Shuffle system
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2f80af70ba
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@ -9,6 +9,7 @@ namespace unison
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private TaskbarIcon _systray;
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private HotkeyHandler _hotkeys;
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private SnapcastHandler _snapcast;
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private ShuffleHandler _shuffle;
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private MPDHandler _mpd;
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private UpdateHandler _updater;
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@ -30,6 +31,9 @@ namespace unison
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_snapcast = new SnapcastHandler();
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Current.Properties["snapcast"] = _snapcast;
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_shuffle = new ShuffleHandler();
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Current.Properties["shuffle"] = _shuffle;
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_updater = new UpdateHandler();
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Current.Properties["updater"] = _updater;
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@ -2,6 +2,7 @@
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Net;
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using System.Text.RegularExpressions;
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using System.Threading;
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@ -34,7 +35,7 @@ namespace unison
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public class MPDHandler
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{
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private bool _connected;
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public string _version;
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private string _version;
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private int _currentVolume;
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private int _previousVolume;
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private bool _currentRandom;
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@ -43,6 +44,7 @@ namespace unison
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private bool _currentConsume;
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private double _currentTime;
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private double _totalTime;
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private IEnumerable<IMpdFile> _Playlist;
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private MpdStatus _currentStatus;
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private IMpdFile _currentSong;
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@ -65,7 +67,7 @@ namespace unison
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private MpcConnection _commandConnection;
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private IPEndPoint _mpdEndpoint;
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private CancellationTokenSource _cancelCommand;
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public CancellationTokenSource _cancelCommand;
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private CancellationTokenSource _cancelConnect;
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public MPDHandler()
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@ -525,13 +527,27 @@ namespace unison
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public string GetVersion() => _version;
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public Statistics GetStats() => _stats;
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public double GetCurrentTime() => _currentTime;
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public IEnumerable<IMpdFile> GetPlaylist() => _Playlist;
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public bool IsConnected() => _connected;
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public bool IsPlaying() => _currentStatus?.State == MpdState.Play;
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public void Prev() => SendCommand(new PreviousCommand());
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public void Next() => SendCommand(new NextCommand());
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public bool CanPrevNext = true;
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public void Prev()
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{
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if (CanPrevNext)
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SendCommand(new PreviousCommand());
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}
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public void Next()
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{
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if (CanPrevNext)
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SendCommand(new NextCommand());
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}
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public void PlayPause() => SendCommand(new PauseResumeCommand());
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public void Play(int pos) => SendCommand(new PlayCommand(pos));
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public void Random() => SendCommand(new RandomCommand(!_currentRandom));
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public void Repeat() => SendCommand(new RepeatCommand(!_currentRepeat));
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@ -586,27 +602,35 @@ namespace unison
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SendCommand(commandList);
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}
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public async Task QueryPlaylist() => _Playlist = await SafelySendCommandAsync(new PlaylistCommand());
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public int GetPlaylistCount()
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{
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if (_Playlist == null)
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return 0;
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return _Playlist.ToArray().Count();
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}
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public async void QueryStats()
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{
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Dictionary<string, string> response = await SafelySendCommandAsync(new StatsCommand());
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Dictionary<string, string> Response = await SafelySendCommandAsync(new StatsCommand());
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if (Response == null)
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return;
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if (response != null)
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{
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_stats.Songs = int.Parse(response["songs"]);
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_stats.Albums = int.Parse(response["albums"]);
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_stats.Artists = int.Parse(response["artists"]);
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_stats.Songs = int.Parse(Response["songs"]);
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_stats.Albums = int.Parse(Response["albums"]);
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_stats.Artists = int.Parse(Response["artists"]);
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TimeSpan time;
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time = TimeSpan.FromSeconds(int.Parse(response["uptime"]));
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time = TimeSpan.FromSeconds(int.Parse(Response["uptime"]));
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_stats.Uptime = time.ToString(@"dd\:hh\:mm\:ss");
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time = TimeSpan.FromSeconds(int.Parse(response["db_playtime"]));
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time = TimeSpan.FromSeconds(int.Parse(Response["db_playtime"]));
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_stats.TotalPlaytime = time.ToString(@"dd\:hh\:mm\:ss");
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time = TimeSpan.FromSeconds(int.Parse(response["playtime"]));
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time = TimeSpan.FromSeconds(int.Parse(Response["playtime"]));
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_stats.TotalTimePlayed = time.ToString(@"dd\:hh\:mm\:ss");
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DateTime date = new DateTime(1970, 1, 1).AddSeconds(int.Parse(response["db_update"])).ToLocalTime();
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DateTime date = new DateTime(1970, 1, 1).AddSeconds(int.Parse(Response["db_update"])).ToLocalTime();
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_stats.DatabaseUpdate = date.ToString("dd/MM/yyyy @ HH:mm");
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}
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}
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}
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}
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108
Handlers/ShuffleHandler.cs
Normal file
108
Handlers/ShuffleHandler.cs
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@ -0,0 +1,108 @@
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Windows;
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using MpcNET;
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using MpcNET.Commands.Database;
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using MpcNET.Commands.Playback;
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using MpcNET.Commands.Queue;
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using MpcNET.Commands.Reflection;
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using MpcNET.Tags;
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using MpcNET.Types;
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using MpcNET.Types.Filters;
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namespace unison
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{
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class ShuffleHandler
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{
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private readonly MPDHandler _mpd;
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public int AddedSongs = 0;
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public List<string> SongList { get; }
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public ShuffleHandler()
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{
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SongList = new();
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_mpd = (MPDHandler)Application.Current.Properties["mpd"];
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}
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public async Task GetSongsFromFilter(List<IFilter> filter, CancellationToken token)
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{
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if (token.IsCancellationRequested)
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return;
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SongList.Clear();
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int song = _mpd.GetStats().Songs;
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IEnumerable<IMpdFile> response = await _mpd.SafelySendCommandAsync(new SearchCommand(filter, 0, song + 1));
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foreach (IMpdFile file in response)
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SongList.Add(file.Path);
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}
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public async Task AddToQueueRandom(int SongNumber, CancellationToken token)
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{
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if (token.IsCancellationRequested)
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return;
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int AddedSongs = 0;
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var commandList = new CommandList();
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int songTotal = _mpd.GetStats().Songs;
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for (int i = 0; i < SongNumber; i++)
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{
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int song = new Random().Next(0, songTotal - 1);
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commandList.Add(new SearchAddCommand(new FilterTag(MpdTags.Title, "", FilterOperator.Contains), song, song + 1));
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AddedSongs++;
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// play if stopped or unknown state (no queue managing at the moment, so mandatory)
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if (i == 0 && (_mpd.GetStatus().State != MpdState.Play && _mpd.GetStatus().State != MpdState.Pause))
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commandList.Add(new PlayCommand(0));
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}
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await _mpd.SafelySendCommandAsync(commandList);
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}
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public async Task AddToQueueFilter(int SongNumber, CancellationToken token)
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{
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if (token.IsCancellationRequested)
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return;
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int AddedSongs = 0;
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// more (or equal) requested songs than available => add everything
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if (SongNumber >= SongList.Count)
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{
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var commandList = new CommandList();
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foreach (string path in SongList)
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{
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commandList.Add(new AddCommand(path));
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AddedSongs++;
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}
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await _mpd.SafelySendCommandAsync(commandList);
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}
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// more available songs than requested =>
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// we add unique indexes until we reach the requested amount
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else
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{
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HashSet<int> SongIndex = new();
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while (SongIndex.Count < SongNumber)
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{
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int MaxIndex = new Random().Next(0, SongList.Count - 1);
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SongIndex.Add(MaxIndex);
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}
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var commandList = new CommandList();
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foreach (int index in SongIndex)
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{
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commandList.Add(new AddCommand(SongList[index]));
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AddedSongs++;
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}
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await _mpd.SafelySendCommandAsync(commandList);
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}
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}
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}
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}
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@ -111,14 +111,15 @@
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</Border>
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</Grid>
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<Grid x:Name="BottomLayout" HorizontalAlignment="Stretch" VerticalAlignment="Bottom" Background="{DynamicResource {x:Static SystemColors.ControlLightBrushKey}}" Width="Auto" MinHeight="40">
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<StackPanel HorizontalAlignment="Left" Orientation="Horizontal" VerticalAlignment="Center" Margin="0,0,10,0">
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<Button x:Name="Snapcast" HorizontalAlignment="Left" VerticalAlignment="Center" Click="Snapcast_Clicked" Margin="10,0,0,0" Padding="5, 2" Background="{DynamicResource {x:Static SystemColors.ControlBrushKey}}" FocusVisualStyle="{x:Null}" IsEnabled="False">
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<StackPanel HorizontalAlignment="Left" Orientation="Horizontal" VerticalAlignment="Center" Margin="10,0,0,0">
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<Button x:Name="Shuffle" Padding="5, 2" Click="Shuffle_Clicked" Background="{DynamicResource {x:Static SystemColors.ControlBrushKey}}" FocusVisualStyle="{x:Null}" Margin="0,0,10,0">
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<StackPanel Orientation="Horizontal">
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<emoji:TextBlock Text="🔊" Padding="0,0,0,2"/>
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<TextBlock x:Name="SnapcastText" Text="{x:Static properties:Resources.StartSnapcast}" Margin="5, 0, 0, 0"/>
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<emoji:TextBlock Text="🔁" Padding="0,0,0,2"/>
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<TextBlock Text="Shuffle" Margin="5, 0, 0, 0"/>
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</StackPanel>
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</Button>
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<Button x:Name="Radio" Padding="5, 2" HorizontalAlignment="Left" Click="Radios_Clicked" Margin="5,0,10,0" Background="{DynamicResource {x:Static SystemColors.ControlBrushKey}}" FocusVisualStyle="{x:Null}" IsEnabled="False">
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<Button x:Name="Radio" Padding="5, 2" HorizontalAlignment="Left" Click="Radios_Clicked" Background="{DynamicResource {x:Static SystemColors.ControlBrushKey}}" FocusVisualStyle="{x:Null}" IsEnabled="False">
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<StackPanel Orientation="Horizontal">
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<emoji:TextBlock Text="📻" Padding="0,0,0,2"/>
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<TextBlock Text="{x:Static properties:Resources.Radios}" Margin="5, 0, 0, 0"/>
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@ -136,12 +137,13 @@
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<TextBlock x:Name="Connection" HorizontalAlignment="Center" Text="Not connected" TextWrapping="Wrap" VerticalAlignment="Top" TextAlignment="Center" Foreground="{DynamicResource {x:Static SystemColors.ControlDarkDarkBrushKey}}" Margin="5,0,0,0" />
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</StackPanel>
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<StackPanel HorizontalAlignment="Right" Orientation="Horizontal" VerticalAlignment="Center" Margin="0,0,10,0">
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<!--<Button x:Name="Shuffle" Padding="5, 2" HorizontalAlignment="Right" Margin="0,0,10,0" Background="{DynamicResource {x:Static SystemColors.ControlBrushKey}}">
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<Button x:Name="Snapcast" HorizontalAlignment="Left" VerticalAlignment="Center" Click="Snapcast_Clicked" Margin="0,0,10,0" Padding="5, 2" Background="{DynamicResource {x:Static SystemColors.ControlBrushKey}}" FocusVisualStyle="{x:Null}" IsEnabled="False">
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<StackPanel Orientation="Horizontal">
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<emoji:TextBlock Text="🔁" Padding="0,0,0,2"/>
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<TextBlock Text="Shuffle" Margin="5, 0, 0, 0"/>
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<emoji:TextBlock Text="🔊" Padding="0,0,0,2"/>
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<TextBlock x:Name="SnapcastText" Text="{x:Static properties:Resources.StartSnapcast}" Margin="5, 0, 0, 0"/>
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</StackPanel>
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</Button>-->
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</Button>
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<Button x:Name="Settings" Padding="5, 2" Click="Settings_Clicked" Background="{DynamicResource {x:Static SystemColors.ControlBrushKey}}" FocusVisualStyle="{x:Null}">
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<StackPanel Orientation="Horizontal">
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<emoji:TextBlock Text="🛠️" Padding="0,0,0,2"/>
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@ -6,7 +6,7 @@ using System.Windows.Threading;
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using System.Windows.Interop;
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using System.Windows.Input;
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using System.Windows.Controls.Primitives;
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using unison.Handlers;
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using System.Diagnostics;
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namespace unison
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{
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@ -14,6 +14,7 @@ namespace unison
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{
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private readonly Settings _settingsWin;
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private readonly Radios _radiosWin;
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private readonly Shuffle _shuffleWin;
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private readonly DispatcherTimer _timer;
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private readonly MPDHandler _mpd;
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@ -26,6 +27,7 @@ namespace unison
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_settingsWin = new Settings();
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_radiosWin = new Radios();
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_shuffleWin = new Shuffle();
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_timer = new DispatcherTimer();
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_mpd = (MPDHandler)Application.Current.Properties["mpd"];
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@ -47,12 +49,17 @@ namespace unison
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{
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if (_mpd.IsConnected())
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{
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_mpd.QueryStats();
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_settingsWin.UpdateStats();
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ConnectionOkIcon.Visibility = Visibility.Visible;
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ConnectionFailIcon.Visibility = Visibility.Collapsed;
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Snapcast.IsEnabled = true;
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if (_radiosWin.IsConnected())
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Radio.IsEnabled = true;
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_shuffleWin.Initialize();
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}
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else
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{
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@ -68,7 +75,7 @@ namespace unison
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Connection.Text = $"{Properties.Settings.Default.mpd_host}:{Properties.Settings.Default.mpd_port}";
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}
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public void OnSongChanged(object sender, EventArgs e)
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public async void OnSongChanged(object sender, EventArgs e)
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{
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if (_mpd.GetCurrentSong() == null)
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return;
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@ -114,6 +121,15 @@ namespace unison
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_timer.Start();
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EndTime.Text = FormatSeconds(_mpd.GetCurrentSong().Time);
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}
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Trace.WriteLine("Song changed called!");
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if (_shuffleWin.GetContinuous())
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{
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_mpd.CanPrevNext = false;
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await _shuffleWin.HandleContinuous();
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_mpd.CanPrevNext = true;
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}
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}
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public void OnStatusChanged(object sender, EventArgs e)
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@ -142,9 +158,6 @@ namespace unison
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DefaultState();
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}
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}
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_mpd.QueryStats();
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_settingsWin.UpdateStats();
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}
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private void DefaultState(bool LostConnection = false)
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@ -217,7 +230,6 @@ namespace unison
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public void Pause_Clicked(object sender, RoutedEventArgs e) => _mpd.PlayPause();
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public void Previous_Clicked(object sender, RoutedEventArgs e) => _mpd.Prev();
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public void Next_Clicked(object sender, RoutedEventArgs e) => _mpd.Next();
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public void Random_Clicked(object sender, RoutedEventArgs e) => _mpd.Random();
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public void Repeat_Clicked(object sender, RoutedEventArgs e) => _mpd.Repeat();
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public void Single_Clicked(object sender, RoutedEventArgs e) => _mpd.Single();
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@ -239,6 +251,15 @@ namespace unison
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_radiosWin.WindowState = WindowState.Normal;
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}
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public void Shuffle_Clicked(object sender, RoutedEventArgs e)
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{
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_shuffleWin.Show();
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_shuffleWin.Activate();
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if (_shuffleWin.WindowState == WindowState.Minimized)
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_shuffleWin.WindowState = WindowState.Normal;
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}
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public void Settings_Clicked(object sender, RoutedEventArgs e)
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{
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_settingsWin.Show();
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@ -59,36 +59,6 @@
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</DockPanel>
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</TabItem>
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<TabItem Header="Snapcast">
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<DockPanel Margin="8">
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<GroupBox DockPanel.Dock="Top" Padding="0,4,0,0">
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<GroupBox.Header>
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<emoji:TextBlock Text="🔊 Snapcast"/>
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</GroupBox.Header>
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<Grid VerticalAlignment="Top">
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<StackPanel>
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<StackPanel>
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<CheckBox x:Name="SnapcastStartup" Margin="5, 5, 0, 0">
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<TextBlock Text="{x:Static properties:Resources.Settings_SnapcastLauch}" TextWrapping="Wrap"/>
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</CheckBox>
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<CheckBox x:Name="SnapcastWindow" Margin="5,2.5,0,0">
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<TextBlock Text="{x:Static properties:Resources.Settings_SnapcastWindow}" TextWrapping="Wrap"/>
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</CheckBox>
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<TextBlock Text="{x:Static properties:Resources.Settings_SnapcastPort}" TextWrapping="Wrap" Margin="5,5,0,0"/>
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<TextBox x:Name="SnapcastPort" MaxLength="5" PreviewTextInput="NumberValidationTextBox" TextWrapping="Wrap" Width="250" Margin="10,2,5,0" HorizontalAlignment="Left"/>
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<TextBlock Text="{x:Static properties:Resources.Settings_SnapcastPath}" TextWrapping="Wrap" Margin="5,5,0,0"/>
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<TextBox x:Name="SnapcastPath" TextWrapping="Wrap" Width="250" Margin="10,2,5,0" HorizontalAlignment="Left"/>
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<TextBlock TextWrapping="Wrap" Margin="5,5,0,0" TextAlignment="Left" Width="250">
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<Run Text="{x:Static properties:Resources.Settings_SnapcastInfo1}" /><Run Text="{x:Static properties:Resources.Settings_SnapcastInfo2}" FontStyle="Italic" FontWeight="DemiBold" /><Run Text="{x:Static properties:Resources.Settings_SnapcastInfo3}" />
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</TextBlock>
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<Button Content="{x:Static properties:Resources.Settings_SnapcastResetButton}" Margin="0,10,0,0" Width="120" Click="SnapcastReset_Clicked"/>
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</StackPanel>
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</StackPanel>
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</Grid>
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</GroupBox>
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</DockPanel>
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</TabItem>
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<TabItem Header="{x:Static properties:Resources.Settings_Shortcuts}">
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<DockPanel Margin="8">
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<GroupBox DockPanel.Dock="Top" Padding="0,4,0,0">
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@ -190,7 +160,64 @@
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</StackPanel>
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<Button Content="{x:Static properties:Resources.Settings_SnapcastResetButton}" Margin="0,10,0,0" Width="120" Click="ShortcutsReset_Clicked"/>
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</StackPanel>
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</Grid>
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</GroupBox>
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</DockPanel>
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</TabItem>
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<TabItem Header="Snapcast">
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<DockPanel Margin="8">
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<GroupBox DockPanel.Dock="Top" Padding="0,4,0,0">
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<GroupBox.Header>
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<emoji:TextBlock Text="🔊 Snapcast"/>
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</GroupBox.Header>
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<Grid VerticalAlignment="Top">
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<StackPanel>
|
||||
<StackPanel>
|
||||
<CheckBox x:Name="SnapcastStartup" Margin="5, 5, 0, 0">
|
||||
<TextBlock Text="{x:Static properties:Resources.Settings_SnapcastLauch}" TextWrapping="Wrap"/>
|
||||
</CheckBox>
|
||||
<CheckBox x:Name="SnapcastWindow" Margin="5,2.5,0,0">
|
||||
<TextBlock Text="{x:Static properties:Resources.Settings_SnapcastWindow}" TextWrapping="Wrap"/>
|
||||
</CheckBox>
|
||||
<TextBlock Text="{x:Static properties:Resources.Settings_SnapcastPort}" TextWrapping="Wrap" Margin="5,5,0,0"/>
|
||||
<TextBox x:Name="SnapcastPort" MaxLength="5" PreviewTextInput="NumberValidationTextBox" TextWrapping="Wrap" Width="250" Margin="10,2,5,0" HorizontalAlignment="Left"/>
|
||||
<TextBlock Text="{x:Static properties:Resources.Settings_SnapcastPath}" TextWrapping="Wrap" Margin="5,5,0,0"/>
|
||||
<TextBox x:Name="SnapcastPath" TextWrapping="Wrap" Width="250" Margin="10,2,5,0" HorizontalAlignment="Left"/>
|
||||
<TextBlock TextWrapping="Wrap" Margin="5,5,0,0" TextAlignment="Left" Width="250">
|
||||
<Run Text="{x:Static properties:Resources.Settings_SnapcastInfo1}" /><Run Text="{x:Static properties:Resources.Settings_SnapcastInfo2}" FontStyle="Italic" FontWeight="DemiBold" /><Run Text="{x:Static properties:Resources.Settings_SnapcastInfo3}" />
|
||||
</TextBlock>
|
||||
<Button Content="{x:Static properties:Resources.Settings_SnapcastResetButton}" Margin="0,10,0,0" Width="120" Click="SnapcastReset_Clicked"/>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</GroupBox>
|
||||
</DockPanel>
|
||||
</TabItem>
|
||||
|
||||
<TabItem Header="Shuffle">
|
||||
<DockPanel Margin="8">
|
||||
<GroupBox DockPanel.Dock="Top" Padding="0,4,0,0">
|
||||
<GroupBox.Header>
|
||||
<TextBlock>
|
||||
<emoji:EmojiInline Text="🔁 "/>
|
||||
<Run Text="Shuffle"></Run>
|
||||
</TextBlock>
|
||||
</GroupBox.Header>
|
||||
<Grid MaxWidth="500">
|
||||
<StackPanel>
|
||||
<TextBlock TextWrapping="Wrap">
|
||||
<Run>The shuffle window allows to add random songs to your queue. Both options take into account the filter.</Run>
|
||||
<Run>If the filter is empty, the entire music library is taken into account.</Run><LineBreak/><LineBreak/>
|
||||
|
||||
<Run FontWeight="Bold">Add to queue</Run><LineBreak/>
|
||||
<Run>Add a fixed number of songs to the queue. It can take a long time to add more than 100 songs, so the option is limited to 1000 songs.</Run>
|
||||
<LineBreak/><LineBreak/>
|
||||
|
||||
<Run FontWeight="Bold">Continuous shuffle</Run><LineBreak/>
|
||||
<Run>By enabling this option, unison will automatically add songs to the queue so you never run out of songs to listen to.</Run>
|
||||
</TextBlock>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</GroupBox>
|
||||
|
117
Views/Shuffle.xaml
Normal file
117
Views/Shuffle.xaml
Normal file
@ -0,0 +1,117 @@
|
||||
<Window x:Class="unison.Shuffle"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:emoji="clr-namespace:Emoji.Wpf;assembly=Emoji.Wpf"
|
||||
xmlns:local="clr-namespace:unison" xmlns:sys="clr-namespace:System;assembly=System.Runtime"
|
||||
mc:Ignorable="d"
|
||||
Title="Shuffle" Closing="Window_Closing" SizeToContent="WidthAndHeight" ResizeMode="NoResize">
|
||||
|
||||
<Window.Resources>
|
||||
<x:Array x:Key="FilterType" Type="sys:String">
|
||||
<sys:String>Song</sys:String>
|
||||
<sys:String>Artist</sys:String>
|
||||
<sys:String>Album</sys:String>
|
||||
<sys:String>Year</sys:String>
|
||||
<sys:String>Genre</sys:String>
|
||||
<sys:String>Directory</sys:String>
|
||||
</x:Array>
|
||||
<x:Array x:Key="OperatorTypeA" Type="sys:String">
|
||||
<sys:String>contains</sys:String>
|
||||
<sys:String>is</sys:String>
|
||||
<sys:String>is not</sys:String>
|
||||
</x:Array>
|
||||
<x:Array x:Key="OperatorTypeB" Type="sys:String">
|
||||
<sys:String>is</sys:String>
|
||||
<sys:String>is not</sys:String>
|
||||
</x:Array>
|
||||
<x:Array x:Key="OperatorTypeC" Type="sys:String">
|
||||
<sys:String>is</sys:String>
|
||||
</x:Array>
|
||||
|
||||
<DataTemplate x:Key="FilterPanel">
|
||||
<StackPanel Orientation="Horizontal" Margin="0,5,0,0">
|
||||
<ComboBox x:Name="FilterType" SelectionChanged="FilterType_SelectionChanged" ItemsSource="{StaticResource FilterType}" SelectedIndex="0" Width="100" ScrollViewer.CanContentScroll="False" FocusVisualStyle="{x:Null}"/>
|
||||
<ComboBox x:Name="FilterOperator" SelectionChanged="OperatorType_SelectionChanged" ItemsSource="{StaticResource OperatorTypeA}" SelectedIndex="0" Width="80" ScrollViewer.CanContentScroll="False" Margin="5,0,0,0" FocusVisualStyle="{x:Null}"/>
|
||||
<ComboBox x:Name="FilterList" SelectedIndex="0" Width="240" Visibility="Collapsed" ScrollViewer.CanContentScroll="False" Margin="5,0,0,0" FocusVisualStyle="{x:Null}"/>
|
||||
<TextBox x:Name="FilterValue" KeyUp="QueryFilterHandler" Width="240" Margin="5,0,0,0"/>
|
||||
<Button Content="-" Padding="5, 2" Click="RemoveFilter_Clicked" Width="20" VerticalAlignment="Bottom" HorizontalAlignment="Left" FocusVisualStyle="{x:Null}" Margin="5,0,0,0"/>
|
||||
<Button Content="+" Padding="5, 2" Click="AddFilter_Clicked" Width="20" VerticalAlignment="Bottom" HorizontalAlignment="Left" FocusVisualStyle="{x:Null}" Margin="5,0,0,0"/>
|
||||
</StackPanel>
|
||||
</DataTemplate>
|
||||
</Window.Resources>
|
||||
|
||||
<Grid>
|
||||
<StackPanel>
|
||||
<StackPanel HorizontalAlignment="Left" Orientation="Vertical" Margin="5,0,5,5">
|
||||
<GroupBox DockPanel.Dock="Top" Padding="0,4,0,0">
|
||||
<GroupBox.Header>
|
||||
<TextBlock>
|
||||
<emoji:EmojiInline Text="🔡"/>
|
||||
<Run Text="Filter"/>
|
||||
</TextBlock>
|
||||
</GroupBox.Header>
|
||||
<StackPanel Orientation="Vertical" Margin="5,0,5,0">
|
||||
|
||||
<StackPanel x:Name="FilterPanel">
|
||||
<ContentPresenter ContentTemplate="{StaticResource FilterPanel}"/>
|
||||
</StackPanel>
|
||||
|
||||
<StackPanel x:Name="SongFilterPanel" Margin="0,10,0,0">
|
||||
<TextBlock>
|
||||
<Run Text="Number of songs in filter: "/><Run x:Name="SongFilterNumber" FontWeight="Bold"/>
|
||||
</TextBlock>
|
||||
</StackPanel>
|
||||
|
||||
<StackPanel Margin="0,5,0,0">
|
||||
<StackPanel Orientation="Horizontal" Margin="0,5,0,5">
|
||||
<Button Content="Query filter" Click="UpdateFilter_Clicked" Padding="5, 2" VerticalAlignment="Bottom" HorizontalAlignment="Left" FocusVisualStyle="{x:Null}" Margin="0,0,10,0"/>
|
||||
<Button Content="Reset" Click="Reset_Clicked" Padding="5, 2" VerticalAlignment="Bottom" HorizontalAlignment="Left" FocusVisualStyle="{x:Null}"/>
|
||||
<TextBlock x:Name="QueryFilterText" Text="Querying filter..." Margin="15,3,0,0" FontStyle="Italic" Visibility="Collapsed" />
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</GroupBox>
|
||||
|
||||
|
||||
<StackPanel Orientation="Horizontal" Margin="0,5,0,0">
|
||||
<GroupBox DockPanel.Dock="Right" Padding="0,4,0,0" Width="248">
|
||||
<GroupBox.Header>
|
||||
<TextBlock>
|
||||
<emoji:EmojiInline Text="➕"/>
|
||||
<Run Text="Add to queue"/>
|
||||
</TextBlock>
|
||||
</GroupBox.Header>
|
||||
<StackPanel Orientation="Vertical" Margin="5,5,5,0">
|
||||
<StackPanel Orientation="Horizontal" HorizontalAlignment="Left">
|
||||
<TextBlock Text="Songs to add" Margin="0,0,5,5"/>
|
||||
<TextBox x:Name="SongNumber" KeyUp="AddToQueueHandler" PreviewTextInput="QueueValidationTextBox" MaxLength="4" Text="15" Width="35" HorizontalAlignment="Left" VerticalAlignment="Top"/>
|
||||
</StackPanel>
|
||||
<StackPanel Orientation="Horizontal" Margin="0,5,0,0">
|
||||
<Button Content="Add to queue" Click="AddToQueue_Clicked" Padding="5, 2" HorizontalAlignment="Left" FocusVisualStyle="{x:Null}"/>
|
||||
<TextBlock x:Name="SearchStatus" Margin="15,3,0,0" FontStyle="Italic" Visibility="Collapsed">
|
||||
<Run Text="Adding "/><Run x:Name="NumberAddedSongs"/><Run Text=" songs..."/>
|
||||
</TextBlock>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</GroupBox>
|
||||
|
||||
<GroupBox DockPanel.Dock="Left" Padding="0,4,0,0" Width="248" Margin="0,0,5,0">
|
||||
<GroupBox.Header>
|
||||
<TextBlock>
|
||||
<emoji:EmojiInline Text="♾️"/>
|
||||
<Run Text="Continuous shuffle"/>
|
||||
</TextBlock>
|
||||
</GroupBox.Header>
|
||||
<StackPanel Orientation="Horizontal" Margin="5,7,5,0">
|
||||
<CheckBox x:Name="ContinuousShuffle" Checked="ContinuousShuffle_Checked" Unchecked="ContinuousShuffle_Checked" FocusVisualStyle="{x:Null}" VerticalAlignment="Top">
|
||||
<TextBlock Text="Enable continuous shuffle" TextWrapping="Wrap"/>
|
||||
</CheckBox>
|
||||
</StackPanel>
|
||||
</GroupBox>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</Window>
|
419
Views/Shuffle.xaml.cs
Normal file
419
Views/Shuffle.xaml.cs
Normal file
@ -0,0 +1,419 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Interop;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Threading;
|
||||
using System.Linq;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using MpcNET.Commands.Database;
|
||||
using MpcNET.Tags;
|
||||
using MpcNET.Types;
|
||||
using MpcNET.Types.Filters;
|
||||
|
||||
namespace unison
|
||||
{
|
||||
public partial class Shuffle : Window
|
||||
{
|
||||
private readonly MPDHandler _mpd;
|
||||
private readonly ShuffleHandler _shuffle;
|
||||
|
||||
List<string> GenreList { get; }
|
||||
List<string> FolderList { get; }
|
||||
List<IFilter> Filters { get; }
|
||||
|
||||
bool _continuous = false;
|
||||
|
||||
public Shuffle()
|
||||
{
|
||||
InitializeComponent();
|
||||
GenreList = new();
|
||||
FolderList = new();
|
||||
Filters = new();
|
||||
SongFilterNumber.Text = "0";
|
||||
|
||||
_mpd = (MPDHandler)Application.Current.Properties["mpd"];
|
||||
_shuffle = (ShuffleHandler)Application.Current.Properties["shuffle"];
|
||||
}
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
ListGenre(_mpd._cancelCommand.Token);
|
||||
ListFolder(_mpd._cancelCommand.Token);
|
||||
}
|
||||
|
||||
public async void ListGenre(CancellationToken token)
|
||||
{
|
||||
if (GenreList.Count != 0)
|
||||
return;
|
||||
|
||||
if (token.IsCancellationRequested)
|
||||
return;
|
||||
|
||||
List<string> Response = await _mpd.SafelySendCommandAsync(new ListCommand(MpdTags.Genre, null, null));
|
||||
|
||||
if (Response == null)
|
||||
return;
|
||||
|
||||
foreach (string genre in Response)
|
||||
GenreList.Add(genre);
|
||||
}
|
||||
|
||||
public async void ListFolder(CancellationToken token)
|
||||
{
|
||||
if (FolderList.Count != 0)
|
||||
return;
|
||||
|
||||
if (token.IsCancellationRequested)
|
||||
return;
|
||||
|
||||
IEnumerable<IMpdFilePath> Response = await _mpd.SafelySendCommandAsync(new LsInfoCommand(""));
|
||||
|
||||
if (Response == null)
|
||||
return;
|
||||
|
||||
foreach (IMpdFilePath folder in Response)
|
||||
FolderList.Add(folder.Name);
|
||||
}
|
||||
|
||||
private bool IsFilterEmpty()
|
||||
{
|
||||
if (Filters.Count() == 0)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
private T FindParent<T>(DependencyObject child) where T : DependencyObject
|
||||
{
|
||||
var parent = VisualTreeHelper.GetParent(child);
|
||||
|
||||
if (parent == null)
|
||||
return null;
|
||||
|
||||
if (parent is T)
|
||||
return parent as T;
|
||||
else
|
||||
return FindParent<T>(parent);
|
||||
}
|
||||
|
||||
private void AddFilter_Clicked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
FilterPanel.Children.Add(new ContentPresenter { ContentTemplate = (DataTemplate)FindResource("FilterPanel") });
|
||||
SongFilterNumber.Text = "0";
|
||||
}
|
||||
|
||||
private void RemoveFilter_Clicked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (FilterPanel.Children.Count > 1)
|
||||
FilterPanel.Children.Remove(FindParent<ContentPresenter>(sender as Button));
|
||||
else
|
||||
Reset_Clicked(null, null);
|
||||
SongFilterNumber.Text = "0";
|
||||
}
|
||||
|
||||
private void Reset_Clicked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
FilterPanel.Children.RemoveRange(0, FilterPanel.Children.Count);
|
||||
FilterPanel.Children.Add(new ContentPresenter { ContentTemplate = (DataTemplate)FindResource("FilterPanel") });
|
||||
SongFilterNumber.Text = "0";
|
||||
_shuffle.SongList.Clear();
|
||||
}
|
||||
|
||||
private ITag FilterEquivalence_Type(string value)
|
||||
{
|
||||
if (value == "Song")
|
||||
return MpdTags.Title;
|
||||
else if (value == "Artist")
|
||||
return MpdTags.Artist;
|
||||
else if (value == "Album")
|
||||
return MpdTags.Album;
|
||||
else if (value == "Year")
|
||||
return MpdTags.Date;
|
||||
else if (value == "Genre")
|
||||
return MpdTags.Genre;
|
||||
return MpdTags.Title;
|
||||
}
|
||||
|
||||
private FilterOperator FilterEquivalence_Operator(string value)
|
||||
{
|
||||
if (value == "contains")
|
||||
return FilterOperator.Contains;
|
||||
else if (value == "is")
|
||||
return FilterOperator.Equal;
|
||||
else if (value == "is not")
|
||||
return FilterOperator.Different;
|
||||
return FilterOperator.Equal;
|
||||
}
|
||||
|
||||
private void FilterType_Change(object sender, string Operator, List<string> Listing)
|
||||
{
|
||||
ComboBox comboBox = sender as ComboBox;
|
||||
StackPanel stackPanel = comboBox.Parent as StackPanel;
|
||||
foreach (ComboBox child in stackPanel.Children.OfType<ComboBox>())
|
||||
{
|
||||
if (child.Name == "FilterOperator")
|
||||
{
|
||||
child.ItemsSource = (Array)FindResource(Operator);
|
||||
child.SelectedItem = child.Items[0];
|
||||
}
|
||||
|
||||
if (child.Name == "FilterList")
|
||||
{
|
||||
child.Visibility = Visibility.Visible;
|
||||
child.ItemsSource = Listing;
|
||||
child.SelectedItem = child.Items[0];
|
||||
}
|
||||
}
|
||||
foreach (TextBox child in stackPanel.Children.OfType<TextBox>())
|
||||
{
|
||||
if (child.Name == "FilterValue")
|
||||
child.Visibility = Visibility.Collapsed;
|
||||
}
|
||||
SongFilterNumber.Text = "0";
|
||||
}
|
||||
|
||||
private void FilterType_SelectionChanged(object sender, SelectionChangedEventArgs e)
|
||||
{
|
||||
string item = e.AddedItems[0].ToString();
|
||||
if (item == "Genre")
|
||||
FilterType_Change(sender, "OperatorTypeB", GenreList);
|
||||
else if (item == "Directory")
|
||||
FilterType_Change(sender, "OperatorTypeC", FolderList);
|
||||
else
|
||||
{
|
||||
ComboBox combobox = sender as ComboBox;
|
||||
StackPanel stackpanel = combobox.Parent as StackPanel;
|
||||
foreach (ComboBox child in stackpanel.Children.OfType<ComboBox>())
|
||||
{
|
||||
if (child.Name == "FilterOperator")
|
||||
{
|
||||
child.ItemsSource = (Array)FindResource("OperatorTypeA");
|
||||
child.SelectedItem = child.Items[0];
|
||||
}
|
||||
|
||||
if (child.Name == "FilterList")
|
||||
child.Visibility = Visibility.Collapsed;
|
||||
}
|
||||
foreach (TextBox child in stackpanel.Children.OfType<TextBox>())
|
||||
{
|
||||
if (child.Name == "FilterValue")
|
||||
child.Visibility = Visibility.Visible;
|
||||
}
|
||||
}
|
||||
SongFilterNumber.Text = "0";
|
||||
}
|
||||
|
||||
private void OperatorType_SelectionChanged(object sender, SelectionChangedEventArgs e)
|
||||
{
|
||||
SongFilterNumber.Text = "0";
|
||||
}
|
||||
|
||||
private async void UpdateFilter_Clicked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
QueryFilterText.Visibility = Visibility.Visible;
|
||||
await UpdateFilter();
|
||||
TimedText(QueryFilterText, 1);
|
||||
}
|
||||
|
||||
private void TimedText(TextBlock textBlock, int time)
|
||||
{
|
||||
DispatcherTimer Timer = new DispatcherTimer();
|
||||
Timer.Interval = TimeSpan.FromSeconds(time);
|
||||
Timer.Tick += (sender, args) =>
|
||||
{
|
||||
Timer.Stop();
|
||||
textBlock.Visibility = Visibility.Collapsed;
|
||||
};
|
||||
Timer.Start();
|
||||
}
|
||||
|
||||
private async Task UpdateFilter()
|
||||
{
|
||||
Filters.Clear();
|
||||
|
||||
foreach (ContentPresenter superChild in FilterPanel.Children)
|
||||
{
|
||||
ITag tag = MpdTags.Title;
|
||||
FilterOperator op = FilterOperator.None;
|
||||
string value = "";
|
||||
bool isDir = false;
|
||||
|
||||
StackPanel stackPanel = VisualTreeHelper.GetChild(superChild, 0) as StackPanel;
|
||||
foreach (TextBox child in stackPanel.Children.OfType<TextBox>())
|
||||
{
|
||||
if (child.Name == "FilterValue")
|
||||
value = child.Text;
|
||||
}
|
||||
|
||||
foreach (ComboBox child in stackPanel.Children.OfType<ComboBox>())
|
||||
{
|
||||
if (child.Name == "FilterType")
|
||||
{
|
||||
if (child.SelectedItem.ToString() == "Directory")
|
||||
isDir = true;
|
||||
else
|
||||
tag = FilterEquivalence_Type(child.SelectedItem.ToString());
|
||||
}
|
||||
|
||||
if (child.Name == "FilterOperator")
|
||||
op = FilterEquivalence_Operator(child.SelectedItem.ToString());
|
||||
|
||||
if (child.Name == "FilterList" && child.Visibility == Visibility.Visible)
|
||||
value = child.SelectedItem.ToString();
|
||||
}
|
||||
|
||||
if (value != "")
|
||||
{
|
||||
if (!isDir)
|
||||
Filters.Add(new FilterTag(tag, value, op));
|
||||
else
|
||||
Filters.Add(new FilterBase(value, FilterOperator.None));
|
||||
|
||||
await Task.Run(async () =>
|
||||
{
|
||||
await _shuffle.GetSongsFromFilter(Filters, _mpd._cancelCommand.Token);
|
||||
});
|
||||
SongFilterPanel.Visibility = Visibility.Visible;
|
||||
SongFilterNumber.Text = _shuffle.SongList.Count.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void QueryFilterHandler(object sender, KeyEventArgs e)
|
||||
{
|
||||
if (e.Key == Key.Return)
|
||||
UpdateFilter_Clicked(null, null);
|
||||
}
|
||||
|
||||
private void QueueValidationTextBox(object sender, TextCompositionEventArgs e)
|
||||
{
|
||||
Regex regex = new Regex("[^0-9]+");
|
||||
e.Handled = regex.IsMatch(e.Text);
|
||||
}
|
||||
|
||||
private void QueueValidationNumber()
|
||||
{
|
||||
int Number;
|
||||
try
|
||||
{
|
||||
Number = int.Parse(SongNumber.Text);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (Number < 1)
|
||||
SongNumber.Text = "1";
|
||||
if (IsFilterEmpty())
|
||||
{
|
||||
if (Number > 100)
|
||||
SongNumber.Text = "100";
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Number > 1000)
|
||||
SongNumber.Text = "1000";
|
||||
}
|
||||
}
|
||||
|
||||
private async void AddToQueue()
|
||||
{
|
||||
if (_mpd.GetStats() == null)
|
||||
return;
|
||||
|
||||
await UpdateFilter();
|
||||
QueueValidationNumber();
|
||||
|
||||
// TODO
|
||||
// Added => Adding songs...
|
||||
// to
|
||||
// Added X songs! (display for 5 seconds)
|
||||
|
||||
NumberAddedSongs.Text = SongNumber.Text;
|
||||
SearchStatus.Visibility = Visibility.Visible;
|
||||
|
||||
int Num = int.Parse(SongNumber.Text);
|
||||
await AddToQueue_Internal(Num);
|
||||
|
||||
TimedText(SearchStatus, 2);
|
||||
}
|
||||
|
||||
private async Task AddToQueue_Internal(int Num)
|
||||
{
|
||||
if (IsFilterEmpty())
|
||||
{
|
||||
await Task.Run(async () =>
|
||||
{
|
||||
await _shuffle.AddToQueueRandom(Num, _mpd._cancelCommand.Token);
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
await Task.Run(async () =>
|
||||
{
|
||||
await _shuffle.AddToQueueFilter(Num, _mpd._cancelCommand.Token);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void AddToQueueHandler(object sender, KeyEventArgs e)
|
||||
{
|
||||
if (e.Key == Key.Return)
|
||||
AddToQueue();
|
||||
}
|
||||
|
||||
private void AddToQueue_Clicked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
AddToQueue();
|
||||
}
|
||||
|
||||
public bool GetContinuous()
|
||||
{
|
||||
return _continuous;
|
||||
}
|
||||
|
||||
public async Task HandleContinuous()
|
||||
{
|
||||
if (!_continuous)
|
||||
return;
|
||||
|
||||
int PlaylistLength = _mpd.GetStatus().PlaylistLength;
|
||||
int Num = 10 - PlaylistLength;
|
||||
if (Num < 1)
|
||||
return;
|
||||
|
||||
await UpdateFilter();
|
||||
await AddToQueue_Internal(Num);
|
||||
}
|
||||
|
||||
private async void ContinuousShuffle_Checked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (ContinuousShuffle.IsChecked == true)
|
||||
_continuous = true;
|
||||
else
|
||||
_continuous = false;
|
||||
|
||||
if (_mpd.GetStatus().PlaylistLength < 10)
|
||||
await HandleContinuous();
|
||||
}
|
||||
|
||||
private void Window_Closing(object sender, CancelEventArgs e)
|
||||
{
|
||||
e.Cancel = true;
|
||||
WindowState = WindowState.Minimized;
|
||||
Hide();
|
||||
}
|
||||
|
||||
public void InitHwnd()
|
||||
{
|
||||
WindowInteropHelper helper = new(this);
|
||||
helper.EnsureHandle();
|
||||
}
|
||||
}
|
||||
}
|
@ -30,11 +30,11 @@
|
||||
<Image Width="16" Height="16" emoji:Image.Source="📻" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<!--<MenuItem Header="Shuffle" Command="{Binding Shuffle}">
|
||||
<MenuItem Header="Shuffle" Command="{Binding Shuffle}">
|
||||
<MenuItem.Icon>
|
||||
<Image Width="16" Height="16" emoji:Image.Source="🔀" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>-->
|
||||
</MenuItem>
|
||||
<MenuItem Header="{x:Static properties:Resources.Settings}" Command="{Binding Settings}">
|
||||
<MenuItem.Icon>
|
||||
<Image Width="16" Height="16" emoji:Image.Source="🛠️" />
|
||||
|
@ -71,6 +71,18 @@ namespace unison
|
||||
}
|
||||
}
|
||||
|
||||
public ICommand Shuffle
|
||||
{
|
||||
get
|
||||
{
|
||||
return new DelegateCommand
|
||||
{
|
||||
CommandAction = () => ((MainWindow)Application.Current.MainWindow).Shuffle_Clicked(null, null),
|
||||
CanExecuteFunc = () => true
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
public ICommand Settings
|
||||
{
|
||||
get
|
||||
|
Loading…
Reference in New Issue
Block a user