final build
This commit is contained in:
parent
2b08d901e9
commit
496e21440c
@ -1,10 +1,6 @@
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[URL]
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GameName=ProjectSquirel
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[/Script/Engine.Engine]
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+ActiveGameNameRedirects=(OldGameName="TP_ThirdPersonBP",NewGameName="/Script/ProjectSquirel")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPersonBP",NewGameName="/Script/ProjectSquirel")
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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TargetedHardwareClass=Desktop
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AppliedTargetedHardwareClass=Desktop
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@ -68,4 +64,672 @@ r.WireframeCullThreshold=5.000000
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UIScaleRule=ShortestSide
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UIScaleCurve=(EditorCurveData=(Keys=),ExternalCurve=None)
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[/Script/Engine.Engine]
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TinyFontName=None
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SmallFontName=None
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MediumFontName=None
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LargeFontName=None
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SubtitleFontName=/Game/Font/Raleway-Regular.Raleway-Regular
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ConsoleClassName=/Script/Engine.Console
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GameViewportClientClassName=/Script/Engine.GameViewportClient
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LocalPlayerClassName=/Script/Engine.LocalPlayer
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WorldSettingsClassName=/Script/Engine.WorldSettings
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NavigationSystemClassName=/Script/Engine.NavigationSystem
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AvoidanceManagerClassName=/Script/Engine.AvoidanceManager
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PhysicsCollisionHandlerClassName=/Script/Engine.PhysicsCollisionHandler
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GameUserSettingsClassName=/Script/Engine.GameUserSettings
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AIControllerClassName=/Script/AIModule.AIController
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LevelScriptActorClassName=/Script/Engine.LevelScriptActor
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DefaultBlueprintBaseClassName=/Script/Engine.Actor
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GameSingletonClassName=None
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DefaultTireTypeName=/Engine/EngineTireTypes/DefaultTireType.DefaultTireType
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DefaultPreviewPawnClassName=/Script/Engine.DefaultPawn
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PlayOnConsoleSaveDir=Autosaves
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DefaultTextureName=/Engine/EngineResources/DefaultTexture.DefaultTexture
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DefaultDiffuseTextureName=/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse
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DefaultBSPVertexTextureName=/Engine/EditorResources/BSPVertex.BSPVertex
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HighFrequencyNoiseTextureName=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq
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DefaultBokehTextureName=/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh
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WireframeMaterialName=/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial
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GeomMaterialName=/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial
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DebugMeshMaterialName=/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial
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LevelColorationLitMaterialName=/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial
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LevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial
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LightingTexelDensityName=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV
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ShadedLevelColorationLitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial
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ShadedLevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri
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RemoveSurfaceMaterialName=/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial
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VertexColorMaterialName=/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial
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VertexColorViewModeMaterialName_ColorOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly
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VertexColorViewModeMaterialName_AlphaAsColor=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor
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VertexColorViewModeMaterialName_RedOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly
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VertexColorViewModeMaterialName_GreenOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly
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VertexColorViewModeMaterialName_BlueOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly
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BoneWeightMaterialName=/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial
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ConstraintLimitMaterialName=/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial
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InvalidLightmapSettingsMaterialName=/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings
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PreviewShadowsIndicatorMaterialName=/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial
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ArrowMaterialName=/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial
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LightingOnlyBrightness=(R=0.300000,G=0.300000,B=0.300000,A=1.000000)
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-LightComplexityColors=(R=191,G=63,B=0,A=1)
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-LightComplexityColors=(R=255,G=0,B=0,A=1)
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+LightComplexityColors=(B=0,G=0,R=0,A=1)
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+LightComplexityColors=(B=0,G=255,R=0,A=1)
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+LightComplexityColors=(B=0,G=191,R=63,A=1)
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+LightComplexityColors=(B=0,G=127,R=127,A=1)
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+LightComplexityColors=(B=0,G=63,R=191,A=1)
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+LightComplexityColors=(B=0,G=0,R=255,A=1)
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-ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0)
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+ShaderComplexityColors=(R=1.000000,G=0.900000,B=0.900000,A=1.000000)
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-StationaryLightOverlapColors=(R=0.0,G=1.0,B=0.127,A=1.0)
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-StationaryLightOverlapColors=(R=0.046,G=0.52,B=0.0,A=1.0)
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-StationaryLightOverlapColors=(R=0.215,G=0.215,B=0.0,A=1.0)
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-StationaryLightOverlapColors=(R=0.52,G=0.046,B=0.0,A=1.0)
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-StationaryLightOverlapColors=(R=0.7,G=0.0,B=0.0,A=1.0)
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-StationaryLightOverlapColors=(R=1.0,G=0.0,B=0.0,A=1.0)
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-StationaryLightOverlapColors=(R=1.0,G=0.0,B=0.5,A=1.0)
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-StationaryLightOverlapColors=(R=1.0,G=0.9,B=0.9,A=1.0)
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+StationaryLightOverlapColors=(R=0.000000,G=1.000000,B=0.127000,A=1.000000)
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+StationaryLightOverlapColors=(R=0.000000,G=1.000000,B=0.000000,A=1.000000)
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+StationaryLightOverlapColors=(R=0.046000,G=0.520000,B=0.000000,A=1.000000)
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+StationaryLightOverlapColors=(R=0.215000,G=0.215000,B=0.000000,A=1.000000)
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+StationaryLightOverlapColors=(R=0.520000,G=0.046000,B=0.000000,A=1.000000)
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+StationaryLightOverlapColors=(R=1.000000,G=0.000000,B=0.000000,A=1.000000)
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+StationaryLightOverlapColors=(R=1.000000,G=0.000000,B=0.500000,A=1.000000)
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+StationaryLightOverlapColors=(R=1.000000,G=0.900000,B=0.900000,A=1.000000)
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MaxPixelShaderAdditiveComplexityCount=2000.000000
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MaxES2PixelShaderAdditiveComplexityCount=600.000000
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MinLightMapDensity=0.000000
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IdealLightMapDensity=0.200000
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MaxLightMapDensity=0.800000
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bRenderLightMapDensityGrayscale=False
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RenderLightMapDensityGrayscaleScale=1.000000
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RenderLightMapDensityColorScale=1.000000
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LightMapDensityVertexMappedColor=(R=0.650000,G=0.650000,B=0.250000,A=1.000000)
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LightMapDensitySelectedColor=(R=1.000000,G=0.200000,B=1.000000,A=1.000000)
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-StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255))))
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-StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255))))
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-StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
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+StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.000000,Out=(B=0,G=0,R=255,A=0)),(In=30.000000,Out=(B=0,G=255,R=255,A=0)),(In=45.000000,Out=(B=0,G=255,R=0,A=0))),DisableBlend=False)
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+StatColorMappings=(StatName="Frametime",ColorMap=((In=1.000000,Out=(B=0,G=255,R=0,A=0)),(In=25.000000,Out=(B=0,G=255,R=0,A=0)),(In=29.000000,Out=(B=0,G=255,R=255,A=0)),(In=33.000000,Out=(B=0,G=0,R=255,A=0))),DisableBlend=False)
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+StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((Out=(B=0,G=255,R=0,A=0)),(In=1.000000,Out=(B=0,G=255,R=0,A=0)),(In=2.500000,Out=(B=0,G=255,R=255,A=0)),(In=5.000000,Out=(B=0,G=0,R=255,A=0)),(In=10.000000,Out=(B=0,G=0,R=255,A=0))),DisableBlend=False)
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EditorBrushMaterialName=/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial
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DefaultPhysMaterialName=/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial
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+ActiveGameNameRedirects=(OldGameName="TP_ThirdPersonBP",NewGameName="/Script/ProjectSquirel")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPersonBP",NewGameName="/Script/ProjectSquirel")
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-ActiveClassRedirects=(OldClassName="GameplayCueNotify",NewClassName="GameplayCueNotify_Static")
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-ActiveClassRedirects=(OldClassName="GameplayCueNotify_Blueprint",NewClassName="GameplayCueNotify_Actor")
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-ActiveClassRedirects=(OldClassName="VimGeneratedClass",NewClassName="AnimBlueprintGeneratedClass")
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-ActiveClassRedirects=(OldClassName="ReverbVolume",NewClassName="AudioVolume")
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-ActiveClassRedirects=(OldClassName="RB_PrismaticSetup",NewClassName="PhysicsConstraintTemplate")
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-ActiveClassRedirects=(OldClassName="RB_SkelJointSetup",NewClassName="PhysicsConstraintTemplate")
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-ActiveClassRedirects=(OldClassName="RB_ConstraintComponent",NewClassName="PhysicsConstraintComponent")
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-ActiveClassRedirects=(OldClassName="RB_ConstraintActor",NewClassName="PhysicsConstraintActor")
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-ActiveClassRedirects=(OldClassName="RB_BSJointActor",NewClassName="PhysicsBSJointActor")
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-ActiveClassRedirects=(OldClassName="RB_HingeActor",NewClassName="PhysicsHingeActor")
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-ActiveClassRedirects=(OldClassName="RB_PrismaticActor",NewClassName="PhysicsPrismaticActor")
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-ActiveClassRedirects=(OldClassName="PhysicsBSJointActor",NewClassName="PhysicsConstraintActor")
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-ActiveClassRedirects=(OldClassName="PhysicsHingeActor",NewClassName="PhysicsConstraintActor")
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-ActiveClassRedirects=(OldClassName="PhysicsPrismaticActor",NewClassName="PhysicsConstraintActor")
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-ActiveClassRedirects=(OldClassName="EMovementMode",NewClassName="/Script/Engine.EngineTypes:EMovementMode")
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-ActiveClassRedirects=(OldClassName="SensingComponent",NewClassName="PawnSensingComponent")
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-ActiveClassRedirects=(OldClassName="MovementComp_Character",NewClassName="CharacterMovementComponent")
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||||
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||||
-ActiveClassRedirects=(OldClassName="VehicleSim",NewClassName="VehicleMovementComponent")
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-ActiveClassRedirects=(OldClassName="VehicleSimNoDrive",NewClassName="VehicleMovementComponentNoDrive")
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||||
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-ActiveClassRedirects=(OldClassName="Vehicle",NewClassName="WheeledVehicle")
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-ActiveClassRedirects=(OldClassName="VehicleMovementComponent",NewClassName="WheeledVehicleMovementComponent")
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
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|
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|
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|
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|
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+ActiveClassRedirects=(ObjectName=,OldClassName="BTTask_RunEQSQuery",NewClassName="/Script/AIModule.BTTask_RunEQSQuery",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="BTTask_Wait",NewClassName="/Script/AIModule.BTTask_Wait",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EnvQuery",NewClassName="/Script/AIModule.EnvQuery",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EnvQueryContext",NewClassName="/Script/AIModule.EnvQueryContext",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EnvQueryGenerator",NewClassName="/Script/AIModule.EnvQueryGenerator",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EnvQueryManager",NewClassName="/Script/AIModule.EnvQueryManager",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EnvQueryOption",NewClassName="/Script/AIModule.EnvQueryOption",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EnvQueryTest",NewClassName="/Script/AIModule.EnvQueryTest",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EnvQueryTypes",NewClassName="/Script/AIModule.EnvQueryTypes",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EQSQueryResultSourceInterface",NewClassName="/Script/AIModule.EQSQueryResultSourceInterface",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EQSRenderingComponent",NewClassName="/Script/AIModule.EQSRenderingComponent",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EQSTestingPawn",NewClassName="/Script/AIModule.EQSTestingPawn",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EnvQueryContext_BlueprintBase",NewClassName="/Script/AIModule.EnvQueryContext_BlueprintBase",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EnvQueryContext_Item",NewClassName="/Script/AIModule.EnvQueryContext_Item",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EnvQueryContext_Querier",NewClassName="/Script/AIModule.EnvQueryContext_Querier",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EnvQueryGenerator_Composite",NewClassName="/Script/AIModule.EnvQueryGenerator_Composite",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EnvQueryGenerator_OnCircle",NewClassName="/Script/AIModule.EnvQueryGenerator_OnCircle",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EnvQueryGenerator_PathingGrid",NewClassName="/Script/AIModule.EnvQueryGenerator_PathingGrid",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EnvQueryGenerator_ProjectedPoints",NewClassName="/Script/AIModule.EnvQueryGenerator_ProjectedPoints",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EnvQueryGenerator_SimpleGrid",NewClassName="/Script/AIModule.EnvQueryGenerator_SimpleGrid",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EnvQueryAllItemTypes",NewClassName="/Script/AIModule.EnvQueryAllItemTypes",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EnvQueryItemType",NewClassName="/Script/AIModule.EnvQueryItemType",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EnvQueryItemType_Actor",NewClassName="/Script/AIModule.EnvQueryItemType_Actor",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EnvQueryItemType_ActorBase",NewClassName="/Script/AIModule.EnvQueryItemType_ActorBase",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EnvQueryItemType_Direction",NewClassName="/Script/AIModule.EnvQueryItemType_Direction",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EnvQueryItemType_Point",NewClassName="/Script/AIModule.EnvQueryItemType_Point",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EnvQueryItemType_VectorBase",NewClassName="/Script/AIModule.EnvQueryItemType_VectorBase",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EnvQueryTest_Distance",NewClassName="/Script/AIModule.EnvQueryTest_Distance",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EnvQueryTest_Dot",NewClassName="/Script/AIModule.EnvQueryTest_Dot",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EnvQueryTest_Pathfinding",NewClassName="/Script/AIModule.EnvQueryTest_Pathfinding",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EnvQueryTest_Trace",NewClassName="/Script/AIModule.EnvQueryTest_Trace",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="CrowdAgentInterface",NewClassName="/Script/AIModule.CrowdAgentInterface",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="CrowdFollowingComponent",NewClassName="/Script/AIModule.CrowdFollowingComponent",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="CrowdManager",NewClassName="/Script/AIModule.CrowdManager",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="PathFollowingComponent",NewClassName="/Script/AIModule.PathFollowingComponent",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="PawnSensingComponent",NewClassName="/Script/AIModule.PawnSensingComponent",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="SpriteComponent",NewClassName="BillboardComponent",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="MaterialSpriteComponent",NewClassName="MaterialBillboardComponent",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="WidgetBlueprint",NewClassName="/Script/UMGEditor.WidgetBlueprint",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="SReply",NewClassName="EventReply",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="ScriptComponent",NewClassName="ScriptPluginComponent",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="PaperRenderComponent",NewClassName="/Script/Paper2D.PaperSpriteComponent",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="PaperAnimatedRenderComponent",NewClassName="/Script/Paper2D.PaperFlipbookComponent",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="PaperRenderActor",NewClassName="/Script/Paper2D.PaperSpriteActor",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="PaperTileMapRenderComponent",NewClassName="/Script/Paper2D.PaperTileMapComponent",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="ECollisionTraceFlag",NewClassName="/Script/Engine.BodySetupEnums:ECollisionTraceFlag",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EBodyCollisionResponse",NewClassName="/Script/Engine.BodySetupEnums:EBodyCollisionResponse",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EPhysicsType",NewClassName="/Script/Engine.BodySetupEnums:EPhysicsType",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="PlayerCamera",NewClassName="PlayerCameraManager",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EModifyFrequency",NewClassName="EComponentMobility",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EMaterialLightingModel",NewClassName="EMaterialShadingModel",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="GameReplicationInfo",NewClassName="/Script/Engine.GameState",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="GameInfo",NewClassName="/Script/Engine.GameMode",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="PlayerReplicationInfo",NewClassName="/Script/Engine.PlayerState",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="AnimGraphNode_BlendSpace",NewClassName="/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="AnimNode_BlendSpace",NewClassName="/Script/Engine.AnimNode_BlendSpacePlayer",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="ETransitionGetterType",NewClassName="ETransitionGetter::Type",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="ESlateCheckBoxState",NewClassName="ECheckBoxState",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="SlateWidgetStyleAsset",NewClassName="/Script/SlateCore.SlateWidgetStyleAsset",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="SlateWidgetStyleContainerBase",NewClassName="/Script/SlateCore.SlateWidgetStyleContainerBase",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="InstancedFoliageSettings",NewClassName="FoliageType_InstancedStaticMesh",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EmitterSpawnable",NewClassName="Emitter",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
+ActiveClassRedirects=(ObjectName=,OldClassName="EBoneSpaces",NewClassName="/Script/Engine.SkinnedMeshComponent:EBoneSpaces",OldSubobjName=,NewSubobjName=,InstanceOnly=False)
|
||||
-ActiveStructRedirects=(OldStructName="VimDebugData",NewStructName="AnimBlueprintDebugData")
|
||||
-ActiveStructRedirects=(OldStructName="KeyboardEvent",NewStructName="KeyEvent")
|
||||
-ActiveStructRedirects=(OldStructName="KeyboardFocusEvent",NewStructName="FocusEvent")
|
||||
-ActiveStructRedirects=(OldStructName="AnimNode_BlendSpace",NewStructName="AnimNode_BlendSpacePlayer")
|
||||
-ActiveStructRedirects=(OldStructName="FFormatTextArgument",NewStructName="/Script/Engine.FFormatTextArgument")
|
||||
+ActiveStructRedirects=(OldStructName="VimDebugData",NewStructName="AnimBlueprintDebugData")
|
||||
+ActiveStructRedirects=(OldStructName="KeyboardEvent",NewStructName="KeyEvent")
|
||||
+ActiveStructRedirects=(OldStructName="KeyboardFocusEvent",NewStructName="FocusEvent")
|
||||
+ActiveStructRedirects=(OldStructName="AnimNode_BlendSpace",NewStructName="AnimNode_BlendSpacePlayer")
|
||||
+ActiveStructRedirects=(OldStructName="FFormatTextArgument",NewStructName="/Script/Engine.FFormatTextArgument")
|
||||
PreIntegratedSkinBRDFTextureName=/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF
|
||||
MiniFontTextureName=/Engine/EngineMaterials/MiniFont.MiniFont
|
||||
WeightMapPlaceholderTextureName=/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture
|
||||
LightMapDensityTextureName=/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid
|
||||
NearClipPlane=10.000000
|
||||
bHardwareSurveyEnabled=True
|
||||
bSubtitlesEnabled=True
|
||||
bSubtitlesForcedOff=False
|
||||
TimeBetweenPurgingPendingKillObjects=60.000000
|
||||
bUseBackgroundLevelStreaming=True
|
||||
AsyncLoadingTimeLimit=5.000000
|
||||
bAsyncLoadingUseFullTimeLimit=True
|
||||
PriorityAsyncLoadingExtraTime=20.000000
|
||||
LevelStreamingActorsUpdateTimeLimit=5.000000
|
||||
LevelStreamingComponentsRegistrationGranularity=10
|
||||
MaximumLoopIterationCount=1000000
|
||||
bCanBlueprintsTickByDefault=True
|
||||
bEnableEditorPSysRealtimeLOD=False
|
||||
bSmoothFrameRate=True
|
||||
SmoothedFrameRateRange=(LowerBound=(Type=Inclusive,Value=22.000000),UpperBound=(Type=Exclusive,Value=62.000000))
|
||||
bCheckForMultiplePawnsSpawnedInAFrame=False
|
||||
NumPawnsAllowedToBeSpawnedInAFrame=2
|
||||
bShouldGenerateLowQualityLightmaps=True
|
||||
MeshLODRange=0.000000
|
||||
bAllowMatureLanguage=False
|
||||
CameraRotationThreshold=45.000000
|
||||
CameraTranslationThreshold=10000.000000
|
||||
PrimitiveProbablyVisibleTime=8.000000
|
||||
MaxOcclusionPixelsFraction=0.100000
|
||||
bDisablePhysXHardwareSupport=True
|
||||
bPauseOnLossOfFocus=False
|
||||
MaxParticleResize=0
|
||||
MaxParticleResizeWarn=0
|
||||
PhysicErrorCorrection=(LinearDeltaThresholdSq=5.000000,LinearInterpAlpha=0.200000,LinearRecipFixTime=1.000000,AngularDeltaThreshold=0.628319,AngularInterpAlpha=0.100000,AngularRecipFixTime=1.000000,BodySpeedThresholdSq=0.200000)
|
||||
NetClientTicksPerSecond=200.000000
|
||||
DisplayGamma=2.200000
|
||||
MinDesiredFrameRate=35.000000
|
||||
DefaultSelectedMaterialColor=(R=0.840000,G=0.920000,B=0.020000,A=1.000000)
|
||||
bEnableOnScreenDebugMessages=True
|
||||
bSuppressMapWarnings=False
|
||||
bCookSeparateSharedMPGameContent=False
|
||||
bDisableAILogging=False
|
||||
bEnableVisualLogRecordingOnStart=0
|
||||
ParticleEventManagerClassPath=/Script/Engine.ParticleEventManager
|
||||
-NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="/Script/OnlineSubsystemUtils.IpNetDriver",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver")
|
||||
-NetDriverDefinitions=(DefName="DemoNetDriver",DriverClassName="/Script/Engine.DemoNetDriver",DriverClassNameFallback="/Script/Engine.DemoNetDriver")
|
||||
+NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="/Script/OnlineSubsystemUtils.IpNetDriver",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver")
|
||||
+NetDriverDefinitions=(DefName="DemoNetDriver",DriverClassName="/Script/Engine.DemoNetDriver",DriverClassNameFallback="/Script/Engine.DemoNetDriver")
|
||||
|
||||
|
||||
|
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@ -2,9 +2,11 @@
|
||||
bUseVSync=True
|
||||
WindowPosX=-1
|
||||
WindowPosY=-1
|
||||
ResolutionSizeX=1440
|
||||
ResolutionSizeY=810
|
||||
LastUserConfirmedResolutionSizeX=1440
|
||||
LastUserConfirmedResolutionSizeY=810
|
||||
ResolutionSizeX=1280
|
||||
ResolutionSizeY=800
|
||||
LastUserConfirmedResolutionSizeX=1280
|
||||
LastUserConfirmedResolutionSizeY=800
|
||||
bUseDesktopResolutionForFullscreen=False
|
||||
Version=5
|
||||
FullscreenMode=0
|
||||
LastConfirmedFullscreenMode=0
|
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Content/Materials/FirstLevel/BaseTexture/AsphaltNormal.uasset
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Content/Materials/FirstLevel/BaseTexture/AsphaltNormal.uasset
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Content/Materials/FirstLevel/BaseTexture/BlackAsphalt.uasset
Normal file
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Content/Materials/FirstLevel/BaseTexture/BlackAsphalt.uasset
Normal file
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Content/Materials/FirstLevel/BaseTexture/WhiteAsphalt.uasset
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Content/Materials/FirstLevel/BaseTexture/WhiteAsphalt.uasset
Normal file
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Content/Splash/introscreen.uasset
Normal file
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Content/Splash/introscreen.uasset
Normal file
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Content/decoration/FullTube.uasset
Normal file
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Content/decoration/FullTube.uasset
Normal file
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Content/decoration/M_Hextransp.uasset
Normal file
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Content/decoration/M_Hextransp.uasset
Normal file
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Content/decoration/M_Metal_Chrome_colored.uasset
Normal file
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Content/decoration/M_Metal_Chrome_colored.uasset
Normal file
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Content/decoration/M_Metal_Chrome_colored_Black.uasset
Normal file
BIN
Content/decoration/M_Metal_Chrome_colored_Black.uasset
Normal file
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BIN
Content/decoration/M_Metal_Chrome_colored_Blue.uasset
Normal file
BIN
Content/decoration/M_Metal_Chrome_colored_Blue.uasset
Normal file
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Content/decoration/M_Metal_Chrome_colored_Grey.uasset
Normal file
BIN
Content/decoration/M_Metal_Chrome_colored_Grey.uasset
Normal file
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Content/decoration/M_Metal_Chrome_colored_Inst_Green.uasset
Normal file
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Content/decoration/M_Metal_Chrome_colored_Inst_Green.uasset
Normal file
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BIN
Content/decoration/M_Metal_Chrome_colored_Red.uasset
Normal file
BIN
Content/decoration/M_Metal_Chrome_colored_Red.uasset
Normal file
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BIN
Content/decoration/M_Metal_Chrome_colored_Yellow.uasset
Normal file
BIN
Content/decoration/M_Metal_Chrome_colored_Yellow.uasset
Normal file
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BIN
Content/decoration/M_Metal_Steel.uasset
Normal file
BIN
Content/decoration/M_Metal_Steel.uasset
Normal file
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BIN
Content/decoration/M_Metal_SteelColored_Inst_Blue.uasset
Normal file
BIN
Content/decoration/M_Metal_SteelColored_Inst_Blue.uasset
Normal file
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BIN
Content/decoration/M_Metal_SteelColored_Inst_Red.uasset
Normal file
BIN
Content/decoration/M_Metal_SteelColored_Inst_Red.uasset
Normal file
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BIN
Content/decoration/M_Metal_SteelColored_Inst_Yellow.uasset
Normal file
BIN
Content/decoration/M_Metal_SteelColored_Inst_Yellow.uasset
Normal file
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BIN
Content/decoration/M_Metal_SteelRed.uasset
Normal file
BIN
Content/decoration/M_Metal_SteelRed.uasset
Normal file
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BIN
Content/decoration/car1.uasset
Normal file
BIN
Content/decoration/car1.uasset
Normal file
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BIN
Content/decoration/car2.uasset
Normal file
BIN
Content/decoration/car2.uasset
Normal file
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BIN
Content/decoration/car3.uasset
Normal file
BIN
Content/decoration/car3.uasset
Normal file
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BIN
Content/decoration/floorLight.uasset
Normal file
BIN
Content/decoration/floorLight.uasset
Normal file
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BIN
Content/decoration/halfTube.uasset
Normal file
BIN
Content/decoration/halfTube.uasset
Normal file
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Content/decoration/horizontalAdsSupport.uasset
Normal file
BIN
Content/decoration/horizontalAdsSupport.uasset
Normal file
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BIN
Content/decoration/streetBar.uasset
Normal file
BIN
Content/decoration/streetBar.uasset
Normal file
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BIN
Content/decoration/streetFance.uasset
Normal file
BIN
Content/decoration/streetFance.uasset
Normal file
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Content/decoration/streetSupport.uasset
Normal file
BIN
Content/decoration/streetSupport.uasset
Normal file
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BIN
Content/decoration/traficLight.uasset
Normal file
BIN
Content/decoration/traficLight.uasset
Normal file
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Content/decoration/treePlace.uasset
Normal file
BIN
Content/decoration/treePlace.uasset
Normal file
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Content/decoration/verticalAdsSupport.uasset
Normal file
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Content/decoration/verticalAdsSupport.uasset
Normal file
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Content/decoration/wierdDecoration.uasset
Normal file
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Content/decoration/wierdDecoration.uasset
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Content/decoration/wierdDecoration2.uasset
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Content/decoration/wierdDecoration2.uasset
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Loading…
Reference in New Issue
Block a user