedEventArgs e) => _mpd.PlayPause();
public void Previous_Clicked(object sender, RoutedEventArgs e) => _mpd.Prev();
public void Next_Clicked(object sender, RoutedEventArgs e) => _mpd.Next();
public void Random_Clicked(object sender, RoutedEventArgs e) => _mpd.Random();
public void Repeat_Clicked(object sender, RoutedEventArgs e) => _mpd.Repeat();
public void Single_Clicked(object sender, RoutedEventArgs e) => _mpd.Single();
@ -230,8 +257,19 @@ namespace unison
snapcast.LaunchOrExit();
}
private bool _radiosVisible = false;
private bool _shuffleVisible = false;
private bool _settingsVisible = false;
public void Radios_Clicked(object sender, RoutedEventArgs e)
{
if (_radiosVisible)
{
_radiosVisible = false;
_radiosWin.Hide();
return;
}
_radiosVisible = true;
_radiosWin.Show();
_radiosWin.Activate();
@ -239,8 +277,31 @@ namespace unison
_radiosWin.WindowState = WindowState.Normal;
}
public void Shuffle_Clicked(object sender, RoutedEventArgs e)
{
if (_shuffleVisible)
{
_shuffleVisible = false;
_shuffleWin.Hide();
return;
}
_shuffleVisible = true;
_shuffleWin.Show();
_shuffleWin.Activate();
if (_shuffleWin.WindowState == WindowState.Minimized)
_shuffleWin.WindowState = WindowState.Normal;
}
public void Settings_Clicked(object sender, RoutedEventArgs e)
{
if (_settingsVisible)
{
_settingsVisible = false;
_settingsWin.Hide();
return;
}
_settingsVisible = true;
_settingsWin.Show();
_settingsWin.Activate();
@ -307,5 +368,12 @@ namespace unison
WindowState = WindowState.Minimized;
Hide();
}
private void Window_LocationChanged(object sender, EventArgs e)
{
Properties.Settings.Default.MainWindowTop = Top;
Properties.Settings.Default.MainWindowLeft = Left;
Properties.Settings.Default.Save();
}
}
}

View File

@ -1,7 +1,7 @@
using System.Diagnostics;
using System;
using System.Diagnostics;
using System.Threading.Tasks;
using System.Windows;
using System;
using System.ComponentModel;
using System.Windows.Interop;
using System.Windows.Controls;
@ -15,7 +15,7 @@ namespace unison
public partial class Radios : Window
{
private MPDHandler _mpd;
RadioHandler _radio;
private RadioHandler _radio;
public bool IsConnected() => _radio.IsConnected();

View File

@ -17,7 +17,7 @@
</x:Array>
</Window.Resources>
<Grid>
<Grid MinWidth="390">
<StackPanel Orientation="Vertical">
<TabControl Margin="10">
<TabItem Header="MPD">
@ -33,18 +33,18 @@
<StackPanel>
<StackPanel>
<TextBlock Text="{x:Static properties:Resources.Settings_Host}" TextWrapping="Wrap" Margin="5,0,0,0"/>
<TextBox x:Name="MpdHost" KeyDown="ConnectHandler" TextChanged="MpdConnectTextBox" TextWrapping="Wrap" Width="250" Margin="10,2,0,0"/>
<TextBox x:Name="MpdHost" KeyDown="ConnectHandler" TextChanged="MpdConnectTextBox" TextWrapping="Wrap" Margin="10,2,0,0"/>
</StackPanel>
<StackPanel Margin="0,5,0,0">
<TextBlock Text="{x:Static properties:Resources.Settings_Port}" TextWrapping="Wrap" Margin="5,0,0,0"/>
<TextBox x:Name="MpdPort" KeyDown="ConnectHandler" PreviewTextInput="NumberValidationTextBox" MaxLength="5" TextWrapping="Wrap" Width="250" Margin="10,2,0,0"/>
<TextBox x:Name="MpdPort" KeyDown="ConnectHandler" PreviewTextInput="NumberValidationTextBox" MaxLength="5" TextWrapping="Wrap" Margin="10,2,0,0"/>
</StackPanel>
<StackPanel Margin="0,5,0,0">
<TextBlock Text="{x:Static properties:Resources.Settings_Password}" TextWrapping="Wrap" Margin="5,0,0,0"/>
<PasswordBox x:Name="MpdPassword" KeyDown="ConnectHandler" Width="250" Margin="10,2,0,0"/>
<TextBlock Text="{x:Static properties:Resources.Settings_ConnectionPasswordInfo}" TextWrapping="Wrap" Margin="10,5,0,0" MaxWidth="250" HorizontalAlignment="Left"/>
<PasswordBox x:Name="MpdPassword" KeyDown="ConnectHandler" Margin="10,2,0,0"/>
<TextBlock Text="{x:Static properties:Resources.Settings_ConnectionPasswordInfo}" TextWrapping="Wrap" Margin="10,5,0,0" MaxWidth="390"/>
</StackPanel>
<TextBlock TextWrapping="Wrap" Margin="5,10,0,0">
@ -52,37 +52,7 @@
<Run x:Name="ConnectionStatus" Text="{x:Static properties:Resources.Settings_ConnectionStatusOffline}"/>
</TextBlock>
<Button x:Name="ConnectButton" Content="{x:Static properties:Resources.Settings_ConnectButton}" Margin="0,10,0,0" Width="120" Click="MPDConnect_Clicked"/>
</StackPanel>
</Grid>
</GroupBox>
</DockPanel>
</TabItem>
<TabItem Header="Snapcast">
<DockPanel Margin="8">
<GroupBox DockPanel.Dock="Top" Padding="0,4,0,0">
<GroupBox.Header>
<emoji:TextBlock Text="🔊 Snapcast"/>
</GroupBox.Header>
<Grid VerticalAlignment="Top">
<StackPanel>
<StackPanel>
<CheckBox x:Name="SnapcastStartup" Margin="5, 5, 0, 0">
<TextBlock Text="{x:Static properties:Resources.Settings_SnapcastLauch}" TextWrapping="Wrap"/>
</CheckBox>
<CheckBox x:Name="SnapcastWindow" Margin="5,2.5,0,0">
<TextBlock Text="{x:Static properties:Resources.Settings_SnapcastWindow}" TextWrapping="Wrap"/>
</CheckBox>
<TextBlock Text="{x:Static properties:Resources.Settings_SnapcastPort}" TextWrapping="Wrap" Margin="5,5,0,0"/>
<TextBox x:Name="SnapcastPort" MaxLength="5" PreviewTextInput="NumberValidationTextBox" TextWrapping="Wrap" Width="250" Margin="10,2,5,0" HorizontalAlignment="Left"/>
<TextBlock Text="{x:Static properties:Resources.Settings_SnapcastPath}" TextWrapping="Wrap" Margin="5,5,0,0"/>
<TextBox x:Name="SnapcastPath" TextWrapping="Wrap" Width="250" Margin="10,2,5,0" HorizontalAlignment="Left"/>
<TextBlock TextWrapping="Wrap" Margin="5,5,0,0" TextAlignment="Left" Width="250">
<Run Text="{x:Static properties:Resources.Settings_SnapcastInfo1}" /><Run Text="{x:Static properties:Resources.Settings_SnapcastInfo2}" FontStyle="Italic" FontWeight="DemiBold" /><Run Text="{x:Static properties:Resources.Settings_SnapcastInfo3}" />
</TextBlock>
<Button Content="{x:Static properties:Resources.Settings_SnapcastResetButton}" Margin="0,10,0,0" Width="120" Click="SnapcastReset_Clicked"/>
</StackPanel>
<Button x:Name="ConnectButton" Content="{x:Static properties:Resources.Settings_ConnectButton}" Margin="0,10,0,0" Width="120" Click="MPDConnect_Clicked" />
</StackPanel>
</Grid>
</GroupBox>
@ -132,7 +102,7 @@
<ComboBox ItemsSource="{StaticResource ShortcutItems}" Margin="0,0,5,0" MinWidth="70" SelectionChanged="MOD_SelectionChanged" Tag="MOD1" FontWeight="Light" SelectedIndex="0" BorderBrush="{x:Null}" FocusVisualStyle="{x:Null}"></ComboBox>
<ComboBox ItemsSource="{StaticResource ShortcutItems}" Margin="0,0,5,0" MinWidth="70" SelectionChanged="MOD_SelectionChanged" Tag="MOD2" FontWeight="Light" SelectedIndex="0" BorderBrush="{x:Null}" FocusVisualStyle="{x:Null}"></ComboBox>
<Button Click="RemapKey_Clicked" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" FocusVisualStyle="{x:Null}">
<TextBlock Text="None" TextAlignment="Center" TextWrapping="Wrap" MinWidth="150" Margin="5,1,5,1" HorizontalAlignment="Stretch" FontWeight="Light" VerticalAlignment="Stretch"/>
<TextBlock Text="None" TextAlignment="Center" TextWrapping="Wrap" MinWidth="150" Margin="5,1,5,1" HorizontalAlignment="Stretch" FontWeight="Light" VerticalAlignment="Stretch"/>
</Button>
</StackPanel>
@ -140,7 +110,7 @@
<ComboBox ItemsSource="{StaticResource ShortcutItems}" Margin="0,0,5,0" MinWidth="70" SelectionChanged="MOD_SelectionChanged" Tag="MOD1" FontWeight="Light" SelectedIndex="0" BorderBrush="{x:Null}" FocusVisualStyle="{x:Null}"></ComboBox>
<ComboBox ItemsSource="{StaticResource ShortcutItems}" Margin="0,0,5,0" MinWidth="70" SelectionChanged="MOD_SelectionChanged" Tag="MOD2" FontWeight="Light" SelectedIndex="0" BorderBrush="{x:Null}" FocusVisualStyle="{x:Null}"></ComboBox>
<Button Click="RemapKey_Clicked" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" FocusVisualStyle="{x:Null}">
<TextBlock Text="None" TextAlignment="Center" TextWrapping="Wrap" MinWidth="150" Margin="5,1,5,1" HorizontalAlignment="Stretch" FontWeight="Light" VerticalAlignment="Stretch"/>
<TextBlock Text="None" TextAlignment="Center" TextWrapping="Wrap" MinWidth="150" Margin="5,1,5,1" HorizontalAlignment="Stretch" FontWeight="Light" VerticalAlignment="Stretch"/>
</Button>
</StackPanel>
@ -148,7 +118,7 @@
<ComboBox ItemsSource="{StaticResource ShortcutItems}" Margin="0,0,5,0" MinWidth="70" SelectionChanged="MOD_SelectionChanged" Tag="MOD1" FontWeight="Light" SelectedIndex="0" BorderBrush="{x:Null}" FocusVisualStyle="{x:Null}"></ComboBox>
<ComboBox ItemsSource="{StaticResource ShortcutItems}" Margin="0,0,5,0" MinWidth="70" SelectionChanged="MOD_SelectionChanged" Tag="MOD2" FontWeight="Light" SelectedIndex="0" BorderBrush="{x:Null}" FocusVisualStyle="{x:Null}"></ComboBox>
<Button Click="RemapKey_Clicked" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" FocusVisualStyle="{x:Null}">
<TextBlock Text="None" TextAlignment="Center" TextWrapping="Wrap" MinWidth="150" Margin="5,1,5,1" HorizontalAlignment="Stretch" FontWeight="Light" VerticalAlignment="Stretch"/>
<TextBlock Text="None" TextAlignment="Center" TextWrapping="Wrap" MinWidth="150" Margin="5,1,5,1" HorizontalAlignment="Stretch" FontWeight="Light" VerticalAlignment="Stretch"/>
</Button>
</StackPanel>
@ -156,7 +126,7 @@
<ComboBox ItemsSource="{StaticResource ShortcutItems}" Margin="0,0,5,0" MinWidth="70" SelectionChanged="MOD_SelectionChanged" Tag="MOD1" FontWeight="Light" SelectedIndex="0" BorderBrush="{x:Null}" FocusVisualStyle="{x:Null}"></ComboBox>
<ComboBox ItemsSource="{StaticResource ShortcutItems}" Margin="0,0,5,0" MinWidth="70" SelectionChanged="MOD_SelectionChanged" Tag="MOD2" FontWeight="Light" SelectedIndex="0" BorderBrush="{x:Null}" FocusVisualStyle="{x:Null}"></ComboBox>
<Button Click="RemapKey_Clicked" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" FocusVisualStyle="{x:Null}">
<TextBlock Text="None" TextAlignment="Center" TextWrapping="Wrap" MinWidth="150" Margin="5,1,5,1" HorizontalAlignment="Stretch" FontWeight="Light" VerticalAlignment="Stretch"/>
<TextBlock Text="None" TextAlignment="Center" TextWrapping="Wrap" MinWidth="150" Margin="5,1,5,1" HorizontalAlignment="Stretch" FontWeight="Light" VerticalAlignment="Stretch"/>
</Button>
</StackPanel>
@ -164,7 +134,7 @@
<ComboBox ItemsSource="{StaticResource ShortcutItems}" Margin="0,0,5,0" MinWidth="70" SelectionChanged="MOD_SelectionChanged" Tag="MOD1" FontWeight="Light" SelectedIndex="0" BorderBrush="{x:Null}" FocusVisualStyle="{x:Null}"></ComboBox>
<ComboBox ItemsSource="{StaticResource ShortcutItems}" Margin="0,0,5,0" MinWidth="70" SelectionChanged="MOD_SelectionChanged" Tag="MOD2" FontWeight="Light" SelectedIndex="0" BorderBrush="{x:Null}" FocusVisualStyle="{x:Null}"></ComboBox>
<Button Click="RemapKey_Clicked" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" FocusVisualStyle="{x:Null}">
<TextBlock Text="None" TextAlignment="Center" TextWrapping="Wrap" MinWidth="150" Margin="5,1,5,1" HorizontalAlignment="Stretch" FontWeight="Light" VerticalAlignment="Stretch"/>
<TextBlock Text="None" TextAlignment="Center" TextWrapping="Wrap" MinWidth="150" Margin="5,1,5,1" HorizontalAlignment="Stretch" FontWeight="Light" VerticalAlignment="Stretch"/>
</Button>
</StackPanel>
@ -172,7 +142,7 @@
<ComboBox ItemsSource="{StaticResource ShortcutItems}" Margin="0,0,5,0" MinWidth="70" SelectionChanged="MOD_SelectionChanged" Tag="MOD1" FontWeight="Light" SelectedIndex="0" BorderBrush="{x:Null}" FocusVisualStyle="{x:Null}"></ComboBox>
<ComboBox ItemsSource="{StaticResource ShortcutItems}" Margin="0,0,5,0" MinWidth="70" SelectionChanged="MOD_SelectionChanged" Tag="MOD2" FontWeight="Light" SelectedIndex="0" BorderBrush="{x:Null}" FocusVisualStyle="{x:Null}"></ComboBox>
<Button Click="RemapKey_Clicked" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" FocusVisualStyle="{x:Null}">
<TextBlock Text="None" TextAlignment="Center" TextWrapping="Wrap" MinWidth="150" Margin="5,1,5,1" HorizontalAlignment="Stretch" FontWeight="Light" VerticalAlignment="Stretch"/>
<TextBlock Text="None" TextAlignment="Center" TextWrapping="Wrap" MinWidth="150" Margin="5,1,5,1" HorizontalAlignment="Stretch" FontWeight="Light" VerticalAlignment="Stretch"/>
</Button>
</StackPanel>
@ -180,7 +150,7 @@
<ComboBox ItemsSource="{StaticResource ShortcutItems}" Margin="0,0,5,0" MinWidth="70" SelectionChanged="MOD_SelectionChanged" Tag="MOD1" FontWeight="Light" SelectedIndex="0" BorderBrush="{x:Null}" FocusVisualStyle="{x:Null}"></ComboBox>
<ComboBox ItemsSource="{StaticResource ShortcutItems}" Margin="0,0,5,0" MinWidth="70" SelectionChanged="MOD_SelectionChanged" Tag="MOD2" FontWeight="Light" SelectedIndex="0" BorderBrush="{x:Null}" FocusVisualStyle="{x:Null}"></ComboBox>
<Button Click="RemapKey_Clicked" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" FocusVisualStyle="{x:Null}">
<TextBlock Text="None" TextAlignment="Center" TextWrapping="Wrap" MinWidth="150" Margin="5,1,5,1" HorizontalAlignment="Stretch" FontWeight="Light" VerticalAlignment="Stretch"/>
<TextBlock Text="None" TextAlignment="Center" TextWrapping="Wrap" MinWidth="150" Margin="5,1,5,1" HorizontalAlignment="Stretch" FontWeight="Light" VerticalAlignment="Stretch"/>
</Button>
</StackPanel>
</Grid>
@ -190,24 +160,84 @@
</StackPanel>
<Button Content="{x:Static properties:Resources.Settings_SnapcastResetButton}" Margin="0,10,0,0" Width="120" Click="ShortcutsReset_Clicked"/>
</StackPanel>
</Grid>
</GroupBox>
</DockPanel>
</TabItem>
<TabItem Header="{x:Static properties:Resources.Stats}">
<TabItem Header="Snapcast">
<DockPanel Margin="8">
<GroupBox DockPanel.Dock="Top" Padding="0,4,0,0">
<GroupBox.Header>
<emoji:TextBlock Text="🔊 Snapcast"/>
</GroupBox.Header>
<Grid VerticalAlignment="Top">
<StackPanel>
<StackPanel>
<CheckBox x:Name="SnapcastStartup" Margin="5, 5, 0, 0">
<TextBlock Text="{x:Static properties:Resources.Settings_SnapcastLauch}" TextWrapping="Wrap"/>
</CheckBox>
<CheckBox x:Name="SnapcastWindow" Margin="5,2.5,0,0">
<TextBlock Text="{x:Static properties:Resources.Settings_SnapcastWindow}" TextWrapping="Wrap"/>
</CheckBox>
<TextBlock Text="{x:Static properties:Resources.Settings_SnapcastPort}" TextWrapping="Wrap" Margin="5,5,0,0"/>
<TextBox x:Name="SnapcastPort" MaxLength="5" PreviewTextInput="NumberValidationTextBox" TextWrapping="Wrap" Margin="10,2,5,0"/>
<TextBlock Text="{x:Static properties:Resources.Settings_SnapcastPath}" TextWrapping="Wrap" Margin="5,5,0,0"/>
<TextBox x:Name="SnapcastPath" TextWrapping="Wrap" Margin="10,2,5,0"/>
<TextBlock TextWrapping="Wrap" Margin="5,5,0,0" TextAlignment="Left" Width="390">
<Run Text="{x:Static properties:Resources.Settings_SnapcastInfo1}" /><Run Text="{x:Static properties:Resources.Settings_SnapcastInfo2}" FontStyle="Italic" FontWeight="DemiBold" /><Run Text="{x:Static properties:Resources.Settings_SnapcastInfo3}" />
</TextBlock>
<Button Content="{x:Static properties:Resources.Settings_SnapcastResetButton}" Width="120" Click="SnapcastReset_Clicked" Margin="0,5,0,0" BorderThickness="1,1,1,1"/>
</StackPanel>
</StackPanel>
</Grid>
</GroupBox>
</DockPanel>
</TabItem>
<TabItem Header="{x:Static properties:Resources.Shuffle}">
<DockPanel Margin="8">
<GroupBox DockPanel.Dock="Top" Padding="0,4,0,0">
<GroupBox.Header>
<TextBlock>
<emoji:EmojiInline Text="🔁 "/>
<Run Text="{x:Static properties:Resources.Shuffle}"></Run>
</TextBlock>
</GroupBox.Header>
<Grid MaxWidth="500">
<StackPanel>
<TextBlock TextWrapping="Wrap">
<Run Text="{x:Static properties:Resources.Settings_Shuffle1}"></Run>
<Run Text="{x:Static properties:Resources.Settings_Shuffle2}"></Run><LineBreak/>
<Run Text="{x:Static properties:Resources.Settings_Shuffle3}"></Run><LineBreak/><LineBreak/>
<Run FontWeight="Bold" Text="{x:Static properties:Resources.Shuffle_Queue}"></Run><LineBreak/>
<Run Text="{x:Static properties:Resources.Settings_Shuffle4}"></Run>
<LineBreak/><LineBreak/>
<Run FontWeight="Bold" Text="{x:Static properties:Resources.Shuffle_Continuous}"></Run><LineBreak/>
<Run Text="{x:Static properties:Resources.Settings_Shuffle5}"></Run>
</TextBlock>
</StackPanel>
</Grid>
</GroupBox>
</DockPanel>
</TabItem>
<TabItem Header="{x:Static properties:Resources.Database}" Height="20" VerticalAlignment="Bottom">
<DockPanel Margin="8">
<GroupBox DockPanel.Dock="Top" Padding="0,4,0,0">
<GroupBox.Header>
<TextBlock>
<emoji:EmojiInline Text="📊"/>
<Run Text="{x:Static properties:Resources.Stats}"/>
<Run Text="{x:Static properties:Resources.Database}"/>
</TextBlock>
</GroupBox.Header>
<Grid VerticalAlignment="Top">
<TextBlock>
<StackPanel>
<Grid VerticalAlignment="Top">
<TextBlock>
<Run Text="{x:Static properties:Resources.Stats_Songs}"/><Run Text=" "/><Run x:Name="StatSong"/><LineBreak/>
<Run Text="{x:Static properties:Resources.Stats_Albums}"/><Run Text=" "/><Run x:Name="StatAlbum"/><LineBreak/>
<Run Text="{x:Static properties:Resources.Stats_Artists}"/><Run Text=" "/><Run x:Name="StatArtist"/><LineBreak/>
@ -215,8 +245,15 @@
<Run Text="{x:Static properties:Resources.Stats_Uptime}"/><Run Text=" "/><Run x:Name="StatUptime"/><LineBreak/>
<Run Text="{x:Static properties:Resources.Stats_TotalTimePlayed}"/><Run Text=" "/><Run x:Name="StatTotalTimePlayed"/><LineBreak/>
<Run Text="{x:Static properties:Resources.Stats_LastDatabaseUpdate}"/><Run Text=" "/><Run x:Name="StatDatabaseUpdate"/>
</TextBlock>
</Grid>
</TextBlock>
</Grid>
<StackPanel Orientation="Horizontal" Margin="0,10,0,0">
<Button x:Name="UpdateDatabaseButton" Content="{x:Static properties:Resources.Settings_UpdateDatabase}" Click="MPDDatabaseUpdate_Clicked" MinWidth="120" Padding="3,1,3,1" FocusVisualStyle="{x:Null}"/>
<TextBlock x:Name="UpdateDBMessage" Text="{x:Static properties:Resources.Stats_UpdateDBMessage1}" Margin="15,3,0,0" FontStyle="Italic" Visibility="Collapsed" />
<TextBlock x:Name="UpdateDBMessage2" Text="{x:Static properties:Resources.Stats_UpdateDBMessage2}" Margin="3,3,0,0" FontStyle="Italic" Visibility="Collapsed" />
</StackPanel>
</StackPanel>
</GroupBox>
</DockPanel>
</TabItem>

View File

@ -1,4 +1,5 @@
using System.ComponentModel;
using System;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
@ -11,6 +12,7 @@ using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Interop;
using System.Windows.Navigation;
using System.Windows.Threading;
using unison.Handlers;
namespace unison
@ -37,8 +39,7 @@ namespace unison
}
}
HotkeyHandler _hotkeys = (HotkeyHandler)Application.Current.Properties["hotkeys"];
readonly HotkeyHandler _hotkeys = (HotkeyHandler)Application.Current.Properties["hotkeys"];
public Settings()
{
@ -74,11 +75,13 @@ namespace unison
{
ConnectionStatus.Text = $"{unison.Resources.Resources.Settings_ConnectionStatusConnected} {mpd.GetVersion()}.";
ConnectButton.IsEnabled = false;
UpdateDatabaseButton.IsEnabled = true;
}
else
{
ConnectionStatus.Text = unison.Resources.Resources.Settings_ConnectionStatusOffline;
ConnectButton.IsEnabled = true;
UpdateDatabaseButton.IsEnabled = false;
}
}
@ -102,7 +105,7 @@ namespace unison
private void Hyperlink_RequestNavigate(object sender, RequestNavigateEventArgs e)
{
ProcessStartInfo psi = new(e.Uri.AbsoluteUri);
ProcessStartInfo psi = new ProcessStartInfo(e.Uri.AbsoluteUri);
psi.UseShellExecute = true;
Process.Start(psi);
e.Handled = true;
@ -146,6 +149,37 @@ namespace unison
MPDConnect_Clicked(null, null);
}
private void MPDDatabaseUpdate_Clicked(object sender, RoutedEventArgs e)
{
MPDHandler mpd = (MPDHandler)Application.Current.Properties["mpd"];
if (mpd.IsConnected())
mpd.UpdateDB();
}
private static void TimedText(TextBlock textBlock, int time)
{
DispatcherTimer Timer = new DispatcherTimer();
Timer.Interval = TimeSpan.FromSeconds(time);
Timer.Tick += (sender, args) =>
{
Timer.Stop();
textBlock.Visibility = Visibility.Collapsed;
};
Timer.Start();
}
public void MPDDatabaseUpdate_Start()
{
UpdateDBMessage.Visibility = Visibility.Visible;
}
public void MPDDatabaseUpdate_Stop()
{
UpdateDBMessage2.Visibility = Visibility.Visible;
TimedText(UpdateDBMessage, 2);
TimedText(UpdateDBMessage2, 2);
}
private void CheckUpdates(object sender, RoutedEventArgs e)
{
UpdateHandler updater = (UpdateHandler)Application.Current.Properties["updater"];
@ -348,7 +382,7 @@ namespace unison
HotkeyChanged();
}
private HotkeyHandler.VK GetVirtualKey(Key key)
private static HotkeyHandler.VK GetVirtualKey(Key key)
{
foreach (object value in System.Enum.GetValues(typeof(HotkeyHandler.VK)))
{
@ -358,7 +392,7 @@ namespace unison
return HotkeyHandler.VK.None;
}
private HotkeyHandler.MOD GetMOD(string str)
private static HotkeyHandler.MOD GetMOD(string str)
{
foreach (object value in System.Enum.GetValues(typeof(HotkeyHandler.MOD)))
{
@ -390,12 +424,12 @@ namespace unison
InitializeShortcuts();
}
private uint GetMod(StackPanel stackPanel)
private static uint GetMod(StackPanel stackPanel)
{
return (uint)(GetMOD(stackPanel.Children.OfType<ComboBox>().First().SelectedItem.ToString()) | GetMOD(stackPanel.Children.OfType<ComboBox>().Last().SelectedItem.ToString()));
}
private uint GetVk(StackPanel stackPanel)
private static uint GetVk(StackPanel stackPanel)
{
Button button = stackPanel.Children.OfType<Button>().First();
TextBlock textBlock = (TextBlock)button.Content;

124
Views/Shuffle.xaml Normal file
View File

@ -0,0 +1,124 @@
<Window x:Class="unison.Shuffle"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:emoji="clr-namespace:Emoji.Wpf;assembly=Emoji.Wpf"
xmlns:properties="clr-namespace:unison.Resources" xmlns:sys="clr-namespace:System;assembly=System.Runtime"
mc:Ignorable="d"
Title="Shuffle" Closing="Window_Closing" SizeToContent="WidthAndHeight" ResizeMode="NoResize">
<Window.Resources>
<x:Array x:Key="FilterType" Type="sys:String">
<x:Static Member="properties:Resources.FilterType_Song"/>
<x:Static Member="properties:Resources.FilterType_Artist"/>
<x:Static Member="properties:Resources.FilterType_Album"/>
<x:Static Member="properties:Resources.FilterType_Year"/>
<x:Static Member="properties:Resources.FilterType_Genre"/>
<x:Static Member="properties:Resources.FilterType_Directory"/>
</x:Array>
<x:Array x:Key="OperatorTypeA" Type="sys:String">
<x:Static Member="properties:Resources.Operator_Contains"/>
<x:Static Member="properties:Resources.Operator_Is"/>
<x:Static Member="properties:Resources.Operator_IsNot"/>
</x:Array>
<x:Array x:Key="OperatorTypeB" Type="sys:String">
<x:Static Member="properties:Resources.Operator_Is"/>
<x:Static Member="properties:Resources.Operator_IsNot"/>
</x:Array>
<x:Array x:Key="OperatorTypeC" Type="sys:String">
<x:Static Member="properties:Resources.Operator_Is"/>
</x:Array>
<DataTemplate x:Key="FilterPanel">
<StackPanel Orientation="Horizontal" Margin="0,5,0,0">
<ComboBox x:Name="FilterType" SelectionChanged="FilterType_SelectionChanged" ItemsSource="{StaticResource FilterType}" SelectedIndex="0" Width="100" ScrollViewer.CanContentScroll="False" FocusVisualStyle="{x:Null}"/>
<ComboBox x:Name="FilterOperator" SelectionChanged="OperatorType_SelectionChanged" ItemsSource="{StaticResource OperatorTypeA}" SelectedIndex="0" Width="80" ScrollViewer.CanContentScroll="False" Margin="5,0,0,0" FocusVisualStyle="{x:Null}"/>
<ComboBox x:Name="FilterList" SelectedIndex="0" Width="240" Visibility="Collapsed" ScrollViewer.CanContentScroll="False" Margin="5,0,0,0" FocusVisualStyle="{x:Null}"/>
<TextBox x:Name="FilterValue" KeyUp="QueryFilterHandler" Width="240" Margin="5,0,0,0"/>
<Button Content="-" Padding="5, 2" Click="RemoveFilter_Clicked" Width="20" VerticalAlignment="Bottom" HorizontalAlignment="Left" FocusVisualStyle="{x:Null}" Margin="5,0,0,0"/>
<Button Content="+" Padding="5, 2" Click="AddFilter_Clicked" Width="20" VerticalAlignment="Bottom" HorizontalAlignment="Left" FocusVisualStyle="{x:Null}" Margin="5,0,0,0"/>
</StackPanel>
</DataTemplate>
</Window.Resources>
<Grid>
<StackPanel>
<StackPanel HorizontalAlignment="Left" Orientation="Vertical" Margin="5,0,5,5">
<GroupBox DockPanel.Dock="Top" Padding="0,4,0,0">
<GroupBox.Header>
<TextBlock>
<emoji:EmojiInline Text="🔡"/>
<Run Text="{x:Static properties:Resources.Shuffle_Filter}"/>
</TextBlock>
</GroupBox.Header>
<StackPanel Orientation="Vertical" Margin="5,0,5,0">
<StackPanel x:Name="FilterPanel">
<ContentPresenter ContentTemplate="{StaticResource FilterPanel}"/>
</StackPanel>
<StackPanel x:Name="SongFilterPanel" Margin="0,10,0,0">
<TextBlock>
<Run Text="{x:Static properties:Resources.Shuffle_FilterSongNumber}"/><Run Text=" "/><Run x:Name="SongFilterNumber" FontWeight="Bold"/>
</TextBlock>
</StackPanel>
<StackPanel Margin="0,5,0,0">
<StackPanel Orientation="Horizontal" Margin="0,5,0,5">
<Button Content="{x:Static properties:Resources.Shuffle_FilterQuery}" Click="UpdateFilter_Clicked" Padding="5, 2" VerticalAlignment="Bottom" HorizontalAlignment="Left" FocusVisualStyle="{x:Null}" Margin="0,0,10,0"/>
<Button Content="{x:Static properties:Resources.Shuffle_FilterReset}" Click="Reset_Clicked" Padding="5, 2" VerticalAlignment="Bottom" HorizontalAlignment="Left" FocusVisualStyle="{x:Null}"/>
<TextBlock x:Name="QueryFilterText" Text="{x:Static properties:Resources.Shuffle_Querying1}" Margin="15,3,0,0" FontStyle="Italic" Visibility="Collapsed" />
<TextBlock x:Name="QueryFilterText2" Text="{x:Static properties:Resources.Shuffle_Querying2}" Margin="3,3,0,0" FontStyle="Italic" Visibility="Collapsed" />
</StackPanel>
</StackPanel>
</StackPanel>
</GroupBox>
<StackPanel Orientation="Horizontal" Margin="0,5,0,0">
<GroupBox DockPanel.Dock="Right" Padding="0,4,0,0" Width="300">
<GroupBox.Header>
<TextBlock>
<emoji:EmojiInline Text=""/>
<Run Text="{x:Static properties:Resources.Queue_Management}"/>
</TextBlock>
</GroupBox.Header>
<StackPanel Orientation="Vertical" Margin="5,5,5,0">
<StackPanel Orientation="Horizontal" HorizontalAlignment="Left">
<TextBlock Text="{x:Static properties:Resources.Shuffle_QueueSongs}" Margin="0,0,5,5"/>
<TextBox x:Name="SongNumber" KeyUp="AddToQueueHandler" PreviewTextInput="QueueValidationTextBox" MaxLength="4" Text="15" Width="35" HorizontalAlignment="Left" VerticalAlignment="Top"/>
</StackPanel>
<StackPanel Orientation="Horizontal" Margin="0,5,0,0">
<Button Content="{x:Static properties:Resources.Shuffle_Queue}" Click="AddToQueue_Clicked" Padding="5, 2" HorizontalAlignment="Left" FocusVisualStyle="{x:Null}"/>
<TextBlock x:Name="SearchStatus" Margin="15,3,0,0" FontStyle="Italic" Visibility="Collapsed">
<Run Text="{x:Static properties:Resources.Shuffle_ButtonMessage1}"/><Run Text=" "/><Run x:Name="NumberAddedSongs"/><Run Text=" "/><Run Text="{x:Static properties:Resources.Shuffle_ButtonMessage2}"/>
</TextBlock>
<TextBlock x:Name="SearchStatus2" Text="{x:Static properties:Resources.Shuffle_ButtonMessage3}" Margin="3,3,0,0" FontStyle="Italic" Visibility="Collapsed"/>
</StackPanel>
<StackPanel Orientation="Horizontal" Margin="0,15,0,0">
<Button Content="{x:Static properties:Resources.Clear_Queue}" Click="ClearQueue_Clicked" Padding="5, 2" HorizontalAlignment="Left" FocusVisualStyle="{x:Null}"/>
<Button Content="{x:Static properties:Resources.Play_Queue}" Click="StartQueue_Clicked" Padding="5, 2" Margin="5, 0" HorizontalAlignment="Left" FocusVisualStyle="{x:Null}"/>
</StackPanel>
</StackPanel>
</GroupBox>
<GroupBox DockPanel.Dock="Left" Padding="0,4,0,0" Width="260" Margin="0,0,5,0">
<GroupBox.Header>
<TextBlock>
<emoji:EmojiInline Text="♾️"/>
<Run Text="{x:Static properties:Resources.Shuffle_Continuous}"/>
</TextBlock>
</GroupBox.Header>
<StackPanel Orientation="Horizontal" Margin="5,7,5,0">
<CheckBox x:Name="ContinuousShuffle" Checked="ContinuousShuffle_Checked" Unchecked="ContinuousShuffle_Checked" FocusVisualStyle="{x:Null}" VerticalAlignment="Top">
<TextBlock Text="{x:Static properties:Resources.Shuffle_ContinuousEnable}" TextWrapping="Wrap"/>
</CheckBox>
</StackPanel>
</GroupBox>
</StackPanel>
</StackPanel>
</StackPanel>
</Grid>
</Window>

432
Views/Shuffle.xaml.cs Normal file
View File

@ -0,0 +1,432 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Interop;
using System.Windows.Media;
using System.Windows.Input;
using System.Windows.Threading;
using System.Linq;
using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
using MpcNET.Commands.Database;
using MpcNET.Tags;
using MpcNET.Types;
using MpcNET.Types.Filters;
namespace unison
{
public partial class Shuffle : Window
{
private readonly MPDHandler _mpd;
private readonly ShuffleHandler _shuffle;
List<string> GenreList { get; }
List<string> FolderList { get; }
List<IFilter> Filters { get; }
bool _continuous = false;
public Shuffle()
{
InitializeComponent();
GenreList = new();
FolderList = new();
Filters = new();
SongFilterNumber.Text = "0";
_mpd = (MPDHandler)Application.Current.Properties["mpd"];
_shuffle = (ShuffleHandler)Application.Current.Properties["shuffle"];
}
public void Initialize()
{
ListGenre(_mpd._cancelCommand.Token);
ListFolder(_mpd._cancelCommand.Token);
}
private async void ListGenre(CancellationToken token)
{
if (GenreList.Count != 0)
return;
if (token.IsCancellationRequested)
return;
List<string> Response = await _mpd.SafelySendCommandAsync(new ListCommand(MpdTags.Genre, null, null, null));
if (Response == null)
return;
foreach (string genre in Response)
GenreList.Add(genre);
}
private async void ListFolder(CancellationToken token)
{
if (FolderList.Count != 0)
return;
if (token.IsCancellationRequested)
return;
IEnumerable<IMpdFilePath> Response = await _mpd.SafelySendCommandAsync(new LsInfoCommand(""));
if (Response == null)
return;
foreach (IMpdFilePath folder in Response)
FolderList.Add(folder.Name);
}
private bool IsFilterEmpty()
{
if (Filters.Count == 0)
return true;
return false;
}
private T FindParent<T>(DependencyObject child) where T : DependencyObject
{
var parent = VisualTreeHelper.GetParent(child);
if (parent == null)
return null;
if (parent is T)
return parent as T;
else
return FindParent<T>(parent);
}
private void AddFilter_Clicked(object sender, RoutedEventArgs e)
{
FilterPanel.Children.Add(new ContentPresenter { ContentTemplate = (DataTemplate)FindResource("FilterPanel") });
SongFilterNumber.Text = "0";
}
private void RemoveFilter_Clicked(object sender, RoutedEventArgs e)
{
if (FilterPanel.Children.Count > 1)
FilterPanel.Children.Remove(FindParent<ContentPresenter>(sender as Button));
else
Reset_Clicked(null, null);
SongFilterNumber.Text = "0";
}
private void Reset_Clicked(object sender, RoutedEventArgs e)
{
FilterPanel.Children.RemoveRange(0, FilterPanel.Children.Count);
FilterPanel.Children.Add(new ContentPresenter { ContentTemplate = (DataTemplate)FindResource("FilterPanel") });
SongFilterNumber.Text = "0";
_shuffle.SongList.Clear();
}
private static ITag FilterEquivalence_Type(string value)
{
if (value == unison.Resources.Resources.FilterType_Song)
return MpdTags.Title;
else if (value == unison.Resources.Resources.FilterType_Artist)
return MpdTags.Artist;
else if (value == unison.Resources.Resources.FilterType_Album)
return MpdTags.Album;
else if (value == unison.Resources.Resources.FilterType_Year)
return MpdTags.Date;
else if (value == unison.Resources.Resources.FilterType_Genre)
return MpdTags.Genre;
return MpdTags.Title;
}
private static FilterOperator FilterEquivalence_Operator(string value)
{
if (value == unison.Resources.Resources.Operator_Contains)
return FilterOperator.Contains;
else if (value == unison.Resources.Resources.Operator_Is)
return FilterOperator.Equal;
else if (value == unison.Resources.Resources.Operator_IsNot)
return FilterOperator.Different;
return FilterOperator.Equal;
}
private void FilterType_Change(object sender, string Operator, List<string> Listing)
{
ComboBox comboBox = sender as ComboBox;
StackPanel stackPanel = comboBox.Parent as StackPanel;
foreach (ComboBox child in stackPanel.Children.OfType<ComboBox>())
{
if (child.Name == "FilterOperator")
{
child.ItemsSource = (Array)FindResource(Operator);
child.SelectedItem = child.Items[0];
}
if (child.Name == "FilterList")
{
child.Visibility = Visibility.Visible;
child.ItemsSource = Listing;
child.SelectedItem = child.Items[0];
}
}
foreach (TextBox child in stackPanel.Children.OfType<TextBox>())
{
if (child.Name == "FilterValue")
child.Visibility = Visibility.Collapsed;
}
SongFilterNumber.Text = "0";
}
private void FilterType_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
string item = e.AddedItems[0].ToString();
if (item == unison.Resources.Resources.FilterType_Genre)
FilterType_Change(sender, "OperatorTypeB", GenreList);
else if (item == unison.Resources.Resources.FilterType_Directory)
FilterType_Change(sender, "OperatorTypeC", FolderList);
else
{
ComboBox combobox = sender as ComboBox;
StackPanel stackpanel = combobox.Parent as StackPanel;
foreach (ComboBox child in stackpanel.Children.OfType<ComboBox>())
{
if (child.Name == "FilterOperator")
{
child.ItemsSource = (Array)FindResource("OperatorTypeA");
child.SelectedItem = child.Items[0];
}
if (child.Name == "FilterList")
child.Visibility = Visibility.Collapsed;
}
foreach (TextBox child in stackpanel.Children.OfType<TextBox>())
{
if (child.Name == "FilterValue")
child.Visibility = Visibility.Visible;
}
}
SongFilterNumber.Text = "0";
}
private void OperatorType_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
SongFilterNumber.Text = "0";
}
private async void UpdateFilter_Clicked(object sender, RoutedEventArgs e)
{
QueryFilterText.Visibility = Visibility.Visible;
await UpdateFilter();
QueryFilterText2.Visibility = Visibility.Visible;
TimedText(QueryFilterText, 1);
TimedText(QueryFilterText2, 1);
}
private static void TimedText(TextBlock textBlock, int time)
{
DispatcherTimer Timer = new DispatcherTimer();
Timer.Interval = TimeSpan.FromSeconds(time);
Timer.Tick += (sender, args) =>
{
Timer.Stop();
textBlock.Visibility = Visibility.Collapsed;
};
Timer.Start();
}
private async Task UpdateFilter()
{
Filters.Clear();
foreach (ContentPresenter superChild in FilterPanel.Children)
{
ITag tag = MpdTags.Title;
FilterOperator op = FilterOperator.None;
string value = "";
bool isDir = false;
StackPanel stackPanel = VisualTreeHelper.GetChild(superChild, 0) as StackPanel;
foreach (TextBox child in stackPanel.Children.OfType<TextBox>())
{
if (child.Name == "FilterValue")
value = child.Text;
}
foreach (ComboBox child in stackPanel.Children.OfType<ComboBox>())
{
if (child.Name == "FilterType")
{
if (child.SelectedItem.ToString() == unison.Resources.Resources.FilterType_Directory)
isDir = true;
else
tag = FilterEquivalence_Type(child.SelectedItem.ToString());
}
if (child.Name == "FilterOperator")
op = FilterEquivalence_Operator(child.SelectedItem.ToString());
if (child.Name == "FilterList" && child.Visibility == Visibility.Visible)
value = child.SelectedItem.ToString();
}
if (value != "")
{
if (!isDir)
Filters.Add(new FilterTag(tag, value, op));
else
Filters.Add(new FilterBase(value, FilterOperator.None));
await Task.Run(async () =>
{
await _shuffle.GetSongsFromFilter(Filters, _mpd._cancelCommand.Token);
});
SongFilterPanel.Visibility = Visibility.Visible;
SongFilterNumber.Text = _shuffle.SongList.Count.ToString();
}
}
}
private void QueryFilterHandler(object sender, KeyEventArgs e)
{
if (e.Key == Key.Return)
UpdateFilter_Clicked(null, null);
}
private void QueueValidationTextBox(object sender, TextCompositionEventArgs e)
{
Regex regex = new Regex("[^0-9]+");
e.Handled = regex.IsMatch(e.Text);
}
private void QueueValidationNumber()
{
int Number;
try
{
Number = int.Parse(SongNumber.Text);
}
catch (Exception)
{
return;
}
if (Number < 1)
SongNumber.Text = "1";
if (IsFilterEmpty())
{
if (Number > 100)
SongNumber.Text = "100";
}
else
{
if (Number > 1000)
SongNumber.Text = "1000";
}
}
private async void AddToQueue()
{
if (_mpd.GetStats() == null)
return;
await UpdateFilter();
QueueValidationNumber();
NumberAddedSongs.Text = SongNumber.Text;
SearchStatus.Visibility = Visibility.Visible;
int Num = int.Parse(SongNumber.Text);
await AddToQueue_Internal(Num);
SearchStatus2.Visibility = Visibility.Visible;
TimedText(SearchStatus, 2);
TimedText(SearchStatus2, 2);
}
private async Task AddToQueue_Internal(int Num)
{
if (IsFilterEmpty())
{
await Task.Run(async () =>
{
await _shuffle.AddToQueueRandom(Num, _mpd._cancelCommand.Token);
});
}
else
{
await Task.Run(async () =>
{
await _shuffle.AddToQueueFilter(Num, _mpd._cancelCommand.Token);
});
}
}
private void AddToQueueHandler(object sender, KeyEventArgs e)
{
if (e.Key == Key.Return)
AddToQueue();
}
private void AddToQueue_Clicked(object sender, RoutedEventArgs e)
{
AddToQueue();
}
public void ClearQueue_Clicked(object sender, RoutedEventArgs e)
{
_mpd.ClearQueue();
}
public void StartQueue_Clicked(object sender, RoutedEventArgs e)
{
_mpd.PlayCommand();
}
public bool GetContinuous()
{
return _continuous;
}
public async Task HandleContinuous()
{
if (!_continuous)
return;
int PlaylistLength = _mpd.GetStatus().PlaylistLength;
int Num = 50 - PlaylistLength;
if (PlaylistLength > 25)
return;
await UpdateFilter();
await AddToQueue_Internal(Num);
}
private async void ContinuousShuffle_Checked(object sender, RoutedEventArgs e)
{
if (ContinuousShuffle.IsChecked == true)
_continuous = true;
else
_continuous = false;
if (_mpd.GetStatus().PlaylistLength < 10)
await HandleContinuous();
}
private void Window_Closing(object sender, CancelEventArgs e)
{
e.Cancel = true;
WindowState = WindowState.Minimized;
Hide();
}
public void InitHwnd()
{
WindowInteropHelper helper = new(this);
helper.EnsureHandle();
}
}
}

View File

@ -30,11 +30,11 @@
<Image Width="16" Height="16" emoji:Image.Source="📻" />
</MenuItem.Icon>
</MenuItem>
<!--<MenuItem Header="Shuffle" Command="{Binding Shuffle}">
<MenuItem Header="Shuffle" Command="{Binding Shuffle}">
<MenuItem.Icon>
<Image Width="16" Height="16" emoji:Image.Source="🔀" />
</MenuItem.Icon>
</MenuItem>-->
</MenuItem>
<MenuItem Header="{x:Static properties:Resources.Settings}" Command="{Binding Settings}">
<MenuItem.Icon>
<Image Width="16" Height="16" emoji:Image.Source="🛠️" />

View File

@ -32,7 +32,7 @@ namespace unison
CanExecuteFunc = () => true
};
public string SnapcastText
public static string SnapcastText
{
get
{
@ -59,7 +59,7 @@ namespace unison
}
}
public ICommand Radios
public static ICommand Radios
{
get
{
@ -71,7 +71,19 @@ namespace unison
}
}
public ICommand Settings
public static ICommand Shuffle
{
get
{
return new DelegateCommand
{
CommandAction = () => ((MainWindow)Application.Current.MainWindow).Shuffle_Clicked(null, null),
CanExecuteFunc = () => true
};
}
}
public static ICommand Settings
{
get
{

BIN
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@ -2,12 +2,12 @@
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<TargetFramework>net8.0-windows</TargetFramework>
<UseWPF>true</UseWPF>
<ApplicationIcon>Resources\icon-full.ico</ApplicationIcon>
<Win32Resource></Win32Resource>
<StartupObject>unison.App</StartupObject>
<Version>1.3.1</Version>
<Version>1.4-dev</Version>
<Company />
<Authors>Théo Marchal</Authors>
<PackageLicenseFile>LICENSE</PackageLicenseFile>
@ -52,11 +52,11 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="Autoupdater.NET.Official" Version="1.7.6" />
<PackageReference Include="Emoji.Wpf" Version="0.3.3" />
<PackageReference Include="Hardcodet.NotifyIcon.Wpf" Version="1.1.0" />
<PackageReference Include="RadioBrowser" Version="0.6.1" />
<PackageReference Include="MpcNET" Version="1.4.0" />
<PackageReference Include="Autoupdater.NET.Official" Version="1.9.2" />
<PackageReference Include="Emoji.Wpf" Version="0.3.4" />
<PackageReference Include="Hardcodet.NotifyIcon.Wpf" Version="2.0.1" />
<PackageReference Include="RadioBrowser" Version="0.7.0" />
<PackageReference Include="MpcNET" Version="1.6.6" />
</ItemGroup>
<ItemGroup>
@ -90,25 +90,25 @@
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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<None Update="snapcast_0.31\FLAC.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<None Update="snapcast_0.31\opus.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<None Update="snapclient_0.26.0-1_win64\README.txt">
<None Update="snapcast_0.31\README.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>