Shuffle: Add clear queue and play queue button

This commit is contained in:
2025-06-06 00:46:53 +02:00
parent 0a04e3c6ce
commit 46b96c0c5d
8 changed files with 81 additions and 10 deletions

View File

@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
@ -34,8 +35,9 @@ namespace unison
SongList.Clear();
int song = _mpd.GetStats().Songs;
IEnumerable<IMpdFile> response = await _mpd.SafelySendCommandAsync(new SearchCommand(filter, 0, song + 1));
int songTotal = _mpd.GetStats().Songs;
IEnumerable<IMpdFile> response = await _mpd.SafelySendCommandAsync(new SearchCommand(filter, 0, songTotal + 1));
foreach (IMpdFile file in response)
SongList.Add(file.Path);
}
@ -45,7 +47,7 @@ namespace unison
if (token.IsCancellationRequested)
return;
int AddedSongs = 0;
int addedSongs = 0;
var commandList = new CommandList();
int songTotal = _mpd.GetStats().Songs;
@ -54,13 +56,13 @@ namespace unison
{
int song = new Random().Next(0, songTotal - 1);
commandList.Add(new SearchAddCommand(new FilterTag(MpdTags.Title, "", FilterOperator.Contains), song, song + 1));
AddedSongs++;
// play if stopped or unknown state (no queue managing at the moment, so mandatory)
if (i == 0 && (_mpd.GetStatus().State != MpdState.Play && _mpd.GetStatus().State != MpdState.Pause))
commandList.Add(new PlayCommand(0));
addedSongs++;
}
// play if stopped or unknown state (no queue managing at the moment, so mandatory)
if ((_mpd.GetStatus().State != MpdState.Play && _mpd.GetStatus().State != MpdState.Pause))
commandList.Add(new PlayCommand(0));
await _mpd.SafelySendCommandAsync(commandList);
}

View File

@ -1,4 +1,4 @@
MIT License Copyright (c) 2023 Théo Marchal
MIT License Copyright (c) 2025 Théo Marchal
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

View File

@ -60,6 +60,15 @@ namespace unison.Resources {
}
}
/// <summary>
/// Looks up a localized string similar to Clear queue.
/// </summary>
public static string Clear_Queue {
get {
return ResourceManager.GetString("Clear_Queue", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Database.
/// </summary>
@ -213,6 +222,24 @@ namespace unison.Resources {
}
}
/// <summary>
/// Looks up a localized string similar to Play queue.
/// </summary>
public static string Play_Queue {
get {
return ResourceManager.GetString("Play_Queue", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Queue management.
/// </summary>
public static string Queue_Management {
get {
return ResourceManager.GetString("Queue_Management", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Country.
/// </summary>

View File

@ -117,6 +117,9 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Clear_Queue" xml:space="preserve">
<value>Borrar cola</value>
</data>
<data name="Database" xml:space="preserve">
<value>Base de datos</value>
</data>
@ -168,6 +171,12 @@
<data name="Operator_IsNot" xml:space="preserve">
<value>no es</value>
</data>
<data name="Play_Queue" xml:space="preserve">
<value>Reproducir cola</value>
</data>
<data name="Queue_Management" xml:space="preserve">
<value>Gestión de cola</value>
</data>
<data name="Radios" xml:space="preserve">
<value>Radios</value>
</data>

View File

@ -117,6 +117,9 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Clear_Queue" xml:space="preserve">
<value>Effacer la file</value>
</data>
<data name="Database" xml:space="preserve">
<value>Base de donnée</value>
</data>
@ -168,6 +171,12 @@
<data name="Operator_IsNot" xml:space="preserve">
<value>n'est pas</value>
</data>
<data name="Play_Queue" xml:space="preserve">
<value>Jouer la file</value>
</data>
<data name="Queue_Management" xml:space="preserve">
<value>Gestion de file</value>
</data>
<data name="Radios" xml:space="preserve">
<value>Radios</value>
</data>

View File

@ -117,6 +117,9 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Clear_Queue" xml:space="preserve">
<value>Clear queue</value>
</data>
<data name="Database" xml:space="preserve">
<value>Database</value>
</data>
@ -168,6 +171,12 @@
<data name="Operator_IsNot" xml:space="preserve">
<value>is not</value>
</data>
<data name="Play_Queue" xml:space="preserve">
<value>Play queue</value>
</data>
<data name="Queue_Management" xml:space="preserve">
<value>Queue management</value>
</data>
<data name="Radios" xml:space="preserve">
<value>Radios</value>
</data>

View File

@ -81,7 +81,7 @@
<GroupBox.Header>
<TextBlock>
<emoji:EmojiInline Text=""/>
<Run Text="{x:Static properties:Resources.Shuffle_Queue}"/>
<Run Text="{x:Static properties:Resources.Queue_Management}"/>
</TextBlock>
</GroupBox.Header>
<StackPanel Orientation="Vertical" Margin="5,5,5,0">
@ -96,6 +96,11 @@
</TextBlock>
<TextBlock x:Name="SearchStatus2" Text="{x:Static properties:Resources.Shuffle_ButtonMessage3}" Margin="3,3,0,0" FontStyle="Italic" Visibility="Collapsed"/>
</StackPanel>
<StackPanel Orientation="Horizontal" Margin="0,15,0,0">
<Button Content="{x:Static properties:Resources.Clear_Queue}" Click="ClearQueue_Clicked" Padding="5, 2" HorizontalAlignment="Left" FocusVisualStyle="{x:Null}"/>
<Button Content="{x:Static properties:Resources.Play_Queue}" Click="StartQueue_Clicked" Padding="5, 2" Margin="5, 0" HorizontalAlignment="Left" FocusVisualStyle="{x:Null}"/>
</StackPanel>
</StackPanel>
</GroupBox>

View File

@ -375,6 +375,16 @@ namespace unison
AddToQueue();
}
public void ClearQueue_Clicked(object sender, RoutedEventArgs e)
{
_mpd.ClearQueue();
}
public void StartQueue_Clicked(object sender, RoutedEventArgs e)
{
_mpd.PlayCommand();
}
public bool GetContinuous()
{
return _continuous;