diff --git a/Resources/Resources.Designer.cs b/Resources/Resources.Designer.cs
index 70676da..fe21247 100644
--- a/Resources/Resources.Designer.cs
+++ b/Resources/Resources.Designer.cs
@@ -943,7 +943,7 @@ namespace unison.Resources {
}
///
- /// Looks up a localized string similar to done!.
+ /// Looks up a localized string similar to done!.
///
public static string Stats_UpdateDBMessage2 {
get {
diff --git a/Resources/Resources.fr-FR.resx b/Resources/Resources.fr-FR.resx
index 63abdb0..892512d 100644
--- a/Resources/Resources.fr-FR.resx
+++ b/Resources/Resources.fr-FR.resx
@@ -160,7 +160,7 @@
minutes
- continent
+ contient
est
diff --git a/Resources/Resources.resx b/Resources/Resources.resx
index 6bd53a6..d0b88ce 100644
--- a/Resources/Resources.resx
+++ b/Resources/Resources.resx
@@ -412,7 +412,7 @@
Updating database...
- done!
+ done!
MPD uptime:
diff --git a/Views/Settings.xaml b/Views/Settings.xaml
index 556ad58..8ab2618 100644
--- a/Views/Settings.xaml
+++ b/Views/Settings.xaml
@@ -225,7 +225,7 @@
-
+
@@ -250,11 +250,8 @@
-
-
-
-
-
+
+
diff --git a/Views/Shuffle.xaml b/Views/Shuffle.xaml
index 466a138..ff23f8c 100644
--- a/Views/Shuffle.xaml
+++ b/Views/Shuffle.xaml
@@ -69,6 +69,7 @@
+
@@ -76,7 +77,7 @@
-
+
@@ -93,11 +94,12 @@
+
-
+
diff --git a/Views/Shuffle.xaml.cs b/Views/Shuffle.xaml.cs
index ed634b5..86f0704 100644
--- a/Views/Shuffle.xaml.cs
+++ b/Views/Shuffle.xaml.cs
@@ -217,9 +217,13 @@ namespace unison
{
QueryFilterText.Visibility = Visibility.Visible;
await UpdateFilter();
+
+ QueryFilterText2.Visibility = Visibility.Visible;
+
TimedText(QueryFilterText, 1);
+ TimedText(QueryFilterText2, 1);
}
-
+
private void TimedText(TextBlock textBlock, int time)
{
DispatcherTimer Timer = new DispatcherTimer();
@@ -330,18 +334,16 @@ namespace unison
await UpdateFilter();
QueueValidationNumber();
- // TODO
- // Added => Adding songs...
- // to
- // Added X songs! (display for 5 seconds)
-
NumberAddedSongs.Text = SongNumber.Text;
SearchStatus.Visibility = Visibility.Visible;
int Num = int.Parse(SongNumber.Text);
await AddToQueue_Internal(Num);
+ SearchStatus2.Visibility = Visibility.Visible;
+
TimedText(SearchStatus, 2);
+ TimedText(SearchStatus2, 2);
}
private async Task AddToQueue_Internal(int Num)