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character, widgets, materials, npc

This commit is contained in:
ZetaKebab 2018-09-02 13:27:06 +02:00
parent a1890c58a8
commit 28f959d32f
46 changed files with 43 additions and 1 deletions

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@ -7,7 +7,10 @@
{ {
"Name": "SevenStars", "Name": "SevenStars",
"Type": "Runtime", "Type": "Runtime",
"LoadingPhase": "Default" "LoadingPhase": "Default",
"AdditionalDependencies": [
"Engine"
]
} }
] ]
} }

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Source/SevenStars/NPC.cpp Normal file
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// Fill out your copyright notice in the Description page of Project Settings.
#include "NPC.h"
ANPC::ANPC()
{
PrimaryActorTick.bCanEverTick = true;
}
void ANPC::BeginPlay()
{
Super::BeginPlay();
}
void ANPC::Tick(float DeltaTime)
{
Super::Tick(DeltaTime);
}

18
Source/SevenStars/NPC.h Normal file
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// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "NPC.generated.h"
UCLASS()
class SEVENSTARS_API ANPC : public AActor
{
GENERATED_BODY()
public:
ANPC();
virtual void BeginPlay() override;
virtual void Tick(float DeltaTime) override;
};