Merge branch 'main' into shuffle

This commit is contained in:
Théo Marchal 2022-04-14 01:08:49 +02:00
commit c5e8534af7
14 changed files with 631 additions and 167 deletions

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@ -15,6 +15,8 @@ namespace unison
{
//debug language
//unison.Resources.Resources.Culture = CultureInfo.GetCultureInfo("fr-FR");
//unison.Resources.Resources.Culture = CultureInfo.GetCultureInfo("es-ES");
base.OnStartup(e);

29
CHANGELOG.md Normal file
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@ -0,0 +1,29 @@
# Changelog
## v1.2
*Released: 07/04/2022*
* New feature: support for custom shortcuts
* New feature: MPD stats
* Add GitHub repository link in settings
* MpcNET NuGet package integration
* Update Snapcast from v0.25 to v0.26
* Fix: hostname supported for connection
* Fix: crash when using invalid IP or Hostname
* Fix: crash when no internet connection when using RadioBrowser
## v1.1
*Released: 04/10/2021*
* Radio browser
* Mute shortcut
* Enter key works in settings textboxes
* Share current song by double-clicking
## v1.0
*Released: 03/09/2021*
* First release of unison

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@ -54,7 +54,7 @@ namespace unison
bool _isUpdatingStatus = false;
bool _isUpdatingSong = false;
bool _invalidIp = false;
public IPAddress _ipAddress;
private event EventHandler ConnectionChanged;
private event EventHandler StatusChanged;
@ -64,12 +64,10 @@ namespace unison
private MpcConnection _connection;
private MpcConnection _commandConnection;
private IPEndPoint _mpdEndpoint;
private CancellationTokenSource cancelToken;
private CancellationTokenSource _cancelToken;
public MPDHandler()
{
cancelToken = new CancellationTokenSource();
Initialize(null, null);
_stats = new Statistics();
@ -97,7 +95,7 @@ namespace unison
void OnConnectionChanged(object sender, EventArgs e)
{
if (!_connected && !_invalidIp)
if (!_connected)
_retryTimer.Start();
else
_retryTimer.Stop();
@ -160,7 +158,7 @@ namespace unison
IMpdMessage<T> response = await _commandConnection.SendAsync(command);
if (!response.IsResponseValid)
{
var mpdError = response.Response?.Result?.MpdError;
string mpdError = response.Response?.Result?.MpdError;
if (mpdError != null && mpdError != "")
throw new Exception(mpdError);
else
@ -185,19 +183,23 @@ namespace unison
public async void Connect()
{
CancellationToken token = cancelToken.Token;
_cancelToken = new CancellationTokenSource();
CancellationToken token = _cancelToken.Token;
try
{
_connection = await ConnectInternal(token);
_commandConnection = await ConnectInternal(token);
}
catch(MpcNET.Exceptions.MpcConnectException)
catch (MpcNET.Exceptions.MpcConnectException e)
{
_invalidIp = true;
_connected = false;
Trace.WriteLine($"Error in connect: {e.Message}");
ConnectionChanged?.Invoke(this, EventArgs.Empty);
return;
}
if (_connection != null && _commandConnection != null)
{
_invalidIp = false;
if (_connection.IsConnected && _commandConnection.IsConnected)
{
_connected = true;
@ -207,6 +209,7 @@ namespace unison
}
else
{
_connected = false;
ConnectionChanged?.Invoke(this, EventArgs.Empty);
return;
}
@ -219,16 +222,21 @@ namespace unison
private async Task<MpcConnection> ConnectInternal(CancellationToken token)
{
IPAddress.TryParse(Properties.Settings.Default.mpd_host, out IPAddress ipAddress);
IPAddress.TryParse(Properties.Settings.Default.mpd_host, out _ipAddress);
if (ipAddress == null)
if (_ipAddress == null)
{
IPAddress[] addrList;
try
{
addrList = Dns.GetHostAddresses(Properties.Settings.Default.mpd_host);
IPAddress[] addrList = Dns.GetHostAddresses(Properties.Settings.Default.mpd_host);
if (addrList.Length > 0)
ipAddress = addrList[0];
{
foreach (IPAddress addr in addrList)
{
if (addr.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork)
_ipAddress = addr;
}
}
}
catch (Exception)
{
@ -236,11 +244,11 @@ namespace unison
}
}
_mpdEndpoint = new IPEndPoint(ipAddress, Properties.Settings.Default.mpd_port);
_mpdEndpoint = new IPEndPoint(_ipAddress, Properties.Settings.Default.mpd_port);
MpcConnection connection = new MpcConnection(_mpdEndpoint);
await connection.ConnectAsync(token);
/*if (!string.IsNullOrEmpty(Properties.Settings.Default.mpd_password))
if (!string.IsNullOrEmpty(Properties.Settings.Default.mpd_password))
{
IMpdMessage<string> result = await connection.SendAsync(new PasswordCommand(Properties.Settings.Default.mpd_password));
if (!result.IsResponseValid)
@ -248,19 +256,21 @@ namespace unison
string mpdError = result.Response?.Result?.MpdError;
Trace.WriteLine(mpdError);
}
}*/
}
return connection;
}
private void Disconnected()
public void Disconnected()
{
_connected = false;
_connection = null;
_commandConnection = null;
ConnectionChanged?.Invoke(this, EventArgs.Empty);
if (_connection != null)
_connection = null;
if (_commandConnection != null)
_commandConnection = null;
}
private void Loop(CancellationToken token)
@ -271,24 +281,29 @@ namespace unison
{
try
{
token.ThrowIfCancellationRequested();
if (token.IsCancellationRequested || _connection == null)
break;
var idleChanges = await _connection.SendAsync(new IdleCommand("stored_playlist playlist player mixer output options"));
IMpdMessage<string> idleChanges = await _connection.SendAsync(new IdleCommand("stored_playlist playlist player mixer output options update"));
if (idleChanges.IsResponseValid)
await HandleIdleResponseAsync(idleChanges.Response.Content);
else
{
Trace.WriteLine($"Error in Idle connection thread: {idleChanges.Response?.Content}");
throw new Exception(idleChanges.Response?.Content);
}
}
catch (Exception e)
{
Trace.WriteLine($"Error in Idle connection thread: {e.Message}");
Disconnected();
break;
}
}
}).ConfigureAwait(false);
}, token).ConfigureAwait(false);
}
private async Task HandleIdleResponseAsync(string subsystems)
@ -366,6 +381,7 @@ namespace unison
List<byte> data = new List<byte>();
try
{
bool ReadPictureFailed = true;
long totalBinarySize = 9999;
long currentSize = 0;
@ -374,18 +390,41 @@ namespace unison
if (_connection == null)
return;
var albumReq = await _connection.SendAsync(new AlbumArtCommand(path, currentSize));
IMpdMessage<MpdBinaryData> albumReq = await _connection.SendAsync(new ReadPictureCommand(path, currentSize));
if (!albumReq.IsResponseValid)
break;
var response = albumReq.Response.Content;
if (response.Binary == 0)
MpdBinaryData response = albumReq.Response.Content;
if (response == null || response.Binary == 0)
break;
ReadPictureFailed = false;
totalBinarySize = response.Size;
currentSize += response.Binary;
data.AddRange(response.Data);
}
while (currentSize < totalBinarySize && !token.IsCancellationRequested);
do
{
if (!ReadPictureFailed)
break;
if (_connection == null)
return;
IMpdMessage<MpdBinaryData> albumReq = await _connection.SendAsync(new AlbumArtCommand(path, currentSize));
if (!albumReq.IsResponseValid)
break;
MpdBinaryData response = albumReq.Response.Content;
if (response == null || response.Binary == 0)
break;
totalBinarySize = response.Size;
currentSize += response.Binary;
data.AddRange(response.Data);
} while (currentSize < totalBinarySize && !token.IsCancellationRequested);
}
while (currentSize < totalBinarySize && !token.IsCancellationRequested);
}
catch (Exception e)
{
@ -503,7 +542,6 @@ namespace unison
public void AddSong(string Uri)
{
Debug.WriteLine("AddCommand path: " + Uri);
SendCommand(new AddCommand(Uri));
}

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@ -14,7 +14,7 @@ namespace unison
{
if (Properties.Settings.Default.snapcast_startup)
{
var mpd = (MPDHandler)Application.Current.Properties["mpd"];
MPDHandler mpd = (MPDHandler)Application.Current.Properties["mpd"];
if (mpd.IsConnected())
LaunchOrExit();
}
@ -37,8 +37,10 @@ namespace unison
{
if (!HasStarted && !ForceExit)
{
MPDHandler mpd = (MPDHandler)Application.Current.Properties["mpd"];
_snapcast.StartInfo.FileName = Properties.Settings.Default.snapcast_path + @"\snapclient.exe";
_snapcast.StartInfo.Arguments = $"--host {Properties.Settings.Default.mpd_host}";
_snapcast.StartInfo.Arguments = $"--host {mpd._ipAddress}";
_snapcast.StartInfo.CreateNoWindow = !Properties.Settings.Default.snapcast_window;
try
{

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@ -33,17 +33,11 @@ Through [Radio-Browser](https://www.radio-browser.info), a community database, y
![Radio stations](Screenshots/screen4.png)
## Caveats
### Missing features
* MPD passwords: I don't really see the point, but if asked, I will integrate them.
### Planned features
## Planned features
* A complete shuffle system based on set criteria, aka a smart playlist.
* Playlist, queue and library management. I use other software to do it, but I will implement them at some point.
## Translations
unison is translated in English and French. You can contribute if you want!
unison is translated in English, French and Spanish. You can contribute if you want!

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@ -196,7 +196,25 @@ namespace unison.Resources {
}
/// <summary>
/// Looks up a localized string similar to Connected to MPD.
/// Looks up a localized string similar to Please note that since MPD passwords are not secure (they are sent in plain text to the server), there are saved as is in the setting file..
/// </summary>
public static string Settings_ConnectionPasswordInfo {
get {
return ResourceManager.GetString("Settings_ConnectionPasswordInfo", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Status:.
/// </summary>
public static string Settings_ConnectionStatus {
get {
return ResourceManager.GetString("Settings_ConnectionStatus", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to connected to MPD.
/// </summary>
public static string Settings_ConnectionStatusConnected {
get {
@ -205,7 +223,7 @@ namespace unison.Resources {
}
/// <summary>
/// Looks up a localized string similar to Connecting....
/// Looks up a localized string similar to connecting....
/// </summary>
public static string Settings_ConnectionStatusConnecting {
get {
@ -214,7 +232,7 @@ namespace unison.Resources {
}
/// <summary>
/// Looks up a localized string similar to Not connected..
/// Looks up a localized string similar to not connected..
/// </summary>
public static string Settings_ConnectionStatusOffline {
get {
@ -258,6 +276,15 @@ namespace unison.Resources {
}
}
/// <summary>
/// Looks up a localized string similar to Password.
/// </summary>
public static string Settings_Password {
get {
return ResourceManager.GetString("Settings_Password", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Play / pause.
/// </summary>

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@ -0,0 +1,306 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Exit" xml:space="preserve">
<value>Salir</value>
</data>
<data name="Radios" xml:space="preserve">
<value>Radios</value>
</data>
<data name="Radio_Country" xml:space="preserve">
<value>Países</value>
</data>
<data name="Radio_Loading" xml:space="preserve">
<value>Cargando estaciones...</value>
</data>
<data name="Radio_Name" xml:space="preserve">
<value>Nombre</value>
</data>
<data name="Radio_NotFound" xml:space="preserve">
<value>¡No estaciones encontradas!</value>
</data>
<data name="Radio_Reset" xml:space="preserve">
<value>Reinicializar</value>
</data>
<data name="Radio_Search" xml:space="preserve">
<value>Búsqueda</value>
</data>
<data name="Radio_SearchStation" xml:space="preserve">
<value>Buscar estación</value>
</data>
<data name="Radio_Tags" xml:space="preserve">
<value>Tags</value>
</data>
<data name="Settings" xml:space="preserve">
<value>Ajustes</value>
</data>
<data name="Settings_About" xml:space="preserve">
<value>Acerca de</value>
</data>
<data name="Settings_AboutInfo" xml:space="preserve">
<value>unison es un software libre. Es construido con las siguientes tecnologías:</value>
</data>
<data name="Settings_ConnectButton" xml:space="preserve">
<value>Conexión</value>
</data>
<data name="Settings_Connection" xml:space="preserve">
<value>Conexión</value>
</data>
<data name="Settings_ConnectionPasswordInfo" xml:space="preserve">
<value>Tenga en cuenta que, dado que las contraseñas de MPD no son seguras (se envían en texto sin formato al servidor), se guardan tal cual en el archivo de configuración.</value>
</data>
<data name="Settings_ConnectionStatus" xml:space="preserve">
<value>Estado:</value>
</data>
<data name="Settings_ConnectionStatusConnected" xml:space="preserve">
<value>conectado a MPD</value>
</data>
<data name="Settings_ConnectionStatusConnecting" xml:space="preserve">
<value>conectando...</value>
</data>
<data name="Settings_ConnectionStatusOffline" xml:space="preserve">
<value>no conectado.</value>
</data>
<data name="Settings_Host" xml:space="preserve">
<value>Host</value>
</data>
<data name="Settings_License" xml:space="preserve">
<value>Licencia</value>
</data>
<data name="Settings_MadeBy" xml:space="preserve">
<value>Creado por</value>
</data>
<data name="Settings_NextTrack" xml:space="preserve">
<value>Pista siguiente</value>
</data>
<data name="Settings_Password" xml:space="preserve">
<value>Contraseña</value>
</data>
<data name="Settings_PlayPause" xml:space="preserve">
<value>Jugar / pausa</value>
</data>
<data name="Settings_Port" xml:space="preserve">
<value>Puerto</value>
</data>
<data name="Settings_PreviousTrack" xml:space="preserve">
<value>Pista precedente</value>
</data>
<data name="Settings_Shortcuts" xml:space="preserve">
<value>Atajos</value>
</data>
<data name="Settings_ShortcutsInfo" xml:space="preserve">
<value>Tenga en cuenta que si no está reconocida la tecla, esto se debe a una limitación en el funcionamiento de las teclas virtuales.</value>
</data>
<data name="Settings_ShortcutsKey" xml:space="preserve">
<value>Entre una tecla...</value>
</data>
<data name="Settings_ShowWindow" xml:space="preserve">
<value>Mostrar ventana</value>
</data>
<data name="Settings_SnapcastInfo1" xml:space="preserve">
<value>Puede cambiar a su propia versión instalada localmente del cliente Snapcast con una ruta</value>
</data>
<data name="Settings_SnapcastInfo2" xml:space="preserve">
<value> absoluta</value>
</data>
<data name="Settings_SnapcastInfo3" xml:space="preserve">
<value>.</value>
</data>
<data name="Settings_SnapcastLauch" xml:space="preserve">
<value>Lanzar al inicio</value>
</data>
<data name="Settings_SnapcastPath" xml:space="preserve">
<value>Ruta del ejecutable</value>
</data>
<data name="Settings_SnapcastPort" xml:space="preserve">
<value>Puerto</value>
</data>
<data name="Settings_SnapcastResetButton" xml:space="preserve">
<value>Reinicializar</value>
</data>
<data name="Settings_SnapcastWindow" xml:space="preserve">
<value>Mostrar ventana de Snapcast</value>
</data>
<data name="Settings_SourceCode1" xml:space="preserve">
<value>Código fuente disponible gratuitamente</value>
</data>
<data name="Settings_SourceCode2" xml:space="preserve">
<value>aquí</value>
</data>
<data name="Settings_Version" xml:space="preserve">
<value>Versión:</value>
</data>
<data name="Settings_VolumeDown" xml:space="preserve">
<value>Bajar volumen</value>
</data>
<data name="Settings_VolumeMute" xml:space="preserve">
<value>Volumen mudo</value>
</data>
<data name="Settings_VolumeOffset" xml:space="preserve">
<value>Intervalo de volumen</value>
</data>
<data name="Settings_VolumeUp" xml:space="preserve">
<value>Subir volumen</value>
</data>
<data name="ShowWindow" xml:space="preserve">
<value>Mostrar ventana</value>
</data>
<data name="Snapcast_Popup1" xml:space="preserve">
<value>Error Snapcast</value>
</data>
<data name="Snapcast_Popup2" xml:space="preserve">
<value>Ruta no válida:</value>
</data>
<data name="Snapcast_Popup3" xml:space="preserve">
<value>Ruta actual:</value>
</data>
<data name="Snapcast_Popup4" xml:space="preserve">
<value>Puede restablecerlo en la configuración si es necesario.</value>
</data>
<data name="StartSnapcast" xml:space="preserve">
<value>Iniciar Snapcast</value>
</data>
<data name="Stats" xml:space="preserve">
<value>Estadísticas</value>
</data>
<data name="Stats_Albums" xml:space="preserve">
<value>Álbumes:</value>
</data>
<data name="Stats_Artists" xml:space="preserve">
<value>Artistas:</value>
</data>
<data name="Stats_LastDatabaseUpdate" xml:space="preserve">
<value>Última actualización de la base de datos:</value>
</data>
<data name="Stats_Songs" xml:space="preserve">
<value>Canciones:</value>
</data>
<data name="Stats_TotalPlaytime" xml:space="preserve">
<value>Tiempo de juego total:</value>
</data>
<data name="Stats_TotalTimePlayed" xml:space="preserve">
<value>Tiempo total jugado:</value>
</data>
<data name="Stats_Uptime" xml:space="preserve">
<value>Tiempo de actividad de MPD:</value>
</data>
<data name="StopSnapcast" xml:space="preserve">
<value>Parar Snapcast</value>
</data>
</root>

View File

@ -133,7 +133,7 @@
<value>Nom</value>
</data>
<data name="Radio_NotFound" xml:space="preserve">
<value>Aucun station trouvée !</value>
<value>Aucune station trouvée !</value>
</data>
<data name="Radio_Reset" xml:space="preserve">
<value>Réinitialiser</value>
@ -162,14 +162,20 @@
<data name="Settings_Connection" xml:space="preserve">
<value>Connexion</value>
</data>
<data name="Settings_ConnectionPasswordInfo" xml:space="preserve">
<value>Veuillez noter que comme les mots de passe de MPD ne sont pas sécurisés (ils sont envoyés en clair au serveur), ils sont sauvegardés tels quels.</value>
</data>
<data name="Settings_ConnectionStatus" xml:space="preserve">
<value>Statut :</value>
</data>
<data name="Settings_ConnectionStatusConnected" xml:space="preserve">
<value>Connecté à MPD</value>
<value>connecté à MPD</value>
</data>
<data name="Settings_ConnectionStatusConnecting" xml:space="preserve">
<value>Connexion en cours...</value>
<value>connexion en cours...</value>
</data>
<data name="Settings_ConnectionStatusOffline" xml:space="preserve">
<value>Non connecté.</value>
<value>non connecté.</value>
</data>
<data name="Settings_Host" xml:space="preserve">
<value>Hôte</value>
@ -183,6 +189,9 @@
<data name="Settings_NextTrack" xml:space="preserve">
<value>Piste suivante</value>
</data>
<data name="Settings_Password" xml:space="preserve">
<value>Mot de passe</value>
</data>
<data name="Settings_PlayPause" xml:space="preserve">
<value>Jouer / pause</value>
</data>

View File

@ -162,14 +162,20 @@
<data name="Settings_Connection" xml:space="preserve">
<value>Connection</value>
</data>
<data name="Settings_ConnectionPasswordInfo" xml:space="preserve">
<value>Please note that since MPD passwords are not secure (they are sent in plain text to the server), there are saved as is in the setting file.</value>
</data>
<data name="Settings_ConnectionStatus" xml:space="preserve">
<value>Status:</value>
</data>
<data name="Settings_ConnectionStatusConnected" xml:space="preserve">
<value>Connected to MPD</value>
<value>connected to MPD</value>
</data>
<data name="Settings_ConnectionStatusConnecting" xml:space="preserve">
<value>Connecting...</value>
<value>connecting...</value>
</data>
<data name="Settings_ConnectionStatusOffline" xml:space="preserve">
<value>Not connected.</value>
<value>not connected.</value>
</data>
<data name="Settings_Host" xml:space="preserve">
<value>Host</value>
@ -183,6 +189,9 @@
<data name="Settings_NextTrack" xml:space="preserve">
<value>Next track</value>
</data>
<data name="Settings_Password" xml:space="preserve">
<value>Password</value>
</data>
<data name="Settings_PlayPause" xml:space="preserve">
<value>Play / pause</value>
</data>

View File

@ -90,7 +90,7 @@ namespace unison
SongAlbum.Text = _mpd.GetCurrentSong().Album;
if (_mpd.GetCurrentSong().Date != null)
SongAlbum.Text += $" ({ _mpd.GetCurrentSong().Date})";
SongAlbum.Text += $" ({_mpd.GetCurrentSong().Date.Split("-")[0]})";
SongGenre.Text = _mpd.GetCurrentSong().Genre;
SongFormat.Text = _mpd.GetCurrentSong().Path.Substring(_mpd.GetCurrentSong().Path.LastIndexOf(".") + 1);

View File

@ -77,6 +77,8 @@ namespace unison
}
public async void Initialize()
{
try
{
List<NameAndCount> Countries = await _radioBrowser.Lists.GetCountriesAsync();
CountryList.Items.Add(new CountryListItem { Name = "", Count = 0 });
@ -90,6 +92,12 @@ namespace unison
});
}
}
catch (Exception e)
{
Debug.WriteLine("Exception while getting countries in RadioBrowser: " + e.Message);
return;
}
}
private string CleanString(string str)
{

View File

@ -33,20 +33,26 @@
<StackPanel>
<StackPanel>
<TextBlock Text="{x:Static properties:Resources.Settings_Host}" TextWrapping="Wrap" Margin="5,0,0,0"/>
<TextBox x:Name="MpdHost" KeyDown="ConnectHandler" TextWrapping="Wrap" Width="250" Margin="10,2,0,0"/>
<TextBox x:Name="MpdHost" KeyDown="ConnectHandler" TextChanged="MpdConnectTextBox" TextWrapping="Wrap" Width="250" Margin="10,2,0,0"/>
</StackPanel>
<StackPanel Margin="0,5,0,0">
<TextBlock Text="{x:Static properties:Resources.Settings_Port}" TextWrapping="Wrap" Margin="5,0,0,0"/>
<TextBox x:Name="MpdPort" KeyDown="ConnectHandler" MaxLength="5" PreviewTextInput="NumberValidationTextBox" TextWrapping="Wrap" Width="250" Margin="10,2,0,0"/>
<TextBox x:Name="MpdPort" KeyDown="ConnectHandler" PreviewTextInput="NumberValidationTextBox" MaxLength="5" TextWrapping="Wrap" Width="250" Margin="10,2,0,0"/>
</StackPanel>
<!--<StackPanel Margin="0,5,0,0">
<TextBlock Text="Password" TextWrapping="Wrap" Margin="5,0,0,0"/>
<TextBox x:Name="MpdPassword" TextWrapping="Wrap" Width="250" Margin="10,2,0,0"/>
</StackPanel>-->
<StackPanel Margin="0,5,0,0">
<TextBlock Text="{x:Static properties:Resources.Settings_Password}" TextWrapping="Wrap" Margin="5,0,0,0"/>
<PasswordBox x:Name="MpdPassword" Width="250" Margin="10,2,0,0"/>
<TextBlock Text="{x:Static properties:Resources.Settings_ConnectionPasswordInfo}" TextWrapping="Wrap" Margin="10,5,0,0" MaxWidth="250" HorizontalAlignment="Left"/>
</StackPanel>
<TextBlock x:Name="ConnectionStatus" Text="{x:Static properties:Resources.Settings_ConnectionStatusOffline}" TextWrapping="Wrap" Margin="5,10,0,0"/>
<TextBlock TextWrapping="Wrap" Margin="5,10,0,0">
<Run Text="{x:Static properties:Resources.Settings_ConnectionStatus}" FontWeight="Bold" />
<Run x:Name="ConnectionStatus" Text="{x:Static properties:Resources.Settings_ConnectionStatusOffline}"/>
</TextBlock>
<!--<TextBlock x:Name="ConnectionStatus" Text="{x:Static properties:Resources.Settings_ConnectionStatusOffline}" TextWrapping="Wrap" Margin="5,10,0,0"/>-->
<Button x:Name="ConnectButton" Content="{x:Static properties:Resources.Settings_ConnectButton}" Margin="0,10,0,0" Width="120" Click="MPDConnect_Clicked"/>
</StackPanel>
</Grid>
@ -151,7 +157,7 @@
</Grid>
<StackPanel Orientation="Horizontal" Margin="0,10,0,0">
<TextBlock Text="{x:Static properties:Resources.Settings_ShortcutsInfo}" TextWrapping="Wrap" Margin="0,2,0,0" MaxWidth="420" />
<TextBlock Text="{x:Static properties:Resources.Settings_ShortcutsInfo}" TextWrapping="Wrap" MaxWidth="440" TextAlignment="Justify" />
</StackPanel>
<Button Content="{x:Static properties:Resources.Settings_SnapcastResetButton}" Margin="0,10,0,0" Width="120" Click="ShortcutsReset_Clicked"/>

View File

@ -37,6 +37,7 @@ namespace unison
HotkeyHandler _hotkeys = (HotkeyHandler)Application.Current.Properties["hotkeys"];
public Settings()
{
InitHwnd();
@ -52,7 +53,7 @@ namespace unison
{
MpdHost.Text = Properties.Settings.Default.mpd_host;
MpdPort.Text = Properties.Settings.Default.mpd_port.ToString();
//MpdPassword.Text = Properties.Settings.Default.mpd_password;
MpdPassword.Password = Properties.Settings.Default.mpd_password;
SnapcastStartup.IsChecked = Properties.Settings.Default.snapcast_startup;
SnapcastWindow.IsChecked = Properties.Settings.Default.snapcast_window;
SnapcastPath.Text = Properties.Settings.Default.snapcast_path;
@ -62,6 +63,134 @@ namespace unison
InitializeShortcuts();
}
public void UpdateConnectionStatus()
{
MPDHandler mpd = (MPDHandler)Application.Current.Properties["mpd"];
if (mpd.IsConnected())
{
ConnectionStatus.Text = $"{unison.Resources.Resources.Settings_ConnectionStatusConnected} {mpd.GetVersion()}.";
ConnectButton.IsEnabled = false;
}
else
{
ConnectionStatus.Text = unison.Resources.Resources.Settings_ConnectionStatusOffline;
ConnectButton.IsEnabled = true;
}
}
private void NumberValidationTextBox(object sender, TextCompositionEventArgs e)
{
Regex regex = new Regex("[^0-9]+");
e.Handled = regex.IsMatch(e.Text);
}
private void MpdConnectTextBox(object sender, TextChangedEventArgs e)
{
TextBox textBox = (TextBox)sender;
if (textBox.Text == Properties.Settings.Default.mpd_host)
ConnectButton.IsEnabled = false;
else
ConnectButton.IsEnabled = true;
e.Handled = true;
}
private void Hyperlink_RequestNavigate(object sender, RequestNavigateEventArgs e)
{
ProcessStartInfo psi = new(e.Uri.AbsoluteUri);
psi.UseShellExecute = true;
Process.Start(psi);
e.Handled = true;
}
private void MPDConnect_Clicked(object sender, RoutedEventArgs e)
{
if (!ConnectButton.IsEnabled)
return;
SaveSettings();
MPDHandler mpd = (MPDHandler)Application.Current.Properties["mpd"];
if (mpd.IsConnected())
mpd = new MPDHandler();
ConnectButton.IsEnabled = false;
ConnectionStatus.Text = unison.Resources.Resources.Settings_ConnectionStatusConnecting;
System.Threading.Tasks.Task.Run(() => { mpd.Connect(); });
}
private void SnapcastReset_Clicked(object sender, RoutedEventArgs e)
{
SnapcastPath.Text = (string)Application.Current.FindResource("snapcastPath");
SnapcastPort.Text = (string)Application.Current.FindResource("snapcastPort");
}
public void UpdateStats()
{
MPDHandler mpd = (MPDHandler)Application.Current.Properties["mpd"];
StatSong.Text = mpd.GetStats().Songs.ToString();
StatAlbum.Text = mpd.GetStats().Albums.ToString();
StatArtist.Text = mpd.GetStats().Artists.ToString();
StatTotalPlaytime.Text = mpd.GetStats().TotalPlaytime.ToString();
StatUptime.Text = mpd.GetStats().Uptime.ToString();
StatTotalTimePlayed.Text = mpd.GetStats().TotalTimePlayed.ToString();
StatDatabaseUpdate.Text = mpd.GetStats().DatabaseUpdate.ToString();
}
private void ConnectHandler(object sender, KeyEventArgs e)
{
if (e.Key == Key.Return)
MPDConnect_Clicked(null, null);
}
private void Window_Closing(object sender, CancelEventArgs e)
{
e.Cancel = true;
SaveSettings();
WindowState = WindowState.Minimized;
Hide();
}
public void InitHwnd()
{
WindowInteropHelper helper = new(this);
helper.EnsureHandle();
}
public void SaveSettings()
{
Properties.Settings.Default.mpd_host = MpdHost.Text;
Properties.Settings.Default.mpd_port = int.Parse(MpdPort.Text, CultureInfo.InvariantCulture);
Properties.Settings.Default.mpd_password = MpdPassword.Password;
Properties.Settings.Default.snapcast_startup = (bool)SnapcastStartup.IsChecked;
Properties.Settings.Default.snapcast_window = (bool)SnapcastWindow.IsChecked;
Properties.Settings.Default.snapcast_path = SnapcastPath.Text;
Properties.Settings.Default.snapcast_port = int.Parse(SnapcastPort.Text, CultureInfo.InvariantCulture);
Properties.Settings.Default.volume_offset = int.Parse(VolumeOffset.Text, CultureInfo.InvariantCulture);
Properties.Settings.Default.nextTrack_mod = GetMod(Shortcut_NextTrack);
Properties.Settings.Default.nextTrack_vk = GetVk(Shortcut_NextTrack);
Properties.Settings.Default.previousTrack_mod = GetMod(Shortcut_PreviousTrack);
Properties.Settings.Default.previousTrack_vk = GetVk(Shortcut_PreviousTrack);
Properties.Settings.Default.playPause_mod = GetMod(Shortcut_PlayPause);
Properties.Settings.Default.playPause_vk = GetVk(Shortcut_PlayPause);
Properties.Settings.Default.volumeUp_mod = GetMod(Shortcut_VolumeUp);
Properties.Settings.Default.volumeUp_vk = GetVk(Shortcut_VolumeUp);
Properties.Settings.Default.volumeDown_mod = GetMod(Shortcut_VolumeDown);
Properties.Settings.Default.volumeDown_vk = GetVk(Shortcut_VolumeDown);
Properties.Settings.Default.volumeMute_mod = GetMod(Shortcut_VolumeMute);
Properties.Settings.Default.volumeMute_vk = GetVk(Shortcut_VolumeMute);
Properties.Settings.Default.showWindow_mod = GetMod(Shortcut_ShowWindow);
Properties.Settings.Default.showWindow_vk = GetVk(Shortcut_ShowWindow);
Properties.Settings.Default.Save();
}
// Hotkeys
void InitializeShortcuts()
{
System.Collections.Generic.IEnumerable<StackPanel> stackPanelCollection = RebindKeyWrapper.Children.OfType<StackPanel>();
@ -108,55 +237,6 @@ namespace unison
}
}
private void NumberValidationTextBox(object sender, TextCompositionEventArgs e)
{
Regex regex = new Regex("[^0-9]+");
e.Handled = regex.IsMatch(e.Text);
}
private void Hyperlink_RequestNavigate(object sender, RequestNavigateEventArgs e)
{
ProcessStartInfo psi = new(e.Uri.AbsoluteUri);
psi.UseShellExecute = true;
Process.Start(psi);
e.Handled = true;
}
public void UpdateConnectionStatus()
{
MPDHandler mpd = (MPDHandler)Application.Current.Properties["mpd"];
if (mpd.IsConnected())
ConnectionStatus.Text = $"{unison.Resources.Resources.Settings_ConnectionStatusConnected} {mpd.GetVersion()}.";
else
ConnectionStatus.Text = unison.Resources.Resources.Settings_ConnectionStatusOffline;
}
private void MPDConnect_Clicked(object sender, RoutedEventArgs e)
{
SaveSettings();
ConnectionStatus.Text = unison.Resources.Resources.Settings_ConnectionStatusConnecting;
MPDHandler mpd = (MPDHandler)Application.Current.Properties["mpd"];
mpd.Connect();
}
private void SnapcastReset_Clicked(object sender, RoutedEventArgs e)
{
SnapcastPath.Text = (string)Application.Current.FindResource("snapcastPath");
SnapcastPort.Text = (string)Application.Current.FindResource("snapcastPort");
}
public void UpdateStats()
{
MPDHandler mpd = (MPDHandler)Application.Current.Properties["mpd"];
StatSong.Text = mpd.GetStats().Songs.ToString();
StatAlbum.Text = mpd.GetStats().Albums.ToString();
StatArtist.Text = mpd.GetStats().Artists.ToString();
StatTotalPlaytime.Text = mpd.GetStats().TotalPlaytime.ToString();
StatUptime.Text = mpd.GetStats().Uptime.ToString();
StatTotalTimePlayed.Text = mpd.GetStats().TotalTimePlayed.ToString();
StatDatabaseUpdate.Text = mpd.GetStats().DatabaseUpdate.ToString();
}
private void HotkeyChanged()
{
_hotkeys.RemoveHotkeys();
@ -307,54 +387,5 @@ namespace unison
TextBlock textBlock = (TextBlock)button.Content;
return (uint)(HotkeyHandler.VK)System.Enum.Parse(typeof(HotkeyHandler.VK), textBlock.Text, true);
}
public void SaveSettings()
{
Properties.Settings.Default.mpd_host = MpdHost.Text;
Properties.Settings.Default.mpd_port = int.Parse(MpdPort.Text, CultureInfo.InvariantCulture);
//Properties.Settings.Default.mpd_password = MpdPassword.Text;
Properties.Settings.Default.snapcast_startup = (bool)SnapcastStartup.IsChecked;
Properties.Settings.Default.snapcast_window = (bool)SnapcastWindow.IsChecked;
Properties.Settings.Default.snapcast_path = SnapcastPath.Text;
Properties.Settings.Default.snapcast_port = int.Parse(SnapcastPort.Text, CultureInfo.InvariantCulture);
Properties.Settings.Default.volume_offset = int.Parse(VolumeOffset.Text, CultureInfo.InvariantCulture);
Properties.Settings.Default.nextTrack_mod = GetMod(Shortcut_NextTrack);
Properties.Settings.Default.nextTrack_vk = GetVk(Shortcut_NextTrack);
Properties.Settings.Default.previousTrack_mod = GetMod(Shortcut_PreviousTrack);
Properties.Settings.Default.previousTrack_vk = GetVk(Shortcut_PreviousTrack);
Properties.Settings.Default.playPause_mod = GetMod(Shortcut_PlayPause);
Properties.Settings.Default.playPause_vk = GetVk(Shortcut_PlayPause);
Properties.Settings.Default.volumeUp_mod = GetMod(Shortcut_VolumeUp);
Properties.Settings.Default.volumeUp_vk = GetVk(Shortcut_VolumeUp);
Properties.Settings.Default.volumeDown_mod = GetMod(Shortcut_VolumeDown);
Properties.Settings.Default.volumeDown_vk = GetVk(Shortcut_VolumeDown);
Properties.Settings.Default.volumeMute_mod = GetMod(Shortcut_VolumeMute);
Properties.Settings.Default.volumeMute_vk = GetVk(Shortcut_VolumeMute);
Properties.Settings.Default.showWindow_mod = GetMod(Shortcut_ShowWindow);
Properties.Settings.Default.showWindow_vk = GetVk(Shortcut_ShowWindow);
Properties.Settings.Default.Save();
}
private void ConnectHandler(object sender, KeyEventArgs e)
{
if (e.Key == Key.Return)
MPDConnect_Clicked(null, null);
}
private void Window_Closing(object sender, CancelEventArgs e)
{
e.Cancel = true;
SaveSettings();
WindowState = WindowState.Minimized;
Hide();
}
public void InitHwnd()
{
WindowInteropHelper helper = new(this);
helper.EnsureHandle();
}
}
}

View File

@ -64,6 +64,9 @@
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Resources\Resources.es-ES.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
</EmbeddedResource>
<EmbeddedResource Update="Resources\Resources.fr-FR.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
</EmbeddedResource>