Shuffle: Add clear queue and play queue button

This commit is contained in:
2025-06-06 00:46:53 +02:00
parent 0a04e3c6ce
commit 46b96c0c5d
8 changed files with 81 additions and 10 deletions

View File

@ -81,7 +81,7 @@
<GroupBox.Header>
<TextBlock>
<emoji:EmojiInline Text=""/>
<Run Text="{x:Static properties:Resources.Shuffle_Queue}"/>
<Run Text="{x:Static properties:Resources.Queue_Management}"/>
</TextBlock>
</GroupBox.Header>
<StackPanel Orientation="Vertical" Margin="5,5,5,0">
@ -96,6 +96,11 @@
</TextBlock>
<TextBlock x:Name="SearchStatus2" Text="{x:Static properties:Resources.Shuffle_ButtonMessage3}" Margin="3,3,0,0" FontStyle="Italic" Visibility="Collapsed"/>
</StackPanel>
<StackPanel Orientation="Horizontal" Margin="0,15,0,0">
<Button Content="{x:Static properties:Resources.Clear_Queue}" Click="ClearQueue_Clicked" Padding="5, 2" HorizontalAlignment="Left" FocusVisualStyle="{x:Null}"/>
<Button Content="{x:Static properties:Resources.Play_Queue}" Click="StartQueue_Clicked" Padding="5, 2" Margin="5, 0" HorizontalAlignment="Left" FocusVisualStyle="{x:Null}"/>
</StackPanel>
</StackPanel>
</GroupBox>

View File

@ -375,6 +375,16 @@ namespace unison
AddToQueue();
}
public void ClearQueue_Clicked(object sender, RoutedEventArgs e)
{
_mpd.ClearQueue();
}
public void StartQueue_Clicked(object sender, RoutedEventArgs e)
{
_mpd.PlayCommand();
}
public bool GetContinuous()
{
return _continuous;