Update system implemented

This commit is contained in:
2022-11-06 15:44:53 +01:00
parent 529754934d
commit ccbb4525f3
11 changed files with 214 additions and 16 deletions

View File

@ -19,7 +19,7 @@ namespace unison.Resources {
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Resources {
@ -617,5 +617,59 @@ namespace unison.Resources {
return ResourceManager.GetString("StopSnapcast", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Check for updates.
/// </summary>
public static string Update_ButtonCheck {
get {
return ResourceManager.GetString("Update_ButtonCheck", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Start update.
/// </summary>
public static string Update_ButtonStart {
get {
return ResourceManager.GetString("Update_ButtonStart", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Update available! New version is.
/// </summary>
public static string Update_Message1 {
get {
return ResourceManager.GetString("Update_Message1", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Install now?.
/// </summary>
public static string Update_Message2 {
get {
return ResourceManager.GetString("Update_Message2", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to New version.
/// </summary>
public static string Update_String1 {
get {
return ResourceManager.GetString("Update_String1", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to available!.
/// </summary>
public static string Update_String2 {
get {
return ResourceManager.GetString("Update_String2", resourceCulture);
}
}
}
}