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fixing encoding error causing problem to clang

This commit is contained in:
_Nyu 2018-09-03 01:45:20 +02:00
parent 1725743859
commit 2ca9906677

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@ -279,8 +279,8 @@ void ANPC::BeginPlay()
ZyxelState1_1.Add("They're absolutely gorgeous.");
ZyxelState1_1.Add("These statues appease my mind. Don't ask me why. They just do.");
ZyxelState2_0.Add("Well, now that you have changed everything, there is no way back. Let's face reality");
ZyxelState2_1.Add("Actually, I made those statues when I was younger. Things where different back then");
ZyxelState2_0.Add("Well, now that you have changed everything, there is no way back. Let's face reality...");
ZyxelState2_1.Add("Actually, I made those statues when I was younger. Things where different back then...");
ArthrumState0_0.Add("It is the train.");
@ -341,7 +341,7 @@ void ANPC::BeginPlay()
NaioliState2_1.Add("Going outside? That sounds like a bad idea. Is there something outside? Should we care? Should we even know? I'm not sure I can follow you.");
NaioliState2_1.Add("Is the outside some concept we can grasp? Is it even worth considering?");
NaioliState2_1.Add("What if there's no outside? Would there still be an inside, then? What is the point of anything? Sure, it was easier not asking myself this, but");
NaioliState2_1.Add("What if there's no outside? Would there still be an inside, then? What is the point of anything? Sure, it was easier not asking myself this, but...");
NaioliState2_1.Add("I'm not sure what I should do or think anymore.");
}